mr0t, lawful male ancient Astronaut I I I I I I II I I I I I I I ------## I I |.....,,, I I I I |<...|,%###-#--------- I....|,,,,,.)........| |....| ####|.........| I I ----#- |.........| #I,I # | |.........|####Z,....... I I |..........,,,@`# ...| I I I I -----------##### ---- I I I I I II I I I I I [Mr0t the Rocket Tester] St13 Dx12 Co10 In4 Wi8 Ch8 AstAncMalLaw Spa:13 $0 HP0(22) Pw14(14) AC9 Exp1 T40 Sat Latest messages You sense a faint wave of psychic energy. The grid xorn passes through the iron bars. You kill the grid xorn! You kill the minor angel! You destroy the kobold zombie! # You sense a faint wave of psychic energy. You try to move the yumaloq katta tosh, but in vain. Flying Saucer wields a qisqa qilich {12}! The qisqa qilich welds itself to Flying Saucer's hand! Flying Saucer thrusts his qisqa qilich. Flying Saucer hits you! [-11 -> 11] Flying Saucer touches you! [-4 -> 7] Your attack doesn't seem to harm Flying Saucer. Flying Saucer's metall lamelli zirh deflects your attack. Flying Saucer thrusts his qisqa qilich. Flying Saucer hits you! You die... Your inventory Armor a - an uncursed +0 ueniforma (being worn) {5} b - an uncursed +0 dekontaminatsiya dubulg'a (being worn) {20} c - an uncursed +0 pair of uchib chizilmasin (being worn) {8} d - a cursed -3 hatto yadro plash (being worn) {4} Comestibles n - a cursed partly eaten pw stealer murda {216} Scrolls e - an uncursed finalized scroll of qarshi modda {0} i - 5 uncursed scrolls of davolash {0} j - 4 uncursed scrolls of sirli kuch {0} k - 3 uncursed scrolls of bosqich eshik {0} l - 2 uncursed scrolls of yagona identifikatsiya {0} m - an uncursed scroll of qattiqlashishi {0} Potions f - an uncursed potion of davolash {0} g - an uncursed potion of suv {0} Tools h - an uncursed sehrli sham {0} Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 20 Implant identification only worked 1 times out of 47 Spellbook identification only worked 2 times out of 6 Monsters only dropped their musable items with 93% chance Scroll drop chance was reduced to 97% Musable item generation frequency had a negative bias of 20% Wand drop chance was reduced to 99% Weapon drop chance was reduced to 77% Tool drop chance was reduced to 76% Food drop chance was reduced to 96% Monster death drops spawned with only 93% chance The following skill could not be trained at all: protection spells The following skill was limited to expert proficiency: lightsaber The following skill became untrainable if you tried to train it too early: devices (turn 184) The following skill became untrainable if you tried to train it too early: implants (turn 92) The following skill became untrainable after a while: enchantment spells (turn 13634) Heavy curses were more common by 8% Items were more likely to be generated cursed by 11% Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 40685 Monster spawn increase reached its maximum at turn 95360 In this game, Eevee's evolution was umbreon Your limit for ascension was at turn 704758 The monster class that cannot be genocided was centaur The monster class that was spawned more often: centaur (freq bonus 3) The monster color that was spawned more often: cyan (freq bonus 4) The monster species that spawned more often: Laurens (freq bonus 20) The monster species that spawned more often: enony grue (freq bonus 144) The monster species that spawned more often: underpaid nurse (freq bonus 24) The monster species that spawned more often: diamond dragon (freq bonus 30) The monster species that spawned more often: rookier haltered (freq bonus 12) The monster species that spawned more often: fating friending (freq bonus 16) The monster species that spawned more often: stairstrap snake (freq bonus 6) The monster species that spawned more often: paradox plasgrue (freq bonus 4) The monster species that spawned more often: bastard (freq bonus 12) The monster species that spawned more often: tuxie (freq bonus 21) The monster species that spawned more often: thieg (freq bonus 28) The monster species that spawned more often: weremindflayer (freq bonus 30) The monster species that spawned more often: power drake (freq bonus 16) The monster species that spawned more often: skinflint revisit (freq bonus 20) The monster species that spawned more often: hidden engulfitrice (freq bonus 12) The monster species that spawned more often: encompassment trotter (freq bonus 15) The monster species that spawned more often: amphisbaena (freq bonus 18) The monster species that spawned more often: shitty force patch (freq bonus 15) The monster species that spawned more often: toner noncom (freq bonus 4) The monster species that spawned more often: vampire shadowcloak (freq bonus 144) The monster trait that was more common: monsters whose attacks can disintegrate you (freq bonus 4) The monster trait that was more common: monsters that talk like whores (freq bonus 1) The monster trait that was more common: monsters that have beam attacks (freq bonus 3) The monster trait that was more common: monsters whose attacks cause you to hallucinate (freq bonus 4) The monster trait that was more common: monsters that count as lord (freq bonus 1) The monster trait that was more common: monsters with djinni dialogue (freq bonus 2) The monster trait that was more common: monsters which petrify others on touch (freq bonus 1) The monster species that never randomly spawned: admittance nonpolitical The monster species that never randomly spawned: taliban militia The monster species that never randomly spawned: RNG sphere The monster species that never randomly spawned: antipyretic dp pustuliform wouldst The monster species that never randomly spawned: Succubus Lieutenant The monster species that never randomly spawned: perishable problem The monster species that never randomly spawned: vortex laggelmaster The monster species that never randomly spawned: gnomish litter mage The monster species that never randomly spawned: stupid bully The monster species that never randomly spawned: rainbowtentacles The monster class that always generated with extra speed: pile of coins The RNG hath decreed that this item was never generated: tin whistle (hushtak) The RNG hath decreed that this item was never generated: implant of total nonsense (nonsense) The RNG hath decreed that this item was never generated: hamohang qilmoq sehrli (chthonic) The RNG hath decreed that this item was never generated: talc (gray) The RNG hath decreed that this item was never generated: bent sable (egilgan qilich) The RNG hath decreed that this item was never generated: lethe cloak (unutuvchan plash) The RNG hath decreed that this item was never generated: sabab qo'rquv (light blue) The RNG hath decreed that this item was never generated: worthless piece of violet glass (violet) The RNG hath decreed that this item was never generated: otama ((null)) The RNG hath decreed that this item was never generated: yesterday star ((null)) The RNG hath decreed that this item was generated more often: sickness (fizzy, freq bonus 14) The RNG hath decreed that this item was generated more often: silver long sword ((null), freq bonus 44) The RNG hath decreed that this item was generated more often: blood dragon scale mail ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: havo fisekleri (scooting, freq bonus 27) The RNG hath decreed that this item was generated more often: cloak of sickness (yashil rido, freq bonus 7) The RNG hath decreed that this item was generated more often: hallucination (rainbow, freq bonus 9) The RNG hath decreed that this item was generated more often: woolen shirt ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: bright cyan beauties (buzilgan yurish ovozi to'piqlari, freq bonus 25) The RNG hath decreed that this item was generated more often: undo genocide (42, freq bonus 6) The RNG hath decreed that this item was generated more often: elven helm (yodimga tushyapti elkan, freq bonus 41) The RNG hath decreed that this item was generated more often: tanish yaratish (glittering, freq bonus 3) The RNG hath decreed that this item was generated more often: stalactite (SHIUNIT, freq bonus 40) The RNG hath decreed that this item was generated more often: frilled apron (etak, freq bonus 9) The RNG hath decreed that this item was generated more often: destruction stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: conflict (ruby, freq bonus 6) The RNG hath decreed that this item was generated more often: probing (uranium, freq bonus 7) The RNG hath decreed that this item was generated more often: bottle ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: rubber hose ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: steal degrade stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: dart of disintegration ((null), freq bonus 2) The RNG hath decreed that this item class was generated more often: Amulets (freq bonus 19) The RNG hath decreed that this item was always generated cursed: bug 'zahar (emanating) The RNG hath decreed that this item was always generated cursed: Hawaiian shorts (gullarni shortilar va ley) The RNG hath decreed that this item was always generated cursed: implant of dusk (volcanic) The RNG hath decreed that this item was always generated cursed: amulet of disintegration resistance (hardrock) The RNG hath decreed that this item was always generated cursed: glass chain ((null)) The RNG hath decreed that this item was always generated cursed: cartridge of having a horror (dubulg'a orzu) The RNG hath decreed that this item was always generated cursed: cram ration ((null)) The RNG hath decreed that this item was always generated cursed: dioptase (radiant) The RNG hath decreed that this item was always generated cursed: amulet of sickness resistance (sparkling) The RNG hath decreed that this item was always generated cursed: monnoise stone (gray) The RNG hath decreed that this trap was always invisible: heap of shit The RNG hath decreed that this trap was generated more often: fallout trap (freq bonus 2) Trap randomization happened for 1 in 357 traps Next attribute increase check would have come at turn 183 Strength training was 3 Dexterity training was 1 Wisdom training was 0 Constitution training was 0 Your sanity was 0 You had the following problem: The game will spawn fake invisible monster markers. (0) You had not decided on your sexuality yet You had 2679 points of nutrition remaining You could fly You could swim You had contamination resistance You had reflection Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Neil Armstrong, Sally Ride and Yuri Gagarin Your deity was Neil Armstrong The version you were playing was: Unix SlashEMExtended Version 2.5.0 (04188897) - last build Mon May 27 23:23:24 2019. You could not have safely prayed (226) You are dead You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R LIMIT(0) panic digging 1 R LIMIT(0) phase door 1 R LIMIT(0) invoke deity 1 R LIMIT(0) chi healing 1 O LIMIT(0) Discoveries Armor ueniforma (kumush kiyim) dekontaminatsiya dubulg'a (sovuq qonli dubulg'a) uchib chizilmasin (son chizilmasin) hatto yadro plash (qirmizi plash) Scrolls scroll of qarshi modda (FUKDASAC DICKOMIXTIO KISOASSEKOCK) scroll of davolash (THEN CALL IT POPO MAIL) scroll of sirli kuch (SECOND EFFECTIVE STUNT IS MORE POWER BUT NO EFFECT) scroll of bosqich eshik (USED IT FALLED BUT ELF HEAL NEXT) scroll of yagona identifikatsiya (THE BUTTERFLY PROJECT IS A MIRACLE) scroll of qattiqlashishi (NIOQUO TARGO) * scroll of qo'shimcha shifo (SLARSHING HARD HAMME DEFENCE LOWED) * scroll of katta sehrli energiya tiklash (I WANT TO FIX THE BROKEN WAND BALANCE PATCH BY REMOVING IT) Potions potion of davolash (icy) potion of suv (clear) Tools sehrli sham (sham) Venoms * ko'r zahar (zahari sachratmoq) * quyruq tikan (zahari sachratmoq) * maftun qiladigan xom ipak rishtasi (zahari sachratmoq) * kislota zahar (zahari sachratmoq) * segmentatsiyasi aybi zahar (zahari sachratmoq) Dungeon overview Space Base: Level 13: <- You are here Voluntary challenges You eaten 1 time You eaten food with animal by-products 1 time You eaten meat 1 time You were an atheist You never prayed to the gods You never hit with a wielded weapon You killed 3 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Basic] (max Grand Master) (20 of 160) high heels [Basic] (max Master) (20 of 160) general combat [Basic] (max Grand Master) (20 of 160) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Grand Master) (20 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Master) (20 of 160) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Expert) (20 of 160) petkeeping [Unskilled] (max Expert) (1 of 20) missile weapons [Basic] (max Grand Master) (20 of 160) techniques [Basic] (max Master) (20 of 160) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Basic] (max Master) (20 of 160) form I (Shii-Cho) [Basic] (max Master) (20 of 160) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Basic] (max Master) (20 of 160) form V (Shien) [Basic] (max Master) (20 of 160) form V (Djem So) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Unskilled] (max Expert) (0 of 20) form VII (Juyo) [Basic] (max Master) (20 of 160) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) form VIII (Wedi) [Basic] (max Master) (20 of 160) martial arts [Basic] (max Master) (23 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Basic] (max Grand Master) (20 of 160) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Basic] (max Master) (20 of 160) short sword [Basic] (max Master) (20 of 160) broadsword [Basic] (max Master) (20 of 160) long sword [Basic] (max Master) (20 of 160) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Basic] (max Master) (20 of 160) saber [Basic] (max Master) (20 of 160) club [Unskilled] (max Expert) (0 of 20) paddle [Basic] (max Master) (20 of 160) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Basic] (max Master) (20 of 160) hammer [Basic] (max Legendary) (20 of 160) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Basic] (max Master) (20 of 160) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Master) (20 of 160) firearms [Basic] (max Legendary) (20 of 160) crossbow [Unskilled] (max Expert) (0 of 20) dart [Basic] (max Master) (20 of 160) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Basic] (max Master) (20 of 160) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) lightsaber [Basic] (max Legendary) (20 of 160) Spellcasting Skills body spells [Basic] (max Master) (20 of 160) Goodbye mr0t the Astronaut...