mr0t, neutral male droven Transvestite ----- |.`.|#############--------- |..`|,,,,,,,,%,,%%@(.).@k.| |...|,############|@..%ke.| ..<..,## |.\.n...| -----,,# |.......| ### k....e..| ------|-- [Mr0t the Staggerer] St5 Dx9 Co9 In5 Wi8 Ch11 TraDroMalNeu Dlvl:3 $42 HP0(40) Pw41(41) AC6 Exp4 T518 Par Latest messages The eloi thrusts his orcish short sword. The eloi hits you! [-2 -> 16] The eloi hits you! [-1 -> 15] You suddenly see a mess of colors! You are getting very trippy. The improver creeper thrusts his heavy blaster bolt. The frost bird hits you! [-6 -> 9] Everything looks SO boring now. The coal miner picks up an orcish spear {12}. The coal miner throws an orcish spear! You are hit by an orcish spear. You hear the howling of the CwnAnnwn... [-7 -> 2] Warning: HP low! The eloi thrusts his orcish short sword. The eloi hits you! You die... Your inventory Weapons a - an uncursed +0 wedged little-girl sandal (weapon in hand) {1} l - an uncursed +0 shotgun {15} Armor b - an uncursed +0 pair of wedge sandals (being worn) {2} k - an uncursed +0 heavy mail (being worn) {250} Scrolls d - 4 uncursed scrolls of healing {0} e - 4 uncursed scrolls of mana {0} f - 3 uncursed scrolls of phase door {0} g - 2 uncursed scrolls of standard id {0} h - an uncursed scroll of cure {0} i - a cursed scroll of healing {0} n - an uncursed scroll of enchant armor {0} Potions m - an uncursed potion of gain energy {0} Tools c - an uncursed leather saddle {0} o - an uncursed skeleton key {0} Final attributes You were fervently aligned Your alignment was 12 Your max alignment was 12 You carried 0 sins You could not have this property at all: psi resistance You could not have this property extrinsically: wonderlegs You could not have this property intrinsically: keen memory Scroll identification only worked 100 times out of 142 Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 30 Wand identification only worked 3 times out of 5 Armor identification only worked 15 times out of 23 Spellbook identification only worked 2 times out of 19 Monsters only dropped their equipment with 77% chance Musable item generation frequency had a negative bias of 2% Ring drop chance was reduced to 79% Amulet drop chance was reduced to 39% Potion drop chance was reduced to 80% Monster death drops spawned with only 86% chance The following skill could not be trained at all: club The following skill was trained at half the usual rate: polymorphing The following skill was trained at one fifth the usual rate: high heels The following skill was limited to basic proficiency: enchantment spells The following skill was limited to skilled proficiency: body spells The following skill was limited to expert proficiency: petkeeping The following skill became untrainable if you tried to train it too early: searching (turn 61) Number of artifacts generated was 0 Number of fake artifacts generated was 3 Monster spawn increase started at turn 31945 Monster spawn increase reached its maximum at turn 69436 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 629325 The monster class that cannot be genocided was xorn The monster class that was spawned more often: major demon (freq bonus 4) The monster species that spawned more often: elder racoon dog (freq bonus 5) The monster species that spawned more often: demilich (freq bonus 36) The monster species that spawned more often: lava monster (freq bonus 6) The monster species that spawned more often: steel horror (freq bonus 18) The monster species that spawned more often: prehensile paragraphed (freq bonus 12) The monster species that spawned more often: argonian (freq bonus 5) The monster species that spawned more often: creeping mithril coins (freq bonus 10) The monster species that spawned more often: killer rabbit (freq bonus 24) The monster species that spawned more often: low mind flayer (freq bonus 16) The monster species that spawned more often: lichking (freq bonus 40) The monster species that spawned more often: borloth (freq bonus 30) The monster species that spawned more often: undead topmodel (freq bonus 48) The monster species that spawned more often: giant ant (freq bonus 5) The monster species that spawned more often: giant clear jellyfish (freq bonus 14) The monster species that spawned more often: Almuth (freq bonus 7) The monster species that spawned more often: predomination swarming (freq bonus 28) The monster species that spawned more often: vipertex (freq bonus 12) The monster species that spawned more often: awake ant lieutenant (freq bonus 12) The monster species that spawned more often: garter snake (freq bonus 42) The monster species that spawned more often: real fumblebee (freq bonus 5) The monster trait that was more common: monsters that grunt (freq bonus 10) The monster trait that was more common: monsters whose attacks polymorph you (freq bonus 4) The monster trait that was more common: monsters that conceal under items (freq bonus 2) The monster trait that was more common: monsters that follow you up and down staircases (freq bonus 2) The monster trait that was more common: monsters whose attacks drain alignment points (freq bonus 2) The monster trait that was more common: monsters with petrification resistance (freq bonus 1) The monster species that never randomly spawned: northerner The monster species that never randomly spawned: rohirrim The monster species that never randomly spawned: octarine patch The monster species that never randomly spawned: lower hulk The monster species that never randomly spawned: gore mold The monster species that never randomly spawned: big bill The monster species that never randomly spawned: ghetto fungus The monster species that never randomly spawned: dwarf lord mutant The monster species that never randomly spawned: special colony The monster species that never randomly spawned: obtrusion sprained goon The RNG hath decreed that this item was never generated: cram ration ((null)) The RNG hath decreed that this item was never generated: covetous stone (gray) The RNG hath decreed that this item was never generated: weighting gauntlets (lead gloves) The RNG hath decreed that this item was never generated: pitchfork ((null)) The RNG hath decreed that this item was never generated: fast forward stone (gray) The RNG hath decreed that this item was never generated: luckstone (gray) The RNG hath decreed that this item was never generated: earthquake (battered) The RNG hath decreed that this item was never generated: purple dragon scale shield (purple dragonhide shield) The RNG hath decreed that this item was never generated: cloak of drain life (colorless cloak) The RNG hath decreed that this item was never generated: ballista ((null)) The RNG hath decreed that this item was generated more often: gain level (overpowered, freq bonus 31) The RNG hath decreed that this item was generated more often: poison (cornered, freq bonus 7) The RNG hath decreed that this item was generated more often: soft lady shoe ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: raygun ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: protective gloves (english gloves, freq bonus 5) The RNG hath decreed that this item was generated more often: adornment (wooden, freq bonus 9) The RNG hath decreed that this item was generated more often: elemental beam (wet, freq bonus 14) The RNG hath decreed that this item was generated more often: charging (buzzing, freq bonus 7) The RNG hath decreed that this item was generated more often: icky shield ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: cloak of stone (gray cloak, freq bonus 26) The RNG hath decreed that this item was generated more often: boomerang ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: mind shielding (oblivion, freq bonus 9) The RNG hath decreed that this item was generated more often: skullcap (metal disk, freq bonus 9) The RNG hath decreed that this item was generated more often: banana ((null), freq bonus 21) The RNG hath decreed that this item was generated more often: starvation (underestimated, freq bonus 2) The RNG hath decreed that this item was generated more often: WC (LETS PLAY NETHACK, freq bonus 5) The RNG hath decreed that this item was generated more often: cloak of angriness (blinking cloak, freq bonus 6) The RNG hath decreed that this item was generated more often: blood dragon scale mail ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: destroy weapon (TOME IS A CREATION BY DARKGOD, freq bonus 7) The RNG hath decreed that this item was generated more often: quasar stone (gray, freq bonus 19) The RNG hath decreed that this item class was generated more often: Armor (freq bonus 95) The RNG hath decreed that this item was always generated cursed: curse items (accursed) The RNG hath decreed that this item was always generated cursed: sky-high heels (roman sandals) The RNG hath decreed that this item was always generated cursed: camouflaged clothes (camouflage patterned clothes) The RNG hath decreed that this item was always generated cursed: blue dragon scale shield (blue dragonhide shield) The RNG hath decreed that this item was always generated cursed: elven bow (runed bow) The RNG hath decreed that this item was always generated cursed: gauntlets of no-fliction (boxing gloves) The RNG hath decreed that this item was always generated cursed: searching (tiger eye) The RNG hath decreed that this item was always generated cursed: mimicry (unidentified) The RNG hath decreed that this item was always generated cursed: inertia (grass green) The RNG hath decreed that this item was always generated cursed: underlayer cloak (up-down cloak) The RNG hath decreed that this trap was always invisible: stealer trap The RNG hath decreed that this trap was generated more often: loudspeaker (freq bonus 3) Next attribute increase check would have come at turn 816 Strength training was 38 Dexterity training was 27 Wisdom training was 4 Constitution training was 26 You were sleep resistant You were paralyzed (-1) You were prevented from having psi resistance (0) You were prevented from having wonderlegs (0) You saw invisible You had 1246 points of nutrition remaining You were very fast Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Olivia, Peyman and Lady Gaga Your deity was Peyman The version you were playing was: Unix SlashEMExtended Version 2.1.1 (1bfb54a2) - last build Tue Dec 5 14:36:27 2017. You could have safely prayed (0) You are dead You didn't know any spells. Techniques known in the end Name Level Status attire charm 4X Not Ready(1161) appraisal 4 R Prepared(0) panic digging 4 R Prepared(0) phase door 4 R Prepared(0) invoke deity 4 R Prepared(0) Discoveries Amulets amulet of change (megane) Weapons * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * silver chakram (silver circular blade) Armor * wedge sandals (heeled sandals) * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (red robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (crazy helmet) * sedge hat (secret helmet) * skullcap (anti-government helmet) * flack helmet (tribal helmet) * crystal helm (great helmet) * mining helm (rural helmet) * field helm (internet helmet) * helm of safeguard (wide conical hat) * war hat (musical helmet) * plasteel gloves (white gloves) * leather gloves (spiky gloves) * gauntlets of safeguard (polnish gloves) * gauntlets of plugsuit (graffiti gloves) * commander gloves (steel gloves) * field gloves (sensor gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (cast iron boots) * field boots (heavy boots) * boots of safeguard (explosive boots) Scrolls scroll of healing (IRC CHANNEL SLASHEMEXTENDED) scroll of mana (CO APPESTUS) scroll of phase door (PATENT PENDING) scroll of standard id (DIV HALF BY ADD MORAL AND ATTACK BY MENTAL) scroll of cure (EX PROTEO) scroll of enchant armor (DAE ZIEIEIE IEIEIE BOOOOOOOOOM) Potions potion called j00ze (incandescent) potion of gain energy (bubbly) Tools leather saddle (saddle) skeleton key (key) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You eaten 2 times You eaten food with animal by-products 1 time You eaten meat 1 time You were an atheist You never prayed to the gods You hit with a wielded weapon 25 times You killed 21 monsters You read items or engraved 1 time You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (6 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Basic] (max Grand Master) (23 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (2 of 20) searching [Unskilled] (max Expert) (2 of 20) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Basic] (max Grand Master) (34 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Basic] (max Master) (20 of 160) Weapon Skills pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Basic] (max Legendary) (45 of 160) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) chaos spells [Basic] (max Master) (20 of 160) Goodbye mr0t the Transvestite...