mr0t, neutral male redguardian Zyborg -------------------------------- |.........%)...................| |...--------.......----------- | |...|++ |------.|..|(((| | ....|+? |.....|.|..|.((| . |...|. -+-|.._..|.-.-|...|---.| |...-|---..|.....|....-|---.(..| |.........[|.....|%.....(......| |........{.-|-----.{..%.%......| |?.........%.............).....| |=..--|--...........-+---|--...| |...|.. --------.---| |a.@| ..| |...|(.( |.]I+.-..| |:@G| .| |...|((( |]%.|.|..| |(@n| | |...----- -----.---- ----- |... .. ----- ---- [Mr0t the Metal Man] St10 Dx13 Co18 In11 Wi9 Ch10 ZybRedMalNeu Min:6 $167 HP-3(125) Pw66(66) AC7 Exp9 T1513 Latest messages You are hit by the 2nd bullet! [-15 -> 60] You are hit by the 3rd bullet. [-1 -> 59] You are hit by the 4th bullet! [-7 -> 52] The giant armor beetle bites you! [-5 -> 47] The soldier wields a knife {2}! The soldier wields a submachine gun {8}! The soldier fires 4 bullets! You are hit by the 1st bullet! [-15 -> 32] You are hit by the 2nd bullet! [-6 -> 26] You are hit by the 3rd bullet! [-8 -> 18] Warning: HP low! You are hit by the 4th bullet! You die... Your inventory Weapons j - 2 uncursed +0 crossbow bolts {0} o - an uncursed +0 steel-capped sandal {100} Armor a - a blessed +3 enchanted (of levitation) plate mail {200} Comestibles n - an uncursed tin of rogue hireling meat {0} Scrolls e - 7 uncursed scrolls of healing {0} f - 5 uncursed scrolls of mana {0} h - 2 uncursed scrolls of standard id {0} i - an uncursed scroll of cure {0} s - a blessed scroll of standard id {0} B - 3 uncursed scrolls of phase door {0} Rings r - an uncursed ring of polymorph control (on right hand) {0} Wands d - an uncursed wand of solar beam (0:1) {0} l - an uncursed wand of digging (0:1) {0} p - an uncursed wand of light (0:0) {0} x - an uncursed wand of magic missile called jizzile (0:-1) {0} Tools b - an uncursed +1 green lightsaber {24} c - 14 uncursed diodes {14} g - an uncursed +0 unicorn horn {8} y - an uncursed skeleton key {0} A - an uncursed bag of tricks (6:4) {5} D - an uncursed blindfold {0} Gems E - an uncursed +0 worthless piece of yellow glass {1} Final attributes You were devoutly aligned Your alignment was 17 Your max alignment was 17 You carried 0 sins You could not have this property at all: jumping You could not have this property extrinsically: fear factor You could not have this property intrinsically: half spell damage Ring identification only worked 4 times out of 7 Amulet identification only worked 15 times out of 21 Wand identification only worked 3 times out of 11 Spellbook identification only worked 2 times out of 10 Gem identification only worked 100 times out of 283 Monsters only dropped their musable items with 91% chance Monsters only dropped their equipment with 81% chance Scroll drop chance was reduced to 86% Musable item generation frequency had a negative bias of 30% Wand drop chance was reduced to 97% Amulet drop chance was reduced to 29% Potion drop chance was reduced to 84% Monster death drops spawned with only 70% chance The following skill could not be trained at all: devices The following skill was trained at half the usual rate: petkeeping The following skill was trained at one fifth the usual rate: javelin The following skill was limited to basic proficiency: bare-handed combat The following skill was limited to skilled proficiency: short sword The following skill was limited to expert proficiency: two-weapon combat The following skill became untrainable if you tried to train it too early: saber (turn 10) Number of artifacts generated was 1 Number of fake artifacts generated was 5 Monster spawn increase started at turn 27329 Monster spawn increase reached its maximum at turn 45537 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 133574 The monster class that cannot be genocided was vortex The monster class that was spawned more often: light (freq bonus 1) The monster species that spawned more often: permamimic (freq bonus 18) The monster species that spawned more often: undead bloodseeker (freq bonus 36) The monster species that spawned more often: Johanetta's dancing shoe (freq bonus 18) The monster species that spawned more often: ant captain (freq bonus 36) The monster species that spawned more often: clock shark (freq bonus 7) The monster species that spawned more often: fomorian giant (freq bonus 24) The monster species that spawned more often: Kop Sergeant (freq bonus 6) The monster species that spawned more often: persian lady (freq bonus 12) The monster species that spawned more often: darkness ghost (freq bonus 30) The monster species that spawned more often: stoker dechlorination (freq bonus 2) The monster species that spawned more often: bloody lawyer (freq bonus 4) The monster species that spawned more often: bright white fungus (freq bonus 6) The monster species that spawned more often: siena patch (freq bonus 18) The monster species that spawned more often: gloam (freq bonus 10) The monster species that spawned more often: wailing beast (freq bonus 9) The monster species that spawned more often: the ultimate tank (freq bonus 36) The monster species that spawned more often: petro permamimic (freq bonus 2) The monster species that spawned more often: muttony odorized remilitarized (freq bonus 2) The monster species that spawned more often: nether lich (freq bonus 4) The monster species that spawned more often: lichen lich (freq bonus 8) The monster trait that was more common: monsters that make sheep sounds (freq bonus 2) The monster trait that was more common: monsters that love to collect gems (freq bonus 9) The monster trait that was more common: monsters that require +3 weapons to hit (freq bonus 4) The monster trait that was more common: monsters with acid resistance (freq bonus 1) The monster trait that was more common: monsters whose attacks slow you (freq bonus 5) The monster trait that was more common: monsters that never move (freq bonus 3) The monster trait that was more common: monsters whose attacks turn you to stone (freq bonus 5) The monster trait that was more common: monsters that shriek (freq bonus 2) The monster trait that was more common: monsters whose attacks poison you and drain dexterity (freq bonus 3) The monster species that never randomly spawned: kratscher The monster species that never randomly spawned: large chicken The monster species that never randomly spawned: lava force patch The monster species that never randomly spawned: pile of monster coins The monster species that never randomly spawned: crater spore The monster species that never randomly spawned: bright laser The monster species that never randomly spawned: metal eater The monster species that never randomly spawned: pink naga The monster species that never randomly spawned: byakhee, the star-steeds The monster species that never randomly spawned: idee vitriol The RNG hath decreed that this item was never generated: failed exercise (thumb screwing) The RNG hath decreed that this item was never generated: spiked battle boot ((null)) The RNG hath decreed that this item was never generated: remove curse (wrinkled) The RNG hath decreed that this item was never generated: gauntlets of dexterity (fencing gloves) The RNG hath decreed that this item was never generated: magic shield (pure) The RNG hath decreed that this item was never generated: world fall (AND YOUR MORTAL WORLD SHALL PERISH IN FLAMES) The RNG hath decreed that this item was never generated: fixing (complete) The RNG hath decreed that this item was never generated: flame whip ((null)) The RNG hath decreed that this item was never generated: droven chain mail (crested black mail) The RNG hath decreed that this item was never generated: thunder wave (raw) The RNG hath decreed that this item was generated more often: luckstone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: acquirement (important, freq bonus 9) The RNG hath decreed that this item was generated more often: orange dragon scale mail ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: copying (ITAINO ITAINO TONDEKE, freq bonus 18) The RNG hath decreed that this item was generated more often: Hacker's Food ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: dogshit boot ((null), freq bonus 27) The RNG hath decreed that this item was generated more often: missing cloak (shrouded cloak, freq bonus 11) The RNG hath decreed that this item was generated more often: memory (turquoise, freq bonus 37) The RNG hath decreed that this item was generated more often: lacquered dancing shoe ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: wizard lock (dark green, freq bonus 7) The RNG hath decreed that this item was generated more often: broom ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: identify (wedged, freq bonus 8) The RNG hath decreed that this item was generated more often: cloak of infravision (flash cloak, freq bonus 14) The RNG hath decreed that this item was generated more often: worthless piece of white glass (white, freq bonus 7) The RNG hath decreed that this item was generated more often: message suppression stone (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: counterclockwise stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: sludge (fallthrough, freq bonus 11) The RNG hath decreed that this item was generated more often: devil star ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: cure wounds (yerba mate, freq bonus 4) The RNG hath decreed that this item was generated more often: soft girl sneaker ((null), freq bonus 98) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 33) The RNG hath decreed that this item was always generated cursed: striped shirt ((null)) The RNG hath decreed that this item was always generated cursed: lubricant can ((null)) The RNG hath decreed that this item was always generated cursed: evil leather armor ((null)) The RNG hath decreed that this item was always generated cursed: golden dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: hellish bolt (hellish) The RNG hath decreed that this item was always generated cursed: clockloak (reliance cloak) The RNG hath decreed that this item was always generated cursed: epidote (green) The RNG hath decreed that this item was always generated cursed: disarming (wet) The RNG hath decreed that this item was always generated cursed: pancake ((null)) The RNG hath decreed that this item was always generated cursed: rubber apron (apron) The RNG hath decreed that this trap was always invisible: boon trap The RNG hath decreed that this trap was generated more often: gravity trap (freq bonus 4) Next attribute increase check would have come at turn 3644 Strength training was 3 Dexterity training was 14 Wisdom training was 8 Constitution training was 7 You were poison resistant You were immune to sickness You were prevented from having jumping (0) You were prevented from having an increased fear factor (0) You had 1571 points of nutrition remaining You had polymorph control Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Andromorph, Technix and Mechatron Your deity was Technix The version you were playing was: Unix SlashEMExtended Version 2.1.1 (1bfb54a2) - last build Tue Dec 5 14:36:27 2017. You could have safely prayed (0) You are dead You didn't know any spells. Techniques known in the end Name Level Status appraisal 9 R Prepared(0) panic digging 9 R Prepared(0) phase door 9 R Prepared(0) invoke deity 9 R Prepared(0) ward against flame 4 O Prepared(0) Discoveries Weapons dwarvish mattock (broad pick) Scrolls scroll of healing (PHAUXAI IOA MEILICH IABAI EIA KARSE) scroll of mana (VOR LAUTER ERREGUNG KAM ER SOFORT) scroll of phase door (KO BATE) scroll of standard id (FOX NAWAGU) scroll of cure (RW NW PRT M HRW) scroll called confuse monstewr (APOCALYPSE) scroll of clouds (YOU CALL IT THANKSGIVING I CALL YOUR HOLIDAY HELL DAY) scroll of enchant armor (ROT THIRTEEN EBG GUVEGRRA) scroll called remove curse (ASPARAGUSDUCK SLOTMACHINEROBOT IWASBEES) Potions potion of object detection (palmarosa) potion called amnesia.. (sparkling) Rings ring of polymorph control (wire) Wands wand of solar beam (rollover) wand of digging (penis-shaped) wand of light (short) wand of magic missile called jizzile (beryllium) wand of create horde (holly) Tools green lightsaber (lightsaber) diode (two-wired thing) lamp called magixx0r skeleton key (key) bag of tricks (bag) Gems worthless piece of yellow glass (yellow) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures a red hornet 0 giant armor beetles (1 created) 0 phasing acid blobs (1 created) a slug a little dog a trash wolf a kitten a housecat (2 created) a hobbit veteran 0 wimps (1 created) a hobbit 0 hobbit thieves (1 created) a dufflepud 0 army dwarves (1 created) 0 dwarf thieves (2 created) a duergar thief a gondolindrim a phasing hobbit wizard 0 hobbit brigand thieves (1 created) 0 player dolgsmen (1 created) 0 hidden dwarven wizards (1 created) a dwarven brigand thief 0 minor mind flayers (1 created) a duergar warrior a kobold shaman (2 created) a little leprechaun 0 mini mimics (1 created) 0 mimics (1 created) 0 small mimics (1 created) 0 large mimics (1 created) 6 deimonidaines 0 pretty water nymphs (1 created) a goblin (2 created) 0 goblin thieves (2 created) an evasive hill orc (3 created) 0 yellow sentai (1 created) a rothe a sewer rat 0 drains rats (1 created) a squirrelhorn a millipede a cave spider 5 hole spiders a giant bat 6 flup bats 0 flup flups (18 created) a baby stone dragon 0 staccati purchasables (1 created) a lichen 0 shaded lichens (1 created) a brown mold 0 yellow molds (1 created) a golden mushroom a green mushroom 2 sucker growths 2 shriekers a noxious patch 2 sub-gnomes 3 gnomes 2 gnome stalkers a gnome thief (3 created) an intermediate gnome (3 created) 3 gnome lords (4 created) a gnome watcher 2 gnomish wizards (4 created) 3 gnome clerics a grabber 3 deep gnomes 3 burrower gnomes a deep force gnome 0 deep gnome thieves (1 created) 4 deep gnome diggers 2 armor gnomes 0 asshole gnome rogues (1 created) a New Kop a Keystone Detective 2 killer kops a Kop Sergeant 3 kobold mummies (4 created) a monkey mummy an orc mummy (2 created) a human mummy 0 gray force oozes (1 created) a grid xorn a kobold zombie 2 controllers an elf zombie (6 created) 0 human zombies (1 created) a grunthack zombie a zombie a dark hunter (2 created) a mugger 0 shopkeepers (5 created) 0 aligned priests (1 created) 0 soldiers (1 created) 0 watchmen (4 created) 0 watch captains (1 created) 3 tortoises (4 created) 0 slithy tortoises (1 created) 0 hata-hatas (1 created) a hata-mata a rouge jellyfish 0 floating fish (1 created) a babelfish a giant clam an electric eel 0 newts (1 created) 0 shrieker mushroom patches (1 created) 0 disintegration troves (1 created) 0 potion troves (1 created) 196 creatures born. 111 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 42 times You eaten food with animal by-products 4 times You eaten meat 4 times You have communicated with the gods 3 times You never prayed to the gods You hit with a wielded weapon 217 times You killed 108 monsters You read items or engraved 8 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (13 slots left) Fighting Skills high heels [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Expert) (21 of 160) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (42 of 160) two-handed weapons [Basic] (max Expert) (45 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (20 of 160) searching [Unskilled] (max Expert) (2 of 20) spirituality [Unskilled] (max Expert) (3 of 20) petkeeping [Unskilled] (max Expert) (1 of 20) missile weapons [Unskilled] (max Expert) (0 of 20) martial arts [Basic] (max Grand Master) (22 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Basic] (max Expert) (135 of 160) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) lightsaber [Basic] (max Expert) (102 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (3 of 20) protection spells [Unskilled] (max Expert) (1 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (2 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye mr0t the Zyborg... You died in The Gnomish Mines on dungeon level 6 with 13061 points, and 167 pieces of gold, after 1513 moves. Killer: a bullet You were level 9 with a maximum of 125 hit points when you died. You reached the 73rd place on the top 10000 list. No Points Name Hp [max] 1 18170045 Bluescreen-Cav-Pha-Fem-Cha ascended to demigoddess-hood. 506 [636] 2 1724617 ziratha-Ice-Dev-Fem-Neu died in Town on level 7 [max 19]. Killed by a monster (black shuck of Moloch), while helpless. - [318] 3 1282540 ziratha-Ice-Dev-Fem-Cha died in Lawful Quest on level 25. Killed by a cowardly attack on her breasts. - [273] 71 14016 mr0t-Che-Chi-Mal-Cha died in The Dungeons of Doom on level 40. Killed by a potion of holy water. - [89] 72 13551 Nirol-Lib-Grd-Mal-Cha died in The Dungeons of Doom on level 12 [max 62]. Killed by a monster (zombieman). - [46] *73 13061 mr0t-Zyb-Red-Mal-Neu died in The Gnomish Mines on level 6. Killed by a bullet. - [125] 74 12976 ziratha-Ele-Dev-Fem-Cha died in The Dungeons of Doom on level 4. Killed by a monster (lost soul). - [107] 75 12604 BSOD2-Val-Dee-Mal-Neu died in The Dungeons of Doom on level 36 [max 37]. Killed by a monster (invisible netherworld troll), while praying unsuccessfully. - [26]