mr0t, neutral female worm Fighter -------- -------###|......|### ------ --.....--,,.....{..,,###|..>.|#### ###### ####### |.......|,#|......|,`,,,......,,,,,,##,,,,, ,,,,,,# |.......|,#-----.-- ####---.--###,,,,,,,,## ----.--.-### |........,# % `,,,,,,,,,,,,,### |........,,,###--------- |.......|## ############`,,###|.......|##,,,,........| --...>.-- $ ##,,,,|.......-,,####|.......| #--.---- ####,........|#,,,,,........| ##,,,# --------#|.......| #####|.......| #,,## $ |......-,--------- --------- -.---------- ##|..{...|,,,``# ### |..........| ######,-......|####,,,,,,# |..........|#####,-------- #,,,,,,|......| ### #,### -------- |........(..,,),,`|......| #,#####-------- #,I,# |.#[[[#| ------------#####,%....<.|####,# ###,###|.#[[m.| ##|.......,,,,,# #,%,,-..[@#[| |......|##### ####|..##[#| -------- $ -------- ? [Mr0t the Venus] St14 Dx11 Co11 In9 Wi8 Ch10 FigWorFemNeu Dlvl:3 $398 HP-1(49) Pw17(34) AC8 Exp4 T1543 Hld Latest messages I - a polished silver shield (unpaid, 66 zorkmids) {20}. You cannot escape from the acid mimic! (2x) The acid mimic claws you! [-5 -> 6] The acid mimic claws you! You return to worm form! [-13 -> 24] You cannot escape from the acid mimic! (3x) The acid mimic claws you! [-5 -> 19] The acid mimic claws you! You're covered in acid! It burns! [-9 -> 10] You can't even hold anything! Do you want to try engraving anyway? [yn] (n) What do you want to write with? [- copzF or ?*] You write in the dust with a saddle {0}. What do you want to write in the dust here? The acid mimic claws you! You die... Your inventory Armor b - an uncursed +1 sailor blouse {6} G - a cursed -3 cloak of fumbling {4} H - a cursed -3 pair of protective gloves {4} I - an uncursed +0 shield of reflection {20} Comestibles g - an uncursed pancake {0} h - 3 uncursed candy bars {0} x - 4 uncursed pears {0} C - an uncursed tripe ration {0} Scrolls d - a blessed scroll of charging {0} e - a blessed scroll of teleportation {0} f - an uncursed scroll of taming {0} i - 6 uncursed scrolls of healing {0} j - 4 uncursed scrolls of mana {0} k - 3 uncursed scrolls of phase door {0} l - an uncursed scroll of standard id {0} m - an uncursed scroll of cure {0} Spellbooks q - a blessed spellbook of lightning (0:1) {0} Wands c - an uncursed wand of polymorph (0:0) {0} o - an uncursed wand of locking (0:1) {0} z - an uncursed wand of draining (0:4) {0} F - an uncursed wand of entrapping (0:5) {0} Tools n - an uncursed oil lamp {0} r - 5 cursed wax candles {0} v - an uncursed bottle {1} y - an uncursed leather saddle {0} Gems p - an uncursed +0 worthless piece of yellow glass {1} Final attributes You were fervently aligned Your alignment was 13 Your max alignment was 19 You carried 0 sins You could not have this property at all: stun resistance You could not have this property extrinsically: burnopathy You could not have this property intrinsically: drain resistance Potion identification only worked 3 times out of 15 Ring identification only worked 4 times out of 11 Wand identification only worked 3 times out of 8 Armor identification only worked 15 times out of 134 Spellbook identification only worked 2 times out of 14 Monsters only dropped their equipment with 90% chance Ring drop chance was reduced to 87% Wand drop chance was reduced to 88% Concealing monsters were spawned underneath items 71% of the time only Monster death drops spawned with only 95% chance The following skill could not be trained at all: club The following skill was trained at half the usual rate: devices The following skill was trained at one fifth the usual rate: petkeeping The following skill was limited to basic proficiency: matter spells The following skill was limited to skilled proficiency: knife The following skill was limited to expert proficiency: divination spells The following skill became untrainable if you tried to train it too early: chaos spells (turn 10) Number of artifacts generated was 1 Number of fake artifacts generated was 2 Monster spawn increase started at turn 42540 Monster spawn increase reached its maximum at turn 83332 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 826472 The monster class that cannot be genocided was ogre The monster class that was spawned more often: centaur (freq bonus 6) The monster species that spawned more often: fungiform overall macadamized (freq bonus 54) The monster species that spawned more often: computer elemental (freq bonus 7) The monster species that spawned more often: Birgit's lady boot (freq bonus 56) The monster species that spawned more often: plague rat (freq bonus 22) The monster species that spawned more often: land urchin (freq bonus 27) The monster species that spawned more often: living iron chain (freq bonus 40) The monster species that spawned more often: yellow mold (freq bonus 44) The monster species that spawned more often: olograph seigneurage (freq bonus 48) The monster species that spawned more often: acidwater hound (freq bonus 32) The monster species that spawned more often: wrinkled mold (freq bonus 28) The monster species that spawned more often: giant glowing rat (freq bonus 30) The monster species that spawned more often: evasive recluse spider (freq bonus 24) The monster species that spawned more often: dweller on the threshold (freq bonus 16) The monster species that spawned more often: scarlet devil (freq bonus 15) The monster species that spawned more often: Jessica (freq bonus 16) The monster species that spawned more often: lillstart (freq bonus 27) The monster species that spawned more often: swamp naga hatchling (freq bonus 18) The monster species that spawned more often: lightning paraelemental (freq bonus 18) The monster species that spawned more often: black starlit sky (freq bonus 14) The monster species that spawned more often: snore colony (freq bonus 21) The monster trait that was more common: monsters that have butt attacks (freq bonus 2) The monster trait that was more common: monsters whose attacks cause bad effects (freq bonus 1) The monster trait that was more common: monsters that eat stone (freq bonus 8) The monster trait that was more common: unique monsters (freq bonus 1) The monster species that never randomly spawned: overworked police officer The monster species that never randomly spawned: water warp patch The monster species that never randomly spawned: leakily baklava The monster species that never randomly spawned: Policeman Katcher The monster species that never randomly spawned: poison grue The monster species that never randomly spawned: catchment groggery The monster species that never randomly spawned: midget The monster species that never randomly spawned: radioactive jelly The monster species that never randomly spawned: edgecutter vortex The monster species that never randomly spawned: freezing mucus The RNG hath decreed that this item was never generated: transistor (three-wired thing) The RNG hath decreed that this item was never generated: dented pot ((null)) The RNG hath decreed that this item was never generated: unstable stethoscope ((null)) The RNG hath decreed that this item was never generated: slice of pizza ((null)) The RNG hath decreed that this item was never generated: physician bar ((null)) The RNG hath decreed that this item was never generated: amulet of peace (inka) The RNG hath decreed that this item was never generated: spiked club ((null)) The RNG hath decreed that this item was never generated: high-heeled skiers (buffalo boots) The RNG hath decreed that this item was never generated: detect armor enchantment (armored) The RNG hath decreed that this item was never generated: inertia control (crashy) The RNG hath decreed that this item was generated more often: bigscript stone (gray, freq bonus 5) The RNG hath decreed that this item was generated more often: tiger cloak (taiga cloak, freq bonus 6) The RNG hath decreed that this item was generated more often: cloak of totter (birthcloth, freq bonus 6) The RNG hath decreed that this item was generated more often: forgotten spell (nonexistant, freq bonus 2) The RNG hath decreed that this item was generated more often: elven broadsword (runed broadsword, freq bonus 10) The RNG hath decreed that this item was generated more often: magic flute (flute, freq bonus 31) The RNG hath decreed that this item was generated more often: sustain ability (bronze, freq bonus 4) The RNG hath decreed that this item was generated more often: boots of freedom (fleecy boots, freq bonus 2) The RNG hath decreed that this item was generated more often: helm of hunger (winged helmet, freq bonus 340) The RNG hath decreed that this item was generated more often: endure cold (deep, freq bonus 26) The RNG hath decreed that this item was generated more often: fumbling (hallucinating, freq bonus 3) The RNG hath decreed that this item was generated more often: bone club ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: cloak of time (weird cloak, freq bonus 5) The RNG hath decreed that this item was generated more often: final explosion (venerable, freq bonus 9) The RNG hath decreed that this item was generated more often: bad effect (LITTLE STRAWBERRY ME BABY, freq bonus 8) The RNG hath decreed that this item was generated more often: cyan spell cloak (cyanism cloak, freq bonus 11) The RNG hath decreed that this item was generated more often: amulet of quadruple attack (signet, freq bonus 2) The RNG hath decreed that this item was generated more often: elemental minion (propaganda, freq bonus 10) The RNG hath decreed that this item was generated more often: elven toga ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: hunting rifle ((null), freq bonus 10) The RNG hath decreed that this item class was generated more often: Comestibles (freq bonus 15) The RNG hath decreed that this item was always generated cursed: elven broadsword (runed broadsword) The RNG hath decreed that this item was always generated cursed: evil patch stone (gray) The RNG hath decreed that this item was always generated cursed: gauntlets (odd pair of gloves) The RNG hath decreed that this item was always generated cursed: inventory loss stone (gray) The RNG hath decreed that this item was always generated cursed: teleport control (gold) The RNG hath decreed that this item was always generated cursed: cloak of the force (starwars cloak) The RNG hath decreed that this item was always generated cursed: dehydrating stone (gray) The RNG hath decreed that this item was always generated cursed: magicite crystal (blue) The RNG hath decreed that this item was always generated cursed: pancake ((null)) The RNG hath decreed that this item was always generated cursed: silver khakkhara (silver monk's staff) The RNG hath decreed that this trap was always invisible: slime trap The RNG hath decreed that this trap was generated more often: scent trap (freq bonus 2) Next attribute increase check would have come at turn 6186 Strength training was 15 Dexterity training was 13 Wisdom training was 18 Constitution training was 50 You were prevented from having stun resistance (0) You were prevented from having burnopathy (0) You had 781 points of nutrition remaining You aggravated monsters You were held by an acid mimic You were polymorphing Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Selene, Helios and Eos Your deity was Helios The version you were playing was: Unix SlashEMExtended Version 2.1.1 (1bfb54a2) - last build Tue Dec 5 14:36:27 2017. You could have safely prayed (0) You are dead You didn't know any spells. Techniques known in the end Name Level Status berserk 4X Prepared(0) appraisal 4 R Prepared(0) panic digging 4 R Prepared(0) phase door 4 R Prepared(0) invoke deity 4 R Prepared(0) concentrating 1X Prepared(0) Discoveries Weapons * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * silver chakram (silver circular blade) Armor * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (red robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (red helmet) * sedge hat (kitchen hat) * skullcap (less helmet) * flack helmet (covered helmet) * crystal helm (dim colored helmet) * mining helm (crazy helmet) * field helm (resounding helmet) * helm of safeguard (deformed helmet) * war hat (radiant helmet) * plasteel gloves (white gloves) * leather gloves (occultism gloves) * gauntlets of safeguard (spacey gloves) * gauntlets of plugsuit (spiky gloves) * commander gloves (black gloves) * field gloves (fighting gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (sputa boots) * field boots (persian boots) * boots of safeguard (hot boots) cloak of fumbling (compost cloak) protective gloves (steel gloves) shield of reflection (polished silver shield) Scrolls scroll of charging (SUDDENLY THE DUNGEON COLLAPSES) scroll of teleportation (AYY LMAO) scroll of taming (PUZZLED EQUIPOISE SOLIDIFICATION FARM) scroll of healing (FUCK THE NOTELEPORT RULES) scroll of mana (TROJAN DROPPER NSIS CAN FUCK OFF) scroll of phase door (DUCTUM ADIS) scroll of standard id (POWER IS GREATER THE BASE IS LESS) scroll of cure (VY CHERTOVSKI DERMO VLAGALISHCHE IDTI UMIRAT V OGNE) scroll of gold detection (SECTUM SEMPRA) scroll of growth (EYGOORTS TOGAAL JEZEHH) Spellbooks spellbook of lightning (jetting) Potions potion called > (peppermint) potion called numbness (illegal) potion of healing (cranberry) potion of object detection (illuminated) Wands wand of polymorph (vertical) wand of locking (filled) wand of draining (fluted) wand of entrapping (curved) Tools oil lamp (lamp) wax candle (candle) leather saddle (saddle) Gems worthless piece of yellow glass (yellow) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures 0 grating blobs (1 created) 3 jackals a thick jackal an exploding jackal 0 canermines (1 created) 0 wild dogs (1 created) 0 rabid wolves (1 created) 0 gas spores (1 created) a hidden gas spore 0 cursing orbs (1 created) a kitten 0 redshirts (1 created) 0 wimps (2 created) 0 hobbit lords (1 created) 0 dolgsman hunters (1 created) 0 zaptroopers (1 created) 0 porter tengu (1 created) a normal jelly 0 rot jellies (1 created) 0 dull grey oozes (1 created) a kobold 4 pack kobolds (5 created) 0 hidden kobolds (1 created) 0 small kobolds (1 created) 0 small mimics (1 created) 0 acid mimics (1 created) 0 submarine goblins (1 created) a lamb 0 furry rothes (1 created) 0 wild pigs (1 created) a sewer rat (2 created) 0 black rats (2 created) 0 GRs (1 created) a white centipede a black metroid 0 green killer tomatoes (1 created) 0 evasive maggots (2 created) 0 grid bugs (1 created) 0 weapon bugs (1 created) 0 zuubies (1 created) a sparrow (2 created) 0 fools gardens (1 created) 0 astral elementals (1 created) 0 porter fire elementals (1 created) a spore lichen 0 blue growths (1 created) an orange fungus 0 golden growths (1 created) 0 spore shriekers (1 created) 0 taker patches (1 created) 0 gnomes (3 created) 0 little grey aliens (2 created) 0 intermediate gnomes (1 created) 0 gnome lords (3 created) 0 gnomish wizards (2 created) 0 grabbers (1 created) a Keystone Kop (2 created) 0 Uniform Kops (1 created) 0 mummies (1 created) 0 orc mummies (1 created) a slimebesu a small rust monster 0 rust monsters (1 created) a white snake 0 green snakes (1 created) 0 joust shadow Lords (1 created) 0 lawn cattles (1 created) 0 water trolls (2 created) a grid xorn an aggravating wallwalker a kobold zombie (3 created) 0 straw golems (1 created) 0 bronze golems (1 created) 0 arcade scrubs (1 created) 0 werepiranhas (1 created) 0 soviets (1 created) 0 wereeels (1 created) 0 bullies (1 created) 0 item masters (7 created) 0 shopkeepers (2 created) Medusa (0 times) 0 tortoises (4 created) 0 hata-hatas (1 created) 0 jellyfish (13 created) 0 thick jellyfish (4 created) 0 malfunctioning babelfish (1 created) 0 goldfish (1 created) 0 giant rockfish (2 created) Lea (0 times) 0 giant clams (2 created) 0 piranhas (3 created) 0 visor piranhas (2 created) 0 bloodthirsty piranhas (1 created) 0 giant eels (6 created) 0 school eels (1 created) 0 eel-lizards (5 created) 0 barracudas (1 created) 0 sharks (2 created) 0 flying sharks (1 created) 0 electric eels (2 created) 0 water dolphins (1 created) 0 sea dolphins (1 created) 0 atlanteans (2 created) 0 tentacled atlanteans (1 created) 0 tentacools (1 created) 0 saddleback tortoises (3 created) 0 staryus (1 created) 0 floor fiends (1 created) 0 cover fiends (2 created) 0 giant piranhas (2 created) 0 pale white sharks (1 created) 0 leech swarms (1 created) 0 roaring fishtaurs (1 created) 0 amorphous fish (1 created) 0 hammerhead sharks (1 created) 0 clock sharks (1 created) 0 voracious krakens (1 created) 0 octopodes (2 created) 0 horror fish (1 created) 0 newts (1 created) a twen 0 iguanas (1 created) 0 blazing fern spores (1 created) 0 roast pigs (1 created) a floor grue 0 crude turrets (1 created) a poison trove 195 creatures born. 30 creatures vanquished. 2 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 4 times You eaten food with animal by-products 4 times You eaten meat 2 times You were an atheist You never prayed to the gods You hit with a wielded weapon 17 times You killed 19 monsters You read items or engraved 3 times You never genocided any monsters You never polymorphed an object You changed form 4 times You used no wishes You remained celibate Your skills at the end (6 slots left) Fighting Skills high heels [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Master) (21 of 160) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Master) (20 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (12 of 20) devices [Basic] (max Master) (22 of 160) petkeeping [Basic] (max Expert) (22 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) martial arts [Basic] (max Master) (22 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) short sword [Basic] (max Expert) (37 of 160) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills enchantment spells [Unskilled] (max Expert) (0 of 20) Goodbye mr0t the Fighter... You died in The Dungeons of Doom on dungeon level 3 with 12378 points, and 0 pieces of gold, after 1543 moves. Killer: a monster (acid mimic) You were level 4 with a maximum of 49 hit points when you died. You reached the 75th place on the top 10000 list. No Points Name Hp [max] 1 18170045 Bluescreen-Cav-Pha-Fem-Cha ascended to demigoddess-hood. 506 [636] 2 1724617 ziratha-Ice-Dev-Fem-Neu died in Town on level 7 [max 19]. Killed by a monster (black shuck of Moloch), while helpless. - [318] 3 1282540 ziratha-Ice-Dev-Fem-Cha died in Lawful Quest on level 25. Killed by a cowardly attack on her breasts. - [273] 73 12976 ziratha-Ele-Dev-Fem-Cha died in The Dungeons of Doom on level 4. Killed by a monster (lost soul). - [107] 74 12604 BSOD2-Val-Dee-Mal-Neu died in The Dungeons of Doom on level 36 [max 37]. Killed by a monster (invisible netherworld troll), while praying unsuccessfully. - [26] *75 12378 mr0t-Fig-Wor-Fem-Neu died in The Dungeons of Doom on level 3 [max 37]. Killed by a monster (acid mimic). - [49] 76 12324 bouquet-Sag-Add-Mal-Cha died in The Gnomish Mines on level 6 [max 7]. Killed by a monster (intermediate gnome). - [171] 77 12241 Bluescreen-For-Dvp-Fem-Neu died in The Dungeons of Doom on level 2 [max 39]. Killed by a bullet. - [36]