mr0t, lawful male redguardian Electric Mage --- ---- -----x-- |..---------- |....@x| --...........-- |..d^x------..-----.--...---- ---....f--|.......[....|-<....- |....-...|-......--...--|.--- .| --......-|.....%----...-|.- - -----..---.....---|....|. --[...--.....||...--- |-.-.--.....|--..| --- |.....).....------ .. |...--.%.....| |..............--- ---.........^....| ---.....*........| -.................--- -..........--.....| |.......--.----..(-- -....--.- --- --..| --.-- -- ---- -- [Mr0t the Buzzer] St6 Dx11 Co6 In15 Wi10 Ch5 EleRedMalLaw+K Min:4 $506 HP-4(86) Pw31(69) AC5 Exp7 T1898 Latest messages [-1 -> 36] [-11 -> 25] A bug was hidden under a gold piece {0}! The bug touches you! [-1 -> 24] [-14 -> 10] Warning: HP low! The large cat misses the bug. You hit the bug! The bug touches you! [-1 -> 9] Warning: HP low! You get zapped! The zap doesn't shock you! The bug touches you! You hear the howling of the CwnAnnwn... [-1 -> 8] Warning: HP low! You get zapped! You die... Your inventory Weapons a - a blessed +1 quarterstaff (weapon in hands) {16} Q - 13 uncursed +3 darts {0} R - an uncursed +0 orcish dagger {4} Armor b - an uncursed +0 studded leather armor (being worn) {80} T - an uncursed +0 mummy wrapping {2} W - an uncursed +0 pair of gnomish boots {4} Y - an uncursed +0 pair of gnomish boots {4} Comestibles p - an uncursed tin of lichen {0} v - an uncursed tripe ration {0} y - 5 uncursed slime molds {0} z - 2 uncursed carrots {0} G - 2 uncursed oranges {0} I - an uncursed food ration {0} S - 3 uncursed asian pears {0} Scrolls e - an uncursed scroll of taming {0} j - 5 uncursed scrolls of healing {0} k - 5 uncursed scrolls of mana {0} l - 4 uncursed scrolls of phase door {0} n - an uncursed scroll of cure {0} q - an uncursed scroll of magic mapping {0} r - an uncursed scroll of scare monster {0} u - an uncursed scroll of earth {0} D - an uncursed scroll of bad effect {0} H - an uncursed scroll of remove curse {0} Spellbooks h - a blessed spellbook of shocking sphere (0:3) {0} i - a blessed spellbook of lightning (0:3) {0} Potions d - an uncursed potion of booze {0} s - an uncursed potion of monster detection {0} Rings g - a blessed +3 ring of gain wisdom {0} t - a blessed +1 ring of gain constitution {0} L - a cursed ring of hallucination {0} Wands f - an uncursed wand of lightning (0:3) {0} A - an uncursed wand of bugging (0:6) {0} K - an uncursed wand of bad effect (0:4) {0} Tools o - an uncursed +0 pick-axe {32} Gems C - 2 uncursed +6 worthless pieces of pink glass {2} Final attributes You were aligned Your alignment was 3 Your max alignment was 19 You carried 0 sins You could not have this property at all: confusion resistance You could not have this property extrinsically: detect monsters You could not have this property intrinsically: sickness resistance Scroll identification only worked 100 times out of 112 Ring identification only worked 4 times out of 15 Amulet identification only worked 15 times out of 16 Wand identification only worked 3 times out of 18 Armor identification only worked 15 times out of 16 Spellbook identification only worked 2 times out of 14 Gem identification only worked 100 times out of 186 Monsters only dropped their equipment with 88% chance Scroll drop chance was reduced to 93% Musable item generation frequency had a negative bias of 22% Ring drop chance was reduced to 91% Potion drop chance was reduced to 85% Concealing monsters were spawned underneath items 37% of the time only Monster death drops spawned with only 93% chance The following skill could not be trained at all: morning star The following skill was trained at half the usual rate: searching The following skill was trained at one fifth the usual rate: sling The following skill was limited to basic proficiency: divination spells The following skill was limited to skilled proficiency: short sword The following skill was limited to expert proficiency: chaos spells The following skill became untrainable if you tried to train it too early: missile weapons (turn 4) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 41738 Monster spawn increase reached its maximum at turn 71162 In this game, Eevee's evolution was insecteon Your limit for ascension was at turn 2139280 The monster class that cannot be genocided was wraith The monster class that was spawned more often: cockatrice (freq bonus 4) The monster species that spawned more often: will o' wisp (freq bonus 12) The monster species that spawned more often: hot dog (freq bonus 144) The monster species that spawned more often: chawed solemnize paving (freq bonus 24) The monster species that spawned more often: hoofing incarnadined (freq bonus 36) The monster species that spawned more often: It (freq bonus 7) The monster species that spawned more often: broken shadow (freq bonus 15) The monster species that spawned more often: shade monster (freq bonus 40) The monster species that spawned more often: holy slayer (freq bonus 16) The monster species that spawned more often: Ina's hugging boot (freq bonus 8) The monster species that spawned more often: great wyrm of thunder (freq bonus 72) The monster species that spawned more often: eel-lizard (freq bonus 12) The monster species that spawned more often: camo rust monster (freq bonus 5) The monster species that spawned more often: Anja's hugging boot (freq bonus 40) The monster species that spawned more often: giant force bat (freq bonus 18) The monster species that spawned more often: pink zappor (freq bonus 7) The monster species that spawned more often: librarian (freq bonus 10) The monster species that spawned more often: kobold zombie (freq bonus 48) The monster species that spawned more often: Kop Lieutenant (freq bonus 24) The monster species that spawned more often: leocentaur ruler (freq bonus 5) The monster species that spawned more often: phaser warp patch (freq bonus 24) The monster trait that was more common: monsters that eat meat (freq bonus 1) The monster trait that was more common: monsters that are always spawned hostile (freq bonus 1) The monster trait that was more common: monsters that walk through walls (freq bonus 1) The monster trait that was more common: monsters whose attacks act like cursed unicorn horns (freq bonus 4) The monster species that never randomly spawned: cylon centurion The monster species that never randomly spawned: undead gladiator The monster species that never randomly spawned: large queue The monster species that never randomly spawned: false colony The monster species that never randomly spawned: funnel net spider The monster species that never randomly spawned: phonetically carelessly The monster species that never randomly spawned: flame spider The monster species that never randomly spawned: Miss House Worker The monster species that never randomly spawned: snore domiciliated tragic The monster species that never randomly spawned: time colony The monster class that more likely to generate with musable stuff: naga The RNG hath decreed that this item was never generated: gauntlets of misfiring (clumsy gloves) The RNG hath decreed that this item was never generated: helm of safeguard (orange visored helmet) The RNG hath decreed that this item was never generated: acid stream (colorful) The RNG hath decreed that this item was never generated: elven broadsword (runed broadsword) The RNG hath decreed that this item was never generated: cheese ((null)) The RNG hath decreed that this item was never generated: volt rock (mistranslated) The RNG hath decreed that this item was never generated: battle staff ((null)) The RNG hath decreed that this item was never generated: counterclockwise stone (gray) The RNG hath decreed that this item was never generated: amulet of change (square) The RNG hath decreed that this item was never generated: amulet of conflict (sounding) The RNG hath decreed that this item was generated more often: nurse cap ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: anti-drop (dropper, freq bonus 18) The RNG hath decreed that this item was generated more often: gauntlets of plugsuit (tightly fitting gloves, freq bonus 22) The RNG hath decreed that this item was generated more often: amulet of quadruple attack (signet, freq bonus 7) The RNG hath decreed that this item was generated more often: full healing (hawthorn, freq bonus 32) The RNG hath decreed that this item was generated more often: quaffer helmet (water-pipe helmet, freq bonus 23) The RNG hath decreed that this item was generated more often: runesword (runic broadsword, freq bonus 11) The RNG hath decreed that this item was generated more often: charging (stellar, freq bonus 6) The RNG hath decreed that this item was generated more often: locking (aluminum, freq bonus 7) The RNG hath decreed that this item was generated more often: map level (crumbling, freq bonus 45) The RNG hath decreed that this item was generated more often: silver chakram (silver circular blade, freq bonus 11) The RNG hath decreed that this item was generated more often: soft chastity belt ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: growth (WELCOME TO ANGBAND, freq bonus 10) The RNG hath decreed that this item was generated more often: mercurial dragon scale mail ((null), freq bonus 52) The RNG hath decreed that this item was generated more often: disthene (teal, freq bonus 7) The RNG hath decreed that this item was generated more often: sound effect helmet (musical helmet, freq bonus 11) The RNG hath decreed that this item was generated more often: increase max hitpoints (vanishing, freq bonus 3) The RNG hath decreed that this item was generated more often: secure identify (LARGE ALARM ALL PERSONNEL EVACUATE THE AREA IMMEDIATELY, freq bonus 4) The RNG hath decreed that this item was generated more often: poker stick ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: disenchantment stone (gray, freq bonus 2) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 67) The RNG hath decreed that this item was always generated cursed: fauchard (pole sickle) The RNG hath decreed that this item was always generated cursed: bionic cloak (avenger cloak) The RNG hath decreed that this item was always generated cursed: bag of holding (bag) The RNG hath decreed that this item was always generated cursed: misfire (vajra orb) The RNG hath decreed that this item was always generated cursed: finger bending (flapping) The RNG hath decreed that this item was always generated cursed: heavy stone ball ((null)) The RNG hath decreed that this item was always generated cursed: giant scythe ((null)) The RNG hath decreed that this item was always generated cursed: cure hallucination (glowing) The RNG hath decreed that this item was always generated cursed: danger (finger-smashing) The RNG hath decreed that this item was always generated cursed: oilskin sack (bag) The RNG hath decreed that this trap was always invisible: egomonster trap The RNG hath decreed that this trap was generated more often: antilevel trap (freq bonus 6) Next attribute increase check would have come at turn 4534 Strength training was 50 Dexterity training was 20 Wisdom training was 28 Constitution training was 50 You were shock resistant You were poison resistant You were prevented from having detect monsters (0) You were prevented from having confusion resistance (0) You had 537 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Thomas Alva Edison, Benjamin Franklin and Marilyn Monroe Your deity was Thomas Alva Edison The version you were playing was: Unix SlashEMExtended Version 2.1.1 (1bfb54a2) - last build Tue Dec 5 14:36:27 2017. You could not have safely prayed (411) You are dead Spells known in the end Name Level Category Fail Memory a - shocking sphere 1 matter 0% 197% b - lightning 4 matter 0% 302% Techniques known in the end Name Level Status reinforce memory 7X Prepared(0) appraisal 7 R Prepared(0) panic digging 7 R Prepared(0) phase door 7 R Prepared(0) invoke deity 7 R Prepared(0) power surge 5X Prepared(0) draw energy 3X Prepared(0) sigil of control 1X Prepared(0) Discoveries Weapons quarterstaff (staff) orcish dagger (crude dagger) Armor gnomish boots (little black boots) Scrolls scroll of taming (AHORA HE ENCONTRADO MUNICIONES) scroll of healing (ID 9739285327 INFO CRYPTEDFILES BIZ) scroll of mana (SECTUM SEMPRA) scroll of phase door (WE ZULLEN WINNEN OMDAT WE ZIJN DE KONINGEN) scroll of standard id (HYPNOTIZED PLAGIARIST) scroll of cure (ATTACK BY POLYGONAL) scroll of earth (ROURARBISAROURBBARIASPHREN) scroll called >>>>??? (BLUE SCREEN OF DEATH) scroll of magic mapping (ELF CHANGE FORME BY STUNT) scroll of scare monster (YOU MAY NOT PLAY ANYTHING ELSE UNLESS YOU MANAGE TO ASCEND SLEX) scroll of bad effect (VUS AS CORIUMA) scroll of remove curse (KASTOR THAB THAB) Spellbooks spellbook of shocking sphere (transforming) spellbook of lightning (polished) spellbook called fuck (threatening) Potions potion of booze (orange) potion of monster detection (peppermint) Rings ring of gain wisdom (alloy) ring of timely backup (agate) ring of gain constitution (obsidian) ring of hallucination (iridium) Wands wand of lightning (nickel) wand of bugging (vajra blade) wand of bad effect (belled) Gems worthless piece of pink glass (pink) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures an ant a firefly 0 blobs of preserved organs (1 created) 0 fuel barrels (1 created) a cock 0 chicks (1 created) 2 tribbles a small chickatrice 3 jackals 4 pack jackals (5 created) 0 foxes (1 created) 2 coyotes 0 wild dogs (1 created) a gang guy a silver fox 0 shock hound pups (1 created) 3 dutons (2 created) 0 Vorlon missiles (1 created) 14 shocking spheres a kitten (2 created) a hobbit merchant a ringing hobbit a normal hobbit (2 created) 0 dufflepuds (1 created) 0 hurkles (1 created) a large hobbit 2 small dog-men a bugbear 0 hige mesos (1 created) a larva imp 2 cocoon imps 8 giant improaches a homunculus 0 dretches (1 created) an imp a gazer quasit a rutterkin 0 red jellies (1 created) a hidden kobold a cave kobold 0 small group kobolds (1 created) a mud kobold a mynock (2 created) a petit mimic 0 demimondaines (1 created) 0 friend nymphs (1 created) 0 evasive wood nymphs (1 created) a goblin 13 large rothes (16 created) 0 visor sewer rats (1 created) a chipmunk a rabid rabbit 0 enormous rats (1 created) 0 piercoids (1 created) 0 ponies (1 created) 0 fog clouds (1 created) 0 violet vorticeses (1 created) 2 generic errors 0 bugs (3 created) a lichen 2 unalignment things (1 created) an aggressive lichen a yellow mold 0 yellow spores (1 created) 0 gnomes (1 created) a normal gnome 0 gnome thieves (2 created) 0 little grey aliens (1 created) 2 intermediate gnomes 0 gnome lords (2 created) 0 deep gnomes (1 created) 0 armor gnomes (1 created) 0 gnome warriors (1 created) 0 gnome academics (1 created) a New Kop (2 created) a kestrel (2 created) 0 mummies (1 created) a dcss mummy 0 newt mummies (1 created) 0 goblin mummies (1 created) 0 guardian naga hatchlings (1 created) 0 riverside naga hatchlings (1 created) 0 baby monkeys (1 created) 0 kobold zombies (3 created) a hobbit zombie a dwarf zombie 0 human zombies (1 created) an errand boy a filthy street urchin a battle-scarred veteran an innkeeper a furry a normal human 0 wereacidblobs (1 created) 0 valkyries (1 created) 2 minighosts 2 newts a twen (2 created) a normal frog 2 geckos 0 batman plants (1 created) 0 yellow mushroom patches (1 created) a petty killer tomato 0 piles of copper coins (1 created) a novice dark wall a small item trove an energy trove a health trove 171 creatures born. 112 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You followed a strict vegan diet You eaten 8 times You have communicated with the gods 1 time You prayed to the gods 1 time You hit with a wielded weapon 93 times You killed 61 monsters You read items or engraved 12 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (12 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (9 of 20) body armor [Basic] (max Expert) (21 of 160) devices [Basic] (max Expert) (27 of 160) petkeeping [Basic] (max Expert) (93 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (113 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) matter spells [Basic] (max Expert) (70 of 160) Goodbye mr0t the Electric Mage... You died in The Gnomish Mines on dungeon level 4 with 4590 points, and 506 pieces of gold, after 1898 moves. Killer: a monster (bug) You were level 7 with a maximum of 86 hit points when you died. You reached the 113th place on the top 10000 list. No Points Name Hp [max] 1 18170045 Bluescreen-Cav-Pha-Fem-Cha ascended to demigoddess-hood. 506 [636] 2 1724617 ziratha-Ice-Dev-Fem-Neu died in Town on level 7 [max 19]. Killed by a monster (black shuck of Moloch), while helpless. - [318] 3 1282540 ziratha-Ice-Dev-Fem-Cha died in Lawful Quest on level 25. Killed by a cowardly attack on her breasts. - [273] 111 4611 awajz-Nec-Fie-Mal-Cha died in The Dungeons of Doom on level 5 [max 6]. Killed by a monster (hallucinogen-distorted inka girl). - [66] 112 4603 awajz-Gee-Dvp-Mal-Cha died in The Dungeons of Doom on level 2. Killed by an icy touch. - [109] *113 4590 mr0t-Ele-Red-Mal-Law died in The Gnomish Mines on level 4. Killed by a monster (bug). - [86] 114 4566 ziratha-Fla-Dev-Fem-Cha quit in The Dungeons of Doom on level 4 [max 5]. 69 [95] 115 4426 ziratha-Ele-Dev-Fem-Cha died in The Dungeons of Doom on level 2. Killed by a solar beam. - [96]