mr0t, chaotic female venturean Unbeliever ---------- ---------- |}....}}}| ----........---- |.}......| |..............| |...}....| ### |...{.........<|### |........|##,### |...............,,###|..}.}....,,,,,## ----........----#,##,..}..}....,,,,#,## ---.-#-#-- #,,,`|........|,#####,## ,,# .... #,,,,,,# #,,##|...}.....## ##,%%,,##, ------------.-----,,# |}...}.}.|# ##%%,,,,%, |................|,, |.}..}...| --%.%.-.. |............#....,, |..}....}| |%%P..P(. |................|#, |}.......+ |....@%%| |..............^>| |..}..}..| |.......| |.....`..........| |.}..}}..| |..P....| ------------------ ...}.....| |P......| ---------- +.P+..$.| --------- [Mr0t the Soldier] St16 Dx15 Co17 In5 Wi6 Ch6 UnbVenFemCha Dlvl:2 $4315 HP89(89) Pw27(27) AC-1 Exp5 T453 Nmb Latest messages You kill the low speeze! The magic-absorbing weapon cancels the low speeze! You kill the low speeze! You have become a green slime. The magic-absorbing weapon stuns the low speeze! You kill the low speeze! Unknown command ' '. The magic-absorbing weapon cancels the nuclear slime! The nuclear slime is confused. You kill the nuclear slime! Yuck! You have become a green slime. The magic-absorbing weapon stuns the gray ooze! The gray ooze is confused. You have become a green slime. You kill the slimebesu! You have become a green slime. You kill the gray ooze! Unknown command ' '. You have become a green slime. Your inventory Weapons a - a blessed +0 black aestivalis {30} j - 2 uncursed +0 orcish daggers {8} l - the uncursed corroded +0 broadsword named Wizardbane (weapon in hand) {30} Armor b - an uncursed +1 chain mail (being worn) {120} Comestibles c - an uncursed food ration {0} Scrolls d - 5 uncursed scrolls of healing {0} e - 4 uncursed scrolls of mana {0} f - 3 uncursed scrolls of phase door {0} g - 2 uncursed scrolls of standard id {0} h - an uncursed scroll of cure {0} m - an uncursed scroll of teleportation {0} Spellbooks k - an uncursed spellbook of anti disintegration (0:5) {0} Potions n - a potion of holy water {0} Rings i - an uncursed ring of searching {0} Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: confusion resistance You could not have this property extrinsically: disintegration resistance You could not have this property intrinsically: psi resistance Scroll identification only worked 100 times out of 158 Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 8 Amulet identification only worked 15 times out of 18 Wand identification only worked 3 times out of 11 Armor identification only worked 15 times out of 20 Spellbook identification only worked 2 times out of 8 Gem identification only worked 100 times out of 128 Scroll drop chance was reduced to 63% Wand drop chance was reduced to 15% Potion drop chance was reduced to 85% Monster death drops spawned with only 88% chance The following skill could not be trained at all: quarterstaff The following skill was trained at half the usual rate: mace The following skill was trained at one fifth the usual rate: lance The following skill was limited to basic proficiency: protection spells The following skill was limited to skilled proficiency: morning star The following skill was limited to expert proficiency: body spells The following skill became untrainable if you tried to train it too early: occult spells (turn 95) Number of artifacts generated was 1 Number of fake artifacts generated was 2 You were producing a permanent antimagic shell Monster spawn increase started at turn 31400 Monster spawn increase reached its maximum at turn 82825 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1194752 The monster class that cannot be genocided was vampire The monster class that was spawned more often: xorn (freq bonus 2) The monster color that was spawned more often: bright magenta (freq bonus 1) The monster species that spawned more often: Ronja (freq bonus 4) The monster species that spawned more often: giant rotting toad (freq bonus 16) The monster species that spawned more often: human zombie (freq bonus 4) The monster species that spawned more often: insolent monkey (freq bonus 12) The monster species that spawned more often: lava spore (freq bonus 5) The monster species that spawned more often: centipede swarm (freq bonus 8) The monster species that spawned more often: lava spore (freq bonus 24) The monster species that spawned more often: Uruk-shark (freq bonus 10) The monster species that spawned more often: hydra-snake (freq bonus 12) The monster species that spawned more often: jungle rogue (freq bonus 12) The monster species that spawned more often: super bully (freq bonus 10) The monster species that spawned more often: mirror vortex (freq bonus 10) The monster species that spawned more often: creeping opal gems (freq bonus 20) The monster species that spawned more often: green ogre (freq bonus 15) The monster species that spawned more often: suffocation cube (freq bonus 12) The monster species that spawned more often: harassed bravest copular (freq bonus 4) The monster species that spawned more often: faberge sphere (freq bonus 20) The monster species that spawned more often: runt (freq bonus 6) The monster species that spawned more often: red force patch (freq bonus 12) The monster species that spawned more often: octopog (freq bonus 12) The monster trait that was more common: monsters that grunt (freq bonus 2) The monster species that never randomly spawned: overinvested mandolinist The monster species that never randomly spawned: low ooze The monster species that never randomly spawned: totally bad spore The monster species that never randomly spawned: sulfur warp fungus The monster species that never randomly spawned: islander The monster species that never randomly spawned: snappy woman The monster species that never randomly spawned: naga firespitter The monster species that never randomly spawned: ladiesman The monster species that never randomly spawned: gelatinous glob The monster species that never randomly spawned: glacier fern spore The RNG hath decreed that this item was never generated: black spell gauntlets (occultism gloves) The RNG hath decreed that this item was never generated: cloak of contamination resistance (ill cloak) The RNG hath decreed that this item was never generated: copper dragon scales ((null)) The RNG hath decreed that this item was never generated: bodyglove (tight black clothes) The RNG hath decreed that this item was never generated: worthless piece of blue glass (blue) The RNG hath decreed that this item was never generated: tarrier ((null)) The RNG hath decreed that this item was never generated: jasper (red) The RNG hath decreed that this item was never generated: straw hat ((null)) The RNG hath decreed that this item was never generated: beautiful shirt ((null)) The RNG hath decreed that this item was never generated: low stats (cheap) The RNG hath decreed that this item was generated more often: out of memory helmet (masked helmet, freq bonus 8) The RNG hath decreed that this item was generated more often: infoless helmet (twisted visor helmet, freq bonus 9) The RNG hath decreed that this item was generated more often: venom scattering (hooked, freq bonus 7) The RNG hath decreed that this item was generated more often: elven mithril-coat ((null), freq bonus 31) The RNG hath decreed that this item was generated more often: dehydrating stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: gray dragon scales ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: summon elm (celestial, freq bonus 3) The RNG hath decreed that this item was generated more often: gain level (milky, freq bonus 16) The RNG hath decreed that this item was generated more often: enchant weapon (DAIYEN FOOELS, freq bonus 6) The RNG hath decreed that this item was generated more often: iron chain ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: free action (serif, freq bonus 10) The RNG hath decreed that this item was generated more often: increase damage (coral, freq bonus 7) The RNG hath decreed that this item was generated more often: worthless piece of teal glass (teal, freq bonus 4) The RNG hath decreed that this item was generated more often: mood (ridged, freq bonus 6) The RNG hath decreed that this item was generated more often: magic mapping (dusty, freq bonus 3) The RNG hath decreed that this item was generated more often: orcish chain mail (crude chain mail, freq bonus 5) The RNG hath decreed that this item was generated more often: mirror (looking glass, freq bonus 7) The RNG hath decreed that this item was generated more often: worthless piece of black glass (black, freq bonus 10) The RNG hath decreed that this item was generated more often: tele level (irregular, freq bonus 5) The RNG hath decreed that this item was generated more often: cloak of disenchantment (shell cloak, freq bonus 7) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 14) The RNG hath decreed that this item was always generated cursed: heavy mail ((null)) The RNG hath decreed that this item was always generated cursed: horn of plenty (horn) The RNG hath decreed that this item was always generated cursed: amulet of stone (unmaterial) The RNG hath decreed that this item was always generated cursed: wakeup call stone (gray) The RNG hath decreed that this item was always generated cursed: remove blessing (light cyan) The RNG hath decreed that this item was always generated cursed: robe of specialty (brown robe) The RNG hath decreed that this item was always generated cursed: gauntlets of fast casting (covered pair of gloves) The RNG hath decreed that this item was always generated cursed: fleece stone (gray) The RNG hath decreed that this item was always generated cursed: lump of royal jelly ((null)) The RNG hath decreed that this item was always generated cursed: underlayer cloak (up-down cloak) The RNG hath decreed that this trap was always invisible: chaos trap The RNG hath decreed that this trap was generated more often: volt trap (freq bonus 50) Next attribute increase check would have come at turn 1180 Strength training was 7 Dexterity training was 6 Wisdom training was 3 Constitution training was 4 You were magic-protected You were numbed (1) You were prevented from having disintegration resistance (0) You were prevented from having confusion resistance (0) You had 1232 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of No God, No God and No God Your deity was No God The version you were playing was: Unix SlashEMExtended Version 2.1.1 (1bfb54a2) - last build Tue Dec 5 14:36:27 2017. You could not have safely prayed (31) You are dead You didn't know any spells. Techniques known in the end Name Level Status turn undead 5X Prepared(0) weapon practice 5X Prepared(0) appraisal 5 R Prepared(0) panic digging 5 R Prepared(0) phase door 5 R Prepared(0) invoke deity 5 R Prepared(0) lucky gamble 5 R Prepared(0) shield bash 3X Prepared(0) Discoveries Weapons black aestivalis (runed broadsword) orcish dagger (crude dagger) Scrolls scroll of healing (MIRIAM LIKES TO STOMP TOES WITH HER HEELS) scroll of mana (SHIVAN VEIDIMADUR NANAST STIGIO) scroll of phase door (BYE BITCH) scroll of standard id (MAYBE LOVELY WHEN TOUCH) scroll of cure (BOOBIE BLITZ) scroll of teleportation (WINDOWS 10 SHOULD BE RENAMED TO WINDOWS DOESNTWORK) Spellbooks spellbook of anti disintegration (magenta) Potions potion of water (clear) Rings ring of searching (silk) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You eaten 1 time You eaten food with animal by-products 1 time You eaten meat 1 time You were an atheist You never prayed to the gods You hit with a wielded weapon 59 times You killed 56 monsters You read items or engraved 1 time You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (8 slots left) Fighting Skills high heels [Basic] (max Master) (20 of 160) general combat [Unskilled] (max Expert) (5 of 20) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (23 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (1 of 20) missile weapons [Unskilled] (max Expert) (0 of 20) martial arts [Basic] (max Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Basic] (max Master) (79 of 160) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Master) (20 of 160) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills (none) Goodbye mr0t the Unbeliever...