mr0t, chaotic male american Gangster #,# ####,# -.- #,##,# |.| -.--@-######------.------ |....-,,,,,,............+ |....|######------.---<-- |....| |.| ### ------ --- [Mr0t the Low Thug] St9 Dx9 Co7 In7 Wi11 Ch3 GanAmeMalCha Dlvl:1 $19 HP0(15) Pw6(6) AC9 Exp1 T74 Latest messages You see here 10 darts {0}. i - 10 darts {0}. The mini gremlin just misses! You hit the mini gremlin. The mini gremlin claws you! [-2 -> 2] Warning: HP low! The mini gremlin claws you! You hear the wailing of the Banshee... [-1 -> 1] Warning: HP low! You kill the mini gremlin! There is a doorway here. You see here a mini gremlin corpse {100}. What do you want to eat? [* or ,] You don't have that object. What do you want to eat? [* or ,] Ecch - that must have been poisonous! 1 points of your strength got sapped! You die... Your inventory Weapons a - an uncursed +0 submachine gun {8} b - 91 uncursed +0 bullets named Mafia City (in quiver) {2} i - 10 uncursed +0 darts {0} Armor c - an uncursed +0 leather jacket (being worn) {12} Scrolls d - 4 uncursed scrolls of healing {0} e - 4 uncursed scrolls of mana {0} f - 3 uncursed scrolls of phase door {0} g - 2 uncursed scrolls of standard id {0} h - an uncursed scroll of cure {0} Final attributes You have strayed Your alignment was -2 Your max alignment was 10 You carried 0 sins You could not have this property at all: stoned chilling You could not have this property extrinsically: wallwalking You could not have this property intrinsically: sickopathy Scroll identification only worked 100 times out of 102 Ring identification only worked 4 times out of 19 Spellbook identification only worked 2 times out of 7 Tool identification only worked 5 times out of 15 Monsters only dropped their musable items with 44% chance Monsters only dropped their equipment with 74% chance Scroll drop chance was reduced to 82% Ring drop chance was reduced to 80% Potion drop chance was reduced to 95% Concealing monsters were spawned underneath items 84% of the time only Monster death drops spawned with only 96% chance The following skill could not be trained at all: body armor The following skill was trained at half the usual rate: devices The following skill was trained at one fifth the usual rate: divination spells The following skill was limited to basic proficiency: shuriken The following skill was limited to skilled proficiency: attack spells The following skill was limited to expert proficiency: petkeeping The following skill became untrainable if you tried to train it too early: paddle (turn 123) Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 88575 Monster spawn increase reached its maximum at turn 136825 In this game, Eevee's evolution was glaceon Your limit for ascension was at turn 1699062 The monster class that cannot be genocided was pudding or ooze The monster class that was spawned more often: human or elf (freq bonus 2) The monster species that spawned more often: g-choice (freq bonus 10) The monster species that spawned more often: freemason provincial grand master (freq bonus 16) The monster species that spawned more often: Thunderous Kop (freq bonus 30) The monster species that spawned more often: Bundle Tree (freq bonus 6) The monster species that spawned more often: ÑE½ˆC*ñ¡s7¬@èܺ«L (freq bonus 6) The monster species that spawned more often: water naga (freq bonus 12) The monster species that spawned more often: mumak (freq bonus 24) The monster species that spawned more often: Genjuro (freq bonus 16) The monster species that spawned more often: soft mushroom (freq bonus 16) The monster species that spawned more often: hadrosaurus (freq bonus 60) The monster species that spawned more often: flesh hunter (freq bonus 18) The monster species that spawned more often: stalking ogre (freq bonus 8) The monster species that spawned more often: munchkin (freq bonus 21) The monster species that spawned more often: special agent (freq bonus 10) The monster species that spawned more often: antimagic patch (freq bonus 24) The monster species that spawned more often: trap vortex (freq bonus 30) The monster species that spawned more often: tunnel worm (freq bonus 24) The monster species that spawned more often: mail worm (freq bonus 10) The monster species that spawned more often: dazzling piercer (freq bonus 8) The monster species that spawned more often: music elemental (freq bonus 9) The monster trait that was more common: monsters that count as major demon (freq bonus 1) The monster trait that was more common: monsters that originate from the Diablo game series (freq bonus 6) The monster trait that was more common: monsters that have hug attacks (freq bonus 4) The monster trait that was more common: monsters that explode when killed (freq bonus 6) The monster species that never randomly spawned: protest areolae The monster species that never randomly spawned: bard The monster species that never randomly spawned: conferencing pitifullest The monster species that never randomly spawned: Anastasia's dancing shoe The monster species that never randomly spawned: spike warp patch The monster species that never randomly spawned: wind force fungus The monster species that never randomly spawned: crimson fungus The monster species that never randomly spawned: difficult lead golem The monster species that never randomly spawned: gorgon beetle The monster species that never randomly spawned: elder thing The RNG hath decreed that this item was never generated: sustain ability (bronze) The RNG hath decreed that this item was never generated: worthless piece of violet glass (violet) The RNG hath decreed that this item was never generated: gauntlets of missing information (nondescript gloves) The RNG hath decreed that this item was never generated: cloak of practice (boxing gown) The RNG hath decreed that this item was never generated: impossibly heavy elysium ball ((null)) The RNG hath decreed that this item was never generated: antilevel stone (gray) The RNG hath decreed that this item was never generated: item-teleporting stone (gray) The RNG hath decreed that this item was never generated: flying (winged) The RNG hath decreed that this item was never generated: radioglasses ((null)) The RNG hath decreed that this item was never generated: summon undead (NO SPACE) The RNG hath decreed that this item was generated more often: plow ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: acquirement (gained, freq bonus 3) The RNG hath decreed that this item was generated more often: sleep (I AM SO FUCKING TIRED, freq bonus 13) The RNG hath decreed that this item was generated more often: botox resist (leafy, freq bonus 15) The RNG hath decreed that this item was generated more often: call the elements (perpetual, freq bonus 14) The RNG hath decreed that this item was generated more often: enrage (YOU AND YOUR FRIENDS ARE DEAD, freq bonus 3) The RNG hath decreed that this item was generated more often: bunny cake ((null), freq bonus 37) The RNG hath decreed that this item was generated more often: anger helm (tribal helmet, freq bonus 13) The RNG hath decreed that this item was generated more often: plugsuit (tightly fitting suit, freq bonus 5) The RNG hath decreed that this item was generated more often: wounds (SLASHTHEM IS NOT A FORK OF SLASHEM EXTENDED, freq bonus 6) The RNG hath decreed that this item was generated more often: inertia (nonmoving, freq bonus 8) The RNG hath decreed that this item was generated more often: helm of chaotic (tasseled helmet, freq bonus 80) The RNG hath decreed that this item was generated more often: bone club ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: covetous stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: black dragon scale mail ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: droven short sword (obsidian short sword, freq bonus 16) The RNG hath decreed that this item was generated more often: infravision (zinc, freq bonus 6) The RNG hath decreed that this item was generated more often: studded leather armor ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: lag stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: boots of total stability (wedge boots, freq bonus 10) The RNG hath decreed that this item was always generated cursed: pitchfork ((null)) The RNG hath decreed that this item was always generated cursed: corrosion (heavy metal) The RNG hath decreed that this item was always generated cursed: helmet of undead warning (dark helmet) The RNG hath decreed that this item was always generated cursed: amulet versus death spell (torus) The RNG hath decreed that this item was always generated cursed: lembas wafer ((null)) The RNG hath decreed that this item was always generated cursed: cure numbness (opaque) The RNG hath decreed that this item was always generated cursed: confuse self (many-paged) The RNG hath decreed that this item was always generated cursed: covelline (black) The RNG hath decreed that this item was always generated cursed: destroy armor (destructive) The RNG hath decreed that this item was always generated cursed: commander suit (black men's suit) The RNG hath decreed that this trap was always invisible: confusion trap The RNG hath decreed that this trap was generated more often: contamination trap (freq bonus 8) Next attribute increase check would have come at turn 2352 Strength training was 2 Dexterity training was 2 Wisdom training was 2 Constitution training was 4 You were prevented from having phasing (0) You were prevented from being a stoned chiller (0) You had 1419 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Claude Speed, Carl CJ Johnson and Tommy Vercetti Your deity was Tommy Vercetti The version you were playing was: Unix SlashEMExtended Version 2.1.1 (1bfb54a2) - last build Tue Dec 5 14:36:27 2017. You could not have safely prayed (1074) You are dead You didn't know any spells. Techniques known in the end Name Level Status create ammo 1X LIMIT(0) lucky gamble 1X LIMIT(0) appraisal 1 R LIMIT(0) panic digging 1 R LIMIT(0) phase door 1 R LIMIT(0) invoke deity 1 R LIMIT(0) Discoveries Scrolls scroll of healing (WATASHI NO KAMI KURIPPU WA UTSUKUSHIDESU KA) scroll of mana (FLEECY COLORS ARE A FEATURE OF SLASHEM EXTENDED) scroll of phase door (HIRAGANA LETTER YA) scroll of standard id (KSIAZKA DZWONEK I SWIECA) scroll of cure (ALTER USB WEISST DU NICHT WAS F2 IST) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You eaten 1 time You eaten food with animal by-products 1 time You eaten meat 1 time You were an atheist You never prayed to the gods You hit with a wielded weapon 2 times You killed 2 monsters You read items or engraved 1 time You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills (none) Weapon Skills firearms [Unskilled] (max Expert) (2 of 20) Spellcasting Skills (none) Goodbye mr0t the Gangster...