mr0t, neutral female mazewalking Prostitute ------ ------ |..<.|######|....| |...$-,,,,,`|....| |....|#####,|....| --.-#- #,--.--- ,,,,,# ,`,,,# ----.------.---- |@..r..........| |..............| |..............| |..............| ---------------- [Mr0t the Light Girl] St9 Dx12 Co6 In11 Wi5 Ch14 ProMazFemNeu Dlvl:1 $0 HP-3(16) Pw8(8) AC7 Exp1 T37 Latest messages The novice dark wall is killed! You see here a serrated amulet {0}. j - a serrated amulet {0}. What do you want to put on? [j or ?*] j - a serrated amulet (being worn) {0}. What do you want to remove? [j or ?*] You were wearing a serrated amulet {0}. What do you want to put on? [j or ?*] j - a serrated amulet (being worn) {0}. What do you want to drink? [* or .] You draw water from a well. Ecch - that must have been poisonous! 3 points of your strength got sapped! [-7 -> 9] You feel very clumsy! You lose Dexterity The water was poisoned! You feel very sick! You lose Constitution You die... Your inventory Amulets j - a blessed amulet of drain resistance (being worn) {0} Weapons a - an uncursed +1 inka shackle (weapon in hand) {8} b - an uncursed +0 knife (alternate weapon; not wielded) {2} c - an uncursed +0 pistol {8} d - 50 uncursed +0 bullets (in quiver) {1} Scrolls e - 5 uncursed scrolls of healing {0} f - 4 uncursed scrolls of mana {0} g - 3 uncursed scrolls of phase door {0} h - 2 uncursed scrolls of standard id {0} i - an uncursed scroll of cure {0} Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: jumping You could not have this property extrinsically: the Force You could not have this property intrinsically: half spell damage Scroll identification only worked 100 times out of 164 Potion identification only worked 3 times out of 16 Wand identification only worked 3 times out of 4 Spellbook identification only worked 2 times out of 11 Gem identification only worked 100 times out of 159 Tool identification only worked 5 times out of 16 Musable item generation frequency had a negative bias of 80% Wand drop chance was reduced to 99% Potion drop chance was reduced to 73% Concealing monsters were spawned underneath items 67% of the time only The following skill could not be trained at all: body armor The following skill was trained at half the usual rate: club The following skill was trained at one fifth the usual rate: two-handed weapons The following skill was limited to basic proficiency: matter spells The following skill was limited to skilled proficiency: club The following skill was limited to expert proficiency: elemental spells The following skill became untrainable if you tried to train it too early: missile weapons (turn 11) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 39543 Monster spawn increase reached its maximum at turn 120760 In this game, Eevee's evolution was umbreon Your limit for ascension was at turn 1039064 The monster class that cannot be genocided was worm The monster class that was spawned more often: snake (freq bonus 4) The monster species that spawned more often: night lord (freq bonus 15) The monster species that spawned more often: black beetle (freq bonus 64) The monster species that spawned more often: lavender mold (freq bonus 12) The monster species that spawned more often: Aurora Kop (freq bonus 48) The monster species that spawned more often: chemical mushroom (freq bonus 18) The monster species that spawned more often: battle-bat (freq bonus 24) The monster species that spawned more often: multi-hued hound (freq bonus 48) The monster species that spawned more often: soft colony (freq bonus 28) The monster species that spawned more often: clock forest spider (freq bonus 18) The monster species that spawned more often: masquerader uplift gruff (freq bonus 10) The monster species that spawned more often: bugbear graining wharfed (freq bonus 66) The monster species that spawned more often: cron daemon (freq bonus 18) The monster species that spawned more often: great inertia wyrm (freq bonus 36) The monster species that spawned more often: dragon (freq bonus 10) The monster species that spawned more often: teleretriever (freq bonus 12) The monster species that spawned more often: shimmering mushroom (freq bonus 14) The monster species that spawned more often: slimy colony (freq bonus 16) The monster species that spawned more often: Uruk-hai (freq bonus 9) The monster species that spawned more often: fire monster (freq bonus 20) The monster species that spawned more often: Sing's japanese geta (freq bonus 36) The monster trait that was more common: monsters whose attacks can put you to sleep (freq bonus 1) The monster trait that was more common: monsters that can throw boulders (freq bonus 2) The monster trait that was more common: monsters whose attacks confuse you (freq bonus 8) The monster trait that was more common: monsters whose attacks cause bad effects (freq bonus 2) The monster species that never randomly spawned: Fygar The monster species that never randomly spawned: Marvin The monster species that never randomly spawned: undead twelph The monster species that never randomly spawned: cursed laser The monster species that never randomly spawned: Mac Os X The monster species that never randomly spawned: snowbank beware The monster species that never randomly spawned: economizing pierced The monster species that never randomly spawned: vulture The monster species that never randomly spawned: enormous ogre The monster species that never randomly spawned: sailcloth drenching The RNG hath decreed that this item was never generated: free hand bug stone (gray) The RNG hath decreed that this item was never generated: high-scoring heels (heroine mocassins) The RNG hath decreed that this item was never generated: cyan dragon scale mail ((null)) The RNG hath decreed that this item was never generated: rocket ((null)) The RNG hath decreed that this item was never generated: cloak of slow digestion (anorexia cloak) The RNG hath decreed that this item was never generated: inka saddle (saddle) The RNG hath decreed that this item was never generated: immobility (motile) The RNG hath decreed that this item was never generated: hugging boot ((null)) The RNG hath decreed that this item was never generated: roller blade (roller boots) The RNG hath decreed that this item was never generated: cloak of polymorph (changing cloak) The RNG hath decreed that this item was generated more often: power crossbow ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: ice (IMMORTAL DUNGEON, freq bonus 8) The RNG hath decreed that this item was generated more often: stone to flesh (thick, freq bonus 28) The RNG hath decreed that this item was generated more often: anti caster cloak (second-hand cloak, freq bonus 13) The RNG hath decreed that this item was generated more often: bone stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: helm of counter rotation (rubynus helmet, freq bonus 27) The RNG hath decreed that this item was generated more often: volt rock (mistranslated, freq bonus 19) The RNG hath decreed that this item was generated more often: clouds (featherweight, freq bonus 23) The RNG hath decreed that this item was generated more often: evil dragon scale shield (evil dragonhide shield, freq bonus 7) The RNG hath decreed that this item was generated more often: robe of power (orange robe, freq bonus 14) The RNG hath decreed that this item was generated more often: blood loss stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: undroppable gloves (concrete gloves, freq bonus 13) The RNG hath decreed that this item was generated more often: bog-standard helmet (celtic helmet, freq bonus 5) The RNG hath decreed that this item was generated more often: stun monster (shivering, freq bonus 10) The RNG hath decreed that this item was generated more often: mirror (looking glass, freq bonus 5) The RNG hath decreed that this item was generated more often: multitrapping stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: tempest horn (horn, freq bonus 10) The RNG hath decreed that this item was generated more often: displacement (transparent, freq bonus 5) The RNG hath decreed that this item was generated more often: anti drinker helmet (gemmed helmet, freq bonus 9) The RNG hath decreed that this item was generated more often: gain energy (cloudy, freq bonus 52) The RNG hath decreed that this item class was generated more often: Gems (freq bonus 70) The RNG hath decreed that this item class was generated more often: Gems (freq bonus 47) The RNG hath decreed that this item was always generated cursed: cure numbness (opaque) The RNG hath decreed that this item was always generated cursed: melon ((null)) The RNG hath decreed that this item was always generated cursed: poison (cornered) The RNG hath decreed that this item was always generated cursed: cotton ((null)) The RNG hath decreed that this item was always generated cursed: white dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: teleportation (silver) The RNG hath decreed that this item was always generated cursed: recovery (reddish) The RNG hath decreed that this item was always generated cursed: ugg boots (spider boots) The RNG hath decreed that this item was always generated cursed: spellbinder (bound) The RNG hath decreed that this item was always generated cursed: charm monster (magenta) The RNG hath decreed that this trap was always invisible: trap %s The RNG hath decreed that this trap was generated more often: famine trap (freq bonus 2) Next attribute increase check would have come at turn 307 Strength training was 0 Dexterity training was 0 Wisdom training was 2 Constitution training was 3 You were level-drain resistant You were prevented from having jumping (0) You were prevented from using the force like a real jedi (0) You had 1513 points of nutrition remaining You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Mercedes, Misty and Kendl Your deity was Misty The version you were playing was: Unix SlashEMExtended Version 2.1.1 (1bfb54a2) - last build Tue Dec 5 14:36:27 2017. You could not have safely prayed (349) You are dead You didn't know any spells. Techniques known in the end Name Level Status attire charm 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Amulets amulet of drain resistance (serrated) Scrolls scroll of healing (SPHEDEMOUR BIRBIA ECHI EROPHTHI ATARMETRA CHELOOPS) scroll of mana (LOOKIE WHAT I FOUND) scroll of phase door (PATENT PENDING) scroll of standard id (STILETTO HEELS SHOULD BE THE ELDER PRIESTS KRYPTONITE) scroll of cure (LE AMY OSISIYATHA UGCINA UKUPHUMEZA IINGCAMANGO ISIZIBA UBUBI) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures 0 blobs (1 created) Elif (0 times) 0 New Kops (1 created) 0 mummies (1 created) a novice dark wall 5 creatures born. 1 creature vanquished. 1 boss born. 0 bosses vanquished. Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Basic] (max Grand Master) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Grand Master) (20 of 160) martial arts [Basic] (max Master) (20 of 160) Weapon Skills knife [Basic] (max Expert) (20 of 160) flail [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Expert) (20 of 160) whip [Basic] (max Legendary) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) Goodbye mr0t the Prostitute... You died in The Dungeons of Doom on dungeon level 1 with 0 points, and 0 pieces of gold, after 37 moves. Killer: poisoned well You were level 1 with a maximum of 16 hit points when you died. No Points Name Hp [max] 1 1724617 ziratha-Ice-Dev-Fem-Neu died in Town on level 7 [max 19]. Killed by a monster (black shuck of Moloch), while helpless. - [318] 2 1282540 ziratha-Ice-Dev-Fem-Cha died in Lawful Quest on level 25. Killed by a cowardly attack on her breasts. - [273] 3 851918 ziratha-Ele-Dev-Fem-Cha died in The Dungeons of Doom on level 16 [max 40]. Killed by a monster (Planetar). - [237] 240 4 ziratha-Ele-Dev-Fem-Cha died in The Dungeons of Doom on level 1. Zapped herself with a wand. - [20] 241 4 Elronnd-Gol-Sus-Mal-Neu died in The Dungeons of Doom on level 1. Killed by a monster (rabbit). - [16] * 0 mr0t-Pro-Maz-Fem-Neu died in The Dungeons of Doom on level 1. Killed by a poisoned well. - [16]