mr0t, neutral male addicted Transvestite ------ --------------- |....| ------- |.............|## |....| |.....|## ---------- |..............,## |....|#|.....-,# ##|........| |............^|,,#### |....|,......|,# #,.........| |.............|#,,,,`##|....|,|.....|,# #,|.)......| -------|------- ####,,,|....|,|.....|,# #,|........| ##################,,,# ###,|....|,-------,## #,|........| #,,,,,,,,,,,,,,,,,,### #,|....-,,,,,,,,,,######## #,--------.- ################-.-# #,-....|,####%,##,,,,,,,,# ##,# #,# -----------.-----------#######------,# #,----------|- ##,,# #,# |....<................|#,,,,,,,,,,,,,# #,|...EEKEE..| #,,## #%# |.....................|############### #,|...EE@K.`.| #,## #,# |.....................| #,...}EEKK%..| #,### ####,# -----------.----------- ##|....EEKE%.|,,,,,# #,,#,# --- |.....^/....,,,### --.-.- ##### |..........|,### |....| #,,,###------------,# |....| ###,,,,,,,,,,,,,,,,,# ------ ################### [Mr0t the Pseudo Model] St25 Dx25 Co25 In25 Wi3 Ch25 TraAddMalNeu Dlvl:1 $17 HP-6(118) Pw20(20) AC-1 Exp7 T851 Par Cnf Latest messages The Keystone Kop hits you! [-3 -> 28] The low minator wields a club {12}! The low minator swings his club. The low minator misses. The kratscher hits you! [-7 -> 22] Warning: HP low! The fire elemental of Peyman claws you! You're on fire! [-7 -> 15] Warning: HP low! You finish your prayer. The voice of Peyman booms out: "Thou hast angered me." "Go forth, my minions, slay this mortal scum for me!" # Are you sure you want to pray? [yn] (n) You begin praying to Peyman. The water elemental of Peyman claws you! You die... Your inventory Weapons a - an uncursed +0 wedged little-girl sandal (weapon in hand) {1} i - an uncursed +0 wedged little-girl sandal {1} l - a blessed +1 orcish dagger {4} Armor b - an uncursed +0 pair of wedge sandals (being worn) {2} Scrolls d - 5 uncursed scrolls of healing {0} e - 4 uncursed scrolls of mana {0} f - 3 uncursed scrolls of phase door {0} g - 2 uncursed scrolls of standard id {0} h - an uncursed scroll of cure {0} j - an uncursed scroll of blank paper {0} Tools c - an uncursed leather saddle {0} Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 12 You carried 0 sins You could not have this property at all: wallwalking You could not have this property extrinsically: detect monsters You could not have this property intrinsically: fear factor Scroll identification only worked 100 times out of 192 Ring identification only worked 4 times out of 17 Amulet identification only worked 15 times out of 32 Wand identification only worked 3 times out of 12 Spellbook identification only worked 2 times out of 16 Gem identification only worked 100 times out of 177 Monsters only dropped their equipment with 89% chance Scroll drop chance was reduced to 68% Wand drop chance was reduced to 97% Amulet drop chance was reduced to 78% Potion drop chance was reduced to 94% Concealing monsters were spawned underneath items 94% of the time only Monster death drops spawned with only 80% chance The following skill could not be trained at all: matter spells The following skill was trained at half the usual rate: healing spells The following skill was trained at one fifth the usual rate: divination spells The following skill was limited to basic proficiency: protection spells The following skill was limited to skilled proficiency: general combat The following skill was limited to expert proficiency: saber The following skill became untrainable if you tried to train it too early: club (turn 123) Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 20836 Monster spawn increase reached its maximum at turn 42138 In this game, Eevee's evolution was espeon Your limit for ascension was at turn 1288850 The monster class that cannot be genocided was humanoid The monster class that was spawned more often: lich (freq bonus 2) The monster species that spawned more often: tall white alien (freq bonus 10) The monster species that spawned more often: dark elemental (freq bonus 15) The monster species that spawned more often: Ina's hugging boot (freq bonus 14) The monster species that spawned more often: drain turret (freq bonus 8) The monster species that spawned more often: grantable scourer (freq bonus 9) The monster species that spawned more often: undead patch (freq bonus 8) The monster species that spawned more often: ninh (freq bonus 12) The monster species that spawned more often: decennial abc (freq bonus 4) The monster species that spawned more often: Eveline's dancing shoe (freq bonus 6) The monster species that spawned more often: arvogenic topmodel (freq bonus 9) The monster species that spawned more often: violet colony (freq bonus 18) The monster species that spawned more often: mini gremlin (freq bonus 20) The monster species that spawned more often: squint-eyed rogue (freq bonus 8) The monster species that spawned more often: ammit (freq bonus 4) The monster species that spawned more often: mud spider (freq bonus 10) The monster species that spawned more often: Obox-ob (freq bonus 12) The monster species that spawned more often: garo (freq bonus 16) The monster species that spawned more often: jumping fire eel (freq bonus 4) The monster species that spawned more often: bird spawner (freq bonus 6) The monster species that spawned more often: priest of Ghaunadaur (freq bonus 90) The monster trait that was more common: monsters that hit as a +1 weapon (freq bonus 1) The monster trait that was more common: monsters of small size (freq bonus 2) The monster trait that was more common: monsters that revive after death (freq bonus 1) The monster trait that was more common: monsters that squawk (freq bonus 3) The monster trait that was more common: monsters who can cast any random monster spell (freq bonus 2) The monster trait that was more common: monsters that boast (freq bonus 2) The monster trait that was more common: monsters that revive after death (freq bonus 36) The monster species that never randomly spawned: dull draconian The monster species that never randomly spawned: arctis inhabitant The monster species that never randomly spawned: azure warp fungus The monster species that never randomly spawned: Albert The monster species that never randomly spawned: volt patch The monster species that never randomly spawned: pschi lich The monster species that never randomly spawned: haiti shipmate The monster species that never randomly spawned: Mister Submarine The monster species that never randomly spawned: plasma spore The monster species that never randomly spawned: adventurer wraith The monster class that always generated with extra speed: quadruped The RNG hath decreed that this item was never generated: invisibility (wire) The RNG hath decreed that this item was never generated: amulet of depression (psychosomatic) The RNG hath decreed that this item was never generated: amulet of own race warning (cabbalist) The RNG hath decreed that this item was never generated: call the elements (perpetual) The RNG hath decreed that this item was never generated: bamboo mail ((null)) The RNG hath decreed that this item was never generated: blood loss (romantic) The RNG hath decreed that this item was never generated: bronze lance ((null)) The RNG hath decreed that this item was never generated: training stone (gray) The RNG hath decreed that this item was never generated: gloves of energy draining (silk fingerlings) The RNG hath decreed that this item was never generated: helm of warning (meteoric helmet) The RNG hath decreed that this item was generated more often: chaos gloves (transparent gloves, freq bonus 10) The RNG hath decreed that this item was generated more often: bronze arrow ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: jade (green, freq bonus 20) The RNG hath decreed that this item was generated more often: black dress ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: resist poison (big, freq bonus 6) The RNG hath decreed that this item was generated more often: godmode (heavenly, freq bonus 7) The RNG hath decreed that this item was generated more often: cloak of dimness (viva cloak, freq bonus 11) The RNG hath decreed that this item was generated more often: glass chain ((null), freq bonus 35) The RNG hath decreed that this item was generated more often: confusion resistance (signet, freq bonus 3) The RNG hath decreed that this item was generated more often: tunnelization (threatening, freq bonus 2) The RNG hath decreed that this item was generated more often: infravision (unwritten, freq bonus 4) The RNG hath decreed that this item was generated more often: amulet of acid resistance (venomous, freq bonus 9) The RNG hath decreed that this item was generated more often: walking stick ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: reflection (withered, freq bonus 65) The RNG hath decreed that this item was generated more often: trap creation (endangered, freq bonus 8) The RNG hath decreed that this item was generated more often: worthless piece of yellowish brown glass (yellowish brown, freq bonus 19) The RNG hath decreed that this item was generated more often: lightless boots (sharp-edged sandals, freq bonus 5) The RNG hath decreed that this item was generated more often: heavy gold ball ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: cure hallucination (glowing, freq bonus 5) The RNG hath decreed that this item was generated more often: highlevel stone (gray, freq bonus 4) The RNG hath decreed that this item class was generated more often: Gems (freq bonus 11) The RNG hath decreed that this item was always generated cursed: limitation boots (velcro boots) The RNG hath decreed that this item was always generated cursed: wishing (TRICK 13) The RNG hath decreed that this item was always generated cursed: amulet of data storage (icosaedrical) The RNG hath decreed that this item was always generated cursed: cure (SPARKLING EDWARD CULLEN) The RNG hath decreed that this item was always generated cursed: grappling hook (iron hook) The RNG hath decreed that this item was always generated cursed: disruption shield (disrupted) The RNG hath decreed that this item was always generated cursed: ruby dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: amulet of covetous warning (egyptian) The RNG hath decreed that this item was always generated cursed: can of grease ((null)) The RNG hath decreed that this item was always generated cursed: healing (bamboo) The RNG hath decreed that this trap was always invisible: back to start trap The RNG hath decreed that this trap was generated more often: EVC trap (freq bonus 10) Next attribute increase check would have come at turn 2743 Strength training was -1 Dexterity training was 2 Wisdom training was 0 Constitution training was 0 You were paralyzed (-3) You were confused (0) You were punished You had the following problem: Peaceful monsters may spontaneously turn hostile. (213) You were prevented from having detect monsters (0) You were prevented from having phasing (0) You were telepathic You had 1772 points of nutrition remaining You aggravated monsters You were very fast You were extremely unlucky (-10) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Olivia, Peyman and Lady Gaga Your deity was Peyman The version you were playing was: Unix SlashEMExtended Version 2.1.1 (1bfb54a2) - last build Tue Dec 5 14:36:27 2017. Peyman was extremely angry with you (11) You could not have safely prayed (9682) You are dead You didn't know any spells. Techniques known in the end Name Level Status attire charm 7X Prepared(0) appraisal 7 R Prepared(0) panic digging 7 R Prepared(0) phase door 7 R Prepared(0) invoke deity 7 R Prepared(0) Discoveries Amulets amulet of change (triangular) Weapons * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * silver chakram (silver circular blade) Armor * wedge sandals (heeled sandals) * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (brown robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (wok-shaped helmet) * sedge hat (resounding helmet) * skullcap (meteoric helmet) * flack helmet (bug-tracking helmet) * crystal helm (formula one helmet) * mining helm (tasseled helmet) * field helm (radiant helmet) * helm of safeguard (red helmet) * war hat (engraved helmet) * plasteel gloves (white gloves) * leather gloves (grey-shaded gloves) * gauntlets of safeguard (velvet gloves) * gauntlets of plugsuit (steel gloves) * commander gloves (ice-cold gloves) * field gloves (brand-new gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers stone (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (explosive boots) * field boots (rainbow boots) * boots of safeguard (fin boots) Scrolls scroll of healing (MASS ABORTION CAMP) scroll of mana (UH OH THE SUCCUBUS OF MOLOCH IS PREGNANT) scroll of phase door (KTTDLWRGT) scroll of standard id (CHUTZPAH) scroll of cure (YAWNING MY SHANK CUSTOMER) scroll of identify (ALL I WANT IS ME IN YOU) scroll of blank paper (unlabeled) Tools leather saddle (saddle) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures a white blob an ae a porter floating eye a kobold 0 elois (1 created) a kobold lord 0 marine goblins (2 created) 3 hill orcs (4 created) 2 visor sewer rats a quill rat 0 humanoid centaurs (1 created) 2 emus (3 created) an invisible badguy the hidden (2 created) 0 air elementals (1 created) 0 fire elementals (4 created) 4 earth elementals (5 created) 0 water elementals (3 created) 0 huh whats (1 created) a lichen 0 low minators (1 created) a kestrel a Kop 2 Keystone Kops (4 created) a Vampire Kop a Minator Sergeant 0 Officer Alinas (1 created) a Policeman Sergeant a Kop Lieutenant an Officer Kaptain 0 Warder Kaptains (1 created) 0 Intermediate Kops (1 created) 0 kratschers (1 created) a baby umber hulk a chimney sweep a battle-scarred veteran 0 normal humans (1 created) 0 peasants (1 created) a little girl 59 creatures born. 33 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 3 times You eaten food with animal by-products 3 times You eaten meat 3 times You have communicated with the gods 12 times You prayed to the gods 12 times You hit with a wielded weapon 41 times You killed 32 monsters You read items or engraved 1 time You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (12 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Basic] (max Grand Master) (31 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (2 of 20) searching [Unskilled] (max Expert) (6 of 20) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Basic] (max Grand Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Basic] (max Master) (20 of 160) Weapon Skills pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Basic] (max Legendary) (61 of 160) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) chaos spells [Basic] (max Master) (20 of 160) Goodbye mr0t the Transvestite... You died in The Dungeons of Doom on dungeon level 1 with 3326 points, and 17 pieces of gold, after 851 moves. Killer: a monster (water elemental of Peyman), while praying unsuccessfully You were level 7 with a maximum of 118 hit points when you died. You reached the 117th place on the top 10000 list. No Points Name Hp [max] 1 1724617 ziratha-Ice-Dev-Fem-Neu died in Town on level 7 [max 19]. Killed by a monster (black shuck of Moloch), while helpless. - [318] 2 1282540 ziratha-Ice-Dev-Fem-Cha died in Lawful Quest on level 25. Killed by a cowardly attack on her breasts. - [273] 3 851918 ziratha-Ele-Dev-Fem-Cha died in The Dungeons of Doom on level 16 [max 40]. Killed by a monster (Planetar). - [237] 115 3428 ziratha-Ele-Dev-Fem-Cha died in The Dungeons of Doom on level 3. Killed by a monster (warrior changed). - [76] 116 3408 ziratha-Abu-Red-Fem-Law died in The Dungeons of Doom on level 2. Killed by a monster (covetous war orc). - [84] *117 3326 mr0t-Tra-Add-Mal-Neu died in The Dungeons of Doom on * level 1. Killed by a monster (water elemental of Peyman), while praying unsuccessfully. - [118] 118 2970 ziratha-Elm-Dev-Fem-Cha died in The Dungeons of Doom on level 2 [max 4]. Killed by a rocket. - [59] 119 2857 ziratha-Fla-Dev-Fem-Cha choked on her food in The Dungeons of Doom on level 2. Choked on a water nymph corpse. 26 [78]