mr0t, chaotic male chiropteric Chevalier -.| |.| ---.| |...| |I|.| |@|.| ---.|.| |...|.| |.----- |.| |.| |.|.| I |.|.- |.<.. ----- [Mr0t the Faithful] St15 Dx15 Co13 In9 Wi14 Ch4 CheChiMalCha Dlvl:40 $262 HP-5(89) Pw55(55) AC-2 Exp6 T2371 Bli Brn Latest messages [-5 -> 18] You are hit! [-10 -> 8] Warning: HP low! You are hit! [-1 -> 7] Warning: HP low! What do you want to read? [j-nuw or ?*] As you pronounce the formula on it, the scroll disappears. You feel healthier! It hits you! You're on fire! You're covered in frost! You get zapped! It hits you! [-7 -> 19] Unknown command ' '. What do you want to drink? [d or ?*] This burns like acid! You die... Your inventory Weapons a - a blessed +1 trident {10} Armor b - a blessed +0 robe (being worn) {16} c - a blessed +2 small shield (being worn) {12} r - an uncursed +0 pair of gauntlets of power (being worn) {4} y - an uncursed -1 pair of levitation boots {8} Comestibles e - a blessed clove of garlic {0} f - a blessed sprig of wolfsbane {0} i - 2 uncursed slime molds {0} q - 4 uncursed cream pies {0} A - an uncursed tripe ration {0} Scrolls j - 3 uncursed scrolls of healing {0} k - 4 uncursed scrolls of mana {0} l - an uncursed scroll of phase door {0} m - 2 uncursed scrolls of standard id {0} n - an uncursed scroll of cure {0} Spellbooks u - an uncursed spellbook of resist petrification (0:3) {0} w - an uncursed spellbook of healing (0:1) {0} Potions d - a potion of holy water {0} Wands v - an uncursed wand of light (0:11) {0} Tools p - an uncursed figurine of a rabbit {0} s - 3 uncursed 0 candles {0} Final attributes You were piously aligned Your alignment was 22 Your max alignment was 22 You carried 0 sins You could not have this property at all: curse resistance You could not have this property extrinsically: sickness resistance You could not have this property intrinsically: double attacks Scroll identification only worked 100 times out of 158 Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 17 Amulet identification only worked 15 times out of 16 Wand identification only worked 3 times out of 9 Gem identification only worked 100 times out of 185 Tool identification only worked 5 times out of 6 Monsters only dropped their musable items with 63% chance Scroll drop chance was reduced to 72% Musable item generation frequency had a negative bias of 44% Ring drop chance was reduced to 92% Wand drop chance was reduced to 77% Amulet drop chance was reduced to 80% Potion drop chance was reduced to 85% Concealing monsters were spawned underneath items 27% of the time only Monster death drops spawned with only 97% chance The following skill could not be trained at all: two-handed weapons The following skill was trained at half the usual rate: dart The following skill was trained at one fifth the usual rate: firearms The following skill was limited to basic proficiency: two-handed sword The following skill was limited to skilled proficiency: shield The following skill was limited to expert proficiency: matter spells The following skill became untrainable if you tried to train it too early: dagger (turn 6) Number of artifacts generated was 3 Number of fake artifacts generated was 17 Monster spawn increase started at turn 48575 Monster spawn increase reached its maximum at turn 90385 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 89466 The monster class that cannot be genocided was cat or other feline The monster class that was spawned more often: (null) (freq bonus 9) The monster species that spawned more often: fishnet unprofitably (freq bonus 90) The monster species that spawned more often: killertrice (freq bonus 48) The monster species that spawned more often: corrosive grue (freq bonus 52) The monster species that spawned more often: breezier buffeted (freq bonus 20) The monster species that spawned more often: armed migo drone (freq bonus 120) The monster species that spawned more often: yellow beetle (freq bonus 12) The monster species that spawned more often: petty roast turkey (freq bonus 22) The monster species that spawned more often: dark female android (freq bonus 26) The monster species that spawned more often: cyan spore (freq bonus 12) The monster species that spawned more often: fearow (freq bonus 33) The monster species that spawned more often: pale force fungus (freq bonus 40) The monster species that spawned more often: succubi sorbic (freq bonus 90) The monster species that spawned more often: guy with such a little penis (freq bonus 10) The monster species that spawned more often: crystal mushroom (freq bonus 40) The monster species that spawned more often: jobless warden (freq bonus 20) The monster species that spawned more often: argonaut (freq bonus 24) The monster species that spawned more often: battle scarred ronin (freq bonus 72) The monster species that spawned more often: kagero cuttie (freq bonus 28) The monster species that spawned more often: intruder tollage (freq bonus 96) The monster species that spawned more often: tamboura statutory (freq bonus 11) The monster trait that was more common: monsters whose attacks polymorph you (freq bonus 2) The monster trait that was more common: monsters whose attacks teleport your gear away (freq bonus 2) The monster trait that was more common: monsters whose attacks eat your dreams (freq bonus 1) The monster trait that was more common: monsters that eat stone (freq bonus 2) The monster trait that was more common: monsters who attack with mana, which is completely irresistible (freq bonus 18) The monster species that never randomly spawned: bog creature The monster species that never randomly spawned: multi-hued warp patch The monster species that never randomly spawned: sloppy mushroom The monster species that never randomly spawned: redguard The monster species that never randomly spawned: inka lady The monster species that never randomly spawned: relatively big ghost The monster species that never randomly spawned: furry yeti The monster species that never randomly spawned: gondolindrim The monster species that never randomly spawned: drunk The monster species that never randomly spawned: cursed turret The RNG hath decreed that this item was never generated: purple dragon scale shield (purple dragonhide shield) The RNG hath decreed that this item was never generated: lock manipulation (castle) The RNG hath decreed that this item was never generated: droven lance (obsidian lance) The RNG hath decreed that this item was never generated: intrinsic loss (hardened) The RNG hath decreed that this item was never generated: crossbow bolt ((null)) The RNG hath decreed that this item was never generated: green dragon scale shield (green dragonhide shield) The RNG hath decreed that this item was never generated: death (long) The RNG hath decreed that this item was never generated: cloak of polymorph (changing cloak) The RNG hath decreed that this item was never generated: stone of permanence (gray) The RNG hath decreed that this item was never generated: disintegration beam (fuzzy) The RNG hath decreed that this item was generated more often: club ((null), freq bonus 105) The RNG hath decreed that this item was generated more often: plasteel helm ((null), freq bonus 46) The RNG hath decreed that this item was generated more often: halite (white, freq bonus 15) The RNG hath decreed that this item was generated more often: blindfold ((null), freq bonus 21) The RNG hath decreed that this item was generated more often: iron prison (convicted, freq bonus 7) The RNG hath decreed that this item was generated more often: create familiar (glittering, freq bonus 16) The RNG hath decreed that this item was generated more often: bloodsucking shoes (yellow sneakers, freq bonus 5) The RNG hath decreed that this item was generated more often: quite heavy iron ball ((null), freq bonus 38) The RNG hath decreed that this item was generated more often: elysium hostage chain ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: brass lantern ((null), freq bonus 26) The RNG hath decreed that this item was generated more often: diamond dragon scales ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: asbestos javelin ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: stomping boots (platform boots, freq bonus 14) The RNG hath decreed that this item was generated more often: grappling hook (iron hook, freq bonus 10) The RNG hath decreed that this item was generated more often: paranoia helmet (anti-government helmet, freq bonus 14) The RNG hath decreed that this item was generated more often: boss boots (rain boots, freq bonus 15) The RNG hath decreed that this item was generated more often: unicorn horn ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: water walking boots (jungle boots, freq bonus 5) The RNG hath decreed that this item was generated more often: unidentify stone (gray, freq bonus 2) The RNG hath decreed that this item was generated more often: baseball bat ((null), freq bonus 17) The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 9) The RNG hath decreed that this item was always generated cursed: oilskin sack (bag) The RNG hath decreed that this item was always generated cursed: helm of decontamination (engraved helmet) The RNG hath decreed that this item was always generated cursed: elven bow (runed bow) The RNG hath decreed that this item was always generated cursed: amulet of strangulation (oval) The RNG hath decreed that this item was always generated cursed: sinking (SPORKHACK ASCENSION) The RNG hath decreed that this item was always generated cursed: cocoa (nettle) The RNG hath decreed that this item was always generated cursed: ice (iceblock) The RNG hath decreed that this item was always generated cursed: quiz stone (gray) The RNG hath decreed that this item was always generated cursed: armor specialization (YOU HAVE TO TAKE A CRAP AND THERE IS NO TOILET NEARBY) The RNG hath decreed that this item was always generated cursed: gravity beam (heavy) The RNG hath decreed that this trap was always invisible: sound effect trap The RNG hath decreed that this trap was generated more often: pit (freq bonus 15) Next attribute increase check would have come at turn 7484 Strength training was 9 Dexterity training was 13 Wisdom training was 8 Constitution training was 50 You were blinded (289) You were burned (74) You were prevented from having sickness resistance (0) You were prevented from having curse resistance (0) Your chance to block was 21% You had 846 points of nutrition remaining You could fly You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Buddha, Jahwe and Allah Your deity was Allah The version you were playing was: Unix SlashEMExtended Version 2.1.1 (1bfb54a2) - last build Tue Dec 5 14:36:27 2017. You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - healing 1 healing 0% 77% b - resist petrification 7 protect 99% 87% Techniques known in the end Name Level Status turn undead 6X LIMIT(0) blessing 6X LIMIT(0) healing hands 6X LIMIT(0) spirituality check 6X LIMIT(0) appraisal 6 R LIMIT(0) panic digging 6 R LIMIT(2357) phase door 6 R LIMIT(1725) invoke deity 6 R LIMIT(0) Discoveries Armor robe (black robe) gauntlets of power (parked gloves) levitation boots (riding boots) Scrolls scroll of enchant weapon (ODIV) scroll of healing (JUYED AWK YACC) scroll of mana (CHTO VY KHOTITE DOSTICH) scroll of phase door (SMUTT RIOT ZINEFAG) scroll of standard id (A EE EEE III OOOOO YYYYYY OOOOOOO) scroll of cure (BATMAN IS UNABLE TO HURT THE LITTLE POISON IVIES) Spellbooks spellbook of healing (fleecy) spellbook of resist petrification (tartan) Potions * potion of water (clear) potion called b00ze (iris) potion called jews (cornflower) potion of blindness (camo) potion of monster detection (polka-dot) Wands wand of light (burnable) wand of banishment (monoclinic) wand of fire (flax) Tools leather saddle (saddle) 0 candle (candle) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures 0 ants (2 created) 0 normal ants (1 created) a blob (2 created) an acid blob 0 white blobs (1 created) a blob of preserved organs 0 gelatinous cubes (1 created) 0 gelatinous globs (1 created) 0 chickens (1 created) 2 pack jackals (4 created) 0 minks (1 created) 0 grim reapers (1 created) 0 greater dimmers (1 created) 0 feline clouds (2 created) 0 force dwarves (1 created) a dwarf thief 0 hobbit wizards (1 created) 0 pleasures (1 created) 0 large kobolds (1 created) 0 small flying mimics (1 created) 0 large mimics (1 created) 0 garo nymphs (1 created) a hitter goblin 0 cave goblins (1 created) a hobgoblin 0 orcs (1 created) 0 hill orcs (3 created) 0 orc shamans (1 created) 2 rock piercers a porter rock piercer 0 culves (1 created) a sewer rat 0 rabbits (1 created) 0 giant rats (1 created) 0 giant garbage rats (1 created) a cave spider (7 created) 0 dust vortices (1 created) 0 larvae (1 created) 0 grid bugs (2 created) 2 contaminated bugs (19 created) 0 generic errors (1 created) 0 stone bugs (1 created) an egg-laying mammal 2 flapbats a chaffinch 0 baby white dragons (1 created) 0 baby black dragons (2 created) 0 baby yellow dragons (1 created) 0 baby stone dragons (1 created) 0 baby green dragons (1 created) 0 baby domestic dragons (1 created) 0 dissatisfied presidents (1 created) 0 thick farting girls (1 created) 0 young adult green dragons (1 created) 0 best treasure russians (1 created) 0 old black dragons (1 created) 0 magic dragons (1 created) 0 failure clocks (1 created) an emu (2 created) 0 air elementals (1 created) 0 dream quasielementals (1 created) 0 lichens (2 created) 2 stalking lichens (3 created) an ivy lichen a digestolichen (0 created) 0 brown spores (1 created) a blue fungus a red patch 0 slow growths (1 created) 0 gnome lords (1 created) 0 giant children (1 created) 0 stone giants (1 created) 0 umber hydras (1 created) 2 kestrels an Undead Kop 0 baby liches (1 created) 0 engraver liches (1 created) 0 hydra liches (1 created) 0 gnome mummies (1 created) 0 elf mummies (1 created) 0 black naga hatchlings (1 created) 0 guardian naga hatchlings (2 created) 0 copper naga hatchlings (1 created) 0 lotus nagas (1 created) 0 cheerleader ninja (1 created) 0 guardian nagas (1 created) 0 dark nagas (1 created) 0 Nicole's block-heeled combat boots (1 created) a baby ogre (2 created) 0 space orcs (5 created) 0 ogre brigand thieves (1 created) 0 gray oozes (1 created) 0 stone rattlesnakes (1 created) a robber monster 0 flying rust monsters (1 created) 0 giant rust monsters (1 created) 0 chasing garter snakes (7 created) 0 house snakes (2 created) 0 snakes (4 created) 0 slithy snakes (1 created) 0 undead snakes (1 created) 0 asps (1 created) 0 clear snakes (1 created) 0 snowmen (1 created) 0 pit cobras (1 created) 0 fire cattles (1 created) 0 trolls (1 created) a flying troll 0 wood trolls (1 created) 0 diver trolls (1 created) a lesser umber hulk 0 icyorns (1 created) 0 xorns (2 created) 0 xorn wizards (1 created) 0 kobold zombies (2 created) 0 creeping 42's (1 created) 0 human zombies (4 created) 0 zombies (1 created) 0 troll zombies (1 created) a dark female android 0 eel golems (1 created) a battle scarred ronin a nord 0 dark girls (1 created) 0 werepiranhas (1 created) 0 yoga girls (1 created) 0 standard elves (1 created) 0 item masters (2 created) 0 shopkeepers (2 created) 0 soldiers (31 created) 0 sergeants (4 created) 0 lieutenants (1 created) Medusa (0 times) 0 tortoises (6 created) 0 hata-hatas (1 created) 0 rouge jellyfish (1 created) 0 floating fish (1 created) 0 hovering fish (1 created) 0 jellyfish (5 created) 0 thick jellyfish (1 created) 0 babelfish (3 created) 0 leeches (2 created) 0 magikarps (1 created) 0 piranhas (8 created) 0 lashfish (1 created) 0 giant eels (9 created) 0 school eels (1 created) 0 eel-lizards (7 created) 0 barracudas (1 created) 0 alligator snapping turtles (3 created) 0 sharks (7 created) 0 flying sharks (1 created) 0 giant crabs (1 created) 0 electric eels (2 created) 0 water dolphins (3 created) 0 mare dolphins (1 created) 0 tentacled mermaids (1 created) 0 saddleback tortoises (1 created) 0 floor fiends (2 created) 0 tickle eels (1 created) 0 giant piranhas (1 created) 0 pale white sharks (1 created) 0 kroncopotacas (1 created) 0 thundershock eels (1 created) 0 krakens (1 created) 0 newts (1 created) a twen (2 created) 3 geckos 0 lizards (1 created) 0 squirrels (1 created) a bloody killer tomato 0 floor grues (2 created) 0 novice light walls (2 created) 0 novice medium walls (1 created) 0 novice dark walls (1 created) 0 clear icky things (1 created) 0 dart turrets (1 created) a thick jumping jellyfish 0 jumping babelfish (1 created) 0 fire troves (1 created) 0 confusion troves (1 created) 0 armor troves (1 created) 328 creatures born. 42 creatures vanquished. 1 boss born. 0 bosses vanquished. Voluntary challenges You eaten 5 times You eaten food with animal by-products 1 time You eaten meat 1 time You were an atheist You never prayed to the gods You hit with a wielded weapon 44 times You killed 37 monsters You read items or engraved 12 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (10 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (2 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (4 of 20) shield [Basic] (max Expert) (29 of 160) body armor [Basic] (max Expert) (21 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Master) (20 of 160) riding [Basic] (max Expert) (34 of 160) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Basic] (max Expert) (64 of 160) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (22 of 160) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Fare thee well mr0t the Chevalier... You died in The Dungeons of Doom on dungeon level 40 with 14016 points, and 262 pieces of gold, after 2371 moves. Killer: potion of holy water You were level 6 with a maximum of 89 hit points when you died. You reached the 65th place on the top 10000 list. No Points Name Hp [max] 1 1724617 ziratha-Ice-Dev-Fem-Neu died in Town on level 7 [max 19]. Killed by a monster (black shuck of Moloch), while helpless. - [318] 2 1282540 ziratha-Ice-Dev-Fem-Cha died in Lawful Quest on level 25. Killed by a cowardly attack on her breasts. - [273] 3 851918 ziratha-Ele-Dev-Fem-Cha died in The Dungeons of Doom on level 16 [max 40]. Killed by a monster (Planetar). - [237] 63 14424 ziratha-Ele-Dev-Fem-Cha turned to stone in The Dungeons of Doom on level 4. Petrified by a coming into contact with a petrifying object. 115 [115] 64 14185 ziratha-Sag-Dev-Fem-Cha died in The Dungeons of Doom on level 5. Killed by a shotgun shell. - [121] *65 14016 mr0t-Che-Chi-Mal-Cha died in The Dungeons of Doom on level 40. Killed by a potion of holy water. - [89] 66 13551 Nirol-Lib-Grd-Mal-Cha died in The Dungeons of Doom on level 12 [max 62]. Killed by a monster (zombieman). - [46] 67 12976 ziratha-Ele-Dev-Fem-Cha died in The Dungeons of Doom on level 4. Killed by a monster (lost soul). - [107]