^i Player: morsmagne Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2026-04-06.07:20:00.ttyrec Time: (1775460000) Mon Apr 6 07:20:00 2026 ^ig^ii^i PThis is Sadistic Levels of Endless X-Citement (SLEX) 1997-2022 by Amy NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Contact the dev team via the #em.slashem.me channel on Libera IRC. See license for details. ^iWShall I pick a character's race, role, gender and alignment for you? [ynq] ^iL nChoosing Character's Role Pick a role for your character   Scroll with the space bar or the > key, NOT the arrow keys!   a - an Acid Mage  b - an Activistor  c - an Aklyst  d - an Alltecher  e - an Altmer  f - an Amazon  g - an Anachronist  h - an Anachronounbinder  i - an Archeologist  j - an Artist  k - an Assassin  l - an Astronaut  m - an Augurer  n - a Barbarian  o - a Bard  p - a Binder  q - a Bleeder  r - a Bloodseeker  s - a Bosmer  t - a Bully  u - a Butt Lover  v - a Camperstriker  w - a Cartomancer  x - a Caveman/Cavewoman  y - a Cellar Child  z - a Chaos Sorceror  A - a Chevalier  B - a Climacterial  C - a Combatant  D - a Convict  E - a Cook  F - a Courier  G - a Cracker  H - a Cruel Abuser  I - a Cyberni^iL nja (1 of 5)^iUS+Choosing Race Pick the race of your Barbarian   Scroll with the space bar or the > key, NOT the arrow keys!   a - addict  b - aggravator  c - ak Thief is dead!  d - albae  e - alchemist  f - alien  g - american  h - amnesiac  i - ancient  j - ancipital  k - android  l - angbander  m - angel  n - aquarian  o - argonian  p - asgardian  q - asura  r - atlantean  s - aztpok  t - babylonian  u - bacteria  v - badstatter  w - bastard  x - batman  y - beacher  z - blait  A - bodymorpher  B - borg  C - bossrusher  D - bover  E - breton  F - buldozgar  G - burninator  H - carthage  I - celtic (1 of 8)^iL)+Use hybrid races? [yn] (n) ^i4\ nChoosing Gender Pick the gender of your buldozgar Barbarian  m - male f - female * - Random ! - Quit(end) ^iB9+Choosing Alignment Pick the alignment of your male buldozgar Barbarian  l - lawful n - neutral c - chaotic * - Random ! - Quit(end) ^i b+^iY NContent warning: This game is rated R, or Mature Content. The content of this game may be unsuitable for underage players. Additionally, some of this game's content may include features that can be triggering to some players, including but not limited to strong language, graphical descriptions of violence, sexual assault, self injury and mental disabilities. If you feel that you could be triggered by the exposure to this kind of content, you might want to opt out of this game. The author, Amy, takes no responsibility for any harm caused by playing this game. If you wish to not see this message on every new game start, you can hide it by adding OPTIONS=!contentwarning to your user configuration file.--More--^i##@d++^i[Morsmagne the Plunderer ] St12 Dx15 Co20 In3 Wi7 Ch6 BarBulMalLaw Dlvl:1 $0 HP 24(24)  Pw 5(5)  AC5 Exp1 T1  It is written in the Book of Mitra:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Mitra seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Plunderer, have been heralded from birth as the instrument of Mitra. You are destined to recover the Amulet for your deity, or die in the[16;^iC63H attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Mitra!--More--^iTs ^i}Hello morsmagne, welcome to SlashEMExtended! You are a lawful male buldozgar Barbarian.--More--^i_(You are playing 'Unix SlashEMExtended Version 2.9.5 (6ddaa14a) - last build Fri Jul 11 12:39:46 2025.' on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Libera. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice!--More--_i  IMPORTANT ADVICE FOR NEWBIES: The default control scheme on this server is vikeys (hjklyubn), which is borderline unplayable :-P You may want to switch to the *number pad*. I've created an easy way to achieve that: press Shift-O during the first 50 game turns to get a dialogue that allows you to switch, then you no longer need to wonder why the number pad keys only display 'Count: 22222' or some such garbage, but will be able to actually move. Seasoned players may add OPTIONS=number_pad:2 to their config file to turn the number pad on by default, or OPTIONS=nonumpadmessage to turn this reminder message off.--More--_il Message of the day: The #monster command has been improved considerably and is now a menu that presents all the available abilities. Feel free to use it and tell me what you think.--More--_i U Attention, main weather broadcast coming in:_i_$The sky is cloudy._i[Morsmagne the Plunderer ] St12 Dx15 Co20 In3 Wi7 Ch6 BarBulMalLaw  24(24)  Pw 5(5)  AC5 Exp1 T1 --More--_i4Sorry, but this version of SLASH'EM Extended is outdated. Your current game ends now. Please start a new game on the up-to-date version, because this old version exists only to allow players to finish old runs and you don't seem to have an old savegame. If you feel that this is in error, get on the #em.slashem.me IRC channel on Libera and complain to Amy.--More--_i† [Morsmagne the Plunderer  24(24)  Pw 5(5) _iK ##@d++_i 0[Morsmagne the Plunderer ] St12 Dx15 Co20 In3 Wi7 Ch6 BarBulMalLaw Dlvl:1 $0 HP 24(24)  Pw 5(5)  AC5 Exp1 T1 Do you want your possessions identified? DYWYPI? [ynq] (n)  _iϵy Weapons a - an uncursed +0 battle-axe (weapon in hands) {48} b - an uncursed +0 short sword (alternate weapon; not wielded) {12} Armor c - an uncursed +0 ring mail (being worn) {100} Comestibles d - 2 uncursed food rations {0} Scrolls e - an uncursed scroll of return {0} f - 5 uncursed scrolls of healing {0} g - 4 uncursed scrolls of mana {0} h - 3 uncursed scrolls of phase door {0} i - 2 uncursed scrolls of standard id {0} j - an uncursed scroll of cure {0} k - an uncursed scroll of heal other {0}(end) $_iB1 8##@d+Do you want to see your attributes? [ynq] (n) '_i[PyFinal Attributes: You were fervently aligned. Your alignment was 10. Your max alignment was 10. You carried 0 sins. You could not have this property extrinsically: stun resistance. You could not have this property intrinsically: defusing. Ring identification only worked 4 times out of 5. Implant identification only worked 1 times out of 11. Wand identification only worked 3 times out of 6. Gem identification only worked 100 times out of 127. Monsters only dropped their musable items with 94% chance. Ring drop chance was reduced to 98%. Wand drop chance was reduced to 78%. Potion drop chance was reduced to 86%. Weapon drop chance was reduced to 95%. Concealing monsters were spawned underneath items 97% of the time only. Monster death drops spawned with only 94% chance. Mastering the following skill taught you the hidden power: healing spells. The following skill was '_iYQtrained at half the usual rate: memorization. The following skill was trained at one fifth the usual rate: quarterstaff. The following skill was limited to skilled proficiency: polymorphing. The following skill became untrainable if you tried to train it too early: implants (turn 72). Monster spawn rate multiplier was currently 100. Number of artifacts generated was 1. Number of fake artifacts generated was 1. Your hairstyle was 'punk' and your beard type is 'hard buster'. Your current martial arts style was 'brawling'. Your amount of casino chips was 0. The last time you got a new haircut was 5000 turns ago. Your areola diameter was 15. Monster spawn increase would have started at turn 108442. Monster spawn increase had reached its maximum at turn 610207. In this game, Eevee's evolution was vaporeon. Maximum amount of combined random monster '_iRspawn freqs was 2386. Your limit for ascension was at turn 1604898. The monster class that cannot be genocided was dog or other canine. The monster class that was spawned more often: angelic being (freq bonus 4). --More--+_i>:The monster species that was spawned more often: thick deep one (freq bonus 18). The monster species that was spawned more often: demo gargoyle (freq bonus 5). The monster species that was spawned more often: squeezer nymph (freq bonus 30). The monster species that was spawned more often: topcoat percentile (freq bonus 21). The monster species that was spawned more often: inky constabulary (freq bonus 14). The monster species that was spawned more often: entailed roustabout (freq bonus 84). The monster species that was spawned more often: yagu matasai (freq bonus 18). The monster species that was spawned more often: dorian (freq bonus 18). The monster species that was spawned more often: metal zilla (freq bonus 20). The monster species that was spawned more often: zanan nurse (freq bonus 20). The monster species that was spawned more often: mutated battle bunny (freq bonus 48). The monster species that was spawned more often: crypt+_im:ic biotic gallingly (freq bonus 22). The monster species that was spawned more often: wimpy contro dragon (freq bonus 16). The monster species that was spawned more often: eevee (freq bonus 12). The monster species that was spawned more often: mothy nonexisting (freq bonus 30). The monster species that was spawned more often: hungry warp patch (freq bonus 14). The monster species that was spawned more often: scabban's evil (freq bonus 12). The monster species that was spawned more often: cursed bulb (freq bonus 10). The monster species that was spawned more often: elven knight spirit (freq bonus 12). The monster species that was spawned more often: umbel sympathetically (freq bonus 36). The monster trait that was more common: monsters with vampire dialogue (freq bonus 2). The monster trait that was more common: monster cars (freq bonus 2). The monster trait that was more+_i: common: monsters whose attacks remove Elbereth engravings underneath you (freq bonus 4).The monster trait that was more common: monsters that have mind flayer capabilities (freq bonus 8). The monster trait that was more common: monsters whose attacks allow it to seduce you and steal several items (freq bonus 24). The monster trait that was more common: monsters whose attacks mirror yours (freq bonus 8). The monster species that was never randomly spawned: Shoe-Loving Imelda. The monster species that was never randomly spawned: dandification subtracting. The monster species that was never randomly spawned: flimflammer pontificate. The monster species that was never randomly spawned: graduand salinity sharing. The monster species that was never randomly spawned: frybone. The monster species that was never randomly spawned: hole patch. The monster species that was never randomly spawned: deep abyss animal. The monster spe+_i:?cies that was never randomly spawned: prodemocratic reabsorbing. The monster species that was never randomly spawned: entrain codger latest. The monster species that was never randomly spawned: red unicorn. The monster class that was always generated with extra speed: turret. --More---_i:The RNG hath decreed that this item was never generated: Nadja buckled lady shoes (Armor). The RNG hath decreed that this item was generated more often: bronze shield (Armor, freq bonus 10). The RNG hath decreed that this item was generated more often: liquid chain (Chains, freq bonus 25). The RNG hath decreed that this item was generated more often: stone of intrinsic loss (Gems, freq bonus 7). The RNG hath decreed that this item was generated more often: gnomish suit (Armor, freq bonus 9). The RNG hath decreed that this item was generated more often: brick missile (Weapons, freq bonus 20). The RNG hath decreed that this item was generated more often: amulet of polymorph (Amulets, freq bonus 22). The RNG hath decreed that this item was generated more often: implant of bile (Implants, freq bonus 2). The RNG hath decreed that this item was generated more often: backhand mace (Weapons, freq bonus 7). The RNG hath decreed that this item was generat-_iB;ed more often: Anna's jewel (Gems, freq bonus 15). The RNG hath decreed that this item was generated more often: greater mana restoration (Scrolls, freq bonus 21). The RNG hath decreed that this item was generated more often: lower arm blade (Weapons, freq bonus 10). The RNG hath decreed that this item was generated more often: air current (Spellbooks, freq bonus 5). The RNG hath decreed that this item was generated more often: amulet of third chance (Amulets, freq bonus 8). The RNG hath decreed that this item was generated more often: aggravate monster (Rings, freq bonus 3). The RNG hath decreed that this item was generated more often: costly failure stone (Gems, freq bonus 19). The RNG hath decreed that this item was generated more often: sustain ability (Rings, freq bonus 10). The RNG hath decreed that this item was generated more often: levelport (Spellbooks, freq bonus 14). The R-_i;NG hath decreed that this item was generated more often: blue dragon scale mail (Armor, freq bonus 9). The RNG hath decreed that this item was generated more often: crystalline dragon scales (Armor, freq bonus 8). The RNG hath decreed that this item was generated more often: orcish spear (Weapons, freq bonus 65). The RNG hath decreed that this item was always generated cursed: full healing (Wands). The RNG hath decreed that this item was always generated cursed: striped shirt (Armor). The RNG hath decreed that this item was always generated cursed: lab coat (Armor). The RNG hath decreed that this item was always generated cursed: asbestos javelin (Weapons). The RNG hath decreed that this item was always generated cursed: undo genocide (Scrolls). The RNG hath decreed that this item was always generated cursed: amulet of stopped evolution (Amulets). The RNG hath decreed that this item was always generated cursed: null chain (Chains). The RNG -_i;hath decreed that this item was always generated cursed: implant of blizzard (Implants). The RNG hath decreed that this trap was always invisible: cutstat trap. The RNG hath decreed that this trap was generated more often: automatic switcher (freq bonus 3). Trap randomization happened for 1 in 856 traps. Traps were spawned invisible 1 times in 97. Traps were extra hard to find 1% of the time. Next attribute increase check would have come at turn 1071. Strength training was 0. Dexterity training was 0. Wisdom training was 2. Constitution training was 0. --More--1_i'} nYour sanity was 0. You had 1000 alla remaining. You were poison resistant. You had not decided on your sexuality yet. You had 1500 points of nutrition remaining. Your luck was zero. You had spell retention for remembering 15 spells. You could not have safely prayed (696). You survived. --More--5_i ##@d++[Morsmagne the Plunderer ] St12 Dx15 Co20 In3 Wi7 Ch6 BarBulMalLaw Dlvl:1 $0 HP 24(24)  Pw 5(5)  AC5 Exp1 T1 Do you want to see your discoveries? [ynq] (n) 8_iKy Discoveries   Weapons  * battle-axe (double-headed axe)  * orcish dagger (crude dagger)  * droven dagger (obsidian dagger)  * set of crow talons (set of three feather-etched daggers)  * blade of pity (curved dagger)  * parazonium (triangular dagger)  * elven dagger (runed dagger)  * dark elven dagger (black runed dagger)  * tooth of an algolian suntiger (very sharp tooth)  * diskos (circular-sawbladed axe)  * moon axe (large silver axe)  * dwarvish battle-axe (beaked axe)  * dwarvish mattock (broad pick)  * orcish short sword (crude short sword)  * mirrorblade (polished short sword)  * blade of mercy (split-bladed short sword)  * blade of grace (curved short sword)  * dwarvish short sword (broad short sword)  * elven short sword (runed short sword)  * droven short sword (obsidian short sword)  * dark elven short sword (b8_iLlack runed short sword)  * vibroblade (gray short sword)  * isamusei (oddly-luminous sword)  * kachisei (razor-thin sword)  * runesword (runic broadsword)  * elven broadsword (runed broadsword)  * black aestivalis (runed broadsword)  * white flower sword (flower-pommeled broadsword)  * orcish long sword (crude long sword)  * katana (samurai sword)  * zanbato (curved white sword)  * droven greatsword (large obsidian sword)  * tsurugi (long samurai sword)  * basterd sword (huge sword)  * scimitar (curved sword)  * orcish scimitar (crude curved sword) (1 of 9)9_i9 * bent sable (bent sword)  * high-elven warsword (runed curved sword)  * crow quill (feather-etched rapier)  * rakuyo (latch-pommeled saber)  * falchion (heavy sword)  * aklys (thonged club)  * metal club (heavy club)  * breaking wheel (wagon wheel)  * orcish morning star (crude morning star)  * quarterstaff (staff)  * double force-blade (double-bladed weapon)  * silver khakkhara (silver monk's staff)  * runed rod (rod)  * star rod (rod)  * fire hook (beaked staff)  * platinum fire hook (beaked staff)  * partisan (vulgar polearm)  * glaive (single-edged polearm)  * spetum (forked polearm)  * ranseur (hilted polearm)  * svaerdstav (swedish polearm)  * stangoekse (danish axe)  * bardiche (long poleaxe)  * infernal bardiche (black poleaxe)  * ancus (stone polearm)  * infernal ancus (ornamental polearm)  * voulge (pole cleaver) [29_ig:8;1H * halberd (angled poleaxe)  * black halberd (black polearm)  * fauchard (pole sickle)  * guisarme (pruning hook)  * bill-guisarme (hooked polearm)  * lucern hammer (pronged polearm)  * bec de corbin (beaked polearm)  * orcish spear (crude spear)  * droven spear (long obsidian spear)  * elven spear (runed spear)  * dwarvish spear (stout spear)  * javelin (throwing spear) (2 of 9):_ic * pincer staff (claw-ended staff)  * force pike (long gray spear)  * droven lance (obsidian lance)  * orcish bow (crude bow)  * elven bow (runed bow)  * dark elven bow (black runed bow)  * footbow (warped bow)  * yumi (long bow)  * droven bow (spider-legged bow)  * orcish arrow (crude arrow)  * elven arrow (runed arrow)  * dark elven arrow (black runed arrow)  * ya (japanese arrow)  * far-east arrow (bamboo arrow)  * droven arrow (obsidian arrow)  * stick of dynamite (red stick)  * droven crossbow (spider-legged crossbow)  * droven bolt (obsidian bolt)  * shuriken (throwing star)  * windmill blade (giant throwing star)  * silver chakram (silver circular blade)  * force whip (segmented whip)  Armor  * ichcahuipilli (thick undershirt)  * bodyglove (tight black clothes)  * plugsuit (tightly fitting suit)  * high-elven plate:_ia (runed plate mail)  * imperial elven armor (runed plate mail)  * eilistran armor (clockwork plate armor)  * harmonium plate (bladed armor)  * lantern plate mail (glass-set plate mail)  * droven plate mail (crested black plate)  * harmonium scale mail (spiked scale mail)  * gnomish suit (little blue vest)  * droven chain mail (crested black mail)  * orcish chain mail (crude chain mail)  * orcish ring mail (crude ring mail)  * noble's dress (armored black dress)  * consort's suit (loud foppish suit) (3 of 9):_i$  * force armor stone (gemstone-adorned clothing)  * healer uniform (clean white clothes)  * jumpsuit (silver clothes)  * gentleman's suit (expensive clothes)  * gentlewoman's dress (expensive dress)  * straitjacket (long-sleeved jacket)  * curing uniform (clean white clothes)  * Hawaiian shorts (flowery shorts and lei)  * safeguard suit (orange suit)  * nurse uniform (white dress)  * commander suit (black men's suit)  * camouflaged clothes (camouflage patterned clothes)  * shoulder rings (strange rings)  * robe (dark robe)  * orcish cloak (coarse mantelet)  * dwarvish cloak (hooded cloak)  * oilskin cloak (slippery cloak)  * rubber apron (apron)  * kitchen apron (apron)  * frilled apron (apron)  * dummy wings (wings)  * elven leather helm (leather hat)  * gnomish helm (little red hat)  * orcish helm (iron skull cap)  * dwarvish iron helm (har:_id$ Hd hat)  * droven helm (spider shaped helm)  * elven helm (runed helm)  * high-elven helm (runed helm)  * sunlight maggot (parasitic insectoid)  * standard helmet (meteosteel helmet)  * sedge hat (fearsome helmet)  * skullcap (top hat)  * flack helmet (serrated helmet)  * crystal helm (technical helmet)  * mining helm (masked helmet)  * field helm (kitchen hat)  * helm of safeguard (thinking helmet)  * war hat (petsense helmet)  * plasteel gloves (white gloves) (4 of 9);_ik * regular gloves (christian gloves)  * gauntlets of safeguard (slit gloves)  * gauntlets of plugsuit (parked gloves)  * commander gloves (lithified gloves)  * field gloves (spacey gloves)  * gauntlets of defusing (camouflage patterned gloves)  * complete blockage shield (pavise shield)  * super shield (high-grade shield)  * kite shield (dragon-shaped shield)  * elven shield (blue and green shield)  * Uruk-hai shield (white-handed shield)  * orcish shield (red-eyed shield)  * crystal shield (glass shield)  * dwarvish roundshield (large round shield)  * orcish guard shield (livid worped-moon shield)  * plasteel boots (white boots)  * low boots (walking shoes)  * iron shoes (hard shoes)  * orcish boots (crude shoes)  * gnomish boots (little black boots)  * high boots (jackboots)  * sneakers (turning shoes)  * crystal boots (glass boots)  * wedge sanda;_ils (heeled sandals)  * dancing shoes (soft footwear)  * sweet mocassins (womens footwear)  * soft sneakers (light footwear)  * feminine pumps (female footwear)  * leather peep-toes (asian footwear)  * hippie heels (red overknees)  * combat stilettos (heeled boots)  * lady boots (lovely boots)  * didier sachs shoes (very expensive shoes)  * stiletto sandals (feminine sandals)  * boots of plugsuit (camouflage patterned boots)  * field boots (superhard sandals)  * boots of safeguard (treaded heels)  * Femmy stiletto boots (feelgood heels)  * Madeleine plateau boots (tall boots) (5 of 9);_iy * Marlena hiking boots (femmy boots)  * Anastasia dancing shoes stone (ornamental shoes)  * Jessica lady shoes (velcro boots)  * Solvejg mocassins (marji shoes)  * Wendy leather pumps (roman sandals)  * Katharina platform boots (bronze shoes)  * Sabrina platform boots (ballet heels)  * Elena combat boots stone (failed shoes)  * Thai combat boots (side gore boots)  * Elif sneakers (regular sneakers)  * Nadja buckled lady shoes (biker boots)  * Sandra combat boots (bone trotteurs)  * Natalje block heel sandals (ugly boots)  * Jeanetta girl boots (common shoes)  * Yvonne girl sneakers (bone heels)  * Maurah hugging boots (balanced boots)  * Meltem combat boots (meteoric steel boots)  * Sarah hugging boots (tree sap shoes)  * Claudia wooden sandals (castlevania boots)  * Ludgera hiking boots (conundrum boots)  * Kati girl boots (moon boots)  * Nelly lady pumps (pape;_izJr shoes)  * Eveline wedge sandals (leather fleece boots)  * Karin lady sandals (bang-green boots)  * Juen peep-toes (christmas child mode boots)  * Kristina platform sneakers (chess boots)  * Lou sneakers (rain boots)  * Almut sneakers (low-value shoes)  * Julietta peep-toes (fleecy boots)  * Arabella hugging boots (golden delicately filigreed stilettos)  * Kristin combat boots (uninspired shoes)  * Anna hugging boots (fur boots)  * Ruea combat boots (distancing boots)  * Tanja sneakers (failuncap shoes)  * Sonja sneakers (thigh boots)  * Rhea lady pumps (repair-worthy boots)  * Lara combat boots (meso-american shoes)  * Dora combat boots (ng shoes)  * Marike sneakers (extraterrestrial boots) (6 of 9);_i]  * Jette combat boots (street boots)  * Ina hugging boots (heap of shit boots)  * Sing platform boots (children's section shoes)  * Victoria combat boots (colored shoes)  * Melissa wedge boots (climbing boots)  * Anita lady pumps (named boots)  * Henrietta combat boots (chitin boots)  * Annemarie platform sandals (flat-soled shoes)  * Jil velcro shoes (tinsel shoes)  * Jana sneakers (ski heels)  * Katrin combat boots (shadowy heels)  * Gudrun wedge sandals (barefoot shoes)  * Ella wedge sandals (sports shoes)  * Manuela combat boots (sister shoes)  * Jennifer combat boots (princess pumps)  * Patricia steel-capped sandals (fluffy sandals)  * Antje sneakers (velvet pumps)  * Antje combat boots (nail-new boots)  * Kerstin combat boots (highland boots)  * Kerstin wooden sandals (winter stilettos)  * Kerstin sneakers (winged sandals)  * Laura winter boots (holu shoes);_i 3  * Larissa platform boots (paragraph sandals)  * Nora combat boots (everlasting boots)  * Natalia wedge sandals (opankes)  * Susanne combat boots (hiking boots)  * Lisa combat boots (ether boots)  * Bridghitte ski heels (generic high heels)  * Julia combat boots (combat boots)  * Nicole combat boots (gentle boots)  * Rita stilettos (yellow sneakers)  * Janina lady pumps (platform boots)  * Rosa girl shoes (homo shoes)  * Ksenia platform sandals (heavenly boots)  * Lydia lady pumps (football shoes)  * Conny combat boots (weight attachment boots)  * Katia combat boots (stupid stilettos)  * Mariya combat boots (golden shoes)  * Elise hippie heels (retractable block heels) (7 of 9)<_i * Ronja combat boots (wild leather shoes)  * Ariane combat boots (corona boots)  * Johanna combat boots (irregular boots)  * Inge combat boots (zero-drop shoes)  * Ruth sneakers (gentleman shoes)  * Magdalena combat boots (rainbow boots)  * Marleen combat boots (dyke boots)  * Klara platform sandals (spooky boots)  * Friederike dancing shoes (gentle sneakers)  * Naomi stilettos (firm boots)  * Ute platform sandals (regular shoes)  * Jasieen wedge sandals (geometry heels)  * Yasaman leather boots (fleshy boots)  * May-Britt sandals (tightly fitting boots)  * Nadine stiletto sandals (wedge espadrilles)  * Luisa hugging boots (sweaty shoes)  * Irina wedge sandals (missys)  * Liselotte hugging boots (acorn-shaped shoes)  * Greta hugging boots (battle boots)  * Jane hugging boots (cast iron boots)  * Sue Lyn winter boots (tennis shoes)  * Charlotte hugging boots (org<_iasm pumps)  * Hannah cuddle boots (velcro sandals)  * Little Marie hugging boots (suede shoes)  * Verena stiletto sandals (machinery boots)  Scrolls  scroll of return (MISTER SUNSHINE OF MELLENWAH)  scroll of healing (BLESSED CHARGING GAVE ONLY ONE CHARGE)  scroll of mana (ASCMYS LTALAY WA)  scroll of phase door (PUFFIN TUNDRA)  scroll of standard id (SEE IF I CARE)  scroll of cure (PLEASEPLEASEPLEASE TREAT THE WOW AS IF IT HAD ONLY 3 CHARGES)  scroll of heal other (RAHIM UND DIE BLU)  * scroll of extra healing (SECAM NTSC)  * scroll of greater mana restoration (SHE WOMBURE IS AN AUTHOR WHO WROTE A BOOK CALLED SO DEAD)  Venoms  * blinding venom (splash of venom)  * tail spikes (splash of venom)  * faerie floss rhing (splash of venom) (8 of 9)=_i * acid venom (splash of venom)  * physio venom (splash of venom)  * segfault venom (splash of venom) (9 of 9)>_i7##@d++>_i/[Morsmagne the Plunderer ] St12 Dx15 Co20 In3 Wi7 Ch6 BarBulMalLaw Dlvl:1 $0 HP 24(24)  Pw 5(5)  AC5 Exp1 T1 Do you want an account of creatures vanquished? [ynq] (n) @_i _y Vanquished creatures:  0 little dogs (1 created) 0 viri sneezers (1 created) 0 stillborn monkeys (1 created) 0 zeds (1 created)  4 creatures born. 0 creatures vanquished. 0 bosses born. 0 bosses vanquished.--More--D_izDo you want to see your conduct? [ynq] (n) F_iW6y Voluntary challenges:  You went without food. You were an atheist. You never prayed to the gods. You never hit with a wielded weapon. You were a pacifist. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You remained celibate. You had a minimum alignment of 0. You had a maximum alignment of 0.--More--H_i Goodbye morsmagne the Barbarian... You quit in The Dungeons of Doom on dungeon level 1 with 0 points, and 0 pieces of gold, after 1 move. You were level 1 with a maximum of 24 hit points when you quit.--More--O_ik  O_i@7 Since you quit, the score list will not be checked.