^E  Player: metanite64 Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2020-01-09.23:49:06.ttyrec Time: (1578613746) Thu Jan 9 23:49:06 2020 ^9 [?25l[?1h= _ _ _ _ _ _ | \ | | | | | | | | | | | \| | ___ | |_ | |__| | __ _ ___ | | __ | . ` | / _ \| __|| __ | / _` | / __|| |/ / | |\ || __/| |_ | | | || (_| || (__ | < |_| \_| \___| \__||_| |_| \__,_| \___||_|\_\ This is Sadistic Levels of Endless X-Citement (SLEX) 1997-2018 by Amy NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Contact the dev team via the #em.slashem.me channel on Freenode IRC. See license for details. Bug reports can also be posted on Nethackwiki. (0lqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqk(B (0x(BThere is already a game in progress under your name. Destroy old game [y], Recover it [r], Cancel [n] ? [ynr] (n)(0x(B (0mqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqq^ ^qqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqj(B(0(B^Q    | \ | | | | | | | | | | | \| | ___ | |_ | |__| | __ _ ___ | | __ | . ` | / _ \| __|| __ | / _` | / __|| |/ /(0lqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqk(B (0x(BRestoring save file... (0x(B (0x(B (0x(B (0x(B (0x(B (0x(B (0x(B (0x(B (0x(B (0mqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqj(B(0(B^S  (0lqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqk(B (0x(B[metanite64 the Basher] St8 Dx8 Co10 In4 Wi12 Ch5 CheAlcMalCha S:1(0x(B (0x(BDlvl:1 $1 HP:21(21) Pw:20(20) MC3 Mov12 AC:-9 Xp:1/0 T:57(0x(B (0x(B(0x(B (0mqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqj(B(0(B^TQ St8 Dx8 Co10 In4 Wi12 Ch5 S:1$1 AC:-9 Xp:1^U<You return to level 1 in The Dungeons of Doom.^c^e(0lqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqk(B(0x(BInventory:(0x(B(0x(BWeapons(0x(B(0x(Ba) a blessed +0 trident (weapon in hand) {10}(0x(B(0x(Bk) a blessed +1 scalpel (alternate weapon; not wielded) {2}(0x(B(0x(BArmor(0x(B(0x(Bb) a blessed +0 robe (being worn) {16}(0x(B(0x(Bc) a blessed +2 small shield (being worn) {12}(0x(B(0x(Bl) an uncursed +5 pair of walking shoes (being worn) {4}(0x(B(0x(Bm) an uncursed +5 lab coat (being worn) {4}(0x(B(0x(BComestibles(0x(B(0x(Be) a blessed clove of garlic {0}(0x(B(0x(Bf) a blessed sprig of wolfsbane {0}(0x(B(0x(BB) an uncursed tripe rat^eion {0}(0x(B(0x(BE) 12 blessed slime molds {0}(0x(B(0x(BScrolls(0x(B(0x(Bh) a blessed scroll of enchant weapon {0}(0x(B(0x(Bv) 5 uncursed scrolls of healing {0}(0x(B(0x(Bw) 4 uncursed scrolls of mana {0}(0x(B(0x(Bx) 3 uncursed scrolls of phase door {0}(0x(B(0x(By) 2 uncursed scrolls of standard id {0}(0x(B(0x(Bz) an uncursed scroll of cure {0}(0x(B(0x(BA) an uncursed scroll of heal other {0}(0x(B(0x(BSpellbooks(0x(B(0x(Bg) a blessed spellbook of healing (0:1) {0}(0x(B(0x(Bt) an uncursed finalized spellbook of chemistry (0:5) {0}(0x(B(0x(BPotions(0x(B(0x(Bd) 2 potions of holy water {0}(0x(B(0x(Bn) ^fZan uncursed potion of radium {0}(0x(B(0x(Bo) a blessed finalized potion of cyanide {0}(0x(B(0x(Bp) a blessed finalized potion of paralysis {0}(0x(B(0x(Bq) a blessed potion of acid {0}(0x(B(0x(Br) an uncursed potion of sickness {0}(0x(B(0x(BD) a selfmade uncursed finalized potion of restore ability {0}(0x(B(0mqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqq(B(0j(B(0q(B^f^mg ^g^oh ^h^Wi ^i^Fj ^j^(k ^pk^l ^Ol^l ^2m^m ^ nMSalutations metanite64, the alchemist Chevalier, welcome back to^]n SlashEMExtended!^n^o ^o^Yp ^p^2q ^q^r ^Zr^r ^3s^s ^ t^t ^t^xu ^u^Sv ^v0You are lucky! Full moon tonight.^2w [?12l[?25h^x(0lqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqklqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqk(B(0x(BRestoring save file... You return to level 1 in The Dungeons of Doom.(0xx(BInventory:(0x(B(0x(BSalutations metanite64, the alchemist Chevalier, welcome back to(0xx(BWeapons(0x(B(0x(BSlashEMExtended! You are lucky! Full moon tonight.(0xx(Ba) a blessed +0 trident (weapon in hand) {10}(0x(B(0x(B(0xx(Bk) a blessed +1 scalpel (alternate weapon; not wielded) {2}(0x(B(0x(B(0xx(BArmor(0x(B(0mqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqjx(Bb) a blessed +0 robe (being worn) {16}(0x(B(0lqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqq^xqqqqqqqqqqqqqqqqqqqqqqqqqqkx(Bc) a blessed +2 small shield (being worn) {12}(0x(B(0x(B(0xx(Bl) an uncursed +5 pair of walking shoes (being worn) {4}(0x(B(0x(B(0xx(Bm) an uncursed +5 lab coat (being worn) {4}(0x(B(0x(B(0lqqqqqqqqqqk(B(0xx(BComestibles(0x(B(0x(B(0x(B..........(0x(B(0xx(Be) a blessed clove of garlic {0}(0x(B(0x(B(0x(B..........(0x(B(0xx(Bf) a blessed sprig of wolfsbane {0}(0x(B(0x(B(0x(B..........(0x(B(0xx(BB) an uncursed tripe ration {0}(0x(B(0x(B(0(B...........(0x(B^x(0xx(BE) 12 blessed slime molds {0}(0x(B(0x(B(0x(B.....@....(0x(B#(0xx(BScrolls(0x(B(0x(B(0x(B...........(0a(B#(0xx(Bh) a blessed scroll of enchant weapon {0}(0x(B(0x(B(0mqqqqqqqqqqja(B#(0xx(Bv) 5 uncursed scrolls of healing {0}(0x(B(0x(B(0(B#(0a(B#(0xx(Bw) 4 uncursed scrolls of mana {0}(0x(B(0x(B(0(B#(0aa(B(0xx(Bx) 3 uncursed scrolls of phase door {0}(0x(B(0x(B(0(B#(0a(B# (0qqqqqqk(B(0xx(By) 2 uncursed scrolls of standard id {0}^x(0x(B(0x(B (0lqqqqqqqqq(B.(0qqqqqqqk(B(0(B#(0a(B# ......(0x(B(0xx(Bz) an uncursed scroll of cure {0}(0x(B(0x(B (0x(B.................(0x(B(0(B#(0a(B# ..$.....(0x(B(0xx(BA) an uncursed scroll of heal other {0}(0x(B(0x(B (0x(B.................(0x(B ################(0a(B..........(0x(B(0xx(BSpellbooks(0x(B(0x(B (0x(B.................(0x(B###(0aaaaaaaaaaaaaaa(B`#(0qqqqqqqqqj(B(0xx(Bg) a blessed spellbook of healing (0:1) {0}(0x^x(B(0x(B (0x(B..............<..-(0aaaa(B###############(0xx(Bt) an uncursed finalized spellbook of chemistry (0:5) {0}(0x(B(0x(B (0mqqqqqqqqq(B (0qqqqqqqj(B#####(0xx(BPotions(0x(B(0x(B(0xx(Bd) 2 potions of holy water {0}(0x(B(0x(B(0xx(Bn) an uncursed potion of radium {0}(0x(B(0mqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqjx(Bo) a blessed finalized potion of cyanide {0}(0x(B(0lqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqkx(Bp) a blessed finalized potion of paralysis {0}(0x(B(0x(B[metanite64 the Basher] St8 Dx8 Co10 In4 Wi12 Ch5 CheAlcMalCha S:1(0xx(Bq) [^x738;5;14ma blessed potion of acid {0}(0x(B(0x(BDlvl:1 $1 HP:21(21) Pw:20(20) MC3 Mov12 AC:-9 Xp:1/0 T:57(0xx(Br) an uncursed potion of sickness {0}(0x(B(0x(B(0xx(BD) a selfmade uncursed finalized potion of restore ability {0}(0x(B(0mqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqjmqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqq(B(0j(B(0q(B(0(B^ 6[?25l Restoring save file... You return to level 1 in The Dungeons of Doom. Salutations metanite64, the alchemist Chevalier, welcome back to SlashEMExtended! You are lucky! Full moon tonight. 8         [?12l[?25h@ .^ۢ[?25l63         [?12l[?25h# (0a(B@.....#D^<)[?25l4         [?12l[?25h# (0a(B@.D#.^S[?25lThe door opens.72         [?12l[?25h(0lqqqqqqq(B ##(0x(B....... #(0aaa(B(0(B.(0x(B...>.... #(0a(B(0x(B........(0x(B#(0a(B#.........@(0aa(B#(0mqqqqqq(B+(0qj(B###^ :[?25lThe door opens. An easy piercer suddenly drops from the ceiling! Salutations metanite64, the alchemist Chevalier, welcome back to lashEMExtended! You are lucky! Full moon tonight. The door opens. An easy piercer suddenly drops from the ceiling!  You are almost hit by a falling easy piercer!3         [?12l[?25h(0qk(B (0(B.(0x(B (0x(B (0(Bp @-(0a(B(0(B^}[?25lAn easy piercer suddenly drops from the ceiling! You are almost hit by a falling easy piercer! -[?1l>^K\e lashEMExtended! You are lucky! Full moon tonight. The door opens. An easy piercer suddenly drops from the ceiling! You are almost hit by a falling easy piercer!  (0x(B(0(B Pick an object.[?12l[?25h[?1h=^?3[?25lPick an object. [?12l[?25h^[?25lThe door opens. An easy piercer suddenly drops from the ceiling! You are almost hit by a falling easy piercer! Pick an object.  p a piercer (easy piercer) (base level 0) Accessing Pokedex entry for An easy piercer suddenly drops from the ceiling! You are almost hit by a falling easy piercer! Pick an object. p a piercer (easy piercer) (base level 0) Accessing Pokedex entry for  easy piercer... Base statistics of this monster type: Base level = 0, You are almost hit by a falling easy piercer! Pick an object. p a piercer (easy piercer) (base level 0) Accessing Pokedex entry for easy piercer... Base statistics of this monster type: Base level = 0,  ^ difficulty = 1, AC = 8, magic resistance = 0, alignment 0. Almost immobile Pick an object. p a piercer (easy piercer) (base level 0) Accessing Pokedex entry for easy piercer... Base statistics of this monster type: Base level = 0, difficulty = 1, AC = 8, magic resistance = 0, alignment 0. Almost immobile  (1). Normal generation, with frequency 8. No resistances. No conveyed p a piercer (easy piercer) (base level 0) Accessing Pokedex entry for easy piercer... Base statistics of this monster type: Base level = 0, difficulty = 1, AC = 8, magic resistance = 0, alignment 0. Almost immobile (1). Normal generation, with frequency 8. No resistances. No conveyed  r^lesistances. Genocidable, carnivorous hider, clinger. Is a valid polymorph --More[?1l>^  easy piercer... Base statistics of this monster type: Base level = 0, difficulty = 1, AC = 8, magic resistance = 0, alignment 0. Almost immobile (1). Normal generation, with frequency 8. No resistances. No conveyed resistances. Genocidable, carnivorous hider, clinger. Is a valid polymorph  (0x(B(0(B form. Attacks: 1d6, bite - ordinary physical          [?12l[?25h[?1h=^![?25l easy piercer... Base statistics of this monster type: Base level = 0, difficulty = 1, AC = 8, magic resistance = 0, alignment 0. Almost immobile (1). Normal generation, with frequency 8. No resistances. No conveyed resistances. Genocidable, carnivorous hider, clinger. Is a valid polymorph form. Attacks: 1d6, bite - ordinary physical difficulty = 1, AC = 8, magic resistance = 0, alignment 0. Almost immobile (1). Normal generation, with frequency 8. No resistances. No conveyed resistances. Genocidable, carnivorous hider, clinger. Is a valid polymorph form. Attacks: 1d6, bite - ordinary physical  You kill the easy piercer! S:51 T:74         [?12l[?25h.  ^ [?25lYou kill the easy piercer! 5         [?12l[?25h@. ^ [?25l(1). Normal generation, with frequency 8. No resistances. No conveyed resistances. Genocidable, carnivorous hider, clinger. Is a valid polymorph form. Attacks: 1d6, bite - ordinary physical You kill the easy piercer!  The door resists!6         [?12l[?25h ^O B[?25lThe door resists! -[?1l> ^yFW  resistances. Genocidable, carnivorous hider, clinger. Is a valid polymorph form. Attacks: 1d6, bite - ordinary physical You kill the easy piercer! The door resists!  (0x(B(0(B Pick an object.[?12l[?25h[?1h= ^P [?25lPick an object. form. Attacks: 1d6, bite - ordinary physical You kill the easy piercer! The door resists! Pick an object.  @ a human or elf or you (alchemist chevalier called metanite64) You kill the easy piercer! The door resists! Pick an object. @ a human or elf or you (alchemist chevalier called metanite64)  Accessing Pokedex entry for alchemist... Base statistics of this monster The door resists! Pick an object. @ a human or elf or you (alchemist chevalier called metanite64) Accessing Pokedex entry for alchemist... Base statistics of this monster  type: Base level = 10, difficulty = 12, AC = 10, magic resis ^k tance = 2, Pick an object. @ a human or elf or you (alchemist chevalier called metanite64) Accessing Pokedex entry for alchemist... Base statistics of this monster type: Base level = 10, difficulty = 12, AC = 10, magic resistance = 2,  alignment 2. Slow (10). Normal generation, with frequency 1. Resists acid. @ a human or elf or you (alchemist chevalier called metanite64) Accessing Pokedex entry for alchemist... Base statistics of this monster type: Base level = 10, difficulty = 12, AC = 10, magic resistance = 2, alignment 2. Slow (10). Normal generation, with frequency 1. Resists acid.  Conveys acid resistance. Not genocidable, acidic, carnivorous, herbivorous. Is--M[?1l>^   Accessing Pokedex entry for alchemist... Base statistics of this monster type: Base level = 10, difficulty = 12, AC = 10, magic resistance = 2, alignment 2. Slow (10). Normal generation, with frequency 1. Resists acid. Conveys acid resistance. Not genocidable, acidic, carnivorous, herbivorous. Is  (0x(B(0(B the same race as you. Is not a valid polymorph form. Attacks: 1d8, uses type: Base level = 10, difficulty = 12, AC = 10, magic resistance = 2, alignment 2. Slow (10). Normal generation, with frequency 1. Resists acid. Conveys acid resistance. Not genocidable, acidic, carnivorous, herbivorous. Is the same race as you. Is not a valid polymorph form. Attacks: 1d8, uses  weapon - ordinary physical 1d8, uses weapon - ordinary physical ^. [m         [?12l[?25h[?1h=^/[?25l S:51 type: Base level = 10, difficulty = 12, AC = 10, magic resistance = 2, alignment 2. Slow (10). Normal generation, with frequency 1. Resists acid. Conveys acid resistance. Not genocidable, acidic, carnivorous, herbivorous. Is the same race as you. Is not a valid polymorph form. Attacks: 1d8, uses weapon - ordinary physical 1d8, uses weapon - ordinary physical alignment 2. Slow (10). Normal generation, with frequency 1. Resists acid. Conveys acid resistance. Not genocidable, acidic, carnivorous, herbivorous. Is the same race as you. Is not a valid polymorph form. Attacks: 1d8, uses weapon - ordinary physical 1d8, uses weapon - ordinary physical  The door resists!7         [?12l[?25h[18;2^I2H^t:[?25lThe door resists! Conveys acid resistance. Not genocidable, acidic, carnivorous, herbivorous. Is the same race as you. Is not a valid polymorph form. Attacks: 1d8, uses weapon - ordinary physical 1d8, uses weapon - ordinary physical The door resists!  The door resists!8         [?12l[?25h^ [?25lThe door resists! the same race as you. Is not a valid polymorph form. Attacks: 1d8, uses weapon - ordinary physical 1d8, uses weapon - ordinary physical The door resists!  The door resists!9         [?12l[?25h^3U[?25lThe door resists! weapon - ordinary physical 1d8, uses weapon - ordinary physical The door resists!  The door resists!80         [?12l[?25h^ Y[?25lThe door resists! The door resists!  The door opens.1         [?12l[?25h|^ @[?25lThe door opens. -[?1l>^Wo opens.  (0x(B(0(B Pick an object.[?12l[?25h[?1h=^ [?25lPick an object. opens. Pick an object  @ a human or elf or you (alchemist chevalier called metanite64)opens. Pick an object @ a human or elf or you (alchemist chevalier called metanite64)  Accessing Pokedex entry for alchemist... Base statistics of this monsteropens. Pick an object @ a human or elf or you (alchemist chevalier called metanite64) Accessing Pokedex entry for alchemist... Base statistics of this monster  type: Base level = 10, difficulty = 12, AC = 10, magic resistance = 2, Pick an object @ a human or elf or you (alchemist chevalier called metanite64) Accessing Pokedex entry for alchemist... Base statistics of this monster type: Base level = 10, difficulty = 12, AC = 10, mag^ ic resistance = 2,  alignment 2. Slow (10). Normal generation, with frequency 1. Resists acid. @ a human or elf or you (alchemist chevalier called metanite64) Accessing Pokedex entry for alchemist... Base statistics of this monster type: Base level = 10, difficulty = 12, AC = 10, magic resistance = 2, alignment 2. Slow (10). Normal generation, with frequency 1. Resists acid.  Conveys acid resistance. Not genocidable, acidic, carnivorous, herbivorous. Is--M[?1l>^   Accessing Pokedex entry for alchemist... Base statistics of this monster type: Base level = 10, difficulty = 12, AC = 10, magic resistance = 2, alignment 2. Slow (10). Normal generation, with frequency 1. Resists acid. Conveys acid resistance. Not genocidable, acidic, carnivorous, herbivorous. Is  (0x(B(0(B the same race as you. Is not a valid polymorph form. Attacks: 1d8, uses type: Base level = 10, difficulty = 12, AC = 10, magic resistance = 2, alignment 2. Slow (10). Normal generation, with frequency 1. Resists acid. Conveys acid resistance. Not genocidable, acidic, carnivorous, herbivorous. Is the same race as you. Is not a valid polymorph form. Attacks: 1d8, uses  weapon - ordinary physical 1d8, uses weapon - ordinary physical ^ [m         [?12l[?25h[?1h=^R~[?25l type: Base level = 10, difficulty = 12, AC = 10, magic resistance = 2, alignment 2. Slow (10). Normal generation, with frequency 1. Resists acid. Conveys acid resistance. Not genocidable, acidic, carnivorous, herbivorous. Is the same race as you. Is not a valid polymorph form. Attacks: 1d8, uses weapon - ordinary physical 1d8, uses weapon - ordinary physical 2         [?12l[?25h. @ #(0a(B#^D[?25l3         [?12l[?25h| @ #(0a(B#^d[?25l4         [?12l[?25h(0a(B (0(B@ #^Up [?25l[?12l[?25h^L [?25l(0lqqqqqqqqqqqqqqqqqqqqqqqqqk(B(0x(BCount: 20(0x(B(0mqqqqqqqqqqqqqqqqqqqqqqqqqj(B(0(B[?12l[?25h^M    (0lqqqqqqqqqqk(B [?25l5         6         7         8          alignment 2. Slow (10). Normal generation, with frequency 1. Resists acid. Conveys acid resistance. Not genocidable, acidic, carnivorous, herbivorous. Is the same race as you. Is not a valid polymorph form. Attacks: 1d8, uses weapon - ordinary physical 1d8, uses weapon ^M - ordinary physical  You find a secret passage! --More--[?1l>^ z  Conveys acid resistance. Not genocidable, acidic, carnivorous, herbivorous. Is the same race as you. Is not a valid polymorph form. Attacks: 1d8, uses weapon - ordinary physical 1d8, uses weapon - ordinary physical You find a secret passage! --   9         [?12l[?25h(0a(B (0a(B[?1h=^ 4[?25lYou find a secret passage!-- 90         [?12l[?25h# (0a(B@(0a(B(0(B^ [?25l1         [?12l[?25h# #@(0aa(B(0(B^eu [?25lthe same race as you. Is not a valid polymorph form. Attacks: 1d8, uses weapon - ordinary physical 1d8, uses weapon - ordinary physical You find a secret passage! --   There is a wall in the way!         [?12l[?25h^[?25lThere is a wall in the way! weapon - ordinary physical 1d8, uses weapon - ordinary physical You find a secret passage! --   There is a wall in the way!  There is a wall in the way!         [?12l[?25h^?[?25lThere is a wall in the way! [?12l[?25h^ [?25l(0lqqqqqqqqqqqqqqqqqqqqqqqqqk(B(0x(BCount: 20(0x(B(0mqqqqqqqqqqqqqqqqqqqqqqqqqj(B(0(B[?12l[?25h^>( w   (0lqqqqqqqqqqk(B [?25lYou find a secret passage! --   There is a wall in the way!  You find a secret passage! --More--[?1l>^DK    There is a wall in the way! You find a secret passage! --   2         3         [?12l[?25h(0a(B@(0a(B(0(B[?1h=^> 3[?25lYou find a secret passage!-- 4         [?12l[?25h# (0a(B@(0a(B(0(B^B[?25l5         [?12l[?25h# (0a(B@(0aa(B(0(B^) [?25l^6         [?12l[?25h# #@(0aa(B(0(B^I B[?25lThere is a wall in the way! You find a secret passage! --   There is a wall in the way!         [?12l[?25h^ʁ?[?25lThere is a wall in the way! [?12l[?25h^[?25l(0lqqqqqqqqqqqqqqqqqqqqqqqqqk(B(0x(BCount: 20(0x(B(0mqqqqqqqqqqqqqqqqqqqqqqqqqj(B(0(B[?12l[?25h^P   (0lqqqqqqqqqqk(B [?25lYou find a secret passage! --   There is a wall in the way!  You find a secret door! --More--[?1l>^^  You find a secret passage! --   There is a wall in the way! You find a secret door! --   7         8         [?12l[?25h(0a(B (0(B+[?1h=^ [?25lYou find a secret door!--   There is a wall in the way! You find a secret door! --   The door opens.9         [?12l[?25h|^Þ [?25lThe door opens. 100         [?12l[?25h(0a(B (0(B@. ^[?25l1         [?12l[?25h(0a(B (0(B| @ ^[?25l2         [?12l[?25h@. ^4 [?25l3         [?12l[?25h@.#^Q[?25l4         [?12l[?25h.@#^1[?25l5         [?12l[?25hD .@$^<[?25lThere is a wall in the way! You find a secret door! --   The door opens.  You displaced Odahviing.6         [?12l[?25h(0aa(B (0(B@ .D$^< [?25lYou displaced Odahviing. 7         [?12l[?25h@ | .%^wy[?25l8         [?12l[?25h(0a(B@(0a(B(0(B%^` 5[?25l11         2         %^8 4         [?12l[?25h@ (0a(B (0aaa(B(0(B&^W x[?25lYou find a secret door! --   The door opens. You displaced Odahviing.  You cannot diagonally move out of a door!         [?12l[?25h'^ [?25lYou cannot diagonally move out of a door! 5            The door opens. You displaced Odahviing. cannot diagonally move out of a door!  You hear water falling on coins.[?12l[?25h@ | (0a(B(0(B(^[?25lYou hear water falling on coins. 9         (^֦22         [?12l[?25h(0a(B (0a(B@.#(^ [?25l3         [?12l[?25h# #@. #)^*[?25l4         [?12l[?25h#(0a(B (0(B@ (0a(B(0(B)^N[?25l5         [?12l[?25h#(0a(B (0(B@ (0a(B (0a(B(0(B*^&~[?25l6         [?12l[?25h(0qq(B (0(B..(0a(B (0(B@ (0a(B (0a(B(0(B+^B[?25l7         [?12l[?25h(0lqqqq(B (0qqk(B# (0x(B.......@ (0x(B.......(0xa(B (0x(B.......#(0a(B (0x(B..{... (0x(B...... (0mqqqq(B+(0q(B(0(B+^v [?25l8         [?12l[?25h@.(0a(B (0a(B (0x(B (0(B.(0x(B (0(B.(0x(B (0qj(B(0(B,^[?25l9         [?12l[?25h. . @-^o[?25l30         [?12l[?25h. @-^q [?25l1         [?12l[?25h. @-^N[?25l2         [?12l[?25h. @.^ǘ[?25lThe door opens. You displaced Odahviing. cannot diagonally move out of a door! hear water falling on coins.  The door opens.3         [?12l[?25h|.^[?25lThe door opens. .^ 4         [?12l[?25h. @ #(0aa(B(0(B.^! [?25l5         [?12l[?25h| @ ###/^˘[?25l6         [?12l[?25h(0a(B@(0a(B (0(B#0^Cm[?25l7         [?12l[?25h(0aa(B@(0a(B (0(B#0^ *[?25l8         [?12l[?25h(0aa(B@(0a(B (0a(B(0(B0^ [?25l9         [?12l[?25h(0aa(B@# #1^ [?25l40         [?12l[?25h(0a(B (0(B@2^[?25l1         [?12l[?25h(0a(B@ (0a(B(0(B2^8 )[?25l2         [?12l[?25h(0a(B@(0aa(B (0a(B(0(B3^1 [?25l3         [?12l[?25h(0a(B@(0aa(B(0(B3^V[?25l4         [?12l[?25h@(0aa(B(0(B3^ [?25l         5         [?12l[?25h@ (0a(B(0(B4^@[?25l7         4^50         1         [?12l[?25h#(0a(B# @| (0aa(B(0(B4^Y k[?25l         2         [?12l[?25h### @ .5^Y [?25l[?12l[?25h5^* [?25l(0lqqqqqqqqqqqqqqqqqqqqqqqqqk(B(0x(BCount: 20(0x(B(0mqqqqqqqqqqqqqqqqqqqqqqqqqj(B(0(B[?12l[?25h5^~   (0lqqqqqqqqqqk(B [?25l         3         4         5         6         7         85^         9         60         1         2         3         4         [5^108C5         6         7         8         9         70         1        [1085^~C  Co112          You displaced Odahviing. cannot diagonally move out of a door! hear water falling on coins. The door opens.  You feel tough!         You must be leading a healthy life-style.[?12l[?25hD7^[?25lYou feel tough! You must be leading a healthy life-style.          3         [?12l[?25h(0a(B (0(B@ .D7^t\ [?25lcannot diagonally move out of a door! hear water falling on coins. The door opens. You feel tough! You must be leading a healthy life-style.  You displaced Odahviing.         4         [?12l[?25h(0a(B (0(B. D.@8^@t[?25lYou displaced Odahviing.          5         [?12l[?25h.@8^[?25l         6         [?12l[?25h....@(0a(B (0(BD..(0xa(B(0(B8^G[?25l Co11         7         [?12l[?25h# D..@ .9^-[?25l         8         [?12l[?25h.D.(0a(B (0(B@ (0a(B(0(B9^[?25l         9         [?12l[?25h..(0a(B (0a(B (0(B@ (0a(B(0(B9^< [?25l         80         [?12l[?25h(0a(B (0a(B (0(B@ (0a(B(0(B9^{[?25l         1         [?12l[?25h(0a(B (0a(B (0(B@:^[?25l         2         [?12l[?25h(0a(B@A:^ [?25l         3         [?12l[?25h(0a(B (0a(B.@A-:^] [?25l         hear water falling on coins. The door opens. You feel tough! You must be leading a healthy life-style. displaced Odahviing.  "Everybody is afraided and escapeed. You shall laugh too."4         [?12l[?25h.@....A.:^[?25l"Everybody is afraided and escapeed. You shall laugh too."          5         [?12l[?25hD..@..A.;^D -[?25l-[?1l>;^Gj  The door opens. You feel tough! You must be leading a healthy life-style. displaced Odahviing. "Everybody is afraided and escapeed. You shall laugh too."  (0x(B(0(B Pick an object.[?12l[?25h[?1h=<^I3[?25lPick an object. [?12l[?25h<^ [?25l[?12l[?25h<^ [?25l[?12l[?25h=^8[?25lYou feel tough! You must be leading a healthy life-style. displaced Odahviing. "Everybody is afraided and escapeed. You shall laugh too." Pick an object.  A an angelic being (penance angel) (base level 0) (female) Accessingdisplaced Odahviing. "Everybody is afraided and escapeed. You shall laugh too." Pick an object. A an angelic being (penance angel) (base level 0) (female) Accessing  Pokedex entry for penance angel... Base statistics of this monster type: Base "Everybody is afraided and escapeed. You shall laugh too." Pick an object. A an angelic being (penance angel) (base level 0) (female) Accessing Pokede=^Lx entry for penance angel... Base statistics of this monster type: Base  level = 0, difficulty = 2, AC = 10, magic resistance = 0, alignment 0. Normal Pick an object. A an angelic being (penance angel) (base level 0) (female) Accessing Pokedex entry for penance angel... Base statistics of this monster type: Base level = 0, difficulty = 2, AC = 10, magic resistance = 0, alignment 0. Normal  speed (12). Normal generation, with frequency 1. No resistances. Leaves no A an angelic being (penance angel) (base level 0) (female) Accessing Pokedex entry for penance angel... Base statistics of this monster type: Base level = 0, difficulty = 2, AC = 10, magic resistance = 0, alignment 0. Normal speed (12). Normal generation, =^Rwith frequency 1. No resistances. Leaves no  corpse. Not genocidable, carnivorous, herbivorous flyer. Has infravision. Can --M[?1l>@^};  Pokedex entry for penance angel... Base statistics of this monster type: Base level = 0, difficulty = 2, AC = 10, magic resistance = 0, alignment 0. Normal speed (12). Normal generation, with frequency 1. No resistances. Leaves no corpse. Not genocidable, carnivorous, herbivorous flyer. Has infravision. Can  (0x(B(0(B be seen with infravision. Is a valid polymorph form. Attacks: 1d6, uses level = 0, difficulty = 2, AC = 10, magic resistance = 0, alignment 0. Normal speed (12). Normal generation, with frequency 1. No resistances. Leaves no corpse. Not genocidable, carnivorous, herbivorous flyer. Has infravision. Can be seen with infravision. Is a valid polymorph form. Attacks: 1d6, uses  weapon - reduce alignment record [@^;33;60H         [?12l[?25h[?1h=A^r \[?25l level = 0, difficulty = 2, AC = 10, magic resistance = 0, alignment 0. Normal speed (12). Normal generation, with frequency 1. No resistances. Leaves no corpse. Not genocidable, carnivorous, herbivorous flyer. Has infravision. Can be seen with infravision. Is a valid polymorph form. Attacks: 1d6, uses weapon - reduce alignment record 6         [?12l[?25h.D..@A.B^B3z[?25lspeed (12). Normal generation, with frequency 1. No resistances. Leaves no corpse. Not genocidable, carnivorous, herbivorous flyer. Has infravision. Can be seen with infravision. Is a valid polymorph form. Attacks: 1d6, uses weapon - reduce alignment record  You kill the penance angel! S:297 T:187         [?12l[?25h[C^\n[?25lYou kill the penance angel! corpse. Not genocidable, carnivorous, herbivorous flyer. Has infravision. Can be seen with infravision. Is a valid polymorph form. Attacks: 1d6, uses weapon - reduce alignment record You kill the penance angel!  You see here a cursed pair of parked gloves {4}.8         [?12l[?25h.D..@E^[?25lYou see here a cursed pair of parked gloves {4}. 9         [?12l[?25h.D.[@F^E[?25lbe seen with infravision. Is a valid polymorph form. Attacks: 1d6, uses weapon - reduce alignment record You kill the penance angel! see here a cursed pair of parked gloves {4}.  You see here a cursed pair of parked gloves {4}.90         [?12l[?25h.D@.G^_[?25lYou see here a cursed pair of parked gloves {4}. M(0x(B(0xx(Bi) a cursed pair of parked gloves {4}(0x(B(0(B###(0lqqqqqqqqqqk(B(0a(B(0x(B..........(0x(B (0lqqqq(B.(0qqk(B## (0x(B........(0alqqqqqqqqk(B####(0xax(B........(0x(B#(0aaa(B.>##(0x(B(0(B# {. .(0a(B# .....D@...-(0aa(B# (0mqqqqqqqqqqj(B(0(Bv) 5healing {0}^_4Hw) 4mana {0} x) 3phase door {0} y) 2 uncursed scrolls of standard id {0}zcure {0} A) an uncursed scroll of heal other {0}Spellbooks g) a blessed spellbook of healing (0:1) {0} t) an uncursed finalized spellbook of chemistry (0:5) {0}Potions d) 2 potions of holy water {0} n) an uncursed potion of radium {0} ocyanide {0} pfinalized potion of paralysis {0}q) a blessed potion of acid {0} r) an uncursed potion of sickness {0}  weapon - reduce alignment record You kill the penance angel! ^_:8Dsee here a cursed pair of parked gloves {4}.  i - a cursed pair of parked gloves {4}.         [?12l[?25hI^&2[?25l S:297i - a cursed pair of parked gloves {4}. (0lqqqqqqqqqqqqqqqqqqqqqqqqqk(B(0x(B(0x(B(0mqqqqqqqqqqqqqqqqqqqqqqqqqj(B(0(B #J^6QdJ^v iJ^ pK^]    (0lqqqqqqqqqqk(B   (0lqqqqqqqqqqk(B(0(B(0lqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqk(B(0x(BWhat do you want to dip? [a-zABDE or ?*](0x(B(0mqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqj(B(0(BM^Є    (0lqqqqqqqqqqk(B(0(B(0lqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqk(B(0x(BWhat do you want to dip into? [dn-rD or ?*](0x(B(0mqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqj(B(0(BP^ $   (0lqqqqqqqqqqk(B(0(BYou kill the penance angel! see here a cursed pair of parked gloves {4}. i - a cursed pair of parked gloves {4}.  Your pair of parked gloves softly glows amber.an uncursed pair of parked gloves {4}a of holy water {0} 1         [?12l[?25hR^L;[?25lYour pair of parked gloves softly glows amber. (0lqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqk(B(0x(BWhat do you want to wear? [i or ?*](0x(B(0mqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqj(B(0(BS^\     (0lqqqqqqqqqqk(B(0(B-1 pair of parked gloves (being worn) {4}Paralyzed           see here a cursed pair of parked gloves {4}. i - a cursed pair of parked gloves {4}. Your pair of parked gloves softly glows amber.  You are putting on a pair of parked gloves.2          i - a cursed pair of parked gloves {4}. Your pair of parked gloves softly glows amber. You are putting on a pairS^} 1 of parked gloves.  You finish your dressing maneuver.         [?12l[?25hD .Z^3[?25lYou are putting on a pair of parked gloves. You finish your dressing maneuver. 3         [?12l[?25h.D .@Z^HK [?25l4         [?12l[?25h.D .@[^c [?25l[^r5         [?12l[?25h.@[^[?25l6         [?12l[?25h. D@(0a(B(0(B[^Py 6[?25l7         [?12l[?25h(0a(B (0(B.D@(0a(B(0(B\^[?25l8         [?12l[?25h(0a(B (0(B@ -D\^9H[?25l9         [?12l[?25h(0aa(B (0(B@ (0a(B (0aa(B(0(B\^6 >[?25l200         [?12l[?25hP@(0a(B (0a(B (0a(B(0(B]^[?25l1         [?12l[?25h(0aa(B@ (0a(B(0(B]^Lv[?25l2         [?12l[?25h(0aa(B@]^[?25l3         [?12l[?25h(0a(B.@_^ -[?25l-[?1l>`^ ;  i - a cursed pair of parked gloves {4}. Your pair of parked gloves softly glows amber.  are putting on a pair of parked gloves. finish your dressing maneuver.  (0x(B(0(B Pick an object.[?12l[?25h[?1h=b^3[?25lPick an object. [?12l[?25hb^E [?25l[?12l[?25hb^, [?25l[?12l[?25hc^mM [?25l[?12l[?25hc^ [?25l[?12l[?25hd^ ,[?25lYour pair of parked gloves softly glows amber.  are putting on a pair of parked gloves. finish your dressing maneuver. Pick an object.  P a pudding or ooze (oozing pudding) (base level 0) Accessing Pokedex are putting on a pair of parked gloves. finish your dressing maneuver. Pick an object. P a pudding or ooze (oozing pudding) (base level 0) Accessing Pokedex  entry for oozing pudding... Base statistics of this monster type: Base levelfinish your dressing maneuver. Pick an object. P a pudding or ooze (oozing pudding) (base level 0) Accessing Pokedex entry for oozing pudding... Base statistics of this monster type: Base level  d^", = 0, difficulty = 1, AC = 9, magic resistance = 0, alignment 0. Almost Pick an object. P a pudding or ooze (oozing pudding) (base level 0) Accessing Pokedex entry for oozing pudding... Base statistics of this monster type: Base level = 0, difficulty = 1, AC = 9, magic resistance = 0, alignment 0. Almost  immobile (1). Normal generation, with frequency 5. No resistances. No conveyed P a pudding or ooze (oozing pudding) (base level 0) Accessing Pokedex entry for oozing pudding... Base statistics of this monster type: Base level = 0, difficulty = 1, AC = 9, magic resistance = 0, alignment 0. Almost immobile (1). Normal generation, with frequency 5. No resistances. No conveyed  resistances. Genocidable, breathless, amphibious, amod^(,8rphous, carnivorous, --More-[?1l>g^e  entry for oozing pudding... Base statistics of this monster type: Base level = 0, difficulty = 1, AC = 9, magic resistance = 0, alignment 0. Almost immobile (1). Normal generation, with frequency 5. No resistances. No conveyed resistances. Genocidable, breathless, amphibious, amorphous, carnivorous,  (0x(B(0(B herbivorous. This monster is of neuter gender. May be eaten by vegetarians. Is = 0, difficulty = 1, AC = 9, magic resistance = 0, alignment 0. Almost immobile (1). Normal generation, with frequency 5. No resistances. No conveyed resistances. Genocidable, breathless, amphibious, amorphous, carnivorous, herbivorous. This monster is of neuter gender. May be eaten by vegetarians. Is  a valid polymorph form. Attacks: 1g^d4, bite - ordinary physical          [?12l[?25h[?1h=i^a[[?25l = 0, difficulty = 1, AC = 9, magic resistance = 0, alignment 0. Almost immobile (1). Normal generation, with frequency 5. No resistances. No conveyed resistances. Genocidable, breathless, amphibious, amorphous, carnivorous, herbivorous. This monster is of neuter gender. May be eaten by vegetarians. Is a valid polymorph form. Attacks: 1d4, bite - ordinary physical 4         [?12l[?25h@..P. .j^[?25l5         [?12l[?25h.@j^7 [?25l6         [?12l[?25h.@ Dk^@F[?25limmobile (1). Normal generation, with frequency 5. No resistances. No conveyed resistances. Genocidable, breathless, amphibious, amorphous, carnivorous, herbivorous. This monster is of neuter gender. May be eaten by vegetarians. Is a valid polymorph form. Attacks: 1d4, bite - ordinary physical  You kill the oozing pudding! S:338 T:207         [?12l[?25h.l^. [?25lYou kill the oozing pudding! 8         [?12l[?25h. .D...@l^s,[?25l9         [?12l[?25h..... D...@l^J? [?25l10         [?12l[?25h..... D...@m^[?25l         m^_4         [?12l[?25h...D....@(0a(B (0a(B(0(Bm^0` [?25l S:3385         [?12l[?25h# .@n^&/[?25l6         [?12l[?25h......(0a(B (0(B@ (0a(B(0(Bn^: E[?25l7         [?12l[?25h(0a(B (0a(B (0(B@ (0aa(B(0(Bn^%n[?25l8         [?12l[?25h(0a(B (0a(B#(0a(B (0(B@(0a(B (0a(B##o^T[?25l9         [?12l[?25h(0a(B#(0aa(B (0aa(B@# (0a(B###o^- 7[?25lresistances. Genocidable, breathless, amphibious, amorphous, carnivorous, herbivorous. This monster is of neuter gender. May be eaten by vegetarians. Is a valid polymorph form. Attacks: 1d4, bite - ordinary physical You kill the oozing pudding!  There is a wall in the way!         [?12l[?25hp^?K[?25lThere is a wall in the way! 20         [?12l[?25h#(0a(B (0(B@ (0a(B(0(Bq^ '[?25l1         [?12l[?25h### @= (0aa(B# (0aa(B(0(Br^k[?25lherbivorous. This monster is of neuter gender. May be eaten by vegetarians. Is a valid polymorph form. Attacks: 1d4, bite - ordinary physical You kill the oozing pudding! There is a wall in the way!  You see here an uncursed jacinth ring {0}.2         [?12l[?25h# (0a(B@(0a(B (0aa(B##r^?/[?25lYou see here an uncursed jacinth ring {0}.  a valid polymorph form. Attacks: 1d4, bite - ordinary physical You kill the oozing pudding! There is a wall in the way! You see here an uncursed jacinth ring {0}.  C - an uncursed jacinth ring {0}.         [?12l[?25hs^\ 4[?25lC - an uncursed jacinth ring {0}. (0lqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqk(B(0x(BWhat do you want to put on? [C or ?*](0x(B(0mqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqj(B(0(Bu^    (0lqqqqqqqqqqk(B(0(B(0lqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqk(B(0x(BWhich ring-finger, Right or Left? [rl](0x(B(0mqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqj(B(0(Bv^|   (0lqqqqqqqqqqk(B(0(B You kill the oozing pudding! There is a wall in the way! You see here an uncursed jacinth ring {0}. C - an uncursed jacinth ring {0}.  C - an uncursed jacinth ring (on right hand) {0}.3         [?12l[?25hx^n[?25lC - an uncursed jacinth ring (on right hand) {0}. 4         [?12l[?25h# (0aa(B@(0a(B (0a(B###y^C[?25l5         [?12l[?25h(0a(B (0aa(B@(0a(B (0(B#y^[?25l6         [?12l[?25h# (0aa(B@# #z^,[?25l7         [?12l[?25h#(0aa(B (0(B@ (0a(B(0(Bz^ *[?25l8         [?12l[?25h### @ (0a(B (0aa(B(0(B{^z[?25l9         [?12l[?25h# (0a(B@(0a(B (0(B#|^g:[?25l30         [?12l[?25h# (0aa(B@(0a(B (0a(B###|^*[?25l1         [?12l[?25h# (0aa(B@(0a(B (0(B#}^ z[?25l2         [?12l[?25h(0qqqj(B(0(B# ....(0aa(B@(0a(B (0(B#~^v c[?25l3         [?12l[?25h(0a(B (0aa(B@(0a(B (0a(B (0(B# #^mLb[?25l4         [?12l[?25h###(0mqq(B$(0k(B(0(B@..............(0x(B(0aaa(B# ............(0x(B(0a(B (0qqk(B ...!(0lqqqj(B (0x(B(0(B^V[?25l5         [?12l[?25h(0x(B(0l(B(0(B.(0a(B@ (0aax(B. (0q(B(0(B. (0qj(B(0(B^x[?25l6         [?12l[?25h.(0a(B.@ (0a(B (0m(B(0(B. (0q(B(0(B^[?25l7         [?12l[?25h..@ . . (0q(B(0(B^8E[?25l8         [?12l[?25h(0qqk(B (0(B.. . .@. (0q(B(0(B^T [?25l9         [?12l[?25h(0qqq(B (0(B... . .@ . +^fV [[?25l40         [?12l[?25h(0l(B (0x(B (0(B.@ (0x(B (0m(B(0(B^[?25l1         [?12l[?25h.@^n[?25l2         [?12l[?25hD...... @^] [?25l3         [?12l[?25h. @^[?25lThere is a wall in the way! You see here an uncursed jacinth ring {0}. C - an uncursed jacinth ring {0}. (on right hand) {0}.  You see here an uncursed potion of fire resistance {0}.4         [?12l[?25h. D .@^$Z [?25lYou see here an uncursed potion of fire resistance {0}.  You see here an uncursed jacinth ring {0}. C - an uncursed jacinth ring {0}. (on right hand) {0}. You see here an uncursed potion of fire resistance {0}.  F - an uncursed potion of fire resistance {0}.         [?12l[?25h^"*[?25lF - an uncursed potion of fire resistance {0}. C - an uncursed jacinth ring {0}. (on right hand) {0}. You see here an uncursed potion of fire resistance {0}. F - an uncursed potion of fire resistance {0}.  Unknown command '!'.         [?12l[?25h^u# 9[?25lUnknown command '!'. (0lqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqk(B(0x(BSpecify unknown object by cursor? [ynq] (q)(0x(B(0mqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqj(B(0(B^!    (0lqqqqqqqqqqk(B(0(B (0lqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqk(B (0x(B(0x(B (0x(B(0(B  (0x(B (0x(B(0(B   (0x(B (0x(B   (0x(B (0x(B  (0x(B (0x(B  (0x(B (0x^5 (B (0x(B (0x(B (0x(B (0x(B (0x(B (0x(B  (0x(B (0x(B(0(B  (0x(B (0x(B(0(B  (0x(B (0x(B  (0x(B (0x(B  (0x(B (0x(B (0x[3^= 9m(B (0x(B (0x(B (0x(B (0x(B (0x(B (0x(B (0x(B(0x(B (0x(B(0x(B (0x(B (0x(B (0x(B (0x(B (0x(B (0x(B (0x(B (0x(B (0x(B(0x(B (0x(B^P  (0x(B(0(B[?12l[?25h^ ) Specify what? (type the word) [?1l>^u^[^ k  ^ ^[?25l     ###(0lqqqqqqqqqqk(B(0(B  #(0a(B#(0x(B..........(0x(B(0lqqqqqk(B(0(B  (0lqqqq(B.(0qqk(B##(0x(B..........(0x(B(0x(B.....(0x(B(0(B  (0x(B........(0alqqqqqqqqk(B####(0x(B..........(0x(B(0(B##(0lqqqj(B.....(0mqq(B$(0k(B(0(B  (0x(B.......(0xax(B........^(0x(B#(0aaa(B...........(0x(B(0(B#######(0a(B..............(0x(B(0(B  (0x(B.......(0xax(B...>....(0x(B#(0a(B##(0x(B..........(0x(B## #(0aaaaaaax(BD............(0x(B(0(B  (0x(B..{....(0xax(B........(0x(B#(0a(B# (0x(B...........(0a(B######(0a(B#####(0amqqqk(B....@(0lqqqj(B(0(B  (0x(B.......(0x[38;5;6^ma(B.........-(0aa(B# (0mqqqqqqqqqqja(B##(0aaaaa(B# # (0x(B.....(0x(B(0(B  (0mqqqq(B|(0qqj(B#(0mqqqqqq(B|(0qj(B####(0a(B#(0aa(B##### # (0m(B+(0qqqqj(B(0(B  #(0aaaaa(B#######(0a(B##(0aaa(B#  #####(0a(B##(0aaaaaa(B##(0a(B### (0qqqqqqk(B(0(B  (0lqqqqqqqqq(B.(0qq(B|(0qqqqk(B##(0a(B# ......[38;5^;1m(0x(B(0(B  (0x(B.................(0x(B(0(B#(0a(B# ..$.....(0x(B(0(B  (0x(B.................(0x(B ################(0a(B..........(0x(B(0(B  (0x(B.................(0x(B###(0aaaaaaaaaaaaaaa(B`#(0qqqqqqqqqj(B(0(B  (0x(B..............<..-(0aaaa(B###############  (0mqqqqqqqqq(B.(0qqqqqqqj(B#####     (0qqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqq(B (0qqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqq^.qqqqqqqqqqqqqqqqqqqqqqqqqq(B (0(B[metanite64 the Basher] St8 Dx8 Co11 In4 Wi12 Ch5 CheAlcMalCha S:33 Dlvl:1 $1 HP:21(21) Pw:20(20) MC3 Mov12 AC:-9 Xp:1/8 T:244   (0qqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqq(B(0(B         [?12l[?25h[?1h=^ [?25l(on right hand) {0}. You see here an uncursed potion of fire resistance {0}. F - an uncursed potion of fire resistance {0}. Unknown command '!'.  Unknown command '`'.         [?12l[?25h^@-[?25lUnknown command '`'. (0lqqqqqqqqqqqqqqqk(B(0x(BMain Menu(0x(B(0x(B(0x(B(0x(B g) Game(0x(B(0x(B i) Inventory (0x(B(0x(B a) Action (0x(B(0x(B p) Player (0x(B(0x(B d) Discoveries(0x(B(0x(B ?) Help(0x(B(0mqqqqqqqqqqqqqqqj(B(0(B^              (0qqqqqqqqqqqqqqqqk(B (0x(B (0x(B (0x(B (0x(B (0x(B(0qqqqqqqqqqqqqqqqj(B(0qqqqqqqqqqqqqqqqk(B (0x(B (0x(B(0(B(0lqqqqqqqqqqqqqqqqqk(B(0x(BGame(0x(B(0x(B(0x(B(0x(B O) Options(0x(B(0x(B r) Redraw Screen(0x(B(0x(B S) Save(0x(B(0x(B q) Quit [M-q] (0x(B(0mqqqqqqqqqqqqqqqqqj(B(0^ [39m(B^X            (0qqqqqqqqqqqqqqqqqqk(B (0x(B (0x(B (0x(B (0x(B (0x(B(0qqqqqqqqqqqqqqqqqqj(B(0qqqqqqqqqqqqqqqqqqk(B(0(B         [?12l[?25h^\[?25l(0lqqqqqqqqqqqqqqqk(B(0x(BMain Menu(0x(B(0x(B(0x(B(0x(B g) Game(0x(B(0x(B i) Inventory (0x(B(0x(B a) Action (0x(B(0x(B p) Player (0x(B(0x(B d) Discoveries(0x(B(0x(B ?) Help(0x(B(0mqqqqqqqqqqqqqqqj(B(0(B^p              (0qqqqqqqqqqqqqqqqk(B (0x(B (0x(B (0x(B (0x(B (0x(B(0qqqqqqqqqqqqqqqqj(B(0qqqqqqqqqqqqqqqqk(B (0x(B (0x(B(0(B(0lqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqk(B(0x(BHelp (0x(B(0x(B (0x(B(0x(B ?) Help Contents(0x(B(0x(B v) Version(0x(B(0x(B /) Identify an object on the screen(0x(B(0x(B &) Determine what a key does (0^pnx(B(0mqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqj(B(0(B^[             (0qqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqk(B(0(B) {0}.(0x(B(0(Bistance {0}.(0x(B(0(B0}.(0x(B (0x(B (0x(B(0qqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqj(B(0qqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqk(B(0(B(0lqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqk(B(0x(BSelect one item:(0x(B(0x(B (0x(B(0x(B a) Long description of the game and commands.(0x(B(0x(B b) List of game commands.^n[5;82H(0x(B(0x(B c) Concise history of Slash'EM.(0x(B(0x(B d) Info on a character in the game display. (0x(B(0x(B e) Info on what a given key does. (0x(B(0x(B f) List of game options.(0x(B(0x(B g) Longer explanation of game options.(0x(B(0x(B h) Full list of keyboard commands.(0x(B(0x(B i) List of extended commands.(0x(B(0x(B j) The NetHack license. (0x(B(0x(B  (^v{0x(B(0mqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqj(B(0(B^^                           (0qqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqk(B(0(Bright hand) {0}.(0x(B(0(Bf fire resistance {0}.(0x(B(0(Bsistance {0}.(0x(B (0x(B (0x(B(0qqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqj(B(0qqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqq^z qk(B (0x(B (0x(B(0qqqqqk(B(0x(B(0(B.....(0x(B(0lqqqqqk(B(0x(B(0(B.....(0x(B(0x(B.....(0x(B(0x(B(0(B.....(0x(B(0(B##(0lqqqj(B.....(0mqq(B$(0k(B(0x(B(0(B.....(0x(B(0(B#######(0a(B..............(0x(B(0x(B(0(B(0lqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqk(B (0x(By k u 7 8 9 Move commands: (0x(B (0x(B \|/ \|/ yuhjklbn: go one step in spec^ ified direction(0x(B (0x(Bh-.-l 4-.-6 YUHJKLBN: go in specified direction until you(0x(B (0x(B /|\ /|\ hit a wall or run into something(0x(B (0x(Bb j n 1 2 3 g: run in direction until something(0x(B (0x(B numberpad interesting is seen (0x(B (0x(B G, same, except a branching corridor isn't (0x(B (0x(B < up^: considered interesting (the ^ in this (0x(B (0x(B(0(Bcase means the Control key, not a caret) (0x(B (0x(B > downm: move without picking up objects[1^ 1;82H(0x(B (0x(B With the qwertz_layout option, the y and z keys are swapped (0x(B (0x(B If the number_pad option is set, the number keys move instead.(0x(B (0x(B Depending on the platform, Shift number (on the numberpad), (0x(B (0x(B Meta number, or Alt number will invoke the YUHJKLBN commands. (0x(B (0x(B Control may or may not work when number_pad is enabled, (0x(B (0x(B depending on the platform's capabilities. (0x(B (0x(B (0x(B (0x(B  ^  (0x(B (0x(BGeneral commands:  (0x(B (0x(B? help display one of several informative texts(0x(B (0x(B` menu access the menusystem (0x(B (0x(BS save save the game (to be continued later)(0x(B (0x(B! sh escape to some SHELL (if allowed)(0x(B (0x(B^Z suspend suspend the game (independent of your current suspend char) (0x(B (0x(B (^Y if option qwertz_layout is set)(0x(B (0x(BO options set options(0x(B (0x(B/whatis tell what a map symbol represents(0x^ y(B (0x(B\known display list of what's been discovered(0x(B (0x(Bv version display version number (0x(B (0x(BV history display game history (0x(B (0x(B^A again redo the previous command (^A denotes the keystroke CTRL-A) (0x(B (0x(B (0x(B (0x(B(0(B(Page 1 of 5) => (0x(B (0mqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqj(B(0(B^^R redraw redraw the screen ^P prevmsg repeat previous message (subsequent ^P's repeat earlier ones) # introduces an extended command (#? for a list of them)   Game commands: ^B bereave steal ^Dkick kick (a door, or something else) ^T 'port teleport (if you can) ^Xshow show your attributes ^Y poly' polymorph (if possible) aapply apply or use a tool (pick-axe, key, camera, etc.) Aarmor take off all armor cclose close a door Ccall name an individual monster (ex. baptize your dog) ddrop ^ drop an object. d7a: drop seven items of object 'a' DDrop drop selected types of objects eeat eat something (or drain corpse, if vampire) Eengrave write a message in the dust on the floor (E- use fingers) f fire fire item from quiver Ffight followed by direction, fight a monster iinvent list your inventory (all objects you are carrying) IInvent list selected parts of your inventory   Iu: list unpaid objects   Ix: list unpaid but used up items I$: count your money n#repeat repeat next command Nname name or classify an item oopen open a door ppay pay your bill (in a shop)/shopkeeper services Pputon put on an accessory (ring, amulet, etc) q quaff drink something (potion, water, etc) [38;5;^15m<=2^)Q quiver select ammunition for quiver r read read a scroll or spell book Rremove remove an accessory (ring, amulet, etc) ssearch search for secret doors, hidden traps and monsters t throw throw or shoot a weapon T takeoff take off some armor w wield wield a weapon (w- wield nothing) W wear put on some armor x exchange swap weapon slots X 2weapon toggle two-weapon combat zzap zap a wand (y if option qwertz_layout is set) ZZap cast a spell (Y if option qwertz_layout is set) <up go up the stairs >down go down the stairs ^trap_id identify a previously found trap ),[,=,",( ask for current items of specified symbol in use *items list and change items in use $gold count your gold ^Fn + spells list the spells you know _travel move via a shortest-path algorithm to a point on the map .rest wait a moment ,pickup pick up all you can carry @toggle "pickup" (auto pickup) option on and off :look look at what is here ;farlook look at what is somewhere else by selecting a map symbol   Keyboards that have a meta key can also use these extended commands via the meta modifier instead of the # prefix:   M-? Display extended command help (if the platform allows this) M-2 twoweapon toggle two-weapon combat (unless number_pad is enabled)3^M-a adjust adjust inventory letters M-b bereave steal M-c chat talk to someone M-d dip dip an object into something M-e enhance advance or checks skills M-f force force a lock M-i invoke invoke an object's special powers M-j jump jump to another location M-l loot loot a box on the floor M-m monster use a monster's special ability M-n name name an item or type of object M-o offer offer a sacrifice to the gods M-p pray pray to the gods for help M-q quit quit the game M-r rub rub a lamp or a stone M-s sit sit down M-t tech use a class specific technique M-u untrap untrap something M-y youpoly polymorph yourself M-v^ version print compile time options for this version M-w wipe wipe off your face   If the "number_pad" option is on, these additional variants are available:   n followed by number of times to repeat the next command hhelp display one of several informative texts, like '?' j jump jump to another location k kick kick something (usually a door) Kkills list vanquished monsters (whether by you or not) l loot loot a box on the floor N name name an item or type of object 4^@^u untrap untrap something (usually a trapped object)                      ^V^               5 ^d                                                                      (0qqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqk(B (0(B- an uncursed jacinth ring (on right hand) {0}.(0x(B (0(Bou see here an uncursed potion of fire resistance {0}.(0x(B (0(^ e B- an uncursed potion of fire resistance {0}.(0x(B (0(Bnknown command '!'.(0x(B (0(Bnknown command '`'.(0x(B (0qqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqj(B (0qqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqk(B (0x(B (0x(B(0(B###(0lqqqqqqqqqqk(B(0x(B(0(B#(0a(B#(0x(B..........(0x(B(0lqqqqqk(B(0x(B (0lqqqq(B.(0qqk(B##(0x(B..........(0x(B(0x(B.....(0x(B(0x(B (0x(B........(0alqqqqqqqqk(B####(0x(B..........(0x(B(0(B#^e #(0lqqqj(B.....(0mqq(B$(0k(B(0x(B (0x(B.......(0xax(B........(0x(B#(0aaa(B...........(0x(B(0(B#######(0a(B..............(0x(B(0x(B (0x(B.......(0xax(B...>....(0x(B#(0a(B##(0x(B..........(0x(B## #(0aaaaaaax(BD............(0x(B(0x(B (0x(B..{....(0xax(B........(0x(B#(0a(B# (0x(B...........(0a(B######^e (0a(B#####(0amqqqk(B....@(0lqqqj(B(0x(B (0x(B.......(0xa(B.........-(0aa(B# (0mqqqqqqqqqqja(B##(0aaaaa(B# # (0x(B.....(0x(B(0x(B (0mqqqq(B|(0qqj(B#(0mqqqqqq(B|(0qj(B####(0a(B#(0aa(B##### # (0m(B+(0qqqqj(B(0x(B(0(B#(0aaaaa(B#######(0a(B##(0aaa(B#(0x(B(0(B#####(0a(B##(0aaaaaa(B##(0a(B### ^Be (0qqqqqqk(B(0x(B (0lqqqqqqqqq(B.(0qq(B|(0qqqqk(B##(0a(B# ......(0x(B(0x(B (0x(B.................(0x(B(0(B#(0a(B# ..$.....(0x(B(0x(B (0x(B.................(0x(B ################(0a(B..........(0x(B(0x(B (0x(B.................(0x(B###(0aaaaaaaaaaaaaaa(B`#(0qqqqqqqqqj(B(0x(B (0x(B..............<..-(0aaaa(B###############(0x(B (0mqqqqqqqqq(B.(0qqqqqqqj(B#####(0x(B (0x(B (0x^Je (B (0qqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqj(B (0qqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqk(B (0(Bmetanite64 the Basher] St8 Dx8 Co11 In4 Wi12 Ch5 CheAlcMalCha S:33(0x(B (0(Blvl:1 $1 HP:21(21) Pw:20(20) MC3 Mov12 AC:-9 Xp:1/8 T:244(0x(B (0x(B (0qqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqj(B(0(B         [?12l[?25h^| [?25l(0lqqqqqqqqqqqqqqqqqqqqqqqqqk(B(0x(B(0x(B(0mqqqqqqqqqqqqqqqqqqqqqqqqqj(B(0(B #^-s^h^y     (0lqqqqqqqqqqk(B   (0lqqqqqqqqqqk(B(0(B         [?12l[?25h^r [?25l(0lqqqqqqqqqqqqqqqqqqqqqk(B(0x(BReally save? [yn] (n)(0x(B(0mqqqqqqqqqqqqqqqqqqqqqj(B(0(B^t     (0qqqqqqqqqk(B(0(BYou see here an uncursed potion of fire resistance {0}. F - an uncursed potion of fire resistance {0}. Unknown command '!'. `  Saving... --More--[?1l>^~   F - an uncursed potion of fire resistance {0}. Unknown command '!'. ` Saving... --   [?12l[?25h [?1l>