# Chevalier OPTIONS=role:Che,race:Ele,gender:fem,align:cha # duh, menucolors OPTIONS=color,menucolors # hp STATUSCOLOR=HP%100:lightgreen STATUSCOLOR=HP%80:yellow STATUSCOLOR=HP%60:orange STATUSCOLOR=HP%40:red STATUSCOLOR=HP%20:lightmagenta # pray at this (1/7th of max) STATUSCOLOR=HP%14:lightmagenta&inverse # pw STATUSCOLOR=Pw%100:lightgreen STATUSCOLOR=Pw%80:yellow STATUSCOLOR=Pw%60:orange STATUSCOLOR=Pw%40:red STATUSCOLOR=Pw%20:lightmagenta # pray at this (1/7th of max) STATUSCOLOR=Pw%14:lightmagenta&inverse # encumbrance STATUSCOLOR=Burdened:lightcyan STATUSCOLOR=Stressed:orange STATUSCOLOR=Strained:red STATUSCOLOR=Overtaxed:lightmagenta STATUSCOLOR=Overloaded:lightmagenta STATUSCOLOR=Brd:lightcyan STATUSCOLOR=Ssd:orange STATUSCOLOR=Snd:red STATUSCOLOR=Otd:lightmagenta STATUSCOLOR=Old:lightmagenta # hunger STATUSCOLOR=Satiated:yellow STATUSCOLOR=Hungry:orange STATUSCOLOR=Weak:red STATUSCOLOR=Fainting:lightmagenta STATUSCOLOR=Fainted:lightmagenta STATUSCOLOR=Starved:lightmagenta STATUSCOLOR=Sat:yellow STATUSCOLOR=Hun:orange STATUSCOLOR=Wea:red STATUSCOLOR=Ftg:lightmagenta STATUSCOLOR=Ftd:lightmagenta STATUSCOLOR=Sta:lightmagenta # health cond. STATUSCOLOR=FoodPois:lightmagenta STATUSCOLOR=Ill:lightmagenta STATUSCOLOR=Slime:lightmagenta STATUSCOLOR=Stoned:lightmagenta STATUSCOLOR=FPo:lightmagenta STATUSCOLOR=Sli:lightmagenta STATUSCOLOR=Sto:lightmagenta STATUSCOLOR=Dim:lightmagenta # mental cond. STATUSCOLOR=Conf:yellow STATUSCOLOR=XConf:yellow&blink STATUSCOLOR=Hallu:yellow STATUSCOLOR=XHallu:yellow&blink STATUSCOLOR=Stun:yellow STATUSCOLOR=XStun:yellow&blink STATUSCOLOR=Cnf:yellow STATUSCOLOR=Stn:yellow STATUSCOLOR=Hal:yellow STATUSCOLOR=Paralyzed:orange STATUSCOLOR=Par:orange STATUSCOLOR=Vibration=lightgreen STATUSCOLOR=Vib:lightgreen # other cond. STATUSCOLOR=Blind:yellow STATUSCOLOR=XBlind:yellow&blink STATUSCOLOR=Bli:yellow STATUSCOLOR=Bld:orange STATUSCOLOR=Bleed:orange STATUSCOLOR=Lev:cyan STATUSCOLOR=Elbereth:lightgreen STATUSCOLOR=Elb:lightgreen STATUSCOLOR=Fear:magenta STATUSCOLOR=Fea:magenta STATUSCOLOR=XFear:magenta&blink STATUSCOLOR=Numb:brown STATUSCOLOR=Nmb:brown STATUSCOLOR=XNumb:brown&blink STATUSCOLOR=Triggered:magenta STATUSCOLOR=Trg:magenta STATUSCOLOR=Freeze:lightblue STATUSCOLOR=XFreeze:lightblue&blink STATUSCOLOR=Frz:lightblue STATUSCOLOR=Burn:orange STATUSCOLOR=XBurn:orange&blink STATUSCOLOR=Brn:orange STATUSCOLOR=Held:lightcyan STATUSCOLOR=Hld:lightcyan STATUSCOLOR=Vomit:cyan STATUSCOLOR=Vmt:cyan STATUSCOLOR=Legs:red STATUSCOLOR=Leg:red STATUSCOLOR=Glib:lightgreen STATUSCOLOR=Glb:lightgreen STATUSCOLOR=Choke:cyan STATUSCOLOR=Chk:cyan # colored inv. based on BUC and other important factors MENUCOLOR=" cursed "=orange&bold MENUCOLOR="-cursed "=orange&bold MENUCOLOR=" CURSED "=orange&underline MENUCOLOR="-CURSED "=orange&underline MENUCOLOR=" blessed "=lightcyan&bold MENUCOLOR="-blessed "=lightcyan&bold MENUCOLOR=" holy water"=lightgreen&bold MENUCOLOR="unholy water"=orange&bold MENUCOLOR="cancellation"=lightblue&underline MENUCOLOR="CANCELLATION"=lightblue&underline MENUCOLOR="engrave disappear"=lightblue&underline MENUCOLOR="tricks"=lightblue&underline MENUCOLOR="holding"=lightblue&underline MENUCOLOR="vanisher"=lightblue&underline # general options OPTIONS=time,showexp,lit_corridor,showscore,standout,hilite_pet,cursesgraphics OPTIONS=showlongstats,showmc,showmovement OPTIONS=timed_autosave,quick_autosave OPTIONS=term_cols:168,term_rows:40