metanite64, chaotic male elemental Chevalier ------ |....| ######################### |....| #,,,,,,,,,,,,,,,,,,,,,,,------------ |....| #,###-----#############,-..........| |....|###########,# .... ##|..........| |..<..,,,,,,,,,,,,#....# |..........| ------###########,-... --------.--- #,,,,,,,,,,,,,,,#......... #,,# #,------------#,|#....# ......| #,# #,|.`........|,,# .#... ..| #,######### #,|..........|,,###------ --- #,,,,,,,,,# ----- #,|..........|,,,,,,,,,,,# --------, ########,# |==.| #,|..........|,#########,,## |.......,# #,# |@..| #,|...........,# ##,,,####-----......|,, #,## |==@|##,|..........|## ###,,,,,...........|,,, #,,# |.=D-,,,------------ ######|..........|,,,---------|--- -----#### |......-----##,............| |......| ##|...........| -------- ------------- [Metanite6 the Basher] St10 Dx7 Co10 In6 Wi7 Ch5 CheEleMalCha S92 Dlvl:1 $28 HP23(23) Pw21(21) AC5 MC0 Mov12 Xp1/16 T396 Latest messages You owe Juyn 1 zorkmid you picked up in the store. You pay that debt. "Thank you for shopping in Juyn's jewelers!" You see here an uncursed wedding ring {0}. You see here an uncursed porcelain ring {0}. You see here a cursed shadowy ring {0}. You see here the ^ cursed black glass ring named Ding Dong Ping Pong {0}. You see here an uncursed porcelain ring {0}. "For you, good creature; only 800 for this porcelain ring." u - an uncursed porcelain ring (unpaid, 800 zorkmids) {0}. You don't have enough money to buy the item you picked. What do you want to put on? [u or ?*] Which ring-finger, Right or Left? [rl] u - a cursed porcelain ring (on right hand) (unpaid, 800 zorkmids) {0}. What do you want to remove? [u or ?*] You can't. It is cursed. What do you want to drop? [$a-ik-u or ?*] You cannot drop something you are wearing. # Really quit? WARNING: this will erase your game permanently! [yes/no]? Final attributes You were fervently aligned Your alignment was 11 Your max alignment was 12 You carried 0 sins You could not have this property extrinsically: hallu party You could not have this property intrinsically: energy regeneration Scroll identification only worked 100 times out of 169 Potion identification only worked 3 times out of 7 Implant identification only worked 1 times out of 29 Wand identification only worked 3 times out of 10 Armor identification only worked 15 times out of 20 Spellbook identification only worked 2 times out of 16 Gem identification only worked 100 times out of 309 Monsters only dropped their musable items with 43% chance Monsters only dropped their equipment with 68% chance Scroll drop chance was reduced to 68% Ring drop chance was reduced to 71% Potion drop chance was reduced to 89% Weapon drop chance was reduced to 98% Tool drop chance was reduced to 97% Food drop chance was reduced to 68% Concealing monsters were spawned underneath items 14% of the time only Monster death drops spawned with only 81% chance The following skill could not be trained at all: memorization The following skill was trained at half the usual rate: knife The following skill was trained at one fifth the usual rate: boomerang The following skill was limited to skilled proficiency: protection spells The following skill became untrainable if you tried to train it too early: trident (turn 4) The following skill became untrainable if you tried to train it too early: mace (turn 195) The following skill became untrainable after a while: dagger (turn 30952) The following skill couldn't be trained before a certain turn number is reached: matter spells (turn 47948) Sticky curses were more common by 7% Heavy curses were more common by 31% Number of artifacts generated was 1 Number of fake artifacts generated was 0 Monster spawn increase started at turn 119094 Monster spawn increase reached its maximum at turn 221807 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 301086 The monster class that cannot be genocided was Zouthern animal The monster species that spawned more often: gelatinous dice (freq bonus 8) The monster species that spawned more often: dumb grue (freq bonus 14) The monster species that spawned more often: nonabsolute infarction answer plow orbiter (freq bonus 6) The monster species that spawned more often: bangtroll (freq bonus 6) The monster species that spawned more often: gray speeze (freq bonus 12) The monster species that spawned more often: needlessly bright lich (freq bonus 1) The monster species that spawned more often: vivid laser (freq bonus 12) The monster species that spawned more often: kine of araw (freq bonus 6) The monster species that spawned more often: pile of lead circles (freq bonus 6) The monster species that spawned more often: behide black unicorn (freq bonus 12) The monster species that spawned more often: grovel escrowing (freq bonus 4) The monster species that spawned more often: encephalogram (freq bonus 12) The monster species that spawned more often: petrography liquoring (freq bonus 18) The monster species that spawned more often: wonderful lady (freq bonus 10) The monster species that spawned more often: sleep trove (freq bonus 6) The monster species that spawned more often: bearded devil (freq bonus 2) The monster species that spawned more often: wood elf mage (freq bonus 16) The monster species that spawned more often: rod mimic (freq bonus 12) The monster species that spawned more often: shotty banger (freq bonus 4) The monster species that spawned more often: Uniform Katcher (freq bonus 6) The monster trait that was more common: monsters whose attacks drain alignment points (freq bonus 5) The monster trait that was more common: monsters with death resistance (freq bonus 4) The monster species that never randomly spawned: dungeon troll The monster species that never randomly spawned: card wort The monster species that never randomly spawned: quartz crasher The monster species that never randomly spawned: skeleton naga The monster species that never randomly spawned: petty wind inhabitant The monster species that never randomly spawned: blue lemming The monster species that never randomly spawned: etiquette sanctioning The monster species that never randomly spawned: fly of Mordor The monster species that never randomly spawned: forbidden arts centaur The monster species that never randomly spawned: scrubbot The monster class that always generated with extra speed: Keystone Kop The RNG hath decreed that this item was never generated: powder spray (blooming) The RNG hath decreed that this item was never generated: plasteel armor ((null)) The RNG hath decreed that this item was never generated: phase door (LESBIANISM FOR EVERYONE) The RNG hath decreed that this item was never generated: petcat (wary) The RNG hath decreed that this item was never generated: gauntlets of bad casting (uncanny gloves) The RNG hath decreed that this item was never generated: steel-capped sandal ((null)) The RNG hath decreed that this item was never generated: message (pen-written) The RNG hath decreed that this item was never generated: fire resistance (iron) The RNG hath decreed that this item was never generated: long stake ((null)) The RNG hath decreed that this item was never generated: helm of speed (cone-shaped helmet) The RNG hath decreed that this item was generated more often: thunder (sparking, freq bonus 11) The RNG hath decreed that this item was generated more often: mana bolt (irresistible, freq bonus 6) The RNG hath decreed that this item was generated more often: unknown gauntlets (awesome gloves, freq bonus 37) The RNG hath decreed that this item was generated more often: cocloak (withered cloak, freq bonus 15) The RNG hath decreed that this item was generated more often: silver dragon scale mail ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: mood (ridged, freq bonus 14) The RNG hath decreed that this item was generated more often: cloak of slow digestion (anorexia cloak, freq bonus 8) The RNG hath decreed that this item was generated more often: porter (peppermint, freq bonus 25) The RNG hath decreed that this item was generated more often: evil dragon scales ((null), freq bonus 29) The RNG hath decreed that this item was generated more often: troutstaff ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: bishop stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: blind self (irritating, freq bonus 11) The RNG hath decreed that this item was generated more often: implant of puncturing (fortified, freq bonus 10) The RNG hath decreed that this item was generated more often: relay (four-wired thing, freq bonus 9) The RNG hath decreed that this item was generated more often: worthless piece of red glass (red, freq bonus 4) The RNG hath decreed that this item was generated more often: gnomish suit (little blue vest, freq bonus 7) The RNG hath decreed that this item was generated more often: charging (stellar, freq bonus 8) The RNG hath decreed that this item was generated more often: backfire (fadeless, freq bonus 9) The RNG hath decreed that this item was generated more often: ash (fire-red, freq bonus 5) The RNG hath decreed that this item was generated more often: identify curd helmet (speechpipe helmet, freq bonus 13) The RNG hath decreed that this item was always generated cursed: elven gauntlets (faded mittens) The RNG hath decreed that this item was always generated cursed: quicksand (UUM MAAMA MIA) The RNG hath decreed that this item was always generated cursed: turn undead (copper) The RNG hath decreed that this item was always generated cursed: borderless helmet (grimace helmet) The RNG hath decreed that this item was always generated cursed: confusion (round cube) The RNG hath decreed that this item was always generated cursed: fire (simmering) The RNG hath decreed that this item was always generated cursed: statue ((null)) The RNG hath decreed that this item was always generated cursed: untame monster (classy) The RNG hath decreed that this item was always generated cursed: ground stomp (groundbreaking) The RNG hath decreed that this item was always generated cursed: detect water (generous) The RNG hath decreed that this trap was always invisible: glue trap The RNG hath decreed that this trap was generated more often: nasty nation trap (freq bonus 2) Trap randomization happened for 1 in 897 traps Next attribute increase check would have come at turn 689 Strength training was 3 Dexterity training was 2 Wisdom training was 0 Constitution training was 12 Your sanity was 0 You were fire resistant You were cold resistant You were shock resistant You had the following problem: Any scroll, potion, spellbook, wand or tool you use automatically becomes cursed. (0) You had not decided on your sexuality yet You were prevented from hallu partying (0) Your chance to block was 21% You had 1099 points of nutrition remaining You could fly You could swim You could survive without air You were lucky (1) Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 70 spells Your pantheon consisted of Buddha, Jahwe and Allah Your deity was Allah The version you were playing was: Unix SlashEMExtended Version 2.6.1 (d1eaf760) - last build Sat Jan 11 01:54:24 2020. You could have safely prayed (0) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 97% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) healing hands 1X Prepared(0) spirituality check 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (octarine robe) Scrolls scroll of create monster (JUGEMJUGEMGOGOUNO) scroll of healing (MIRAS PRICES ARE TOO EXPENSIVE) scroll of mana (CHRISTINE FEMININE) scroll of phase door (LAD OS GA TIL CITADELLET) scroll of standard id (EY REFLECT EFF INT) scroll of cure (CUCUMBER TRAVEL ASSOCIATION) scroll of heal other (IMMORTAL DUNGEON) * scroll of extra healing (DYNA SOKO SUCK) * scroll of greater mana restoration (OM) Spellbooks spellbook of healing (mysterious) Potions * potion of water (clear) Tools leather saddle (saddle) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 3 times You killed 4 monsters You read items or engraved 5 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 5 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 1 time You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 11 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 3 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 1 potion You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new elemental 0 times Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Expert) (20 of 160) body armor [Basic] (max Expert) (20 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Master) (33 of 160) sexy flats [Unskilled] (max Expert) (0 of 20) riding [Basic] (max Expert) (20 of 160) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Basic] (max Expert) (23 of 160) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Fare thee well metanite64 the Chevalier...