metanite64, chaotic male elemental Chevalier ------------------------------------ |.....%............................| -------...........----------------------- |....|.-------...|......|..............| |....|.| |...|......|..............| |....|.| |...|......|..............| |....|.| |...|......|--|------------ ---- ----|----.--- ---...---|----.........-------- ............%..........{.........................| ----- -----|-----................----------------- |......|..---|----|---..-I%)%!+?).| |......| .. ... |..|@!)).!?!!| |......| ... |... |..|.[).?(?.(| |......| |... |....|..|.=%((%/?[| -------- ----- ------..----------- ... ----- [Metanite6 the Faithful] St12 Dx4 Co17 In4 Wi12 Ch3 CheEleMalCha S3177 Dlvl:6 $147 HP-3(101) Pw79(79) AC2 MC0 Mov12 Xp7/695 T3303 Latest messages You hear a flinging sound. You are hit by a shotgun shell. [-1 -> 85] You hear a flinging sound. You are hit by a shotgun shell! [-28 -> 57] You are hit by a shotgun shell! [-28 -> 29] You are hit by a shotgun shell! [-11 -> 18] Warning: HP low! You hear a flinging sound. You dodge a shotgun shell. It hits you! You hear the howling of the CwnAnnwn... Wueueueue-oooooooh! [-8 -> 10] Warning: HP low! It hits you! You die... Your inventory Weapons a - a blessed rusty +0 trident (weapon in hand) {10} t - 39 uncursed +0 darts {0} w - 22 uncursed +0 silver arrows {0} N - a ! uncursed +0 nastypole {40} O - an uncursed +0 cryptic saber {12} W - 35 uncursed +0 lead bullets {1} Armor b - a blessed +0 robe {16} c - a blessed +2 small shield (being worn) {12} j - an uncursed +0 scale mail {100} P - an uncursed +0 scale mail (being worn) {100} Comestibles f - a blessed clove of garlic {0} g - a blessed sprig of wolfsbane {0} s - an uncursed sprig of wolfsbane {0} x - 3 uncursed carrots {0} Scrolls i - a blessed finalized scroll of gold detection {0} k - 7 uncursed scrolls of healing {0} l - 4 uncursed scrolls of mana {0} m - 2 uncursed scrolls of phase door {0} n - an uncursed thoroughly rotted scroll of phase door {0} o - 2 uncursed scrolls of standard id {0} p - an uncursed scroll of cure {0} q - a blessed scroll of healing {0} G - an uncursed scroll of taming {0} S - an uncursed scroll of teleportation {0} Z - an uncursed finalized scroll of teleportation {0} Spellbooks h - a blessed spellbook of healing (4:5) {0} E - an uncursed finalized spellbook of induce vomiting (0:0) {0} Potions d - a potion of holy water {0} e - a finalized potion of holy water {0} v - a blessed finalized potion of gain health {0} y - an uncursed finalized potion of amnesia {0} z - an uncursed potion of acid {0} C - an uncursed potion of restore ability {0} K - an uncursed potion of sickness {0} Q - an uncursed finalized potion of enlightenment {0} Rings I - an uncursed ring of regeneration (on right hand) {0} Wands r - an uncursed wand of undead turning named undead turning? (0:1) {0} F - an uncursed wand of striking named striking (0:8) {0} H - an uncursed wand of locking named engrave-tested no effect (0:1) {0} J - an uncursed wand of fear named fear (0:0) {0} L - an uncursed wand of teleportation named teleport? (0:7) {0} U - an uncursed wand of increase max hitpoints named engrave-tested no effect (0:0) {0} Tools u - an uncursed bugle {0} B - an uncursed magic whistle {0} D - an uncursed chest {801} M - an uncursed stethoscope {0} T - a blessed magic lamp {0} Contents of the chest: a blessed +0 dwarvish mattock {48} a cursed -1 ring of increase damage {0} an uncursed +0 kunzite stone {1} 2 blessed +0 worthless pieces of pink glass {2} Final attributes You were devoutly aligned Your alignment was 17 Your max alignment was 22 You carried 1 sins Potion identification only worked 3 times out of 7 Wand identification only worked 3 times out of 9 Armor identification only worked 15 times out of 30 Spellbook identification only worked 2 times out of 14 Tool identification only worked 5 times out of 21 Scroll drop chance was reduced to 88% Wand drop chance was reduced to 98% Tool drop chance was reduced to 92% Monster death drops spawned with only 80% chance The following skill was limited to skilled proficiency: bare-handed combat The following skill was limited to expert proficiency: healing spells The following skill became untrainable if you tried to train it too early: paddle (turn 2016) The following skill became untrainable after a while: mace (turn 10104) The following skill couldn't be trained before a certain turn number is reached: implants (turn 41227) Heavy curses were more common by 5% Number of artifacts generated was 0 Number of fake artifacts generated was 6 Monster spawn increase started at turn 88839 Monster spawn increase reached its maximum at turn 124993 In this game, Eevee's evolution was leafeon Your limit for ascension was at turn 474330 The monster class that cannot be genocided was wall monster The monster color that was spawned more often: yellow (freq bonus 3) The monster species that spawned more often: burrower (freq bonus 8) The monster species that spawned more often: corrosive star (freq bonus 2) The monster species that spawned more often: cafe burning (freq bonus 3) The monster species that spawned more often: widening pettishly (freq bonus 12) The monster species that spawned more often: cupid (freq bonus 9) The monster species that spawned more often: vice devil (freq bonus 8) The monster species that spawned more often: impossible (freq bonus 24) The monster species that spawned more often: long sinuous tentacle (freq bonus 6) The monster species that spawned more often: riel snowothere (freq bonus 2) The monster species that spawned more often: Thoth Amun (freq bonus 6) The monster species that spawned more often: libelled snarling (freq bonus 16) The monster species that spawned more often: martial artist (freq bonus 2) The monster species that spawned more often: specialized forage declaring (freq bonus 21) The monster species that spawned more often: weird mold (freq bonus 2) The monster species that spawned more often: blue star (freq bonus 8) The monster species that spawned more often: mine-dog (freq bonus 8) The monster species that spawned more often: subjugator tenon (freq bonus 6) The monster species that spawned more often: bright mind flayer (freq bonus 4) The monster species that spawned more often: supermarket cashier (freq bonus 2) The monster species that spawned more often: dollishly evangelism (freq bonus 4) The monster trait that was more common: monsters whose attacks reduce your skill training (freq bonus 2) The monster trait that was more common: monsters that count as undead (freq bonus 3) The monster trait that was more common: monsters that can cast spells (freq bonus 4) The monster trait that was more common: monsters that avoid being in a line with you (freq bonus 8) The monster trait that was more common: monsters with djinni dialogue (freq bonus 6) The monster trait that was more common: monsters that eat metal (freq bonus 6) The monster trait that was more common: monsters that mumble (freq bonus 2) The monster trait that was more common: monsters that have engulfing attacks (freq bonus 6) The monster trait that was more common: monsters whose attacks make you deathly sick (freq bonus 3) The monster species that never randomly spawned: tree sparrow The monster species that never randomly spawned: unusual hoon The monster species that never randomly spawned: opposing who wolf The monster species that never randomly spawned: effulgent hinduism The monster species that never randomly spawned: aged vampire The monster species that never randomly spawned: brown jelly The monster species that never randomly spawned: firefly elemental The monster species that never randomly spawned: apprentice mold The monster species that never randomly spawned: petro permamimic The monster species that never randomly spawned: stargazer The RNG hath decreed that this item was never generated: ether saw ((null)) The RNG hath decreed that this item was never generated: eternal pole ((null)) The RNG hath decreed that this item was never generated: andalusite (radiant) The RNG hath decreed that this item was never generated: cloak of freedom (angband cloak) The RNG hath decreed that this item was never generated: arcane horn ((null)) The RNG hath decreed that this item was never generated: permacurse stone (gray) The RNG hath decreed that this item was never generated: bad luck (acyclic) The RNG hath decreed that this item was never generated: hide shield ((null)) The RNG hath decreed that this item was never generated: tallow candle (candle) The RNG hath decreed that this item was never generated: competition boots (blue sneakers) The RNG hath decreed that this item was generated more often: protection from shape changers (shiny, freq bonus 17) The RNG hath decreed that this item was generated more often: spec lance ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: epidote (green, freq bonus 88) The RNG hath decreed that this item was generated more often: mork boots (mary janes, freq bonus 4) The RNG hath decreed that this item was generated more often: elven dagger (runed dagger, freq bonus 19) The RNG hath decreed that this item was generated more often: chainsword ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: item genocide (DO YOU WANT YOUR POSSESSIONS IDENTIFIED, freq bonus 6) The RNG hath decreed that this item was generated more often: opal (white, freq bonus 35) The RNG hath decreed that this item was generated more often: fear (rusty, freq bonus 2) The RNG hath decreed that this item was generated more often: oliharcon splint mail ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: heavy hammer ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: broom ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: failed training (finger-jamming, freq bonus 6) The RNG hath decreed that this item was generated more often: inertia (nonmoving, freq bonus 8) The RNG hath decreed that this item was generated more often: orcish chain mail (crude chain mail, freq bonus 4) The RNG hath decreed that this item was generated more often: purple dragon scale mail ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: implant of da gusha (screwed, freq bonus 14) The RNG hath decreed that this item was generated more often: magic flute (flute, freq bonus 11) The RNG hath decreed that this item was generated more often: wonder helmet (weeping helmet, freq bonus 12) The RNG hath decreed that this item was generated more often: conflict (ruby, freq bonus 6) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 5) The RNG hath decreed that this item was always generated cursed: airstep boots (calf-leather sandals) The RNG hath decreed that this item was always generated cursed: sentou ((null)) The RNG hath decreed that this item was always generated cursed: helm of neutral (dim colored helmet) The RNG hath decreed that this item was always generated cursed: leather gloves (old gloves) The RNG hath decreed that this item was always generated cursed: helm of neutral (dim colored helmet) The RNG hath decreed that this item was always generated cursed: undressing (nekkid) The RNG hath decreed that this item was always generated cursed: unknown knife ((null)) The RNG hath decreed that this item was always generated cursed: psychic dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: numbness (flowing) The RNG hath decreed that this item was always generated cursed: fire golem (jetting) The RNG hath decreed that this trap was always invisible: bright cyan spell trap The RNG hath decreed that this trap was generated more often: arbitrary weight trap (freq bonus 24) The spell school whose books are more common was attack spells (freq bonus 11) Trap randomization happened for 1 in 334 traps Next attribute increase check would have come at turn 4605 Strength training was -5 Dexterity training was 0 Wisdom training was 10 Constitution training was 10 Your sanity was 0 You were fire resistant You were cold resistant You were shock resistant You had the following problem: Things that happened would play 'sound effects'. (45) You had not decided on your sexuality yet Your chance to block was 21% You had 1891 points of nutrition remaining You could fly You could swim You could survive without air You regenerated Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 70 spells Your pantheon consisted of Buddha, Jahwe and Allah Your deity was Allah The version you were playing was: Unix SlashEMExtended Version 2.6.0 (6e32f2d7) - last build Wed Dec 18 03:21:12 2019. You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 72% b - induce vomiting 2 + body 34% 79% Techniques known in the end Name Level Status turn undead 7X Prepared(0) blessing 7X Prepared(0) healing hands 7X Prepared(0) spirituality check 7X Prepared(0) appraisal 7 R Prepared(0) panic digging 7 R Prepared(0) phase door 7 R Prepared(0) invoke deity 7 R Prepared(0) Discoveries Weapons dwarvish mattock (broad pick) Armor robe (black robe) Scrolls scroll of gold detection (GET YOUR PET GIRL IN SLEX) scroll of healing (YNORI ERUP) scroll of mana (SABRA BRIATHA BRISARA) scroll of phase door (GNOZAB) scroll of standard id (IN THE ILLUSORY CASTLE YOU ARE ALWAYS CONFUSED) scroll of cure (ON TIMON TIME ON TIME) * scroll of extra healing (LAD OS GA TIL CITADELLET) * scroll of greater mana restoration (AMY MUST WALK BAREFOOT ACROSS A GRAVEL PARKING LOT AT MINUS30 DEGREES C) scroll of taming (EY MEHR LAG GEHT WIRKLICH NICHT) scroll of teleportation (SIE NICHT ANGESCHNALLT SIND) Spellbooks spellbook of healing (mossy) spellbook of induce vomiting (dark brown) Potions * potion of water (clear) potion of gain health (gaseous) potion of amnesia (sparkling) potion of acid (crimson) potion of restore ability (cacao) potion of sickness (effervescent) potion of enlightenment (illuminated) Rings ring of regeneration (moonstone) ring of increase damage (shattering) Wands wand of undead turning (oozing) wand of striking (belled) wand of locking (cornered) wand of fear (flapping) wand of teleportation (silver) wand of increase max hitpoints (motile) Tools leather saddle (saddle) magic whistle (whistle) chest (wooden container) magic lamp (lamp) Gems kunzite stone (pink) worthless piece of pink glass (pink) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 6 Level 6: <- You are here Vanquished creatures an ant a bee (2 created) 2 acid blobs a little dog 0 grep spores (1 created) 0 hobbit gentlemen (1 created) 0 pick dwarves (1 created) 0 large hobbits (1 created) a hobbit wizard 2 pack kobolds 0 swamp kobolds (1 created) a baby leprechaun a fast permamimicker a tuski mimic 0 young nymphs (1 created) 0 teapot grannies (1 created) 0 blue faeries (1 created) 0 orc shamans (1 created) 0 little lambs (1 created) 0 anteaters (1 created) 4 sewer rats (5 created) a drains rat an evasive sewer rat 0 visor sewer rats (1 created) 0 snag rats (1 created) 0 giant rats (1 created) a petit pseudo rat a curare crawler 2 cave spiders (4 created) 2 starter lurkers (3 created) a tiny lurker a weit unicorn a physical cloud a normal-color cloud 2 grid bugs (3 created) a not so special bug 0 generic errors (1 created) a dash bug a low centaur a tiny dragom 0 baby orange dragons (1 created) a baby sapphire dragon a baby yellow dragon a wimpy evil dragon an emu a lichen a vulnerato lichen a healtegrator a nold a deathmold 0 lich lichens (1 created) an ivy lichen a waring (2 created) a mean patch a red mold 0 cyan patches (1 created) 0 ditts (1 created) 2 gnomes a gnome lord a jagular a low grab kop a grab kop 0 Keystone Kops (1 created) a Yendorian Kop 0 tiny liches (1 created) a rat mummy a sanity mummy a dwarf mummy 0 lotus naga hatchlings (1 created) a baby ogre a mini rust monster 0 veepoids (1 created) a shamble float a mini xorn 0 kobold zombies (1 created) a man zombie a gono zombie a score thief 0 beginners (1 created) 2 humans an air current babe 0 pitchguards (1 created) 2 muggers (4 created) 0 good item masters (14 created) 0 shopkeepers (1 created) 0 watchmen (4 created) 0 watch captains (3 created) 2 minighosts (3 created) an eh ghost 0 deminewts (1 created) a sukkiri flower a gnome cadaver a drag mewlip a pile of copper coins 0 part men (1 created) 0 stationary walls (1 created) a novice roll wall a novice light wall a novice medium wall 0 twos of hearts (1 created) 0 color turrets (1 created) a fire trove 142 creatures born. 79 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 15 times You eaten food with animal by-products 11 times You eaten meat 10 times You have communicated with the gods 1 time You prayed to the gods 1 time You hit with a wielded weapon 89 times You killed 69 monsters You read items or engraved 34 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 6 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 7 times You read scrolls 0 times You read spellbooks 1 time You successfully cast spells 1 time You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 1 time You levelported 1 time You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 22 You had a maximum sanity of 0 You had a maximum contamination of 1 You successfully searched for traps 0 times You successfully searched for doors or corridors 6 times You heard farting noises 2 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 1 time You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 2 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 1 time You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 3 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 4 critical hits You stole goods worth 0 zorkmids You let monsters dig out 26 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 1 potion You allowed monsters to read 0 scrolls You allowed monsters to zap 4 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 2 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times Your skills at the end (12 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (8 of 20) shield [Basic] (max Expert) (37 of 160) body armor [Basic] (max Expert) (25 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Master) (58 of 160) sexy flats [Unskilled] (max Expert) (0 of 20) riding [Basic] (max Expert) (23 of 160) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Basic] (max Expert) (109 of 160) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Expert) (21 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Fare thee well metanite64 the Chevalier... You died in The Dungeons of Doom on dungeon level 6 with 3030 points, and 0 pieces of gold, after 3303 moves. Killer: a monster (invisible Mr. Annootok, the shopkeeper) You were level 7 with a maximum of 101 hit points when you died. You made the top ten list! No Points Name Hp [max] 1 65879 ziratha-Poi-Dev-Fem-Cha turned to stone in The Gnomish Mines on level 11. Petrified by a gnome warrior. 41 [148] 2 18104 metanite64-Che-Ele-Mal-Cha died in The Dungeons of Doom on level 6. Killed by a spear. - [98] 3 4079 metanite64-Che-Ele-Mal-Cha died in Sokoban on level 5 [max 6]. Killed by a monster (bird), while frozen by breathing a potion. - [93] 4 3489 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 8 [max 9]. Killed by a monster (baby sky dragon). - [76] * 5 3030 metanite64-Che-Ele-Mal-Cha died in The Dungeons of * Doom on level 6. Killed by a monster (invisible Mr. Annootok, the shopkeeper). - [101] 6 2833 metanite64-Che-Ele-Mal-Cha died in The Dungeons of Doom on level 4. Killed by a faerie floss rhing. - [7] 7 110 BSOD2-Car-Aqu-Mal-Neu died in The Dungeons of Doom on level 2. Killed by a monster (Ms. Siirt, the shopkeeper). - [16]