metanite64, chaotic male elemental Chevalier ############### #,,,#,,,##....## ### --------------..-....--.....####*## |.....|..^..|..........s.)...,#,#,## |--.---.|.|.|.).)........P.....,,#,## |...|...| |.|)[...| ............,##,# |.---.--- |.|----.| .......@,,,# |<|..(| |.|...|.| ..........vP... |.|.--- -.|.|.|.| ..............K.°..... |.|.| ..|.|.|.. ....°..........v.P.... |.|.| -.|.|...| ......°..D.vj..°.... |.|.| ....|... ...°......P....$.PU... |.|.-- -.|. ....°.°...........P..°°. |`|...| ...°........o..........°.. |.---.| .....°.. .....j.. |.....| ...P.... .....P.. |.---- ..°..... ....... ...... ..v°°. ..P.. ..... .... ... [Metanite6 the Basher] St16 Dx10 Co15 In7 Wi18 Ch4 CheEleMalCha S2844 Dlvl:4 $116 HP0(7) Pw0(8) AC2 MC0 Mov12 Xp2/39 T2721 Satiated Latest messages You have a very bad case of stomach acid. [-8 -> 10] This eyeglass-wearing retard corpse tastes terrible! You hear a spitting sound. You dodge a faerie floss rhing. You finish eating the eyeglass-wearing retard corpse. In what direction? [hykulnjb><] You feel better. You hear some noises. You enter the Random Number Generator central! You hear a spitting sound. It avoids a projectile. The faerie floss rhing hits it. You hear a spitting sound. You are hit by a faerie floss rhing. [-1 -> 18] Fare thee well level 3. You hear a spitting sound. You are hit by a faerie floss rhing. You die... Your inventory Weapons a - a blessed +0 trident (weapon in hand) {10} r - an uncursed +0 sling {2} s - an uncursed +0 broadsword {30} U - 2 uncursed +0 wonder daggers {8} X - an uncursed +0 bullwhip {8} Armor b - a blessed +0 robe {16} c - a blessed greased +2 small shield (being worn) {12} G - an uncursed +0 heavy mail (being worn) {250} N - an uncursed rotted +0 pair of gnomish boots (being worn) {4} Y - an uncursed +0 scale mail {100} Comestibles e - a blessed clove of garlic {0} f - a blessed sprig of wolfsbane {0} q - a blessed tripe ration {0} R - 2 uncursed bananas {0} Scrolls h - a blessed scroll of identify {0} i - an uncursed finalized scroll of enchant weapon {0} k - 7 uncursed scrolls of healing {0} l - 4 uncursed scrolls of mana {0} m - 3 uncursed scrolls of phase door {0} n - 2 uncursed scrolls of standard id {0} o - an uncursed scroll of cure {0} J - an uncursed scroll of regular material {0} K - an uncursed finalized scroll of gain mana {0} M - an uncursed scroll of earth {0} O - a blessed scroll of charging {0} Q - a blessed scroll of healing {0} Spellbooks g - a blessed spellbook of healing (0:2) {0} C - an uncursed spellbook of summon undead (0:4) {0} Potions d - 2 potions of holy water {0} t - an uncursed potion of gain energy {0} u - an uncursed potion of invulnerability {0} v - an uncursed finalized potion of gain energy {0} w - an uncursed potion of water {0} x - an uncursed finalized potion of restore ability {0} y - an uncursed potion of object detection {0} z - an uncursed potion of banishing fear {0} A - an uncursed potion of random intrinsic {0} B - a blessed potion of object detection {0} E - an uncursed finalized potion of extra healing {0} W - an uncursed potion of monster detection {0} Wands p - an uncursed wand of digging (0:5) {0} Tools j - an uncursed magic marker (1:48) {0} F - an uncursed large box {500} P - an uncursed +0 torch (610) {20} Gems D - 12 blessed +0 rocks {0} H - 2 blessed +4 flint stones I - 5 uncursed +0 flint stones L - 10 uncursed +0 talcs The large box is empty. Final attributes You were piously aligned Your alignment was 24 Your max alignment was 24 You carried 1 sins You could not have this property at all: wallwalking You could not have this property extrinsically: wallwalking You could not have this property intrinsically: sleep resistance Scroll identification only worked 100 times out of 181 Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 9 Implant identification only worked 1 times out of 27 Wand identification only worked 3 times out of 6 Armor identification only worked 15 times out of 29 Spellbook identification only worked 2 times out of 4 Gem identification only worked 100 times out of 121 Tool identification only worked 5 times out of 9 Monsters only dropped their equipment with 86% chance Scroll drop chance was reduced to 91% Ring drop chance was reduced to 61% Wand drop chance was reduced to 42% Potion drop chance was reduced to 88% Weapon drop chance was reduced to 93% Armor drop chance was reduced to 82% Tool drop chance was reduced to 74% Food drop chance was reduced to 86% Concealing monsters were spawned underneath items 74% of the time only The following skill became harder to train at higher skill levels: elemental spells Number of artifacts generated was 0 Number of fake artifacts generated was 2 Monster spawn increase started at turn 50668 Monster spawn increase reached its maximum at turn 112159 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 596874 The monster class that cannot be genocided was jabberwock The monster species that spawned more often: saltwater grue (freq bonus 12) The monster species that spawned more often: sue lich (freq bonus 6) The monster species that spawned more often: tuch blob (freq bonus 4) The monster species that spawned more often: petro fungus (freq bonus 12) The monster species that spawned more often: steam-powered mechanical dragon (freq bonus 4) The monster species that spawned more often: Sammael (freq bonus 8) The monster species that spawned more often: longly congeneric (freq bonus 24) The monster species that spawned more often: blink spore (freq bonus 3) The monster species that spawned more often: plane demon (freq bonus 4) The monster species that spawned more often: sword soldier (freq bonus 4) The monster species that spawned more often: advertize globetrotter (freq bonus 20) The monster species that spawned more often: lilac force patch (freq bonus 4) The monster species that spawned more often: beginner horror (freq bonus 10) The monster species that spawned more often: stone giant (freq bonus 6) The monster species that spawned more often: nitrogen heiled cessing (freq bonus 15) The monster species that spawned more often: chaotic whirbler (freq bonus 12) The monster species that spawned more often: lillstart (freq bonus 4) The monster species that spawned more often: kobold boss (freq bonus 6) The monster species that spawned more often: legion devil zapper (freq bonus 6) The monster species that spawned more often: calderon arctic (freq bonus 16) The monster trait that was more common: monsters that can see invisible (freq bonus 1) The monster trait that was more common: monsters with ranged thorns (freq bonus 4) The monster trait that was more common: monsters whose attacks turn you to stone (freq bonus 4) The monster trait that was more common: monsters whose stats are randomized per playthrough (freq bonus 2) The monster trait that was more common: monsters whose attacks allow it to steal items (freq bonus 6) The monster trait that was more common: monsters who attack with razor-sharp stone edges (freq bonus 2) The monster trait that was more common: monsters with a game-specific regular attack (freq bonus 1) The monster species that never randomly spawned: hc model The monster species that never randomly spawned: fobbing campiest The monster species that never randomly spawned: weregreenslime The monster species that never randomly spawned: covtking The monster species that never randomly spawned: American black rat The monster species that never randomly spawned: ong sephirah The monster species that never randomly spawned: stroking whip lady The monster species that never randomly spawned: glower chipper nark The monster species that never randomly spawned: orc king The monster species that never randomly spawned: reddish warp fungus The RNG hath decreed that this item was never generated: slow digestion (steel) The RNG hath decreed that this item was never generated: mining helm (round helmet) The RNG hath decreed that this item was never generated: ballista ((null)) The RNG hath decreed that this item was never generated: bullshit (YOU STEPPED INTO A HEAP OF SHIT) The RNG hath decreed that this item was never generated: golden dragon scale shield (golden dragonhide shield) The RNG hath decreed that this item was never generated: sharp axe ((null)) The RNG hath decreed that this item was never generated: ice box (cooling box) The RNG hath decreed that this item was never generated: airstep boots (calf-leather sandals) The RNG hath decreed that this item was never generated: leather saber ((null)) The RNG hath decreed that this item was never generated: energy sap ((null)) The RNG hath decreed that this item was generated more often: amulet of restful sleep (triangular, freq bonus 4) The RNG hath decreed that this item was generated more often: elm street stone (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: wonder (GIMMIE ALL THE SPELLS, freq bonus 22) The RNG hath decreed that this item was generated more often: droven spear (long obsidian spear, freq bonus 15) The RNG hath decreed that this item was generated more often: implant of anal retention (fumigated, freq bonus 58) The RNG hath decreed that this item was generated more often: DSTW stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: spike ((null), freq bonus 33) The RNG hath decreed that this item was generated more often: terces dlu (bird's eye, freq bonus 15) The RNG hath decreed that this item was generated more often: timely backup (rusty, freq bonus 22) The RNG hath decreed that this item was generated more often: torch ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: anti-disquiet cloak (grass cloak, freq bonus 5) The RNG hath decreed that this item was generated more often: gauntlets of fumbling (padded gloves, freq bonus 13) The RNG hath decreed that this item was generated more often: amulet of warp dimension (hazy, freq bonus 2) The RNG hath decreed that this item was generated more often: long pointy heels (worn-out sneakers, freq bonus 4) The RNG hath decreed that this item was generated more often: dropbug stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: growth (WELCOME TO ANGBAND, freq bonus 6) The RNG hath decreed that this item was generated more often: glass chain ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: disenchantment stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: broadsword ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: tarmustrokingnora stone (gray, freq bonus 8) The RNG hath decreed that this item class was generated more often: Gems (freq bonus 15) The RNG hath decreed that this item was always generated cursed: coffee (laurel) The RNG hath decreed that this item was always generated cursed: jumpsuit (silver clothes) The RNG hath decreed that this item was always generated cursed: volcanic broadsword ((null)) The RNG hath decreed that this item was always generated cursed: amulet of neck brace (nonvorpal) The RNG hath decreed that this item was always generated cursed: piano ((null)) The RNG hath decreed that this item was always generated cursed: scourge ((null)) The RNG hath decreed that this item was always generated cursed: helm of jamming (radio helmet) The RNG hath decreed that this item was always generated cursed: rose whip ((null)) The RNG hath decreed that this item was always generated cursed: amulet of directional swap (obfuscated) The RNG hath decreed that this item was always generated cursed: implant of blitzen (trump) The RNG hath decreed that this trap was always invisible: earthquake trap The RNG hath decreed that this trap was generated more often: blade trap (freq bonus 5) Trap randomization happened for 1 in 995 traps Next attribute increase check would have come at turn 8543 Strength training was 4 Dexterity training was 24 Wisdom training was 0 Constitution training was 9 Your sanity was 0 You were fire resistant You were cold resistant You were shock resistant You had not decided on your sexuality yet You were prevented from having phasing (0) Your chance to block was 21% You had 2650 points of nutrition remaining You could fly You could swim You could survive without air Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 70 spells Your pantheon consisted of Buddha, Jahwe and Allah Your deity was Allah The version you were playing was: Unix SlashEMExtended Version 2.6.0 (6e32f2d7) - last build Wed Dec 18 03:21:12 2019. You could have safely prayed (86) You are dead Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 78% b - summon undead 5 + attack 95% 80% Techniques known in the end Name Level Status turn undead 2X LIMIT(0) blessing 2X LIMIT(0) healing hands 2X LIMIT(0) spirituality check 2X LIMIT(0) appraisal 2 R LIMIT(0) panic digging 2 R LIMIT(0) phase door 2 R LIMIT(0) invoke deity 2 R LIMIT(0) Discoveries Armor robe (orange robe) gnomish boots (little black boots) Scrolls scroll of identify (VOMIT TO MELT ENEMY) scroll of healing (MI AKUS NEEEEEE) scroll of mana (TRASH GRENINJA) scroll of phase door (BREATH WEAPON 1 USED) scroll of standard id (FOO BAR) scroll of cure (BUGSNIPER WON THE FLEECY SLEX CHALLENGE) * scroll of extra healing (THE VOID IS CRAMMED WITH OUT OF DEPTH GHOSTS) * scroll of greater mana restoration (TRY HARD) scroll of enchant weapon (ASCHELIDONETH BATHARIBATH) scroll of regular material (THERAPEUTIC PUSHES WITH THE BLOCK HEEL) scroll of gain mana (SCHELLENOE KONTENOE) scroll of earth (IM REALLY FEELING IT) scroll of charging (RISE DEFENCE BY FOGET ALL THE MOMENLOWERED HITING BY) Spellbooks spellbook of healing (garbage) spellbook of summon undead (viridian) Potions * potion of water (clear) potion of gain energy (infusion) potion of invulnerability (endbringer) potion of restore ability (cooling) potion of object detection (chocolate) potion of banishing fear (palmarosa) potion of random intrinsic (anise seed) potion of extra healing (finicky) potion of monster detection (brown) Wands wand of digging (symptomatic) Tools leather saddle (saddle) large box (wooden box) Gems flint stone (gray) talc (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 4 Level 4: <- You are here Vanquished creatures 0 rando ants (1 created) 10 jackals 0 floating eyes (1 created) a backbringer 0 Lilly's fleecy combat boots (1 created) a hobbit youngling a hobbit slingerer an idiot home princess a horridly tiff 0 many-hued jellies (2 created) a small kobold a tuski mimic a young nymph 0 partial nymphs (1 created) 0 plains nymphs (1 created) a goblin 0 fries (1 created) 0 hobgoblins (1 created) a wisdash 2 sewer rats a black rat a field mouse a giant white cave mouse 2 little spiders 0 venom crawlers (1 created) a cave spider a ponue 9 rotater clouds (15 created) 2 group bugs a colorless waser a bat 0 baby black dragons (1 created) a porter lichen a passivity lichen 0 orange patches (1 created) 2 gnome stalkers 0 large humanoids (1 created) a Yendorian Recruit a Keystone Kop 0 RNG Sergeants (1 created) a minor corpse a creep mummy 0 mummies (1 created) a gecko mummy (2 created) 0 anthrazite naga hatchlings (1 created) 10 eyeglass-wearing retards (25 created) 2 beginner horrors (31 created) 7 noob horrors (8 created) 2 Fanny's buckled sandals a kobold zombie (2 created) a human adventurer 0 mangy-looking lepers (1 created) a beginner 2 underpaid nurses a novice priest 0 shopkeepers (2 created) a nuut 0 deminewts (1 created) a pile of amorphous coins a novice roll wall (2 created) a +2 nl barricade 0 rain elbows (17 created) 173 creatures born. 82 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 14 times You eaten food with animal by-products 12 times You eaten meat 10 times You have communicated with the gods 1 time You prayed to the gods 1 time You hit with a wielded weapon 65 times You killed 63 monsters You read items or engraved 11 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 3 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 1 time You read scrolls 0 times You read spellbooks 1 time You successfully cast spells 1 time You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 24 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 11 times You heard farting noises 1 time You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 2 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 1 time You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 54 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 1 potion You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 3 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 1 time You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times Your skills at the end (2 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (6 of 20) shield [Basic] (max Expert) (34 of 160) body armor [Basic] (max Expert) (24 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Master) (60 of 160) sexy flats [Unskilled] (max Expert) (0 of 20) riding [Basic] (max Expert) (22 of 160) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Basic] (max Expert) (85 of 160) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Expert) (21 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Fare thee well metanite64 the Chevalier... You died in The Dungeons of Doom on dungeon level 4 with 2833 points, and 116 pieces of gold, after 2721 moves. Killer: a faerie floss rhing You were level 2 with a maximum of 7 hit points when you died. You made the top ten list! No Points Name Hp [max] 1 65879 ziratha-Poi-Dev-Fem-Cha turned to stone in The Gnomish Mines on level 11. Petrified by a gnome warrior. 41 [148] 2 18104 metanite64-Che-Ele-Mal-Cha died in The Dungeons of Doom on level 6. Killed by a spear. - [98] 3 4079 metanite64-Che-Ele-Mal-Cha died in Sokoban on level 5 [max 6]. Killed by a monster (bird), while frozen by breathing a potion. - [93] 4 3489 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 8 [max 9]. Killed by a monster (baby sky dragon). - [76] * 5 2833 metanite64-Che-Ele-Mal-Cha died in The Dungeons of Doom on level 4. Killed by a faerie floss rhing. - [7] 6 110 BSOD2-Car-Aqu-Mal-Neu died in The Dungeons of Doom on level 2. Killed by a monster (Ms. Siirt, the shopkeeper). - [16]