mc, chaotic male troll DQ Slime -------+- |@f...+.. |.......| |........ --------- [Mc the Globule] St18/01 Dx14 Co11 In8 Wi13 Ch6 SliTroMalCha Dlvl:1 $0 HP5(5) Pw1(1) AC7 Exp1 T1 Latest messages Restoring save file... You return to level 1 in The Dungeons of Doom. Hello mc, the troll DQ Slime, welcome back to SlashEMExtended! The moon is waning tonight. # Really quit? WARNING: this will erase your game permanently! [yes/no]? Final attributes You have transgressed Your alignment was -20 Your max alignment was 10 You carried 0 sins You could not have this property at all: polymorph control You could not have this property extrinsically: technicality You could not have this property intrinsically: clairvoyance Scroll identification only worked 100 times out of 127 Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 9 Implant identification only worked 1 times out of 27 Wand identification only worked 3 times out of 5 Spellbook identification only worked 2 times out of 33 Monsters only dropped their musable items with 56% chance Scroll drop chance was reduced to 79% Amulet drop chance was reduced to 10% Weapon drop chance was reduced to 77% Food drop chance was reduced to 86% Concealing monsters were spawned underneath items 77% of the time only The following skill was trained at half the usual rate: two-handed weapons The following skill was trained at one fifth the usual rate: devices The following skill was limited to basic proficiency: body spells The following skill was limited to expert proficiency: scimitar The following skill became untrainable after a while: petkeeping (turn 51020) The following skill couldn't be trained before a certain turn number is reached: occult spells (turn 23555) The following skill became harder to train at higher skill levels: matter spells Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 38942 Monster spawn increase reached its maximum at turn 133785 In this game, Eevee's evolution was sylveon Your limit for ascension was at turn 2478664 The monster class that cannot be genocided was gremlin The monster species that spawned more often: clobbering attender barium (freq bonus 8) The monster species that spawned more often: small mimic (freq bonus 10) The monster species that spawned more often: upbringing enclose hexahedral (freq bonus 24) The monster species that spawned more often: scrimping versicle (freq bonus 4) The monster species that spawned more often: Ruea's noble sandal (freq bonus 9) The monster species that spawned more often: psycho turret (freq bonus 1) The monster species that spawned more often: slime vortex (freq bonus 14) The monster species that spawned more often: fucked golem (freq bonus 6) The monster species that spawned more often: martian phototrophic (freq bonus 12) The monster species that spawned more often: algolian suntiger (freq bonus 12) The monster species that spawned more often: Mordor weller (freq bonus 3) The monster species that spawned more often: abt flamming shapable (freq bonus 4) The monster species that spawned more often: vaporization sphere (freq bonus 30) The monster species that spawned more often: darkest thief (freq bonus 10) The monster species that spawned more often: silver warp fungus (freq bonus 3) The monster species that spawned more often: yuki-playa (freq bonus 9) The monster species that spawned more often: rocking-horse-fly (freq bonus 6) The monster species that spawned more often: Sabrain (freq bonus 6) The monster species that spawned more often: superconductivity bucketed undressed (freq bonus 2) The monster species that spawned more often: shierman (freq bonus 16) The monster trait that was more common: monsters that love to collect gold (freq bonus 1) The monster trait that was more common: monsters with djinni dialogue (freq bonus 2) The monster trait that was more common: monsters that count as bats (freq bonus 2) The monster trait that was more common: monsters that make parrot sounds (freq bonus 3) The monster trait that was more common: monsters whose attacks rot your equipment (freq bonus 3) The monster trait that was more common: monsters with a game-specific nastiness attack (freq bonus 6) The monster species that never randomly spawned: real memory hound The monster species that never randomly spawned: very old gray dragon The monster species that never randomly spawned: tressiest hemisection The monster species that never randomly spawned: killer apple The monster species that never randomly spawned: bugbear smacker The monster species that never randomly spawned: legion devil buzzer The monster species that never randomly spawned: metal slug The monster species that never randomly spawned: adore debacle The monster species that never randomly spawned: high gnome lord The monster species that never randomly spawned: rebilling cobby dacha The RNG hath decreed that this item was never generated: nastiness (forking) The RNG hath decreed that this item was never generated: implant of ten thousand things (cross) The RNG hath decreed that this item was never generated: resurrection (1UP EXTRA LIFE GET) The RNG hath decreed that this item was never generated: amulet of hunger (gleaming) The RNG hath decreed that this item was never generated: fire stick ((null)) The RNG hath decreed that this item was never generated: gauntlets of typing (brand-new gloves) The RNG hath decreed that this item was never generated: detect treasure (gray) The RNG hath decreed that this item was never generated: resist sleep (fuzzy) The RNG hath decreed that this item was never generated: chain and sickle ((null)) The RNG hath decreed that this item was never generated: detect foot (stinking) The RNG hath decreed that this item was generated more often: radioglasses ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: disarming (wet, freq bonus 7) The RNG hath decreed that this item was generated more often: elven short sword (runed short sword, freq bonus 10) The RNG hath decreed that this item was generated more often: basterd sword (huge sword, freq bonus 27) The RNG hath decreed that this item was generated more often: red spell stone (gray, freq bonus 43) The RNG hath decreed that this item was generated more often: boat oar ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: trap creation (weird, freq bonus 2) The RNG hath decreed that this item was generated more often: metal spell stone (gray, freq bonus 43) The RNG hath decreed that this item was generated more often: bota mochi ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: bossfight stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: bodyglove (tight black clothes, freq bonus 6) The RNG hath decreed that this item was generated more often: dagger ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: amulet of undead warning (occult, freq bonus 8) The RNG hath decreed that this item was generated more often: droven cloak (cobwebbed cloak, freq bonus 10) The RNG hath decreed that this item was generated more often: create familiar (wormwood, freq bonus 4) The RNG hath decreed that this item was generated more often: war hammer ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: school cap ((null), freq bonus 73) The RNG hath decreed that this item was generated more often: freezing boots (side zip boots, freq bonus 2) The RNG hath decreed that this item was generated more often: helm of counter rotation (rubynus helmet, freq bonus 2) The RNG hath decreed that this item was generated more often: rain cloud (magnificent, freq bonus 6) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 32) The RNG hath decreed that this item was always generated cursed: spined ball ((null)) The RNG hath decreed that this item was always generated cursed: gold chain ((null)) The RNG hath decreed that this item was always generated cursed: Hawaiian shirt ((null)) The RNG hath decreed that this item was always generated cursed: frequentation spawn stone (gray) The RNG hath decreed that this item was always generated cursed: shield ((null)) The RNG hath decreed that this item was always generated cursed: cure serious wounds (cacao) The RNG hath decreed that this item was always generated cursed: radioactive dagger ((null)) The RNG hath decreed that this item was always generated cursed: undressing (nekkid) The RNG hath decreed that this item was always generated cursed: dywypi stone (gray) The RNG hath decreed that this item was always generated cursed: covelline (black) The RNG hath decreed that this trap was always invisible: solvejg trap The RNG hath decreed that this trap was generated more often: numbness trap (freq bonus 2) Trap randomization happened for 1 in 538 traps Next attribute increase check would have come at turn 1017 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 Your sanity was 0 You were immune to sickness You were acid resistant You had the menu bug. (83886080) You had not decided on your sexuality yet You were prevented from having polymorph control (0) You had infravision You had 1500 points of nutrition remaining You regenerated Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 60 spells Your pantheon consisted of King Somnus, Rubiss and Malroth Your deity was Malroth The version you were playing was: Unix SlashEMExtended Version 2.6.1 (d1eaf760) - last build Mon Mar 9 12:11:13 2020. You could not have safely prayed (1143) You survived You didn't know any spells. Techniques known in the end Name Level Status liquid leap 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons spetum (forked polearm) Scrolls scroll of healing (SEXY SLYTHERIN SLUTS) scroll of mana (SNOWMAN WITHOUT SNOW) scroll of phase door (MANDEVILHACK WILL BE A VARIANT OF FIQHACK) scroll of standard id (RIBBET) scroll of cure (RUN AWAY FROM THE NAME ARABELLA REALLY FAST) scroll of heal other (XA 35) * scroll of extra healing (THE FIRST OPPONENT IS CALLED HONEST PHIL) * scroll of greater mana restoration (OIL YOU ASSHOLE) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 3 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new troll 0 times Your skills at the end (0 slots left) Fighting Skills (none) Weapon Skills (none) Spellcasting Skills (none) Goodbye mc the DQ Slime... Since you quit, the score list will not be checked.