&N` Player: mc Game: NetHack 3.6.0 Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2021-05-25.01:08:54.ttyrec Time: (1621904934) Tue May 25 01:08:54 2021 &N`}Error: Malformed MENUCOLOR. 1 error in /dgldir/userdata/mc/nethack/mc.nh360rc. Hit return to continue: 'N`m  'N`u 'N` NetHack, Copyright 1985-2020  By Stichting Mathematisch Centrum and M. Stephenson.  Version 3.6.6-0 Unix post-release, built Mar 21 21:28:42 2020.  See license for details. 'N` 'N`r $Restoring save file...'N`i --More--(N` M@#(N`\ [Mc the Hatamoto ] St:18 Dx:13 Co:18 In:9 Wi:10 Ch:7 Lawful Dlvl:1 $:0 HP:15(15) Pw:2(2) AC:4 Xp:1/0 T:1Konnichi wa mc, the human Samurai, welcome back to NetHack![Mc the Hatamoto ] St:18 Dx:13 Co:18 In:9 Wi:10 Ch:7 Lawful Dlvl:1 $:0 HP:15(15) Pw:2(2) AC:4 Xp:1/0 T:1)N`^Unknown command ' '.)N`  Weapons a - a +0 katana (weapon in hand) b - a +0 wakizashi (alternate weapon; not wielded) c - a +0 yumi d - 34 blessed +0 ya (in quiver) Armor e - a blessed rustproof +0 splint mail (being worn)(end) *N`>f +N`- Set what options?  Booleans (selecting will toggle value): blind [false] bones [true] large_font [false] legacy [true] news [false] nudist [false] selectsaved [true] status_updates [true] use_darkgray [true] vt_tiledata [true] a - acoustics [true] b - altmeta [false] c - autodescribe [true] d - autodig [true] e - autoopen [false] f - autopickup [false] g - autoquiver [true] h - checkpoint [true] i - clicklook [false] j - cmdassist [false][24;+N`983H k - color [true] l - confirm [true] m - dark_room [true] n - eight_bit_tty [false] o - extmenu [false] p - fixinv [true] q - force_invmenu [false] r - goldX [false] s - help [true] t - herecmd_menu [false] u - hilite_pet [false] v - hilite_pile [true] w - hitpointbar [true] x - ignintr [true] y - implicit_uncursed [true] z - lit_corridor [true] A - lootabc [false] B - mail [true] C - mention_walls [false] D - menucolors [true] E - menu_objsyms [true] F - menu_overlay [true] G - null [true]+N`=&[K H - perm_invent [false] I - pickup_thrown [true] J - pushweapon [false] K - rest_on_space [false] L - safe_pet [true] M - showexp [true](1 of 3)-N`i? a - showrace [false] b - showscore [false] c - silent [true] d - sortpack [true] e - sparkle [true] f - standout [false] g - time [true] h - tombstone [true] i - toptenwin [false] j - travel [true] k - use_inverse [false] l - verbose [true] m - whatis_menu [false] n - whatis_moveskip [false]  Compounds (selecting will prompt for new value): playmode [normal] name [mc] role [Samurai] race [human] gender [female] align [lawful] catname [(non-N`XKe)] dogname [(none)] horsename [(none)] msghistory [20] pettype [none] windowtype [tty] o - altkeyhandler [unknown] p - boulder [`] q - disclose [ni na nv ng nc no] r - fruit [slime mold] s - menustyle [full] t - menu_headings [inverse] u - msg_window [single] v - number_pad [0=off] w - packorder [$")[%?+!=/(*`0_] x - paranoid_confirmation [pray] y - pickup_burden [stressed] z - pickup_types [all] A - pile_limit [5] B - runmode [teleport] C - scores [3 top/2 around] D - sortloot [loot] E - statushilites [0 (off:-N`GOi don't highlight status fields)] F - statuslines [2] G - symset [IBMgraphics, active] H - roguesymset [RogueIBM] I - suppress_alert [3.4.3] J - whatis_coord [none] K - whatis_filter [none] (2 of 3)/N`'+0N`,/ Other settings: a - autopickup exceptions [(0 currently set)] b - menu colors [(47 currently set)] c - message types [(0 currently set)] d - status hilite rules [(0 currently set)](3 of 3)0N`\ [Mc the Hatamoto ] St:18 Dx:13 Co:18 In:9 Wi:10 Ch:7 Lawful Dlvl:1 $:0 HP:15(15) Pw:2(2) AC:4 Xp:1/0 T:1 Select symbol set:  a - Default Symbols b - plain same as default symbols, except '+' for corner walls c - NHAccess recommended for blind players d - Blank 0N`! q completely blank symbols e + IBMgraphics special line-drawing characters used for walls f - IBMGraphics_1  g - IBMGraphics_2  h - curses approximation of IBMgraphics using DECgraphics i - DECgraphics special line-drawing characters used for walls(end) 4N`Z +)0[Mc the Hatamoto ] St:18 Dx:13 Co:18 In:9 Wi:10 Ch:7 Lawful Dlvl:1 $:0 HP:15(15) Pw:2(2) AC:4 Xp:1/0 T:1(0lqqqqk(B(0x~(B@(0~~x(B(0x~~~~a(B(0x~~(B#(0~x(B(0x~~~~4N` x(B(0mqqqqj(B5N`H  T:2<@6N`d T:3#(0~~(B@#6N`àL T:4(0~(B(0a(B@(0~(B(0~~~(B6N` T:8#@##(0~(B(0~(B#(0~~~~(B#(0~~(B(0~(B(0~~~(B7N`ܻH T:98N`i8N` T:10 T:11 T:128N`l T:13 T:148N`- 8N`  T:15 T:16 T:178N` 3 T:188N` .#8N` >You find a hidden passage.9N`@ T:22(0qqqqqqqqk(B(0~~~~~~~~x(B(0~~~~~~~~~x(B@(0~~~~~~~~(B$(0~x(B#(9N`d0~~~~~~~~x(B#(0~~~~~~x(B#(0qqqqq(B(0j(B#####:N`<(0q(B(0~~~(B(0x~(B#@(0x(Bd(0~~~(B(0qqq(BThe jackal misses!:N` T:23(0l(B#(0~(B@#(0x(B(0m(B(0~(B(0~(B@:N`The jackal bites![Mc the Hatamoto  ]  HP:13  T:24;N`A%;N`A{You kill the jackal!/1 T:25(0~(BN`bm ?N`MReally save? [yn] (n) ?N`3i<Saving...?N`k*Be seeing you...