lynn, chaotic female missing Mahou Shoujo .... .... ..... ..... --------- ...... ....... |II..%..| ........ .........-------I---.|.| ........ # ........#......III| .+|.| .| ........ |........ #---------- --|.-----.| .......------+-----....... |.|.......| .........../............ ----)|------.| ...................... .....|.....|.| .................... --- .|.|.|.---.|}| .....$.....*.......... .| |.|.|.|#|.|.| ........................ #--.| -----.|.|.|.|.|.| ...........<.............. #...| |.....|.|.|.|...| ........############........ # --- |.-----.|.|.----- ....... ##############....$... II|...|...|.....| ...".. ##############........ ---.--------%.| .... ##### ####...... |....Fa%....| .. ### ####..... ------------- ####.... ##--- [Lynn the Preparing for Exams] St11 Dx4 Co11 In8 Wi18 Ch17 MahMisFemCha Dlvl:3 G13 HP62(62) Pw75(75) AC2 HD-29 Exp6 T4337 Latest messages Program in disorder. Please inform Amy (Bluescreenofdeath at nethackwiki) about this bug. The admins can also be contacted on the #em.slashem.me IRC channel (Freenode). strange attack of yours (-30576) Program in disorder. Please inform Amy (Bluescreenofdeath at nethackwiki) about this bug. The admins can also be contacted on the #em.slashem.me IRC channel (Freenode). strange attack of yours (-30576) Program in disorder. Please inform Amy (Bluescreenofdeath at nethackwiki) about this bug. The admins can also be contacted on the #em.slashem.me IRC channel (Freenode). Unknown command ' '. strange attack of yours (-30576) Program in disorder. Please inform Amy (Bluescreenofdeath at nethackwiki) about this bug. The admins can also be contacted on the #em.slashem.me IRC channel (Freenode). strange attack of yours (-30576) Program in disorder. Please inform Amy (Bluescreenofdeath at nethackwiki) about this bug. The admins can also be contacted on the #em.slashem.me IRC channel (Freenode). Unknown command ' '. Pick an object. a an ant or other insect (undefined creature called lynn) Accessing Pokedex entry for this weird creature... Base statistics of this monster type: Base level = -29, difficulty = 13483019, AC = 1, magic resistance = 0, alignment 0. Can't move around. Speed 70. Normal generation, with frequency 0. Resists fire, sleep, disintegration, acid, death magic, needs +1 weapon to hit. Conveys cold, sleep, disintegration, electricity, acid, death magic, needs +1 weapon to hit resistances. Small, not genocidable, breathless, amphibious, phasing, amorphous, lithivorous, organivorous undeaddemon swimmer, miner. See invisible. Is the same race as you. Is a mind flayer. Is a giant. This monster is always female. This monster is of neuter gender. Silver weapons do extra damage to it. Follows you to other levels. Covetous. Can spontaneously betray you if tame. Can be tamed by throwing a certain kind of food. Can be tamed by throwing kelp frond or a poke ball. Can be tamed by throwing cheese. Is a pokemon (more likely to be caught in a poke ball). Origin: Castle of the Winds. Origin: Joke monster. Origin: Animeband. Origin: Diablo. Origin: Vanilla NetHack or SLASH'EM. Origin: jonadab's random monster generator script. Is not a valid polymorph form. Attacks: 70d1, breath - undefined damage # Really quit [yes/no]? Final attributes You were playing in game master mode You were piously aligned Your alignment was 40 Your max alignment was 40 You carried 1 sins You could not have this property at all: shock resistance You could not have this property extrinsically: psi resistance You could not have this property intrinsically: half physical damage Scroll identification only worked 100 times out of 292 Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 11 Wand identification only worked 3 times out of 9 Spellbook identification only worked 2 times out of 5 Tool identification only worked 5 times out of 6 Monsters only dropped their musable items with 64% chance Scroll drop chance was reduced to 85% Wand drop chance was reduced to 81% Concealing monsters were spawned underneath items 27% of the time only Monster death drops spawned with only 94% chance The following skill could not be trained at all: two-handed sword The following skill was trained at half the usual rate: divination spells The following skill was trained at one fifth the usual rate: shuriken The following skill was limited to basic proficiency: quarterstaff The following skill was limited to skilled proficiency: divination spells The following skill was limited to expert proficiency: bow The following skill became untrainable if you tried to train it too early: polymorphing (turn 39) Number of artifacts generated was 1 Number of fake artifacts generated was 12 Monster spawn increase started at turn 23114 Monster spawn increase reached its maximum at turn 31722 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 147329 The monster class that cannot be genocided was rodent The monster class that was spawned more often: troll (freq bonus 2) The monster species that spawned more often: Lina Inverse (freq bonus 12) The monster species that spawned more often: undead cockatrice (freq bonus 6) The monster species that spawned more often: really dangerous force fungus (freq bonus 12) The monster species that spawned more often: petty torment worm (freq bonus 4) The monster species that spawned more often: occupation individually staffed rotator riposting (freq bonus 10) The monster species that spawned more often: fallen maia (freq bonus 6) The monster species that spawned more often: noncommittally finalized (freq bonus 10) The monster species that spawned more often: carnage opinionatedly (freq bonus 16) The monster species that spawned more often: Little Marie (freq bonus 4) The monster species that spawned more often: corrosive laser (freq bonus 4) The monster species that spawned more often: payable fluttery (freq bonus 108) The monster species that spawned more often: clock golem (freq bonus 3) The monster species that spawned more often: illogically carboyed ineradicable notchy (freq bonus 16) The monster species that spawned more often: black wraith (freq bonus 6) The monster species that spawned more often: transplantation weatherizing (freq bonus 32) The monster species that spawned more often: polychrome light (freq bonus 6) The monster species that spawned more often: aureolin force patch (freq bonus 9) The monster species that spawned more often: gaunt soul (freq bonus 12) The monster species that spawned more often: bearded devil (freq bonus 18) The monster species that spawned more often: magenta spore lichen (freq bonus 24) The monster trait that was more common: monsters of huge size (freq bonus 2) The monster trait that was more common: monsters whose attacks eat your dreams (freq bonus 1) The monster trait that was more common: monsters whose attacks poison you and drain a random stat (freq bonus 4) The monster trait that was more common: monsters that count as mercenaries (freq bonus 1) The monster trait that was more common: monsters that originate from the Diablo game series (freq bonus 6) The monster trait that was more common: monsters that bark (freq bonus 4) The monster trait that was more common: monsters whose attacks shock you with high voltage (freq bonus 1) The monster trait that was more common: monsters whose attacks poison you and drain a random stat (freq bonus 2) The monster trait that was more common: monsters whose attacks do random things (freq bonus 6) The monster trait that was more common: monsters who attack with plasma clouds (freq bonus 1) The monster species that never randomly spawned: reiterative forjudge anear The monster species that never randomly spawned: nausorn The monster species that never randomly spawned: undead mushroom The monster species that never randomly spawned: noblewoman The monster species that never randomly spawned: combat-boot-wearing amazon The monster species that never randomly spawned: jedi The monster species that never randomly spawned: real vibration hound The monster species that never randomly spawned: troglodyte witch doctor The monster species that never randomly spawned: inertia troll The monster species that never randomly spawned: Radio Lieutenant The RNG hath decreed that this item was never generated: blue spell helmet (bluy helmet) The RNG hath decreed that this item was never generated: metal lamellar armor ((null)) The RNG hath decreed that this item was never generated: aojiru (greenish-blue) The RNG hath decreed that this item was never generated: stone chain ((null)) The RNG hath decreed that this item was never generated: engraving stone (gray) The RNG hath decreed that this item was never generated: object detection (smoky) The RNG hath decreed that this item was never generated: welsh onion ((null)) The RNG hath decreed that this item was never generated: force armor (gemstone-adorned clothing) The RNG hath decreed that this item was never generated: measurer ((null)) The RNG hath decreed that this item was never generated: banana ((null)) The RNG hath decreed that this item was generated more often: elven arrow (runed arrow, freq bonus 42) The RNG hath decreed that this item was generated more often: heavy clay ball ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: frag grenade ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: volt rock (mistranslated, freq bonus 57) The RNG hath decreed that this item was generated more often: iron bar ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: silver spear ((null), freq bonus 62) The RNG hath decreed that this item was generated more often: amethyst dragon scale mail ((null), freq bonus 27) The RNG hath decreed that this item was generated more often: bulletproof chainwhip ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: blue dragon scale shield (blue dragonhide shield, freq bonus 186) The RNG hath decreed that this item was generated more often: orcish ring mail (crude ring mail, freq bonus 24) The RNG hath decreed that this item was generated more often: wakame ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: muteness stone (gray, freq bonus 15) The RNG hath decreed that this item was generated more often: amulet of quadruple attack (signet, freq bonus 11) The RNG hath decreed that this item was generated more often: low stat stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: egg ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: sin (old-testamentarian, freq bonus 13) The RNG hath decreed that this item was generated more often: stunning (viscous, freq bonus 11) The RNG hath decreed that this item was generated more often: helm of brilliance (etched helmet, freq bonus 7) The RNG hath decreed that this item was generated more often: WC (LETS PLAY NETHACK, freq bonus 7) The RNG hath decreed that this item was generated more often: helm of hunger (winged helmet, freq bonus 6) The RNG hath decreed that this item was always generated cursed: warding (YOU DO NOT GO PAST AT ME) The RNG hath decreed that this item was always generated cursed: protection (wide) The RNG hath decreed that this item was always generated cursed: blindness (yellow) The RNG hath decreed that this item was always generated cursed: identify (bronze) The RNG hath decreed that this item was always generated cursed: The Nemean Lion hide ((null)) The RNG hath decreed that this item was always generated cursed: vampire blood (blood-red) The RNG hath decreed that this item was always generated cursed: pill ((null)) The RNG hath decreed that this item was always generated cursed: soft sneakers (light footwear) The RNG hath decreed that this item was always generated cursed: carrying boots (side gore boots) The RNG hath decreed that this item was always generated cursed: platinum fire hook (beaked staff) The RNG hath decreed that this trap was always invisible: loudspeaker The RNG hath decreed that this trap was generated more often: green spell trap (freq bonus 12) Next attribute increase check would have come at turn 4640 Strength training was 30 Dexterity training was 32 Wisdom training was 0 Constitution training was 41 You were fire resistant You were sleep resistant You were disintegration-resistant You were level-drain resistant You were magic-protected You were acid resistant You had to wait until you can lay eggs again. (2725) You were prevented from having shock resistance (0) You were prevented from having psi resistance (0) You saw invisible You had 1052 points of nutrition remaining You aggravated monsters You could swim You could survive without air You could walk through walls You were polymorphing Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Queen Serenity, Angel Aphrodite and Queen Beryl Your deity was Queen Beryl The version you were playing was: Unix SlashEMExtended Version 2.1.1 (1bfb54a2) - last build Tue Dec 5 14:36:27 2017. You could have safely prayed (0) You survived Spells known in the end Name Level Category Fail Memory a - rumor 1 chaos 0% 167% b - sleep 2 enchant 0% 167% c - jumping 1 body 0% 167% Techniques known in the end Name Level Status appraisal 6 R Prepared(0) panic digging 6 R Prepared(0) phase door 6 R Prepared(0) invoke deity 6 R Prepared(0) recharge 6 R Prepared(0) attire charm 5 O Prepared(0) booze 2 O Prepared(0) Discoveries Armor high-scoring heels (hot boots) Scrolls scroll of healing (ELF FELLOW PROTECTION LIMITATION STUNT USE) scroll of mana (TRUE RISE BY STRANGE SMELL) scroll of phase door (DIV HALF BY ADD MORAL AND ATTACK BY MENTAL) scroll of standard id (HP RECOVERY BY GRAUP) scroll of cure (IF YOUR NAME IS LORSKEL YOU WILL PLAY V165E) Spellbooks spellbook of rumor (marvelous) spellbook of sleep (fat) spellbook of jumping (japanese) Potions potion of gain level (effervescent) Wands wand of striking (cyan) Tools lamp called 1 Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You eaten 14 times You eaten food with animal by-products 10 times You eaten meat 9 times You have communicated with the gods 1 time You prayed to the gods 1 time You never hit with a wielded weapon You killed 43 monsters You read items or engraved 5 times You never genocided any monsters You never polymorphed an object You changed form 10 times You used no wishes You remained celibate Your skills at the end (9 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (104 of 160) high heels [Basic] (max Master) (25 of 160) general combat [Unskilled] (max Expert) (8 of 20) body armor [Basic] (max Expert) (23 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Basic] (max Expert) (65439 of 160) devices [Basic] (max Expert) (24 of 160) spirituality [Unskilled] (max Expert) (14 of 20) petkeeping [Unskilled] (max Expert) (0 of 20) missile weapons [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Master) (20 of 160) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Master) (20 of 160) healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (22 of 160) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Basic] (max Expert) (21 of 160) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Basic] (max Expert) (21 of 160) Goodbye lynn the Mahou Shoujo...