lynn, chaotic female cockatrice Jedi --------------- ------------ |.............| |..........|## |.............| |........``%,# |........>....|####,|..<.......|,# |..............,,,,,..........[|`# |.............|###,,------------,## ------- --.------------ ##,,,,,,%)## #,,# $[..$ #,,,,,,# #,,######,,## #,# ).)?. ######,# #,# ##,,# #,# !*% #,### #,,# #### #,# !?$ #,,,#####,,## #,,# #### ? ###,,,,##,## ##,# ,,,,# #@# -------.-,## #,--------------.-,############,#####@# |.......|,# #,|..............|,,,,,,,,,,,,,,,,,#,,# |........,# #,|..............|#############,--.-.-# |.......|## #,...............| |....| --------- ##---------------- |....| |....| ------ [Lynn the Padawan] St11 Dx5 Co11 In6 Wi12 Ch8 JedCocFemCha Dlvl:2 G45 HP-11(60) Pw40(40) AC8 Exp4 T365 Latest messages Manlobbi thrusts her knife. Manlobbi hits you! [-9 -> 31] Manlobbi thrusts her knife. Manlobbi hits you! [-6 -> 25] Manlobbi thrusts her knife. Manlobbi hits you! [-12 -> 13] You miss Manlobbi. Manlobbi wields a shotgun {15}! Manlobbi fires a shotgun shell! You are hit by a shotgun shell! You hear the howling of the CwnAnnwn... [-11 -> 2] Warning: HP low! Manlobbi wields a knife {2}! Manlobbi thrusts her knife. Manlobbi hits you! You die... Your inventory Weapons l - the cursed +1 elven dagger named The Invisible Man {4} Armor a - an uncursed +1 robe (being worn) {16} b - a blessed +0 pair of leather gloves (being worn) {4} Comestibles j - an uncursed tin of hidden kobold meat {0} k - an uncursed slime mold {0} Scrolls e - 5 uncursed scrolls of healing {0} f - 4 uncursed scrolls of mana {0} g - 3 uncursed scrolls of phase door {0} h - 2 uncursed scrolls of standard id {0} i - an uncursed scroll of cure {0} Wands m - an uncursed wand of opening (0:6) {0} Tools c - an uncursed +1 green lightsaber (weapon in foreclaw) {24} d - an uncursed blindfold {0} n - an uncursed brass lantern {0} Final attributes You were playing in game master mode You were fervently aligned Your alignment was 11 Your max alignment was 11 You carried 0 sins You could not have this property at all: reflection You could not have this property extrinsically: stealth You could not have this property intrinsically: stealth Wand identification only worked 3 times out of 12 Spellbook identification only worked 2 times out of 4 Gem identification only worked 100 times out of 197 Tool identification only worked 5 times out of 10 Monsters only dropped their musable items with 88% chance Monsters only dropped their equipment with 48% chance Scroll drop chance was reduced to 83% Wand drop chance was reduced to 91% Potion drop chance was reduced to 95% Concealing monsters were spawned underneath items 79% of the time only Monster death drops spawned with only 93% chance The following skill could not be trained at all: body spells The following skill was trained at half the usual rate: matter spells The following skill was trained at one fifth the usual rate: martial arts The following skill was limited to basic proficiency: chaos spells The following skill was limited to skilled proficiency: martial arts The following skill was limited to expert proficiency: two-handed sword The following skill became untrainable if you tried to train it too early: knife (turn 20) Number of artifacts generated was 2 Number of fake artifacts generated was 4 Monster spawn increase started at turn 30449 Monster spawn increase reached its maximum at turn 65611 In this game, Eevee's evolution was glaceon Your limit for ascension was at turn 8339638 The monster class that cannot be genocided was nemese The monster class that was spawned more often: piece of food (freq bonus 2) The monster species that spawned more often: Montgomery, Dr. Moreau's assistant (freq bonus 24) The monster species that spawned more often: steel wolf (freq bonus 16) The monster species that spawned more often: blue centipede (freq bonus 8) The monster species that spawned more often: enclave officer (freq bonus 15) The monster species that spawned more often: wrinkled force patch (freq bonus 14) The monster species that spawned more often: darkest thief (freq bonus 4) The monster species that spawned more often: unbecoming eonian (freq bonus 16) The monster species that spawned more often: purple force patch (freq bonus 72) The monster species that spawned more often: contamination spore (freq bonus 14) The monster species that spawned more often: training kobold (freq bonus 36) The monster species that spawned more often: decayed warp patch (freq bonus 4) The monster species that spawned more often: terrible troll (freq bonus 16) The monster species that spawned more often: gremlin curser (freq bonus 32) The monster species that spawned more often: shadolith (freq bonus 18) The monster species that spawned more often: totally bad warp fungus (freq bonus 6) The monster species that spawned more often: mimic lich (freq bonus 4) The monster species that spawned more often: jumping jellyfish (freq bonus 16) The monster species that spawned more often: Mongai Sakurada (freq bonus 9) The monster species that spawned more often: rusalka (freq bonus 15) The monster species that spawned more often: greek fish (freq bonus 12) The monster trait that was more common: monsters that never move (freq bonus 1) The monster trait that was more common: monsters who attack with plasma clouds (freq bonus 4) The monster trait that was more common: monsters that count as orc (freq bonus 1) The monster trait that was more common: monsters whose attacks wither your equipment (freq bonus 2) The monster trait that was more common: monsters that grunt (freq bonus 40) The monster species that never randomly spawned: magic mandrake The monster species that never randomly spawned: static charge The monster species that never randomly spawned: Ymir the Original Giant The monster species that never randomly spawned: space goblin The monster species that never randomly spawned: beechen dehydrated The monster species that never randomly spawned: white jelly The monster species that never randomly spawned: shadow fly The monster species that never randomly spawned: summation someplace The monster species that never randomly spawned: gentleman The monster species that never randomly spawned: frog The RNG hath decreed that this item was never generated: ice box of digestion (cooling box) The RNG hath decreed that this item was never generated: clove of garlic ((null)) The RNG hath decreed that this item was never generated: covelline (black) The RNG hath decreed that this item was never generated: bossfight stone (gray) The RNG hath decreed that this item was never generated: lance ((null)) The RNG hath decreed that this item was never generated: flood (AQUE BRAGH) The RNG hath decreed that this item was never generated: recovery (reddish) The RNG hath decreed that this item was never generated: immobility (YOU AINT GETTING OUT OF HERE ALIVE) The RNG hath decreed that this item was never generated: gravity beam (heavy) The RNG hath decreed that this item was never generated: diamond dragon scale shield (diamond dragonhide shield) The RNG hath decreed that this item was generated more often: impossibly heavy elysium ball ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: manacloak (dragonhide cloak, freq bonus 7) The RNG hath decreed that this item was generated more often: drain life (velvet, freq bonus 11) The RNG hath decreed that this item was generated more often: intrinsic loss (hardened, freq bonus 5) The RNG hath decreed that this item was generated more often: C-ration ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: special leather armor ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: leech (andalusite, freq bonus 16) The RNG hath decreed that this item was generated more often: blue spell stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: credit card ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: hostage chain ((null), freq bonus 30) The RNG hath decreed that this item was generated more often: vileness (EVIL PATCH IDEAS ARE WRITTEN WITH EPI PENS, freq bonus 4) The RNG hath decreed that this item was generated more often: sinful heels (red sneakers, freq bonus 10) The RNG hath decreed that this item was generated more often: moonstone (white, freq bonus 7) The RNG hath decreed that this item was generated more often: hairclip ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: gauntlets of safeguard (orange gloves, freq bonus 5) The RNG hath decreed that this item was generated more often: forbidden knowledge (uninscribed, freq bonus 7) The RNG hath decreed that this item was generated more often: paper shield ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: amulet of regeneration (vivid, freq bonus 11) The RNG hath decreed that this item was generated more often: bestest cloak (slexual cloak, freq bonus 2) The RNG hath decreed that this item was generated more often: arcane rapier ((null), freq bonus 2) The RNG hath decreed that this item was always generated cursed: men's underwear ((null)) The RNG hath decreed that this item was always generated cursed: healing (purple-red) The RNG hath decreed that this item was always generated cursed: amulet of polymorph control (transformer) The RNG hath decreed that this item was always generated cursed: field gloves (camouflage patterned gloves) The RNG hath decreed that this item was always generated cursed: cloak of practice (boxing gown) The RNG hath decreed that this item was always generated cursed: victorian underwear ((null)) The RNG hath decreed that this item was always generated cursed: studded leather armor ((null)) The RNG hath decreed that this item was always generated cursed: paralysis (emerald) The RNG hath decreed that this item was always generated cursed: tripe ration ((null)) The RNG hath decreed that this item was always generated cursed: petrify (petrified) The RNG hath decreed that this trap was always invisible: autocurse trap The RNG hath decreed that this trap was generated more often: magic beam trap (freq bonus 5) Next attribute increase check would have come at turn 371 Strength training was 7 Dexterity training was 20 Wisdom training was 1 Constitution training was 13 You were poison resistant You were petrification resistant You were prevented from having reflection (0) You were telepathic You had 1117 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of the Light Side, the Force and the Dark Side Your deity was the Dark Side The version you were playing was: Unix SlashEMExtended Version 2.1.1 (1bfb54a2) - last build Tue Dec 5 14:36:27 2017. You could have safely prayed (0) You are dead You didn't know any spells. Techniques known in the end Name Level Status jedi jump 4X Prepared(0) egg bomb 4 R Prepared(0) appraisal 4 R Prepared(0) panic digging 4 R Prepared(0) phase door 4 R Prepared(0) invoke deity 4 R Prepared(0) Discoveries Weapons * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * silver chakram (silver circular blade) Armor * robe (octarine robe) * leather gloves (faded mittens) * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (formula one helmet) * sedge hat (kitchen hat) * skullcap (masked helmet) * flack helmet (silk helmet) * crystal helm (gray helmet) * mining helm (complete helmet) * field helm (horned helmet) * helm of safeguard (wok-shaped helmet) * war hat (aluminium helmet) * plasteel gloves (white gloves) * gauntlets of safeguard (lead gloves) * gauntlets of plugsuit (tar gloves) * commander gloves (shitty gloves) * field gloves (poor gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (jade boots) * field boots (thigh boots) * boots of safeguard (radiant heels) Scrolls scroll of healing (ANTVAULT DOORVAULT RATVAULT) scroll of mana (DNETHACK TRASHED THE SAMURAI ROLE) scroll of phase door (EPSTEST EPS) scroll of standard id (VO FACIAM) scroll of cure (SILLY LITTLE NYMPHS) Wands wand of opening (tar) Tools green lightsaber (lightsaber) bag of tricks (bag) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 15 times You killed 14 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (6 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Master) (21 of 160) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Master) (20 of 160) devices [Basic] (max Master) (20 of 160) searching [Unskilled] (max Expert) (1 of 20) spirituality [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) lightsaber [Basic] (max Legendary) (35 of 160) Spellcasting Skills healing spells [Unskilled] (max Expert) (0 of 20) body spells [Basic] (max Master) (20 of 160) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye lynn the Jedi...