lynn, chaotic female cockatrice Jedi ------------- |...........| |.....<.....|# |............[# |.......-----,## ------- |.......| #,,,# |...|. |.......| ###,# |...|. |.......| #,#-----+----|...||- ------ -.------- ##,.......|..|.`.|.| |..|.|----- #,|.----%|..|[---.| |..|.|....| |.| +.-|--.`{..-+-|..|.|.`_.| |.| |.[.%.....`...-.--......| |.| |-|--.----|--......|.%..| --- |.@.|-- |..--+---------- |.c.| |..| |K.(| |..| ----- ---- [Lynn the Jedi Apprentice] St16 Dx5 Co16 In9 Wi8 Ch5 JedCocFemCha Min:5 G11 HP72(100) Pw49(49) AC8 Xp7/646 T556 Latest messages What do you want to drop? [$a-oq-vyzABE or ?*] You drop a lamp called oil (unpaid, 200 zorkmids) {0}. Really attack Izchak? [yn] (n) Are you really sure [yes/no]? You violate the way of the Jedi! You miss Izchak. Izchak gets angry! Izchak hits you! [-11 -> 89] Izchak hits you! [-12 -> 77] You miss Izchak. Izchak hits you! [-5 -> 72] Izchak turns to stone! You feel the air around you grow charged... Suddenly, you realize that the Dark Side has noticed you... The voice of the Dark Side rings out: "Thou hast angered me." Suddenly, a bolt of lightning strikes you! You fry to a crisp. Your inventory Weapons r - 21 uncursed +0 darts {0} E - an uncursed +0 athame {4} Armor a - an uncursed +1 robe (being worn) {16} b - an uncursed +0 pair of leather gloves (being worn) {4} k - an uncursed +0 cloak of protection {4} Comestibles l - an uncursed tin of goblin cop meat {0} t - 4 uncursed melons {0} u - 2 uncursed bananas {0} v - an uncursed mushroom {0} Scrolls e - 5 uncursed scrolls of healing {0} f - 4 uncursed scrolls of mana {0} g - 3 uncursed scrolls of phase door {0} h - 2 uncursed scrolls of standard id {0} i - an uncursed scroll of cure {0} j - an uncursed scroll of identify {0} m - an uncursed scroll of remove curse {0} q - an uncursed scroll of charging {0} Spellbooks s - a cursed spellbook of cutting (0:4) {0} Potions n - a blessed potion of acid {0} Rings o - an uncursed ring of poison resistance (on right foreclaw) {0} Tools c - a blessed +1 blue lightsaber (lit) (weapon in foreclaw) {24} d - an uncursed blindfold {0} z - a blessed oil lamp called oil {0} A - 2 uncursed tallow candles {0} B - an uncursed wax candle {0} Final attributes You were playing in game master mode You have transgressed Your alignment was -548 Your max alignment was 12 You carried 1 sins You could not have this property at all: detect monsters You could not have this property extrinsically: improved vision You could not have this property intrinsically: slow digestion Scroll identification only worked 100 times out of 145 Ring identification only worked 4 times out of 18 Wand identification only worked 3 times out of 10 Armor identification only worked 15 times out of 18 Spellbook identification only worked 2 times out of 12 Tool identification only worked 5 times out of 9 Monsters only dropped their musable items with 65% chance Scroll drop chance was reduced to 81% Potion drop chance was reduced to 96% The following skill could not be trained at all: two-weapon combat The following skill was trained at half the usual rate: scimitar The following skill was trained at one fifth the usual rate: searching The following skill was limited to basic proficiency: chaos spells The following skill was limited to skilled proficiency: searching The following skill was limited to expert proficiency: missile weapons The following skill became untrainable if you tried to train it too early: occult spells (turn 241) Number of artifacts generated was 0 Number of fake artifacts generated was 8 Monster spawn increase started at turn 31785 Monster spawn increase reached its maximum at turn 56893 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 56718 The monster class that cannot be genocided was archfiend The monster class that was spawned more often: snake (freq bonus 1) The monster species that spawned more often: minocube (freq bonus 3) The monster species that spawned more often: gradable rebounding (freq bonus 60) The monster species that spawned more often: Frankenstein's Monster (freq bonus 6) The monster species that spawned more often: korsair (freq bonus 16) The monster species that spawned more often: complacency outworker (freq bonus 24) The monster species that spawned more often: slime monster (freq bonus 3) The monster species that spawned more often: term lacquering reformational (freq bonus 15) The monster species that spawned more often: ember mycon (freq bonus 16) The monster species that spawned more often: indigo mold (freq bonus 4) The monster species that spawned more often: albino warp fungus (freq bonus 8) The monster species that spawned more often: n'wah sun (freq bonus 6) The monster species that spawned more often: adventurer force fungus (freq bonus 4) The monster species that spawned more often: void pudding (freq bonus 3) The monster species that spawned more often: burning archer (freq bonus 30) The monster species that spawned more often: Amandine (freq bonus 8) The monster species that spawned more often: volt mold (freq bonus 12) The monster species that spawned more often: Josefine's super-sweet velcro sneaker (freq bonus 5) The monster species that spawned more often: yellow naga hatchling (freq bonus 8) The monster species that spawned more often: Victoria's lady pump (freq bonus 48) The monster species that spawned more often: halfling slinger (freq bonus 48) The monster trait that was more common: monsters whose attacks do cold damage (freq bonus 1) The monster trait that was more common: monsters that count as dwarf (freq bonus 2) The monster trait that was more common: monsters whose attacks rust your equipment (freq bonus 2) The monster species that never randomly spawned: Bundle Nadja The monster species that never randomly spawned: hidden patch The monster species that never randomly spawned: cantor The monster species that never randomly spawned: krishna sudsing relique tucked untidiest presumptuously The monster species that never randomly spawned: vile archer The monster species that never randomly spawned: fenestrae slidable instructed hogging creepage biorhythmicity The monster species that never randomly spawned: wereflyfish The monster species that never randomly spawned: legion devil grunt The monster species that never randomly spawned: lowercase minotaur The monster species that never randomly spawned: ravenous cream pie The RNG hath decreed that this item was never generated: trump coat (residential cloak) The RNG hath decreed that this item was never generated: disruption shield (disrupted) The RNG hath decreed that this item was never generated: untame monster (classy) The RNG hath decreed that this item was never generated: detect unseen (violet) The RNG hath decreed that this item was never generated: elven dagger (runed dagger) The RNG hath decreed that this item was never generated: diamond dragon scale shield (diamond dragonhide shield) The RNG hath decreed that this item was never generated: giant scythe ((null)) The RNG hath decreed that this item was never generated: war hammer ((null)) The RNG hath decreed that this item was never generated: fleece bolt ((null)) The RNG hath decreed that this item was never generated: hallucination (sky blue) The RNG hath decreed that this item was generated more often: feather armor ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: bath towel ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: muteness stone (gray, freq bonus 2) The RNG hath decreed that this item was generated more often: psychic dragon scales ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: lock pick ((null), freq bonus 28) The RNG hath decreed that this item was generated more often: halite (white, freq bonus 14) The RNG hath decreed that this item was generated more often: amulet versus curses (attractive, freq bonus 6) The RNG hath decreed that this item was generated more often: rocket launcher ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: toxic (wasteful, freq bonus 15) The RNG hath decreed that this item was generated more often: cloak of sliming (mauve cloak, freq bonus 19) The RNG hath decreed that this item was generated more often: helm of brilliance (etched helmet, freq bonus 8) The RNG hath decreed that this item was generated more often: warping (MY SPUTA WILL FLOW DOWN, freq bonus 8) The RNG hath decreed that this item was generated more often: gain energy (cloudy, freq bonus 9) The RNG hath decreed that this item was generated more often: great houchou ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: corrode metal (metal-colored, freq bonus 5) The RNG hath decreed that this item was generated more often: shuriken (throwing star, freq bonus 8) The RNG hath decreed that this item was generated more often: identify (wedged, freq bonus 8) The RNG hath decreed that this item was generated more often: corpse ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: boogeyman helmet (frequent helmet, freq bonus 11) The RNG hath decreed that this item was generated more often: weight stone (gray, freq bonus 11) The RNG hath decreed that this item was always generated cursed: cutting (inane) The RNG hath decreed that this item was always generated cursed: treasure chest ((null)) The RNG hath decreed that this item was always generated cursed: magic missile (vellum) The RNG hath decreed that this item was always generated cursed: verisiert stone (gray) The RNG hath decreed that this item was always generated cursed: water (clear) The RNG hath decreed that this item was always generated cursed: helm of brilliance (etched helmet) The RNG hath decreed that this item was always generated cursed: helm of drain resistance (black helmet) The RNG hath decreed that this item was always generated cursed: lootcut (cleaved) The RNG hath decreed that this item was always generated cursed: dwarvish short sword (broad short sword) The RNG hath decreed that this item was always generated cursed: amulet of rmb loss (clicking) The RNG hath decreed that this trap was always invisible: weak sight trap The RNG hath decreed that this trap was generated more often: fast forward trap (freq bonus 1) Next attribute increase check would have come at turn 3219 Strength training was 3 Dexterity training was 19 Wisdom training was 5 Constitution training was 10 You were poison resistant You were petrification resistant You were suffering from very slight contamination. (2) You were prevented from having detect monsters (0) You were prevented from having a sight bonus (0) You saw invisible You were telepathic You had 899 points of nutrition remaining You were stealthy You were fast You were extremely unlucky (-10) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of the Light Side, the Force and the Dark Side Your deity was the Dark Side The version you were playing was: Unix SlashEMExtended Version 2.1.1 (1bfb54a2) - last build Tue Dec 5 14:36:27 2017. the Dark Side was extremely angry with you (10) You could not have safely prayed (917) You are dead You didn't know any spells. Techniques known in the end Name Level Status jedi jump 7X Prepared(0) egg bomb 7 R Prepared(0) appraisal 7 R Prepared(0) panic digging 7 R Prepared(0) phase door 7 R Prepared(0) invoke deity 7 R Prepared(0) charge saber 3X Prepared(0) Discoveries Weapons * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * silver chakram (silver circular blade) Armor * robe (brown robe) * leather gloves (faded mittens) * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (tasseled helmet) * sedge hat (resounding helmet) * skullcap (weeping helmet) * flack helmet stone (gemmed helmet) * crystal helm (greenery helmet) * mining helm (rural helmet) * field helm (RNG helmet) * helm of safeguard (deformed helmet) * war hat (narrow helmet) * plasteel gloves (white gloves) * gauntlets of safeguard (yellow gloves) * gauntlets of plugsuit (clumsy gloves) * commander gloves (polnish gloves) * field gloves (camouflage patterned gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (side gore boots) * field boots (radiant heels) * boots of safeguard (torn boots) cloak of protection (petrified cloak) Scrolls scroll of healing (HELPING SUM STARE CAVITY TOFU) scroll of mana (TO DO CANCENUS) scroll of phase door (WONTU PASS) scroll of standard id (MORE IS MORE) scroll of cure (FIRST ATTACK LOSED SO IS LATER) scroll of identify (AMYBSOD ASCENDED A HEALER IN SLEX) scroll of remove curse (MUUTATATOTOTS MOMMYXOMUHU THEGIAGGOSTUONO) scroll of charging (CHRIS MADE THE AMULET BE GUARDED BY A FOOK YOO SIGN) Spellbooks spellbook of cutting (smeared) Potions potion of acid (cloudy) Rings ring of poison resistance (citrine) Tools blue lightsaber (lightsaber) oil lamp called oil (lamp) tallow candle (candle) wax candle (candle) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You have communicated with the gods 13 times You never prayed to the gods You hit with a wielded weapon 34 times You killed 40 monsters You read items or engraved 2 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (12 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Master) (23 of 160) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Master) (20 of 160) devices [Basic] (max Master) (20 of 160) searching [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (13 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) lightsaber [Basic] (max Legendary) (54 of 160) Spellcasting Skills healing spells [Unskilled] (max Expert) (0 of 20) body spells [Basic] (max Master) (20 of 160) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye lynn the Jedi...