lyna, lawful female kutar Officer ----------- |.........| |.........| |....?.@..| |.....@...| |.........| |.........| -+-------+- [Lyna the Street Cop] St12 Dx11 Co11 In11 Wi6 Ch7 OffKutFemLaw Dlvl:1 $0 HP14(14) Pw5(5) AC7 Exp1 T1 Latest messages Hello lyna, welcome to SlashEMExtended! You are a lawful female kutar Officer. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Libera. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: This is version 2.75, I'm aware that version updates are happening quite often lately, but if your old savegame seems to be gone, please go back to the main menu and choose 'SLASH'EM Extended - Old Version'. Your save might still be there. If not, send me a message --Amy Be careful! New moon tonight. Really quit? WARNING: this will erase your game permanently! [yes/no]? Final attributes You were stridently aligned Your alignment was 7 Your max alignment was 10 You carried 0 sins You could not have this property at all: shock resistance You could not have this property intrinsically: sickopathy Scroll identification only worked 100 times out of 189 Ring identification only worked 4 times out of 22 Wand identification only worked 3 times out of 13 Armor identification only worked 15 times out of 29 Gem identification only worked 100 times out of 156 Tool identification only worked 5 times out of 9 Scroll drop chance was reduced to 96% Musable item generation frequency had a negative bias of 72% Amulet drop chance was reduced to 88% Potion drop chance was reduced to 95% Weapon drop chance was reduced to 96% Armor drop chance was reduced to 88% Shop item generation was reduced to 94% Concealing monsters were spawned underneath items 89% of the time only Monster death drops spawned with only 99% chance Mastering the following skill taught you the hidden power: techniques The following skill was limited to basic proficiency: dart The following skill was limited to skilled proficiency: crossbow The following skill was limited to expert proficiency: attack spells The following skill became untrainable if you tried to train it too early: whip (turn 11) The following skill became untrainable after a while: body spells (turn 102379) The following skill couldn't be trained before a certain turn number is reached: trident (turn 41580) Items were more likely to be generated cursed by 15% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 109483 Monster spawn increase reached its maximum at turn 191396 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 2288434 The monster class that cannot be genocided was arachnid or centipede The monster species that spawned more often: real energy hound (freq bonus 8) The monster species that spawned more often: prostitue (freq bonus 10) The monster species that spawned more often: snorlax (freq bonus 12) The monster species that spawned more often: oogaboogagobilitgook Seeker arehetype fucking retard ass shit flinging monkey monster (freq bonus 36) The monster species that spawned more often: black supplier (freq bonus 2) The monster species that spawned more often: anguish worm (freq bonus 24) The monster species that spawned more often: clothrip tiger (freq bonus 24) The monster species that spawned more often: large worm (freq bonus 4) The monster species that spawned more often: acid mimic (freq bonus 6) The monster species that spawned more often: gilt kinship (freq bonus 45) The monster species that spawned more often: nasty spore (freq bonus 24) The monster species that spawned more often: PHIX (freq bonus 2) The monster species that spawned more often: icy ray (freq bonus 9) The monster species that spawned more often: extravorpal bunny (freq bonus 2) The monster species that spawned more often: cobalt draconian (freq bonus 3) The monster species that spawned more often: stubbiest emetically down inevitability publishing (freq bonus 12) The monster species that spawned more often: ice mold (freq bonus 12) The monster species that spawned more often: avid-oider (freq bonus 8) The monster species that spawned more often: reinvesting hovered (freq bonus 16) The monster species that spawned more often: island mold (freq bonus 2) The monster trait that was more common: monsters that spawn in large groups (freq bonus 1) The monster trait that was more common: monsters that count as mind flayers (freq bonus 3) The monster trait that was more common: monsters whose attacks cancel you (freq bonus 8) The monster trait that was more common: monsters whose attacks cause depression (freq bonus 4) The monster trait that was more common: monsters whose attacks increase your sanity (freq bonus 1) The monster trait that was more common: monsters who are occasionally on the phone (freq bonus 2) The monster species that never randomly spawned: hark internationalist The monster species that never randomly spawned: fleece monster The monster species that never randomly spawned: violist shortly The monster species that never randomly spawned: fungoid mold The monster species that never randomly spawned: giant sapphire frog The monster species that never randomly spawned: sapphire dragom The monster species that never randomly spawned: teleport alien The monster species that never randomly spawned: wereboar The monster species that never randomly spawned: white ooze The monster species that never randomly spawned: tyrant of hell The monster class that always generated with extra speed: mummy The RNG hath decreed that this item was never generated: confuse self (many-paged) The RNG hath decreed that this item was never generated: sapphire dragon scale shield (sapphire dragonhide shield) The RNG hath decreed that this item was never generated: dilithium crystal (white) The RNG hath decreed that this item was generated more often: training stone (gray, freq bonus 12) The RNG hath decreed that this item was generated more often: chocolate ((null), freq bonus 54) The RNG hath decreed that this item was generated more often: sledge hammer ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: towel ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: cloak of unlight (absorbing cloak, freq bonus 7) The RNG hath decreed that this item was generated more often: lab coat (white coat, freq bonus 9) The RNG hath decreed that this item was generated more often: talc (gray, freq bonus 13) The RNG hath decreed that this item was generated more often: respawn stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: nownsible stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: frilled apron (apron, freq bonus 39) The RNG hath decreed that this item was generated more often: tidal wave (tolkienian, freq bonus 9) The RNG hath decreed that this item was generated more often: heavy chrome ball ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: bone fragment (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: mojibake gloves (multilinguitis gloves, freq bonus 8) The RNG hath decreed that this item was generated more often: completely bad part stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: flindbar ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: chaos gloves (transparent gloves, freq bonus 17) The RNG hath decreed that this item was generated more often: gauntlets of slowing (ice-cold gloves, freq bonus 3) The RNG hath decreed that this item was generated more often: mercurial athame ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: inka mithril-coat ((null), freq bonus 11) The RNG hath decreed that this item class was generated more often: Rings (freq bonus 28) The RNG hath decreed that this item was always generated cursed: no skill (shattering) The RNG hath decreed that this item was always generated cursed: Ludgera's jewel (white) The RNG hath decreed that this item was always generated cursed: wildhild bow ((null)) The RNG hath decreed that this trap was always invisible: confusion trap The RNG hath decreed that this trap was generated more often: wrenching trap (freq bonus 18) Trap randomization happened for 1 in 346 traps Traps were spawned invisible 1 times in 91 Traps were extra hard to find 12% of the time Next attribute increase check would have come at turn 3139 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 Your sanity was 0 You had 1000 alla remaining You had not decided on your sexuality yet You were prevented from having shock resistance (0) You were prevented from having telepathy (0) You had 1500 points of nutrition remaining Your memory was keen You had confusion resistance Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 40 spells Your pantheon consisted of Magnum, Smith and Wesson Your deity was Magnum The version you were playing was: Unix SlashEMExtended Version 2.7.5 (f081e799) - last build Sat Jan 1 23:01:14 2022. You could not have safely prayed (1110) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Scrolls scroll of healing (VALLATTA SPEATT) scroll of mana (THAI MASSAGE IS BETTER THAN SEX) scroll of phase door (YOU MAEAEAEAEAEN EY) scroll of standard id (SKCUS YELDUD) scroll of cure (RAINBOW FRENZY) scroll of heal other (JOHNNY FE CARGO AND THEN YOU JUST STYLES) * scroll of extra healing (ELF GRANDFATHER RESEARCH LAB) * scroll of greater mana restoration (E N) Wands wand of magic missile (flimsy) wand of striking (tangle beam) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: level 1 Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You bashed hostile butt cheeks 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You experienced good effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new kutar 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times You were low on health 0 times You were down to your last hit point 0 times You contracted lycanthropy 0 times You won 0 blackjack games You were subjected to the blackjack dealer's cheating 0 times You suffered from covid-19 symptoms 0 times You received a covid-19 antidote 0 times You sniffed worn socks 0 times You sniffed worn pants 0 times You were photographed by monsters 0 times Your skills at the end (2 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) devices [Basic] (max Expert) (20 of 160) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (0 of 20) missile weapons [Unskilled] (max Expert) (0 of 20) implants [Unskilled] (max Expert) (0 of 20) sexy flats [Basic] (max Master) (20 of 160) memorization [Unskilled] (max Expert) (0 of 20) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form V (Shien) [Basic] (max Master) (20 of 160) form VII (Juyo) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Basic] (max Expert) (20 of 160) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Expert) (20 of 160) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills (none) Hidden Skills form IX (Hunk) Unskilled 0 form X (Kliu) Unskilled 0 form XI (Aldebaran) Unskilled 0 Restricted Skills high heels [Restricted] (max Restricted) (0 of 500) two-handed weapons [Restricted] (max Restricted) (0 of 500) polymorphing [Restricted] (max Restricted) (0 of 500) searching [Restricted] (max Restricted) (0 of 500) techniques [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) squeaking [Restricted] (max Restricted) (0 of 500) symbiosis [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Vaapad) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) orb [Restricted] (max Restricted) (0 of 500) claw [Restricted] (max Restricted) (0 of 500) grinder [Restricted] (max Restricted) (0 of 500) attack spells [Restricted] (max Restricted) (0 of 500) healing spells [Restricted] (max Restricted) (0 of 500) divination spells [Restricted] (max Restricted) (0 of 500) enchantment spells [Restricted] (max Restricted) (0 of 500) protection spells [Restricted] (max Restricted) (0 of 500) body spells [Restricted] (max Restricted) (0 of 500) occult spells [Restricted] (max Restricted) (0 of 500) elemental spells [Restricted] (max Restricted) (0 of 500) chaos spells [Restricted] (max Restricted) (0 of 500) matter spells [Restricted] (max Restricted) (0 of 500) Goodbye lyna the Officer... Since you quit, the score list will not be checked.