lyna, neutral male japura Feminist - ---- |..@@. #....| |....| |....| ------ [Lyna the Rebel Woman] St12 Dx16 Co10 In4 Wi5 Ch19 FemJapMalNeu Dlvl:1 $0 HP17(17) Pw11(11) AC-2 Exp1 T1 Latest messages Hello lyna, welcome to SlashEMExtended! You are a neutral male japura Feminist. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! The moon is waxing tonight. Really quit? WARNING: this will erase your game permanently! [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 176 Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 10 Implant identification only worked 1 times out of 40 Wand identification only worked 3 times out of 4 Armor identification only worked 15 times out of 22 Spellbook identification only worked 2 times out of 16 Gem identification only worked 100 times out of 157 Tool identification only worked 5 times out of 10 Monsters only dropped their musable items with 10% chance Monsters only dropped their equipment with 85% chance Scroll drop chance was reduced to 78% Musable item generation frequency had a negative bias of 79% Wand drop chance was reduced to 90% Amulet drop chance was reduced to 93% Potion drop chance was reduced to 96% Weapon drop chance was reduced to 87% Armor drop chance was reduced to 88% Tool drop chance was reduced to 97% Food drop chance was reduced to 97% Concealing monsters were spawned underneath items 42% of the time only Monster death drops spawned with only 80% chance The following skill could not be trained at all: riding The following skill was trained at half the usual rate: body armor The following skill was trained at one fifth the usual rate: two-weapon combat The following skill was limited to expert proficiency: saber The following skill became untrainable if you tried to train it too early: pick-axe (turn 4888) The following skill became untrainable after a while: polearms (turn 23106) The following skill couldn't be trained before a certain turn number is reached: matter spells (turn 32528) The following skill became harder to train at higher skill levels: spear Number of artifacts generated was 1 Number of fake artifacts generated was 2 Monster spawn increase started at turn 15673 Monster spawn increase reached its maximum at turn 113481 In this game, Eevee's evolution was espeon Your limit for ascension was at turn 963885 The monster class that cannot be genocided was sea monster The monster species that spawned more often: great crystal drake (freq bonus 2) The monster species that spawned more often: giant undead shoggoth (freq bonus 6) The monster species that spawned more often: monotremata finality (freq bonus 6) The monster species that spawned more often: warbot (freq bonus 3) The monster species that spawned more often: minor corpse (freq bonus 8) The monster species that spawned more often: ferrous star (freq bonus 4) The monster species that spawned more often: black and white warp fungus (freq bonus 32) The monster species that spawned more often: spiderdemon clone (freq bonus 7) The monster species that spawned more often: gem trove (freq bonus 2) The monster species that spawned more often: lion (freq bonus 6) The monster species that spawned more often: finished rocker (freq bonus 36) The monster species that spawned more often: Leonie (freq bonus 4) The monster species that spawned more often: heritability ropiest (freq bonus 20) The monster species that spawned more often: filtering testator (freq bonus 12) The monster species that spawned more often: depilatory reestablished (freq bonus 12) The monster species that spawned more often: fire hulk (freq bonus 12) The monster species that spawned more often: tank koopa (freq bonus 48) The monster species that spawned more often: putit tank (freq bonus 36) The monster species that spawned more often: polyester locket spieling (freq bonus 1) The monster species that spawned more often: mirror jelly (freq bonus 12) The monster trait that was more common: monsters that regenerate health (freq bonus 4) The monster trait that was more common: monsters that follow you up and down staircases (freq bonus 2) The monster trait that was more common: monsters that are always spawned hostile (freq bonus 3) The monster trait that was more common: monsters that can be seen with infravision (freq bonus 4) The monster trait that was more common: monsters whose attacks increase your sanity (freq bonus 2) The monster trait that was more common: monster shoes (AmyBSOD loves those!) (freq bonus 2) The monster species that never randomly spawned: castle lighting The monster species that never randomly spawned: bastard The monster species that never randomly spawned: amnesia turret The monster species that never randomly spawned: extorsive liver throughout The monster species that never randomly spawned: frost grue The monster species that never randomly spawned: flyer statue The monster species that never randomly spawned: Njusha The monster species that never randomly spawned: gadder exemplified The monster species that never randomly spawned: poisonous blob The monster species that never randomly spawned: scribble sentai The monster class that always generated with extra speed: giant humanoid The RNG hath decreed that this item was never generated: implant of attrition (vigorous) The RNG hath decreed that this item was never generated: torch ((null)) The RNG hath decreed that this item was never generated: amnesia (sparkling) The RNG hath decreed that this item was never generated: cloak of leech (energizer cloak) The RNG hath decreed that this item was never generated: cloak of protection (tattered cape) The RNG hath decreed that this item was never generated: lock manipulation (castle) The RNG hath decreed that this item was never generated: javelin (throwing spear) The RNG hath decreed that this item was never generated: magic banana ((null)) The RNG hath decreed that this item was never generated: bardiche (long poleaxe) The RNG hath decreed that this item was never generated: block-heeled sandal ((null)) The RNG hath decreed that this item was generated more often: obsidian (black, freq bonus 132) The RNG hath decreed that this item was generated more often: enthronization (LUXUS MODA, freq bonus 6) The RNG hath decreed that this item was generated more often: bamboo spear ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: acid stream (colorful, freq bonus 33) The RNG hath decreed that this item was generated more often: amulet of trash (shitty, freq bonus 21) The RNG hath decreed that this item was generated more often: fire (simmering, freq bonus 8) The RNG hath decreed that this item was generated more often: really heavy iron ball ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: soundproof helmet (wok-shaped helmet, freq bonus 2) The RNG hath decreed that this item was generated more often: secretion dagger ((null), freq bonus 28) The RNG hath decreed that this item was generated more often: chloroform (blackthorn, freq bonus 26) The RNG hath decreed that this item was generated more often: death (long, freq bonus 2) The RNG hath decreed that this item was generated more often: implant of stature (thin, freq bonus 9) The RNG hath decreed that this item was generated more often: baked sweet potato ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: bionic cloak (avenger cloak, freq bonus 4) The RNG hath decreed that this item was generated more often: lizard scales ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: lizard scales ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: grayout stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: helm of jamming (radio helmet, freq bonus 11) The RNG hath decreed that this item was generated more often: danger (finger-smashing, freq bonus 10) The RNG hath decreed that this item was generated more often: create familiar (THERE ARE NOT ENOUGH MONSTERS IN SLASHEM EXTENDED, freq bonus 13) The RNG hath decreed that this item class was generated more often: Armor (freq bonus 95) The RNG hath decreed that this item was always generated cursed: eternium saber ((null)) The RNG hath decreed that this item was always generated cursed: consecration (MAY THE FORCE BE WITH YOU) The RNG hath decreed that this item was always generated cursed: bad equipment (FIXED AND FINISHED) The RNG hath decreed that this item was always generated cursed: finger (old) The RNG hath decreed that this item was always generated cursed: golden arrow ((null)) The RNG hath decreed that this item was always generated cursed: implant of inertia (gymnasic) The RNG hath decreed that this item was always generated cursed: sharp pole ((null)) The RNG hath decreed that this item was always generated cursed: wonder dagger ((null)) The RNG hath decreed that this item was always generated cursed: fog horn (horn) The RNG hath decreed that this item was always generated cursed: high-heeled skiers (buffalo boots) The RNG hath decreed that this trap was always invisible: pendulum trap The RNG hath decreed that this trap was generated more often: knowledge trap (freq bonus 1) Trap randomization happened for 1 in 120 traps Next attribute increase check would have come at turn 523 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 Your sanity was 0 You had the following problem: Monsters build new traps for you to blunder into. (0) You had not decided on your sexuality yet You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Tinanya, Helen and Rejda Your deity was Helen The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sun Feb 23 14:26:52 2020. You could not have safely prayed (991) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons shuriken (throwing star) Armor killer heels (thigh boots) Scrolls scroll of healing (GO FEK YOURSELF) scroll of mana (KARSUS) scroll of phase door (I COMPLETED HAZARDOUS COURSE 2 WITHOUT CHEATING) scroll of standard id (BREAKPOINT) scroll of cure (TUOE DISNI) * scroll of extra healing (RUSH ENEMY ON FIRE WITH SHOCK MAYBE NUMBED) * scroll of greater mana restoration (SEXY BUTT CHEEKS) Tools leather leash (leash) Gems worthless piece of red glass (red) worthless piece of yellowish brown glass (yellowish brown) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills high heels [Basic] (max Grand Master) (20 of 160) general combat [Unskilled] (max Expert) (0 of 20) two-handed weapons [Unskilled] (max Expert) (0 of 20) searching [Basic] (max Expert) (20 of 160) petkeeping [Basic] (max Expert) (20 of 160) sexy flats [Basic] (max Master) (20 of 160) memorization [Basic] (max Grand Master) (20 of 160) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Master) (20 of 160) form V (Shien) [Unskilled] (max Expert) (0 of 20) form V (Djem So) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Basic] (max Master) (20 of 160) form VII (Juyo) [Basic] (max Master) (20 of 160) form VIII (Wedi) [Basic] (max Master) (20 of 160) martial arts [Unskilled] (max Expert) (0 of 20) riding [Basic] (max Master) (20 of 160) Weapon Skills long sword [Unskilled] (max Basic) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Basic] (max Master) (20 of 160) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) hammer [Basic] (max Expert) (20 of 160) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Basic] (max Master) (20 of 160) sling [Basic] (max Expert) (20 of 160) firearms [Basic] (max Master) (20 of 160) crossbow [Unskilled] (max Expert) (0 of 20) shuriken [Basic] (max Expert) (20 of 160) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye lyna the Feminist... 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