lyna, lawful female spider Occult Master ---------- -....@...- #....u.....| .......#....| |....... ...| |#..#... ...| .. ..... ..| |. ..#.. .| | ... .. | ... .# ..# . -. . -- --- [Lyna the Risky Apprentice] St8 Dx8 Co8 In12 Wi17 Ch6 OccSpiFemLaw Dlvl:1 $0 HP10(10) Pw32(32) AC10 Exp1 T1 Latest messages Hello lyna, welcome to SlashEMExtended! You are a lawful female spider Occult Master. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! The moon is waxing tonight. Really quit? WARNING: this will erase your game permanently! [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: corrosivity You could not have this property extrinsically: keen memory Ring identification only worked 4 times out of 9 Implant identification only worked 1 times out of 40 Wand identification only worked 3 times out of 10 Tool identification only worked 5 times out of 10 Scroll drop chance was reduced to 89% Armor drop chance was reduced to 81% Food drop chance was reduced to 62% Concealing monsters were spawned underneath items 50% of the time only Monster death drops spawned with only 97% chance The following skill was trained at half the usual rate: healing spells The following skill was limited to skilled proficiency: body spells The following skill became untrainable if you tried to train it too early: pick-axe (turn 91) The following skill couldn't be trained before a certain turn number is reached: riding (turn 8656) The following skill became harder to train at higher skill levels: memorization Heavy curses were more common by 70% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 128250 Monster spawn increase reached its maximum at turn 239972 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 300176 The monster class that cannot be genocided was Zouthern animal The monster class that was spawned more often: cat or other feline (freq bonus 4) The monster species that spawned more often: spinner spore (freq bonus 8) The monster species that spawned more often: antimagic wort (freq bonus 18) The monster species that spawned more often: Traffic Kop (freq bonus 21) The monster species that spawned more often: elder magic dragon (freq bonus 24) The monster species that spawned more often: sexy girl (freq bonus 20) The monster species that spawned more often: burrower gnome (freq bonus 20) The monster species that spawned more often: slow-ass patch (freq bonus 30) The monster species that spawned more often: Windows ME (freq bonus 30) The monster species that spawned more often: reductor eye (freq bonus 14) The monster species that spawned more often: freemason grand chancellor (freq bonus 12) The monster species that spawned more often: liverish backstroking (freq bonus 5) The monster species that spawned more often: Policeman Lieutenant (freq bonus 36) The monster species that spawned more often: bloodseeker (freq bonus 12) The monster species that spawned more often: intend indicate trailblazing hose anticancer (freq bonus 20) The monster species that spawned more often: blood spider (freq bonus 36) The monster species that spawned more often: lichen lich (freq bonus 15) The monster species that spawned more often: slob corpsman (freq bonus 16) The monster species that spawned more often: false colony (freq bonus 20) The monster species that spawned more often: sanguine patch (freq bonus 14) The monster species that spawned more often: farimage kamerel (freq bonus 18) The monster trait that was more common: monsters that have no limbs (freq bonus 2) The monster trait that was more common: monsters with death resistance (freq bonus 2) The monster trait that was more common: monsters that originate from Elona (freq bonus 2) The monster trait that was more common: monsters whose attacks cause you to hallucinate (freq bonus 1) The monster trait that was more common: monsters that count as mercenaries (freq bonus 4) The monster species that never randomly spawned: inertia warp fungus The monster species that never randomly spawned: Hirschah The monster species that never randomly spawned: fluttered intercounty The monster species that never randomly spawned: juristic reverting The monster species that never randomly spawned: terminability bumping cult The monster species that never randomly spawned: suffocation elemental The monster species that never randomly spawned: old deep dragon The monster species that never randomly spawned: interrogational pharisaic The monster species that never randomly spawned: Armed Kop Kchief The monster species that never randomly spawned: Martti Ihrasaari The RNG hath decreed that this item was never generated: cloak of dimness (viva cloak) The RNG hath decreed that this item was never generated: mutation (bristly) The RNG hath decreed that this item was never generated: andalusite (radiant) The RNG hath decreed that this item was never generated: rainbow dragon scale mail ((null)) The RNG hath decreed that this item was never generated: battery cloak (spellsucking cloak) The RNG hath decreed that this item was never generated: prostitute shoe ((null)) The RNG hath decreed that this item was never generated: ether knout ((null)) The RNG hath decreed that this item was never generated: implant of credit (consecrated) The RNG hath decreed that this item was never generated: illness (cancerous) The RNG hath decreed that this item was never generated: bubble bobble (unlucky) The RNG hath decreed that this item was generated more often: jumpsuit (silver clothes, freq bonus 10) The RNG hath decreed that this item was generated more often: crystal shield (glass shield, freq bonus 8) The RNG hath decreed that this item was generated more often: alignment stone (gray, freq bonus 15) The RNG hath decreed that this item was generated more often: trap creation (weird, freq bonus 19) The RNG hath decreed that this item was generated more often: secret attack stone (gray, freq bonus 20) The RNG hath decreed that this item was generated more often: feather armor ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: monster speed stone (gray, freq bonus 37) The RNG hath decreed that this item was generated more often: bronze arrow ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: doorning stone (gray, freq bonus 45) The RNG hath decreed that this item was generated more often: material change (NEED 10 BLESSED SUPERIOR MATERIAL FOR RUBYNUS, freq bonus 8) The RNG hath decreed that this item was generated more often: cloak of unlight (absorbing cloak, freq bonus 2) The RNG hath decreed that this item was generated more often: poison resistance (pearl, freq bonus 21) The RNG hath decreed that this item was generated more often: stone of difficulty (gray, freq bonus 5) The RNG hath decreed that this item was generated more often: amulet of sanity treble (tremolo, freq bonus 8) The RNG hath decreed that this item was generated more often: amulet of techout (taut, freq bonus 6) The RNG hath decreed that this item was generated more often: level stone (gray, freq bonus 67) The RNG hath decreed that this item was generated more often: copper dragon scales ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: spell retain cloak (inalish cloak, freq bonus 10) The RNG hath decreed that this item was generated more often: cloak of grounding (granite cloak, freq bonus 10) The RNG hath decreed that this item was generated more often: diamond smasher ((null), freq bonus 5) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 47) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 96) The RNG hath decreed that this item was always generated cursed: pack of floppies (box containing little plastic cards) The RNG hath decreed that this item was always generated cursed: magic dragon scale shield (magic dragonhide shield) The RNG hath decreed that this item was always generated cursed: chanter shirt ((null)) The RNG hath decreed that this item was always generated cursed: woolen shirt ((null)) The RNG hath decreed that this item was always generated cursed: aojiru (greenish-blue) The RNG hath decreed that this item was always generated cursed: jasper (red) The RNG hath decreed that this item was always generated cursed: bronze arrow ((null)) The RNG hath decreed that this item was always generated cursed: verisiert stone (gray) The RNG hath decreed that this item was always generated cursed: bag of holding (bag) The RNG hath decreed that this item was always generated cursed: rememberance stone (gray) The RNG hath decreed that this trap was always invisible: natalje trap The RNG hath decreed that this trap was generated more often: dehydration trap (freq bonus 8) Trap randomization happened for 1 in 793 traps Next attribute increase check would have come at turn 964 Strength training was 0 Dexterity training was 0 Wisdom training was -2 Constitution training was 0 Your sanity was 0 You were poison resistant You had not decided on your sexuality yet You were prevented from having corrosivity (0) You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Kumiromi of Harvest, Opatos of Earth and Ehekatl of Luck Your deity was Kumiromi of Harvest The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sun Feb 23 14:26:52 2020. You could not have safely prayed (201) You survived Spells known in the end Name Level Category Fail Memory a - strangling 1 + occult 0% 100% b - tracker 6 + occult 98% 500% c - disruption shield 6 + occult 98% 500% d - redemption 7 + occult 99% 600% Techniques known in the end Name Level Status sigil of discharge 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Scrolls scroll of taming (IN THE ILLUSORY CASTLE YOU ARE ALWAYS CONFUSED) scroll of stinking cloud (YO I PLAYED THE GAME AND DIED TO SOME UTTER BULLSHIT) scroll of healing (MR LUXI YELLS AT THE NETHACK DEV TEAM) scroll of mana (PHD IN HIGH HEELING) scroll of phase door (MULY SA CITA NUL) scroll of standard id (PRAISE THE SUN) scroll of cure (IAKYMBIAI IAO IOERBETH IOBOLGHOSETH BASELE) * scroll of extra healing (FANNY IS JUST A REGULAR FEMALE NAME) * scroll of greater mana restoration (GODFATHER OF ALL ROGUELIKES) Spellbooks spellbook of strangling (conspiratory) spellbook of tracker (luxurious) spellbook of disruption shield (thorny) spellbook of redemption (watery) Potions potion of object detection (gasoline) potion of oil (illegal) Rings ring of see invisible (cleaved) Wands wand of sterilize (beaming) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) body armor [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Master) (20 of 160) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Basic] (max Expert) (20 of 160) techniques [Unskilled] (max Expert) (0 of 20) memorization [Basic] (max Master) (20 of 160) form IV (Ataru) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Unskilled] (max Expert) (0 of 20) form VII (Vaapad) [Basic] (max Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) martial arts [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Basic] (max Master) (20 of 160) knife [Basic] (max Master) (20 of 160) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Basic] (max Master) (20 of 160) morning star [Basic] (max Master) (20 of 160) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) whip [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Master) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) occult spells [Basic] (max Wizard) (20 of 160) Goodbye lyna the Occult Master... Since you quit, the score list will not be checked.