lyna, lawful female umber Gunner --.---- +@....| |.@.rr| |...r.| |.---.| |. | |. [Lyna the Pistol User] St10 Dx11 Co13 In13 Wi6 Ch7 GunUmbFemLaw Dlvl:1 $0 HP15(15) Pw4(4) AC8 Exp1 T1 Latest messages Hello lyna, welcome to SlashEMExtended! You are a lawful female umber Gunner. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! The moon is waning tonight. Really quit? WARNING: this will erase your game permanently! [yes/no]? Final attributes You have transgressed Your alignment was -10 Your max alignment was 10 You carried 0 sins You could not have this property at all: detect monsters You could not have this property extrinsically: contamination resistance Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 10 Implant identification only worked 1 times out of 33 Wand identification only worked 3 times out of 7 Armor identification only worked 15 times out of 17 Spellbook identification only worked 2 times out of 8 Gem identification only worked 100 times out of 123 Tool identification only worked 5 times out of 19 Monsters only dropped their musable items with 86% chance Monsters only dropped their equipment with 83% chance Book drop chance was reduced to 92% Scroll drop chance was reduced to 89% Wand drop chance was reduced to 77% Amulet drop chance was reduced to 84% Potion drop chance was reduced to 86% Armor drop chance was reduced to 81% Food drop chance was reduced to 96% Concealing monsters were spawned underneath items 96% of the time only Monster death drops spawned with only 97% chance The following skill could not be trained at all: occult spells The following skill was trained at one fifth the usual rate: morning star The following skill was limited to basic proficiency: spirituality Heavy curses were more common by 1% Number of artifacts generated was 1 Number of fake artifacts generated was 3 Monster spawn increase started at turn 47574 Monster spawn increase reached its maximum at turn 197382 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 2572560 The monster class that cannot be genocided was rust monster or disenchanter The monster species that spawned more often: lurker (freq bonus 18) The monster species that spawned more often: annulet inebriant (freq bonus 24) The monster species that spawned more often: crystal warp patch (freq bonus 48) The monster species that spawned more often: pretesting sabering (freq bonus 2) The monster species that spawned more often: blue thunderlord (freq bonus 8) The monster species that spawned more often: confusion monster (freq bonus 6) The monster species that spawned more often: dnethack monster (freq bonus 9) The monster species that spawned more often: large pseudo rat (freq bonus 6) The monster species that spawned more often: speed photon (freq bonus 4) The monster species that spawned more often: hell burner (freq bonus 6) The monster species that spawned more often: antiprohibition backfired (freq bonus 6) The monster species that spawned more often: dark thief (freq bonus 6) The monster species that spawned more often: jumping school eel (freq bonus 4) The monster species that spawned more often: metalpire (freq bonus 64) The monster species that spawned more often: schooling authoritarianism (freq bonus 2) The monster species that spawned more often: confider disheartening pinkeye (freq bonus 4) The monster species that spawned more often: blank spore (freq bonus 8) The monster species that spawned more often: porter slow fungus (freq bonus 4) The monster species that spawned more often: young red dragon (freq bonus 10) The monster species that spawned more often: primal water elemental (freq bonus 16) The monster trait that was more common: monsters who attack with plasma clouds (freq bonus 1) The monster trait that was more common: monsters that produce squeaky farting noises (freq bonus 1) The monster trait that was more common: monsters that avoid being in a line with you (freq bonus 2) The monster trait that was more common: monsters whose attacks increase your carried weight (freq bonus 1) The monster trait that was more common: monsters with death resistance (freq bonus 4) The monster trait that was more common: monsters whose attacks reduce your spell memory (freq bonus 6) The monster trait that was more common: monsters that need a pick-axe for tunneling (freq bonus 1) The monster species that never randomly spawned: banishment sphere The monster species that never randomly spawned: sloughiest leman arrogation rightest sparsest The monster species that never randomly spawned: false patch The monster species that never randomly spawned: seedtime conjunction The monster species that never randomly spawned: drow sniper The monster species that never randomly spawned: iron duck The monster species that never randomly spawned: blending nymphomaniac The monster species that never randomly spawned: slow humper The monster species that never randomly spawned: false fungus The monster species that never randomly spawned: wereunfairstiletto The monster class that always generated with extra speed: archfiend The RNG hath decreed that this item was never generated: green spell stone (gray) The RNG hath decreed that this item was never generated: fixing (complete) The RNG hath decreed that this item was never generated: gauntlets of reverse enchantment (inverse gloves) The RNG hath decreed that this item was never generated: platinum fire hook (beaked staff) The RNG hath decreed that this item was never generated: leather peep-toes (asian footwear) The RNG hath decreed that this item was never generated: cloak of leech (energizer cloak) The RNG hath decreed that this item was never generated: heavy chrome ball ((null)) The RNG hath decreed that this item was never generated: roman sword ((null)) The RNG hath decreed that this item was never generated: repair item (BOOBIE BLITZ) The RNG hath decreed that this item was never generated: sweet mocassins (womens footwear) The RNG hath decreed that this item was generated more often: knife ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: oldest staff ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: urine (pewet, freq bonus 5) The RNG hath decreed that this item was generated more often: extra healing (puce, freq bonus 124) The RNG hath decreed that this item was generated more often: inka blade ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: haste self (purple, freq bonus 110) The RNG hath decreed that this item was generated more often: ash (fire-red, freq bonus 88) The RNG hath decreed that this item was generated more often: lady boots (lovely boots, freq bonus 7) The RNG hath decreed that this item was generated more often: power failure (perverted, freq bonus 11) The RNG hath decreed that this item was generated more often: apply nail polish (sublime, freq bonus 30) The RNG hath decreed that this item was generated more often: K-ration ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: thunder (sparking, freq bonus 6) The RNG hath decreed that this item was generated more often: implant of avarice (adroit, freq bonus 3) The RNG hath decreed that this item was generated more often: cloak of awakening (frade mantle, freq bonus 10) The RNG hath decreed that this item was generated more often: dogshit boot ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: completely bad part stone (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: hostage chain ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: summon sexy girl (girly, freq bonus 5) The RNG hath decreed that this item was generated more often: repair weapon (fine-printed, freq bonus 15) The RNG hath decreed that this item was generated more often: black dragon scale mail ((null), freq bonus 5) The RNG hath decreed that this item class was generated more often: Comestibles (freq bonus 5) The RNG hath decreed that this item was always generated cursed: star rod (rod) The RNG hath decreed that this item was always generated cursed: impossibly heavy obsidian ball ((null)) The RNG hath decreed that this item was always generated cursed: auto shotgun ((null)) The RNG hath decreed that this item was always generated cursed: evil patch stone (gray) The RNG hath decreed that this item was always generated cursed: watermelon ((null)) The RNG hath decreed that this item was always generated cursed: amulet of anti-teleportation (rigid) The RNG hath decreed that this item was always generated cursed: non-seeing stone (gray) The RNG hath decreed that this item was always generated cursed: iron saber ((null)) The RNG hath decreed that this item was always generated cursed: inka mithril-coat ((null)) The RNG hath decreed that this item was always generated cursed: quasimodular boots (femmy boots) The RNG hath decreed that this trap was always invisible: highlevel trap The RNG hath decreed that this trap was generated more often: blade trap (freq bonus 6) Trap randomization happened for 1 in 444 traps Next attribute increase check would have come at turn 2293 Strength training was 0 Dexterity training was 0 Wisdom training was -3 Constitution training was 0 Your sanity was 0 You were poison resistant You had not decided on your sexuality yet You were prevented from having detect monsters (0) You had 1500 points of nutrition remaining You were stealthy You had confusion resistance Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 10 spells Your pantheon consisted of Manwe Sulimo, Mandos and Lorien Your deity was Manwe Sulimo The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sun Feb 23 14:26:52 2020. You could not have safely prayed (179) You survived You didn't know any spells. Techniques known in the end Name Level Status create ammo 1X Prepared(0) surgery 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Scrolls scroll of healing (YERXA) scroll of mana (CHYCHACHAMER MEROUTH CHMEMINOUTH THIONTHOUTH) scroll of phase door (AMERIKANSKA PRESIDENTEN AER EN STOR MAN) scroll of standard id (ELF IS DOUBLEQUICKER WHEN RAIN) scroll of cure (U FOKIENG SUK) * scroll of extra healing (YOU ARE DOOMED) * scroll of greater mana restoration (WHY IS THERE NO UPPER HELL MODE) Tools medical kit (leather bag) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills general combat [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) devices [Unskilled] (max Expert) (0 of 20) missile weapons [Basic] (max Grand Master) (20 of 160) techniques [Basic] (max Master) (20 of 160) implants [Skilled] (max Supreme Master) (160 of 540) Weapon Skills dagger [Basic] (max Master) (20 of 160) knife [Basic] (max Master) (20 of 160) firearms [Basic] (max Legendary) (20 of 160) Spellcasting Skills (none) Goodbye lyna the Gunner... Since you quit, the score list will not be checked.