lyna, neutral female spider Chevalier ----------------------- |.....................| |.....................| |.....-----------.....| |.....| |.....| |.....-----------.....| . |.....................| ......................| -----.----------|------ #,## #,,,,,`# #,,,# ######,`, ##,## #### #,,, #,,,, ,,s,,,,,, ,,,, {,,,,,,,, ,%, ,,,,,,,,, ####### [Lyna the Undefiler] St13 Dx8 Co11 In6 Wi14 Ch5 CheSpiFemNeu S623 Dlvl:2 $9 HP59(59) Pw59(59) AC4 MC0 Mov12 Sn0 Xp4/126 Wt100/1510 T2044 0:29 Satiated Latest messages The curn centaur misses. Critical hit! You kill the curn centaur! What do you want to eat? [fgBI or ?*,] This curn centaur corpse is delicious! You finish eating the curn centaur corpse. 1 gold piece. s - a ? blessed scroll of mana {0}. There is a wall in the way! With great effort you move the boulder. You try to move the boulder, but in vain. (2x) You kill the larva! You kill the golden growth! You see here a % uncursed golden growth corpse {50}. The golden growth rises from the dead! You kill the golden growth! You see here an uncursed bag {5}. There is an uncursed bag {5} here, loot it? [ynq] (q) You carefully open the bag... Really quit? WARNING: this will erase your game permanently! [yes/no]? Final attributes You were stridently aligned Your alignment was 7 Your max alignment was 16 You carried 0 sins Scroll identification only worked 100 times out of 113 Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 10 Implant identification only worked 1 times out of 16 Wand identification only worked 3 times out of 11 Armor identification only worked 15 times out of 26 Gem identification only worked 100 times out of 276 Monsters only dropped their musable items with 94% chance Musable item generation frequency had a negative bias of 42% Wand drop chance was reduced to 91% Armor drop chance was reduced to 83% Tool drop chance was reduced to 74% Food drop chance was reduced to 78% Concealing monsters were spawned underneath items 51% of the time only Monster death drops spawned with only 86% chance The following skill could not be trained at all: quarterstaff The following skill was trained at half the usual rate: crossbow The following skill was trained at one fifth the usual rate: healing spells The following skill was limited to basic proficiency: dart The following skill was limited to skilled proficiency: javelin The following skill was limited to expert proficiency: enchantment spells The following skill became untrainable after a while: knife (turn 35967) The following skill couldn't be trained before a certain turn number is reached: crossbow (turn 35503) Heavy curses were more common by 54% Number of artifacts generated was 1 Number of fake artifacts generated was 3 Monster spawn increase started at turn 68009 Monster spawn increase reached its maximum at turn 251429 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1695375 The monster class that cannot be genocided was naga The monster class that was spawned more often: apelike creature (freq bonus 2) The monster color that was spawned more often: bright green (freq bonus 3) The monster species that spawned more often: skeleton sentai (freq bonus 15) The monster species that spawned more often: saddling choky footbridge (freq bonus 18) The monster species that spawned more often: slash golem (freq bonus 20) The monster species that spawned more often: measure crook (freq bonus 12) The monster species that spawned more often: elf (freq bonus 12) The monster species that spawned more often: tengu (freq bonus 6) The monster species that spawned more often: arab kobold (freq bonus 8) The monster species that spawned more often: proselytized knifed (freq bonus 15) The monster species that spawned more often: plains play figure (freq bonus 18) The monster species that spawned more often: winged eel (freq bonus 4) The monster species that spawned more often: sportsmanship crewing (freq bonus 8) The monster species that spawned more often: destructive uvuudaum (freq bonus 8) The monster species that spawned more often: wobbling wisher (freq bonus 36) The monster species that spawned more often: venom lich (freq bonus 24) The monster species that spawned more often: extractor (freq bonus 8) The monster species that spawned more often: immobile wort (freq bonus 6) The monster species that spawned more often: porcupine (freq bonus 36) The monster species that spawned more often: nonproliferation stardom (freq bonus 12) The monster species that spawned more often: zebra spider (freq bonus 9) The monster species that spawned more often: Master Taser (freq bonus 14) The monster trait that was more common: monsters whose attacks rot your equipment (freq bonus 6) The monster species that never randomly spawned: stalking sounder The monster species that never randomly spawned: epergne milkwood hereby The monster species that never randomly spawned: ghoul king The monster species that never randomly spawned: early thiever The monster species that never randomly spawned: pediatrician founder The monster species that never randomly spawned: agent black fungus The monster species that never randomly spawned: tschang sephirah The monster species that never randomly spawned: gravgrue The monster species that never randomly spawned: nonfunctional man The monster species that never randomly spawned: black driver with the backpack The RNG hath decreed that this item was never generated: kicking boots (steel boots) The RNG hath decreed that this item was never generated: volcanic glass fragment (gray) The RNG hath decreed that this item was never generated: implant of abrasion (smiting) The RNG hath decreed that this item was never generated: green dragon scale mail ((null)) The RNG hath decreed that this item was never generated: secure curse removal (MORGOTH ISNT EVIL HES JUST MISUNDERSTOOD) The RNG hath decreed that this item was never generated: beneficial effect (homebrew) The RNG hath decreed that this item was never generated: magic mapping (ELAM EBOW) The RNG hath decreed that this item was never generated: IC (many-wired thing) The RNG hath decreed that this item was never generated: powder spray (blooming) The RNG hath decreed that this item was never generated: amulet of disintegration resistance (hardrock) The RNG hath decreed that this item was generated more often: shadowblade ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: mage plate mail ((null), freq bonus 253) The RNG hath decreed that this item was generated more often: copying (ITAINO ITAINO TONDEKE, freq bonus 13) The RNG hath decreed that this item was generated more often: cloak of flame (vestiary, freq bonus 31) The RNG hath decreed that this item was generated more often: boat oar ((null), freq bonus 44) The RNG hath decreed that this item was generated more often: self-willed heels (imaginary heels, freq bonus 20) The RNG hath decreed that this item was generated more often: welsh onion ((null), freq bonus 44) The RNG hath decreed that this item was generated more often: helm of starvation (guzzle helmet, freq bonus 11) The RNG hath decreed that this item was generated more often: fleecy terrain (multihued, freq bonus 7) The RNG hath decreed that this item was generated more often: volcanic broadsword ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: mining helm (round helmet, freq bonus 8) The RNG hath decreed that this item was generated more often: cloak of reflection (funeral cloak, freq bonus 5) The RNG hath decreed that this item was generated more often: unlevitate (posh, freq bonus 6) The RNG hath decreed that this item was generated more often: amulet of poison warning (splatted, freq bonus 4) The RNG hath decreed that this item was generated more often: men's underwear ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: paper sword ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: stone of thirst (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: paper chain ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: cloak of discovery (ignorant cloak, freq bonus 8) The RNG hath decreed that this item was generated more often: root password detection (XYZZY, freq bonus 11) The RNG hath decreed that this item was always generated cursed: sack (bag) The RNG hath decreed that this item was always generated cursed: disenchantment (darkened) The RNG hath decreed that this item was always generated cursed: transistor (three-wired thing) The RNG hath decreed that this item was always generated cursed: dragon blood (perishable) The RNG hath decreed that this item was always generated cursed: evil variant (EVILHACK WITH EXTRA EVIL ADDED) The RNG hath decreed that this item was always generated cursed: paranoia helmet (anti-government helmet) The RNG hath decreed that this item was always generated cursed: whispering helmet (spired helmet) The RNG hath decreed that this item was always generated cursed: luckstone (gray) The RNG hath decreed that this item was always generated cursed: implant of prospering (realgar) The RNG hath decreed that this item was always generated cursed: probing (uranium) The RNG hath decreed that this trap was always invisible: animation trap The RNG hath decreed that this trap was generated more often: display trap (freq bonus 6) The spell school whose books are more common was attack spells (freq bonus 6) The spell school whose books are more common was healing spells (freq bonus 18) Trap randomization happened for 1 in 626 traps Next attribute increase check would have come at turn 2114 Strength training was 10 Dexterity training was 16 Wisdom training was 1 Constitution training was 18 Your sanity was 0 You were poison resistant You had the following amount of cash stored in the bank: 29 You had not decided on your sexuality yet Your chance to block was 21% You had 2836 points of nutrition remaining You were adorned You had reflection You were lucky (1) Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 70 spells Your pantheon consisted of Buddha, Jahwe and Allah Your deity was Jahwe The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sun Feb 23 14:26:52 2020. You could have safely prayed (0) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 80% b - hyper beam 7 + attack 99% 85% c - restore ability 4 + healing 36% 103% d - reflection 6 + matter 98% 96% e - poison blast 4 + attack 90% 96% f - enchant weapon 7 + enchant 99% 100% Techniques known in the end Name Level Status turn undead 4X Prepared(0) blessing 4X Huge timeout(12354) healing hands 4X Prepared(0) spirituality check 4X Prepared(0) appraisal 4 R Prepared(0) panic digging 4 R Prepared(0) phase door 4 R Prepared(0) invoke deity 4 R Prepared(0) Discoveries Armor robe (camo robe) Scrolls scroll of inventory id (AUSGEHLOCH DOKTER) scroll of healing (LENS ALITUS) scroll of mana (CO APPESTUS) scroll of phase door (TOP SECRET DO NOT READ) scroll of standard id (SHENME SHIHOU TENGTONG FABU) scroll of cure (CHOP CAN BREAKED THE BARRIER) * scroll of extra healing (890 C PROPERTY) * scroll of greater mana restoration (AD TENT IS LARIENTELRUNYAS BANE) scroll of enchant weapon (IF YOUR NAME IS LORSKEL YOU WILL PLAY V165E) scroll of gold detection (VALHOG UNLEASHED) Spellbooks spellbook of healing (ancient) spellbook of hyper beam (coarse) spellbook of restore ability (soft) spellbook of reflection (lovely) spellbook of poison blast (antique) spellbook of enchant weapon (goofy) Potions * potion of water (clear) potion of paralysis (vinaigrette) potion called juice (unlight) potion of oil (red) potion of gain energy (silver) potion of healing (cinnamon) potion of numbness (palmarosa) Rings ring of adornment (garnet) Wands wand of enlightenment (dished) Tools leather saddle (saddle) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 2 Level 2: <- You are here Voluntary challenges You eaten 4 times You eaten food with animal by-products 4 times You eaten meat 4 times You have communicated with the gods 1 time You prayed to the gods 1 time You hit with a wielded weapon 19 times You killed 27 monsters You read items or engraved 16 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 5 potions You zapped wands 3 times You read scrolls 3 times You read spellbooks 5 times You successfully cast spells 2 times You failed to cast a spell 1 time You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 1 time You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 7 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 4 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 1 time You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 26 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 2 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 1 critical hit You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (6 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (9 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (2 of 20) shield [Basic] (max Expert) (21 of 160) body armor [Basic] (max Expert) (20 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Master) (65 of 160) sexy flats [Unskilled] (max Expert) (0 of 20) riding [Basic] (max Expert) (20 of 160) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Basic] (max Expert) (39 of 160) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (1 of 20) enchantment spells [Basic] (max Master) (22 of 160) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Fare thee well lyna the Chevalier...