lyna, neutral female sea elven Bully - . --------- ---- |.......# ...| .....$.......| |...n....... -..@...# -------- [Lyna the Money Addict] St15 Dx7 Co11 In6 Wi6 Ch6 BulSeaFemNeu Dlvl:1 $0 HP11(11) Pw7(7) AC5 Exp1 T1 Latest messages Hello lyna, welcome to SlashEMExtended! You are a neutral female sea elven Bully. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! The dunce cap glows black for a moment. You feel like sitting in a corner. Be careful! New moon tonight. Really quit? WARNING: this will erase your game permanently! [yes/no]? Final attributes You have transgressed Your alignment was -13 Your max alignment was 10 You carried 0 sins You could not have this property at all: energy regeneration You could not have this property extrinsically: the Force You could not have this property intrinsically: drunken boxing Ring identification only worked 4 times out of 18 Implant identification only worked 1 times out of 16 Wand identification only worked 3 times out of 5 Spellbook identification only worked 2 times out of 16 Tool identification only worked 5 times out of 7 Monsters only dropped their equipment with 89% chance Ring drop chance was reduced to 80% Wand drop chance was reduced to 95% Potion drop chance was reduced to 91% Tool drop chance was reduced to 75% Food drop chance was reduced to 79% The following skill was limited to skilled proficiency: mace The following skill became untrainable if you tried to train it too early: club (turn 129) The following skill became untrainable if you tried to train it too early: shield (turn 8) The following skill became untrainable after a while: unicorn horn (turn 30995) The following skill couldn't be trained before a certain turn number is reached: knife (turn 54290) Number of artifacts generated was 1 Number of fake artifacts generated was 0 Monster spawn increase started at turn 44481 Monster spawn increase reached its maximum at turn 136334 In this game, Eevee's evolution was leafeon Your limit for ascension was at turn 25188339 The monster class that cannot be genocided was human or elf The monster species that spawned more often: strokemondaine (freq bonus 2) The monster species that spawned more often: teal colony (freq bonus 2) The monster species that spawned more often: shadow lord (freq bonus 9) The monster species that spawned more often: Count Urcula (freq bonus 4) The monster species that spawned more often: lucky trove (freq bonus 18) The monster species that spawned more often: altmer (freq bonus 20) The monster species that spawned more often: pale phalanx (freq bonus 9) The monster species that spawned more often: antwerp denying straggly (freq bonus 4) The monster species that spawned more often: stimulative unpromisingly (freq bonus 2) The monster species that spawned more often: agate colony (freq bonus 16) The monster species that spawned more often: greater giant kraken (freq bonus 4) The monster species that spawned more often: World's End (freq bonus 3) The monster species that spawned more often: slaggy seaworthy (freq bonus 24) The monster species that spawned more often: silver dragon (freq bonus 12) The monster species that spawned more often: roller xorn (freq bonus 6) The monster species that spawned more often: sticky wort (freq bonus 8) The monster species that spawned more often: gwen actor (freq bonus 6) The monster species that spawned more often: microminiaturization ludwig twangler (freq bonus 5) The monster species that spawned more often: tuwen master of the pyramid (freq bonus 1) The monster species that spawned more often: dog investor rivalry (freq bonus 8) The monster trait that was more common: monsters that mew (freq bonus 1) The monster trait that was more common: monsters that cannot pick up items (freq bonus 3) The monster trait that was more common: monsters that count as minion (freq bonus 2) The monster trait that was more common: monsters whose attacks cause it to stick to you (freq bonus 1) The monster trait that was more common: monsters with identity-specific nastiness attacks (freq bonus 1) The monster trait that was more common: monsters that never move (freq bonus 1) The monster species that never randomly spawned: kamon grue The monster species that never randomly spawned: axman urethral The monster species that never randomly spawned: acidic force fungus The monster species that never randomly spawned: problem mincier The monster species that never randomly spawned: goblin awgwa The monster species that never randomly spawned: no flayer The monster species that never randomly spawned: dizzy blonde The monster species that never randomly spawned: olympiad ballyhooing The monster species that never randomly spawned: vampire gnome The monster species that never randomly spawned: holyday migrated The RNG hath decreed that this item was never generated: cartridge of having a horror (dream helmet) The RNG hath decreed that this item was never generated: WC (LETS PLAY NETHACK) The RNG hath decreed that this item was never generated: fear resistance (branching) The RNG hath decreed that this item was never generated: helmet beard ((null)) The RNG hath decreed that this item was never generated: implant of avarice (adroit) The RNG hath decreed that this item was never generated: clouds (featherweight) The RNG hath decreed that this item was never generated: opal (white) The RNG hath decreed that this item was never generated: material bolt ((null)) The RNG hath decreed that this item was never generated: prostitute shoe ((null)) The RNG hath decreed that this item was never generated: no-light stone (gray) The RNG hath decreed that this item was generated more often: totem summoning (garbage, freq bonus 8) The RNG hath decreed that this item was generated more often: black sweets ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: amulet of own race warning (cabbalist, freq bonus 9) The RNG hath decreed that this item was generated more often: level stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: crown ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: random speed (impenetrable, freq bonus 11) The RNG hath decreed that this item was generated more often: frag grenade ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: instant amnesia (HAKUNA MATATA, freq bonus 6) The RNG hath decreed that this item was generated more often: ancient arrow ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: amulet versus poison (pyramidal, freq bonus 7) The RNG hath decreed that this item was generated more often: sound effect stone (gray, freq bonus 36) The RNG hath decreed that this item was generated more often: droven bolt (obsidian bolt, freq bonus 11) The RNG hath decreed that this item was generated more often: crypt (YOU ARE CLOSE TO DEATH, freq bonus 12) The RNG hath decreed that this item was generated more often: farlook stone (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: nownsible stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: chrysocolla (cyan, freq bonus 5) The RNG hath decreed that this item was generated more often: disengraving (Elbereth-inscribed, freq bonus 18) The RNG hath decreed that this item was generated more often: golden saber ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: autopilot stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: amulet of item teleportation (starwars, freq bonus 15) The RNG hath decreed that this item class was generated more often: Rings (freq bonus 21) The RNG hath decreed that this item was always generated cursed: thunder hammer ((null)) The RNG hath decreed that this item was always generated cursed: resistance (DESREVER TSEPMET) The RNG hath decreed that this item was always generated cursed: heavy chrome ball ((null)) The RNG hath decreed that this item was always generated cursed: agate (orange) The RNG hath decreed that this item was always generated cursed: amulet of poison warning (splatted) The RNG hath decreed that this item was always generated cursed: implant of insulation (visionary) The RNG hath decreed that this item was always generated cursed: corpse ((null)) The RNG hath decreed that this item was always generated cursed: boss boots (rain boots) The RNG hath decreed that this item was always generated cursed: homing torpedo ((null)) The RNG hath decreed that this item was always generated cursed: goldspell stone (gray) The RNG hath decreed that this trap was always invisible: disenchantment trap The RNG hath decreed that this trap was generated more often: appearance shuffling trap (freq bonus 6) Trap randomization happened for 1 in 991 traps Next attribute increase check would have come at turn 842 Strength training was 0 Dexterity training was 0 Wisdom training was -4 Constitution training was 0 Your sanity was 0 You were cold resistant You had not decided on your sexuality yet You were prevented from having mana regeneration (0) You saw invisible You had infravision You had 1500 points of nutrition remaining You aggravated monsters You could swim You could survive without air Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 30 spells Your pantheon consisted of Everella Shrine, Butch DeLoria and Draco Malfoy Your deity was Butch DeLoria The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sun Feb 23 14:26:52 2020. You could not have safely prayed (780) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) s-pressing 1 O Prepared(0) Discoveries Armor dunce cap (conical hat) Scrolls scroll of healing (GNAY GNIY) scroll of mana (SUN FALL FROM SKY) scroll of phase door (CARPE DIEM) scroll of standard id (IN MY NEXT LIFE ILL BECOME A FEMINIST) scroll of cure (NAMEEXPERIENCEGOLDTIME) * scroll of extra healing (TUFFA YUF) * scroll of greater mana restoration (NOUS DEVONS GAGNER NOTRE RACE) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Basic] (max Master) (20 of 160) general combat [Unskilled] (max Expert) (0 of 20) body armor [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) squeaking [Basic] (max Master) (20 of 160) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Basic] (max Expert) (20 of 160) long sword [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Basic] (max Expert) (20 of 160) sling [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) Spellcasting Skills matter spells [Unskilled] (max Expert) (0 of 20) Goodbye lyna the Bully... Since you quit, the score list will not be checked.