lyna, chaotic male deathmold Sage ####################################################################################################################### #######-------------###########################################################################################,######## ------#|...........|################################################################################-----#####--------## |#....|#|...~.......|##############################################----------------------############|...|##----......|## |%..#.|#|...........|#######################-------################|.............I......|############|...|#,..........|## |.....|#|....>......|######################--.....|################|....[{..............|############|...|#,|.........|## --+-+-- -.-+--------- ### ###########|......|###--------####,.%...................|#########,,,+...|#,|`........|## ,#,#############################|......|###|......|####,|....................|#########,##-----#,|......----## ,,,,,,################$#########|..{.{.|###|...>$.|####,------------------.---##------#,###,####,---.----##### ##,##,%,########################|......|###|....[.),,,,,##################,#####|.....,,###,####,,##,,######## #,####.########################--...... --------#######################`#####|....|#####,#####,###,##$##### ... -----|- ,,,,,,, #,.....|### #,# ....... # #,|....| #,------ |........ ------ #,|....| --.------- #,|....| #,|....| #,|....| #,|....| #,|....| #,|....| #,|....| #,-.---- ###,,,, #,##,# ---.--,# --....|,# |.....|,# |..<..|,# |......`# |....--# ------ [Lyna the Brown Missingno] St11 Dx8 Co4 In18 Wi16 Ch5 SagDeaMalCha+E Dlvl:3 $217 HP56(56) Pw36(104) AC-9 HD10 Exp6 T2048 Sli Latest messages You turn into a brown missingno! You have the polymorphing skill, which allows you to get a longer-lasting polymorph. Do you want a longer polymorph duration? (If you answer no, you just throw the bonus away.) [ynq] (y) Your polymorph duration was extended! Use the command #monster to gaze at monsters. Use the command #monster to hide. What do you want to eat? [$aqst or ?*] You cannot reach the floor to eat while flying. What do you want to use or apply? [px or ?*] Never mind. Your limbs are getting oozy. Invoke your deity for healing. If successful, some or all of your hit point damage will be restored, but there may be negative outcomes depending on certain circumstances. Use this technique? [yn] (n) Kersey ignores your pleadings. What do you want to zap? [px or ?*] In what direction? [47896321><] Your limbs are getting oozy. What do you want to zap? [px or ?*] In what direction? [47896321><] Your limbs are getting oozy. (3x) Really quit? WARNING: this will erase your game permanently! [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 21 You carried 0 sins You could not have this property at all: sickopathy You could not have this property intrinsically: wonderlegs Scroll identification only worked 100 times out of 254 Ring identification only worked 4 times out of 13 Implant identification only worked 1 times out of 40 Wand identification only worked 3 times out of 8 Spellbook identification only worked 2 times out of 15 Tool identification only worked 5 times out of 14 Monsters only dropped their musable items with 61% chance Scroll drop chance was reduced to 81% Musable item generation frequency had a negative bias of 2% Ring drop chance was reduced to 81% Wand drop chance was reduced to 73% Amulet drop chance was reduced to 92% Implant drop chance was reduced to 83% Potion drop chance was reduced to 98% Weapon drop chance was reduced to 83% Armor drop chance was reduced to 92% Tool drop chance was reduced to 40% Food drop chance was reduced to 90% Concealing monsters were spawned underneath items 81% of the time only Monster death drops spawned with only 92% chance The following skill could not be trained at all: short sword The following skill was trained at half the usual rate: attack spells The following skill was trained at one fifth the usual rate: squeaking The following skill became untrainable after a while: polymorphing (turn 30434) Number of artifacts generated was 1 Number of fake artifacts generated was 3 Your remaining amount of free polymorphs was 47 Monster spawn increase started at turn 165960 Monster spawn increase reached its maximum at turn 282209 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1853514 The monster class that cannot be genocided was gnome The monster class that was spawned more often: rub monster (freq bonus 2) The monster species that spawned more often: glowing stalk (freq bonus 9) The monster species that spawned more often: overflow moneybag loam shrine budgie (freq bonus 4) The monster species that spawned more often: petty elder fire elemental (freq bonus 16) The monster species that spawned more often: miso slangier (freq bonus 7) The monster species that spawned more often: gecko mummy (freq bonus 48) The monster species that spawned more often: storm naga (freq bonus 48) The monster species that spawned more often: tunnel worm (freq bonus 6) The monster species that spawned more often: hellwhip (freq bonus 15) The monster species that spawned more often: mentality southeast foreside materializing (freq bonus 18) The monster species that spawned more often: +3 al barrier (freq bonus 6) The monster species that spawned more often: vrock (freq bonus 18) The monster species that spawned more often: seminude schoolroom cicadae (freq bonus 4) The monster species that spawned more often: unknown escalation rubber (freq bonus 15) The monster species that spawned more often: latch devil (freq bonus 15) The monster species that spawned more often: Charlene (freq bonus 12) The monster species that spawned more often: trollor (freq bonus 12) The monster species that spawned more often: holdgazer (freq bonus 20) The monster species that spawned more often: converged muddleheaded (freq bonus 24) The monster species that spawned more often: cyborg ninja (freq bonus 24) The monster species that spawned more often: syl starlit wall (freq bonus 4) The monster trait that was more common: monsters whose attacks increase your technique timeouts (freq bonus 2) The monster trait that was more common: monsters that pick up magic items (freq bonus 1) The monster trait that was more common: monsters that buzz (freq bonus 1) The monster trait that was more common: monsters who try to convert you to their religion (freq bonus 2) The monster trait that was more common: monsters that can fly (freq bonus 6) The monster trait that was more common: monsters with soldier dialogue (freq bonus 12) The monster trait that was more common: monsters that collect items (freq bonus 2) The monster trait that was more common: monsters whose attacks infect you with lycanthropy (freq bonus 4) The monster species that never randomly spawned: thick roper The monster species that never randomly spawned: Sadachiyo, the sexually ambiguous Ninja The monster species that never randomly spawned: bind demon The monster species that never randomly spawned: wra-wra-wra grue The monster species that never randomly spawned: these crayfish The monster species that never randomly spawned: gnoll checker The monster species that never randomly spawned: random monster The monster species that never randomly spawned: onanocter 2b The monster species that never randomly spawned: Cyan-elf The monster species that never randomly spawned: card patch The monster class that always generated with extra speed: ogre The RNG hath decreed that this item was never generated: Jolt Cola (illegal) The RNG hath decreed that this item was never generated: wakeup call stone (gray) The RNG hath decreed that this item was never generated: implant of searing (omniscient) The RNG hath decreed that this item was never generated: amulet of depression (psychosomatic) The RNG hath decreed that this item was never generated: cloak of aggravation (jarring cloak) The RNG hath decreed that this item was never generated: mary sue gloves (princess gloves) The RNG hath decreed that this item was never generated: cloak of peace (inka cloak) The RNG hath decreed that this item was never generated: amethyst (violet) The RNG hath decreed that this item was never generated: chanter shirt ((null)) The RNG hath decreed that this item was never generated: wonder stone (violet) The RNG hath decreed that this item was generated more often: holy wafer ((null), freq bonus 21) The RNG hath decreed that this item was generated more often: sliming (straight, freq bonus 233) The RNG hath decreed that this item was generated more often: skill up (OPGELEVELT, freq bonus 19) The RNG hath decreed that this item was generated more often: memory loss stone (gray, freq bonus 19) The RNG hath decreed that this item was generated more often: bugging (wooden, freq bonus 11) The RNG hath decreed that this item was generated more often: polymorph (silver, freq bonus 6) The RNG hath decreed that this item was generated more often: amulet of real screwery (mech-tech, freq bonus 43) The RNG hath decreed that this item was generated more often: amnesia (acrylic, freq bonus 18) The RNG hath decreed that this item was generated more often: anti-teleportation (ruled, freq bonus 51) The RNG hath decreed that this item was generated more often: helm of opaque thoughts (fearsome helmet, freq bonus 24) The RNG hath decreed that this item was generated more often: add spell memory (loved, freq bonus 13) The RNG hath decreed that this item was generated more often: emerald dragon scale mail ((null), freq bonus 96) The RNG hath decreed that this item was generated more often: silver spell stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: green tea (forget-me-not, freq bonus 11) The RNG hath decreed that this item was generated more often: low effect stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: javelin (throwing spear, freq bonus 8) The RNG hath decreed that this item was generated more often: rifle ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: turn undead (copper, freq bonus 6) The RNG hath decreed that this item was generated more often: lava (LETS FAIL AND ROLL, freq bonus 8) The RNG hath decreed that this item was generated more often: onion ((null), freq bonus 5) The RNG hath decreed that this item was always generated cursed: gauntlets of panic (slit gloves) The RNG hath decreed that this item was always generated cursed: implant of anal retention (fumigated) The RNG hath decreed that this item was always generated cursed: girliness (SLEEHHGIHPRAHSROZARHTIWFLESYMTUCANNAWI) The RNG hath decreed that this item was always generated cursed: water dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: tiger cloak (taiga cloak) The RNG hath decreed that this item was always generated cursed: immunity to drawbridges (drawn) The RNG hath decreed that this item was always generated cursed: fluckering boots (spooky boots) The RNG hath decreed that this item was always generated cursed: dark elven dagger (black runed dagger) The RNG hath decreed that this item was always generated cursed: welsh onion ((null)) The RNG hath decreed that this item was always generated cursed: cloak of respawning (hammered cloak) The RNG hath decreed that this trap was always invisible: nonintrinsical trap The RNG hath decreed that this trap was generated more often: summon undead trap (freq bonus 2) Trap randomization happened for 1 in 569 traps Next attribute increase check would have come at turn 6676 Strength training was 36 Dexterity training was -19 Wisdom training was 5 Constitution training was 50 Your sanity was 0 You were disintegration-resistant You were acid resistant You were turning into slime (64) You had not decided on your sexuality yet You were prevented from having sickopathy (0) You leeched mana You had 2386 points of nutrition remaining You could fly You could survive without air You could walk through walls You had full nutrients You had polymorphitis You were polymorphed into a brown missingno Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 200 spells Your pantheon consisted of Aurum, Peeer and Kersey Your deity was Kersey The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sun Feb 23 14:26:52 2020. You could have safely prayed (261) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 + attack 0% 152% b - healing 1 + healing 0% 82% c - cure blindness 2 + healing 0% 92% Techniques known in the end Name Level Status appraisal 6 R Prepared(0) panic digging 6 R Prepared(0) phase door 6 R Prepared(0) invoke deity 6 R Not Ready(3689) Discoveries Armor robe (pink robe) Scrolls scroll of punishment (ASCENSION IS IMPOSSIBLE) scroll of lockout (SEXY BUTT CHEEKS) scroll of healing (IM SORRY TO SAY IT BUT I THINK THE WAND BALANCE PATCH SUCKS) scroll of mana (HCALIEN WOUWOU) scroll of phase door (DER AFFE MACHT 4 SCHADEN) scroll of standard id (CURSED GOLD DETECTION) scroll of cure (TEMP USF UGIT) * scroll of extra healing (WHIRLPOOL GROPING) * scroll of greater mana restoration (SPORKHACK ASCENSION) scroll of fire (DIE BEFORE YOUVE MOVED) scroll of inferior material (YOU CANNOT INSTALL K MEASURER ON WINDOWS XP) scroll of moorland (DEATH TO CLEANERS) Spellbooks spellbook of force bolt (green eyed) spellbook of healing (red-listed) spellbook of cure blindness (many-paged) spellbook of banishing fear (crimson) Potions potion of gain ability (squirting) potion of restore ability (alcoholic) potion of healing (bitter) potion of confusion (starlight) potion called amnesia (sparkling) potion of gain energy (turbulent) Wands wand of sliming (dragonhide) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 3 Level 3: <- You are here Voluntary challenges You eaten 9 times You eaten food with animal by-products 3 times You eaten meat 3 times You have communicated with the gods 2 times You prayed to the gods 1 time You hit with a wielded weapon 1 time You killed 41 monsters You read items or engraved 6 times You never genocided any monsters You never polymorphed an object You changed form 11 times You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 2 potions You zapped wands 2 times You read scrolls 4 times You read spellbooks 1 time You successfully cast spells 12 times You failed to cast a spell 2 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 1 time You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 1 time You had a minimum alignment of -57 You had a maximum alignment of 5 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 4 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 7 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 1 time You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 1 time You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 4 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (9 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (11 of 20) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) polymorphing [Basic] (max Expert) (121 of 160) devices [Unskilled] (max Expert) (9 of 20) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (0 of 20) techniques [Unskilled] (max Expert) (4 of 20) implants [Basic] (max Master) (20 of 160) memorization [Basic] (max Master) (24 of 160) form I (Shii-Cho) [Basic] (max Grand Master) (20 of 160) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form V (Shien) [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (21 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Expert) (27 of 160) healing spells [Basic] (max Expert) (22 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Basic] (max Master) (20 of 160) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye lyna the Sage...