lyna, lawful male reticulan Bard ... @&@d H.. [Lyna the Rhymer] St5 Dx8 Co3 In7 Wi9 Ch14 BrdRetMalLaw Spa:44 $0 HP-7(12) Pw0(17) AC8 Exp1 T2 Latest messages Hello lyna, welcome to SlashEMExtended! You are a lawful male reticulan Bard. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! You find yourself in a derelict spaceship. In order to get out, you have to make it at least to the bottom of the Sewer Plant. But watch out: once you leave, the monster difficulty inside the Space Base and its sub-branches will increase to reflect its actual depth. The moon is waning tonight. Do you want to turn on the number pad? [yn] (n) You hit Mister Head. Mister Head seems to be moving slower. Mister Head slows down. You feel your life draining away! You feel your magical energy dwindling rapidly! You miss Mister Head. You feel your life draining away! You feel your magical energy dwindle to nothing! Mister Head swings his baseball bat. Mister Head hits you! You're covered in frost! Mister Head hits you! You die... Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: freezopathy Ring identification only worked 4 times out of 29 Wand identification only worked 3 times out of 8 Armor identification only worked 15 times out of 30 Spellbook identification only worked 2 times out of 4 Gem identification only worked 100 times out of 265 Monsters only dropped their musable items with 98% chance Monsters only dropped their equipment with 90% chance Scroll drop chance was reduced to 98% Wand drop chance was reduced to 70% Amulet drop chance was reduced to 68% Weapon drop chance was reduced to 89% Armor drop chance was reduced to 31% Tool drop chance was reduced to 92% Food drop chance was reduced to 93% Concealing monsters were spawned underneath items 84% of the time only Monster death drops spawned with only 96% chance The following skill could not be trained at all: symbiosis The following skill was trained at half the usual rate: riding The following skill was trained at one fifth the usual rate: enchantment spells The following skill was limited to basic proficiency: two-handed weapons The following skill was limited to skilled proficiency: bow The following skill was limited to expert proficiency: two-handed weapons The following skill became untrainable if you tried to train it too early: sexy flats (turn 30) The following skill became untrainable after a while: long sword (turn 49890) The following skill couldn't be trained before a certain turn number is reached: protection spells (turn 17712) The following skill became harder to train at higher skill levels: matter spells Items were more likely to be generated cursed by 25% Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 97963 Monster spawn increase reached its maximum at turn 158272 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 932121 The monster class that cannot be genocided was cat or other feline The monster species that spawned more often: sickening draconian (freq bonus 18) The monster species that spawned more often: rock chunneler (freq bonus 8) The monster species that spawned more often: player skeleton (freq bonus 3) The monster species that spawned more often: undead scientist (freq bonus 12) The monster species that spawned more often: pedestrianism response (freq bonus 32) The monster species that spawned more often: Marc the Spacewars Fighter (freq bonus 6) The monster species that spawned more often: weeping eye (freq bonus 12) The monster species that spawned more often: churel (freq bonus 12) The monster species that spawned more often: RNG laser (freq bonus 8) The monster species that spawned more often: abyss smasher (freq bonus 12) The monster species that spawned more often: forbidden lynx (freq bonus 5) The monster species that spawned more often: anticipator occasioning (freq bonus 20) The monster species that spawned more often: kobold boss (freq bonus 12) The monster species that spawned more often: master backup (freq bonus 3) The monster species that spawned more often: defence azimuth fuzzing preventively (freq bonus 6) The monster species that spawned more often: undead draconian (freq bonus 2) The monster species that spawned more often: moonlighter bacchanalian enciphering (freq bonus 12) The monster species that spawned more often: jungle rogue (freq bonus 12) The monster species that spawned more often: black and white fungus (freq bonus 3) The monster species that spawned more often: sharpold (freq bonus 12) The monster trait that was more common: monsters that count as human (freq bonus 2) The monster trait that was more common: unique monsters (freq bonus 1) The monster trait that was more common: monsters who attack with antimatter (freq bonus 2) The monster trait that was more common: monsters whose attacks polymorph you (freq bonus 12) The monster trait that was more common: monsters that count as dwarf (freq bonus 4) The monster trait that was more common: monsters whose attacks numb you (freq bonus 1) The monster trait that was more common: monsters that count as werecreatures (freq bonus 1) The monster trait that was more common: monsters whose attacks allow it to steal items (freq bonus 2) The monster trait that was more common: monsters that regenerate health (freq bonus 12) The monster trait that was more common: monsters that can fly (freq bonus 4) The monster species that never randomly spawned: antisocial woman The monster species that never randomly spawned: bomber buster The monster species that never randomly spawned: zaptrooper The monster species that never randomly spawned: gray twen The monster species that never randomly spawned: black unicorn foal The monster species that never randomly spawned: sprook The monster species that never randomly spawned: drydrip colony The monster species that never randomly spawned: imaginative turret The monster species that never randomly spawned: silver snake The monster species that never randomly spawned: feminist The RNG hath decreed that this item was never generated: windmill blade (giant throwing star) The RNG hath decreed that this item was never generated: magic resistance (dark) The RNG hath decreed that this item was never generated: blank paper (unlabeled) The RNG hath decreed that this item was never generated: trap disarming (elysium) The RNG hath decreed that this item was never generated: lockout (molded) The RNG hath decreed that this item was never generated: proof weapon (YOU ARE DOOMED) The RNG hath decreed that this item was never generated: heavy silver ball ((null)) The RNG hath decreed that this item was never generated: flail ((null)) The RNG hath decreed that this item was never generated: armor smash (sundered) The RNG hath decreed that this item was never generated: character recursion (gameplay-altering) The RNG hath decreed that this item was generated more often: steal degrade stone (gray, freq bonus 16) The RNG hath decreed that this item was generated more often: crysknife ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: grayout stone (gray, freq bonus 17) The RNG hath decreed that this item was generated more often: scimitar (curved sword, freq bonus 2) The RNG hath decreed that this item was generated more often: spec lance ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: cloak of time (weird cloak, freq bonus 8) The RNG hath decreed that this item was generated more often: chatter stone (gray, freq bonus 15) The RNG hath decreed that this item was generated more often: silk scourge ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: yellow sweets ((null), freq bonus 24) The RNG hath decreed that this item was generated more often: tron boots (balanced boots, freq bonus 7) The RNG hath decreed that this item was generated more often: fleece stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: ice shield (dark blue shield, freq bonus 8) The RNG hath decreed that this item was generated more often: full plate mail ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: cyan spell cloak (cyanism cloak, freq bonus 6) The RNG hath decreed that this item was generated more often: straitjacket (long-sleeved jacket, freq bonus 3) The RNG hath decreed that this item was generated more often: amulet of waterwalking (rubber, freq bonus 12) The RNG hath decreed that this item was generated more often: dwarvish short sword (broad short sword, freq bonus 10) The RNG hath decreed that this item was generated more often: message (pen-written, freq bonus 4) The RNG hath decreed that this item was generated more often: night vision (blueberry, freq bonus 4) The RNG hath decreed that this item was generated more often: lenses ((null), freq bonus 4) The RNG hath decreed that this item class was generated more often: Armor (freq bonus 93) The RNG hath decreed that this item was always generated cursed: training (chocolate) The RNG hath decreed that this item was always generated cursed: dark elven short sword (black runed short sword) The RNG hath decreed that this item was always generated cursed: whispers from beyond (detestable) The RNG hath decreed that this item was always generated cursed: cirmocline (pink) The RNG hath decreed that this item was always generated cursed: trap revealing (elysium) The RNG hath decreed that this item was always generated cursed: beartrap ((null)) The RNG hath decreed that this item was always generated cursed: levitation boots (snow boots) The RNG hath decreed that this item was always generated cursed: amulet of quadruple attack (signet) The RNG hath decreed that this item was always generated cursed: helm of no digestion (full helmet) The RNG hath decreed that this item was always generated cursed: holy shield (god-given) The RNG hath decreed that this trap was always invisible: strew trap The RNG hath decreed that this trap was generated more often: growing trap (freq bonus 3) Trap randomization happened for 1 in 565 traps Next attribute increase check would have come at turn 304 Strength training was 2 Dexterity training was 1 Wisdom training was 3 Constitution training was 0 Your sanity was 0 You had not decided on your sexuality yet You were prevented from having freezopathy (0) You had infravision You had 1497 points of nutrition remaining Your memory was keen You had echolocation Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 40 spells Your pantheon consisted of Garl Glittergold, Flandal Steelskin and Urdlen Your deity was Garl Glittergold The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sun Feb 23 14:26:52 2020. You could not have safely prayed (293) You are dead You didn't know any spells. Techniques known in the end Name Level Status primal roar 1X Prepared(0) reinforce memory 1 R Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Implants * implant of prosperity (whiffing) Armor * operation cloak (up-down cloak) * helmet of anti searching (obsidian helmet) * dummy boots AC (flipflops) Scrolls * scroll of erasure (AENNERGESCHICHTEN) scroll of healing (DER VORNAME NABE) scroll of mana (DARTS DIVINATIONS TRAPSANDDOORS) scroll of phase door (SNOWMAN WITHOUT SNOW) scroll of standard id (TDTTOSTBDTECONWIALACI) scroll of cure (PHOL ENDE WODAN) * scroll of extra healing (BROOK MAN THE SUPERBORER) * scroll of greater mana restoration (TU HAI DEVIATO DAL PERCORSO MORTALE) Spellbooks * spellbook of sleep (noble) * spellbook of confuse monster (complementary) * spellbook of slow monster (plaid) * spellbook of cause fear (blurred) * spellbook of charm monster (glittering) * spellbook of protection (everlasting) * spellbook of dashing (protected) Potions potion of booze (frothing) Rings * ring of failed training (cheap) Wands * wand of genocide (non-functional) * wand of remove curse (forked) Tools * wooden flute (flute) * tin whistle (whistle) * grass whistle (whistle) * magic whistle (whistle) * dark magic whistle (whistle) * magic flute (flute) * tooled horn (horn) * fog horn (horn) * frost horn (horn) * fire horn (horn) * tempest horn (horn) * ether horn (horn) * shadow horn (horn) * chrome horn (horn) * horn of plenty (horn) * wooden harp (harp) * magic harp (harp) * leather drum (drum) * drum of earthquake (drum) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview Space Base: Level 44: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 10 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (1 of 20) devices [Basic] (max Master) (20 of 160) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Basic] (max Master) (20 of 160) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills enchantment spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Goodbye lyna the Bard...