lyna, lawful female itaque Rocker -------------- |............| |.@u.........| |............| ---------+---- [Lyna the Whistleblower] St10 Dx15 Co7 In10 Wi7 Ch7 RocItaFemLaw Dlvl:1 $0 HP17(17) Pw4(4) AC7 Exp1 T1 Latest messages Hello lyna, welcome to SlashEMExtended! You are a lawful female itaque Rocker. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! The moon is waning tonight. Really quit? WARNING: this will erase your game permanently! [yes/no]? Final attributes You have transgressed Your alignment was -10 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 306 Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 11 Wand identification only worked 3 times out of 12 Armor identification only worked 15 times out of 29 Spellbook identification only worked 2 times out of 16 Gem identification only worked 100 times out of 172 Tool identification only worked 5 times out of 12 Monsters only dropped their musable items with 51% chance Monsters only dropped their equipment with 90% chance Scroll drop chance was reduced to 87% Musable item generation frequency had a negative bias of 29% Implant drop chance was reduced to 93% Potion drop chance was reduced to 90% Weapon drop chance was reduced to 98% Tool drop chance was reduced to 93% Food drop chance was reduced to 81% Concealing monsters were spawned underneath items 10% of the time only Monster death drops spawned with only 94% chance The following skill was trained at half the usual rate: healing spells The following skill was trained at one fifth the usual rate: unicorn horn The following skill was limited to basic proficiency: long sword The following skill was limited to skilled proficiency: occult spells The following skill became untrainable if you tried to train it too early: javelin (turn 3) The following skill became untrainable after a while: healing spells (turn 18546) The following skill couldn't be trained before a certain turn number is reached: chaos spells (turn 51160) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 72413 Monster spawn increase reached its maximum at turn 175288 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 22204040 The monster class that cannot be genocided was Zouthern animal The monster class that was spawned more often: jelly (freq bonus 2) The monster species that spawned more often: checkered mushroom (freq bonus 15) The monster species that spawned more often: bell automaton (freq bonus 12) The monster species that spawned more often: cyan fungus (freq bonus 24) The monster species that spawned more often: war spirit (freq bonus 20) The monster species that spawned more often: ant mummy (freq bonus 6) The monster species that spawned more often: Kop Katcher (freq bonus 6) The monster species that spawned more often: derangement neurosensory holocaust (freq bonus 6) The monster species that spawned more often: orbicular prejudged taskwork hedgehopping overconcern (freq bonus 16) The monster species that spawned more often: snore patch (freq bonus 12) The monster species that spawned more often: 50 foot woman (freq bonus 44) The monster species that spawned more often: gulp recorder (freq bonus 8) The monster species that spawned more often: green lemming (freq bonus 10) The monster species that spawned more often: orensch lich (freq bonus 6) The monster species that spawned more often: \;M\T0cbi{W;_N)M?\N3Y_PPD\T!| (freq bonus 6) The monster species that spawned more often: Sandra (freq bonus 20) The monster species that spawned more often: elder fire elemental (freq bonus 12) The monster species that spawned more often: intercourse uveal (freq bonus 10) The monster species that spawned more often: tovarich crab (freq bonus 8) The monster species that spawned more often: impose furthering (freq bonus 9) The monster species that spawned more often: plastic fish (freq bonus 8) The monster trait that was more common: monsters whose attacks wither your equipment (freq bonus 4) The monster trait that was more common: monsters that have passive attacks (freq bonus 1) The monster trait that was more common: monsters whose attacks contaminate you (freq bonus 2) The monster trait that was more common: monsters that have claw attacks (freq bonus 4) The monster trait that was more common: monsters whose attacks deactivate your intrinsics (freq bonus 6) The monster trait that was more common: monster shoes (AmyBSOD loves those!) (freq bonus 1) The monster trait that was more common: monsters whose attacks drain alignment points (freq bonus 2) The monster trait that was more common: monsters whose attacks allow it to steal items (freq bonus 4) The monster species that never randomly spawned: interceptor doll The monster species that never randomly spawned: delerium The monster species that never randomly spawned: irreal colony The monster species that never randomly spawned: fire error The monster species that never randomly spawned: scrolling vortex The monster species that never randomly spawned: counteracting housesitting transformation feat The monster species that never randomly spawned: quantum warp patch The monster species that never randomly spawned: rare humper The monster species that never randomly spawned: vagabonded gamiest stomachical upbraid The monster species that never randomly spawned: irreal mushroom The monster class that always generated with extra speed: humanoid The RNG hath decreed that this item was never generated: x'mas cake ((null)) The RNG hath decreed that this item was never generated: blood dragon scale shield (blood dragonhide shield) The RNG hath decreed that this item was never generated: amulet of fumbling (clumsy) The RNG hath decreed that this item was never generated: cloak of luck negation (icky cloak) The RNG hath decreed that this item was never generated: charging (HACKEM MUCHE) The RNG hath decreed that this item was never generated: hybridization (REAL MEN PLAY THE EVILVARIANT HYBRID RACE) The RNG hath decreed that this item was never generated: detect monsters (exploding) The RNG hath decreed that this item was never generated: shield of reflection (polished silver shield) The RNG hath decreed that this item was never generated: implant of beauty (glacial) The RNG hath decreed that this item was never generated: bad shirt ((null)) The RNG hath decreed that this item was generated more often: worthless piece of red glass (red, freq bonus 20) The RNG hath decreed that this item was generated more often: elm-et (cold-blooded helmet, freq bonus 12) The RNG hath decreed that this item was generated more often: implant of thawing (ambergris, freq bonus 16) The RNG hath decreed that this item was generated more often: inka spear ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: dark elven mithril-coat ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: black dragon scale shield (black dragonhide shield, freq bonus 8) The RNG hath decreed that this item was generated more often: bamboo spear ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: volt rock (mistranslated, freq bonus 14) The RNG hath decreed that this item was generated more often: helm of fear (horned helmet, freq bonus 15) The RNG hath decreed that this item was generated more often: earth (KIRJE, freq bonus 12) The RNG hath decreed that this item was generated more often: cursed part stone (gray, freq bonus 2) The RNG hath decreed that this item was generated more often: platinum fire hook (beaked staff, freq bonus 6) The RNG hath decreed that this item was generated more often: amulet of polymorph (wired, freq bonus 5) The RNG hath decreed that this item was generated more often: phase door (ethereal, freq bonus 2) The RNG hath decreed that this item was generated more often: wakeup call stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: green tea (forget-me-not, freq bonus 7) The RNG hath decreed that this item was generated more often: skullcap (metal disk, freq bonus 3) The RNG hath decreed that this item was generated more often: heavy brick ball ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: implant of love (unearthly, freq bonus 2) The RNG hath decreed that this item was generated more often: gauntlets of power (riding gloves, freq bonus 11) The RNG hath decreed that this item class was generated more often: Gems (freq bonus 88) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 67) The RNG hath decreed that this item was always generated cursed: unaffected candle (candle) The RNG hath decreed that this item was always generated cursed: amethyst dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: katyusha (headpiece) The RNG hath decreed that this item was always generated cursed: enlightenment (swirly) The RNG hath decreed that this item was always generated cursed: mountains (mountainous) The RNG hath decreed that this item was always generated cursed: gauntlets (odd pair of gloves) The RNG hath decreed that this item was always generated cursed: wereform stone (gray) The RNG hath decreed that this item was always generated cursed: soft mattock ((null)) The RNG hath decreed that this item was always generated cursed: tunnels (WESTERN FRANKISH COURSE) The RNG hath decreed that this item was always generated cursed: stiletto ((null)) The RNG hath decreed that this trap was always invisible: relocation trap The RNG hath decreed that this trap was generated more often: knowledge trap (freq bonus 3) Trap randomization happened for 1 in 533 traps Next attribute increase check would have come at turn 1047 Strength training was 0 Dexterity training was 0 Wisdom training was 2 Constitution training was 0 Your sanity was 0 You were immune to petrification You had not decided on your sexuality yet You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 30 spells Your pantheon consisted of Classic Rock, Symphonic Metal and Hardcore Punk Your deity was Classic Rock The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sun Feb 23 14:26:52 2020. You could not have safely prayed (159) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 + attack 0% 100% Techniques known in the end Name Level Status egg bomb 1X Prepared(0) missile flurry 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Scrolls scroll of healing (IAOMORMOROTOKONBAI) scroll of mana (MR LUXI YELLS AT THE NETHACK DEV TEAM) scroll of phase door (YOU STEPPED INTO A HEAP OF SHIT) scroll of standard id (DBL DG DR) scroll of cure (SUPER BURNINATE ENEMY WITH VERY TIRED) * scroll of extra healing (I R TEH UBER PWNZ0R) * scroll of greater mana restoration (BREAKPOINT) Spellbooks spellbook of force bolt (convicted) Tools wooden harp (harp) Gems flint stone (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (20 of 160) high heels [Basic] (max Grand Master) (20 of 160) general combat [Basic] (max Master) (20 of 160) shield [Unskilled] (max Expert) (0 of 20) body armor [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Master) (20 of 160) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Basic] (max Master) (20 of 160) missile weapons [Basic] (max Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Basic] (max Expert) (20 of 160) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Legendary) (20 of 160) firearms [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye lyna the Rocker... Since you quit, the score list will not be checked.