lyna, neutral male bat Mahou Shoujo ... @@. ... [Lyna the Schoolkid] St6 Dx5 Co7 In6 Wi12 Ch12 MahBatMalNeu Dlvl:1 $0 HP26(26) Pw5(5) AC6 Exp1 T1 Latest messages Hello lyna, welcome to SlashEMExtended! You are a neutral male bat Mahou Shoujo. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! You are lucky! Full moon tonight. Really quit? WARNING: this will erase your game permanently! [yes/no]? Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property extrinsically: freezopathy Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 17 Implant identification only worked 1 times out of 23 Wand identification only worked 3 times out of 10 Armor identification only worked 15 times out of 19 Spellbook identification only worked 2 times out of 8 Gem identification only worked 100 times out of 104 Monsters only dropped their musable items with 89% chance Scroll drop chance was reduced to 86% Wand drop chance was reduced to 48% Amulet drop chance was reduced to 63% Potion drop chance was reduced to 79% Weapon drop chance was reduced to 61% Armor drop chance was reduced to 89% Tool drop chance was reduced to 94% Food drop chance was reduced to 90% Concealing monsters were spawned underneath items 91% of the time only Monster death drops spawned with only 94% chance The following skill could not be trained at all: form III (Soresu) The following skill was trained at half the usual rate: enchantment spells The following skill was trained at one fifth the usual rate: trident The following skill was limited to basic proficiency: matter spells The following skill became untrainable if you tried to train it too early: long sword (turn 39) The following skill became untrainable after a while: quarterstaff (turn 57658) Heavy curses were more common by 6% Number of artifacts generated was 0 Number of fake artifacts generated was 2 Monster spawn increase started at turn 44895 Monster spawn increase reached its maximum at turn 91215 In this game, Eevee's evolution was sylveon Your limit for ascension was at turn 541476 The monster class that cannot be genocided was xan or other mythical/fantastic insect The monster species that spawned more often: contact beastling (freq bonus 2) The monster species that spawned more often: naive fool (freq bonus 2) The monster species that spawned more often: werehorse (freq bonus 4) The monster species that spawned more often: engirdling superman (freq bonus 6) The monster species that spawned more often: kicker kobold (freq bonus 2) The monster species that spawned more often: freemason prior (freq bonus 6) The monster species that spawned more often: highschool eel (freq bonus 6) The monster species that spawned more often: duergar ruler (freq bonus 18) The monster species that spawned more often: Merihim, Prince of Pestilence (freq bonus 8) The monster species that spawned more often: xeroc (freq bonus 2) The monster species that spawned more often: emery longitudinal (freq bonus 1) The monster species that spawned more often: gleemen wedded (freq bonus 8) The monster species that spawned more often: jaguar (freq bonus 16) The monster species that spawned more often: tree fungus (freq bonus 6) The monster species that spawned more often: elder elementalist (freq bonus 6) The monster species that spawned more often: armed cockatrice (freq bonus 12) The monster species that spawned more often: dire armadillo (freq bonus 8) The monster species that spawned more often: tlot horse (freq bonus 18) The monster species that spawned more often: lower ufo part (freq bonus 6) The monster species that spawned more often: cornflake zombie (freq bonus 12) The monster trait that was more common: monsters that are immune to non-silver weapons (freq bonus 2) The monster trait that was more common: monsters whose attacks increase the sin counter (freq bonus 2) The monster trait that was more common: monsters whose attacks cause gravity to warp around you (freq bonus 9) The monster trait that was more common: monster shoes (AmyBSOD loves those!) (freq bonus 3) The monster trait that was more common: monsters that have claw attacks (freq bonus 4) The monster trait that was more common: monsters that spawn in very large groups (freq bonus 4) The monster trait that was more common: monsters whose attacks cause Lethe waters to wash over you (freq bonus 6) The monster trait that was more common: monsters that have beam attacks (freq bonus 6) The monster species that never randomly spawned: chestaur The monster species that never randomly spawned: karmic wort The monster species that never randomly spawned: ancient water dragon The monster species that never randomly spawned: skunk The monster species that never randomly spawned: dazzling golem The monster species that never randomly spawned: lower ent The monster species that never randomly spawned: undead shapeshifter The monster species that never randomly spawned: conceited nymph The monster species that never randomly spawned: storm demon The monster species that never randomly spawned: bronze kobold The monster class that always generated with extra speed: pudding or ooze The RNG hath decreed that this item was never generated: stun monster (shivering) The RNG hath decreed that this item was never generated: alacrity (black signet) The RNG hath decreed that this item was never generated: dwarvish mattock (broad pick) The RNG hath decreed that this item was never generated: stun self (trembling) The RNG hath decreed that this item was never generated: pasta ((null)) The RNG hath decreed that this item was never generated: high-elven helm (runed helm) The RNG hath decreed that this item was never generated: cure blindness (TIRACLE RAMICAL RELRAMI LUE) The RNG hath decreed that this item was never generated: paper sword ((null)) The RNG hath decreed that this item was never generated: scripted helmet (hacker helmet) The RNG hath decreed that this item was never generated: gauntlets of dexterity (fencing gloves) The RNG hath decreed that this item was generated more often: detect food (cyan, freq bonus 7) The RNG hath decreed that this item was generated more often: yellow lightsaber (lightsaber, freq bonus 17) The RNG hath decreed that this item was generated more often: sledge hammer ((null), freq bonus 28) The RNG hath decreed that this item was generated more often: razor whip ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: exploding dice stone (gray, freq bonus 35) The RNG hath decreed that this item was generated more often: swimsuit ((null), freq bonus 87) The RNG hath decreed that this item was generated more often: leather cloak ((null), freq bonus 23) The RNG hath decreed that this item was generated more often: chrome scourge ((null), freq bonus 39) The RNG hath decreed that this item was generated more often: megaload (THE JENS HIS GIRLFRIEND IS NAMED TANJA, freq bonus 8) The RNG hath decreed that this item was generated more often: boots of fainting (cast iron boots, freq bonus 5) The RNG hath decreed that this item was generated more often: summon undead (shining, freq bonus 2) The RNG hath decreed that this item was generated more often: detect water (APOKRAR DONENIGHT, freq bonus 11) The RNG hath decreed that this item was generated more often: unstable stethoscope ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: frequentation spawn stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: warping (MY SPUTA WILL FLOW DOWN, freq bonus 11) The RNG hath decreed that this item was generated more often: trash stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: cloak of displacement (piece of cloth, freq bonus 17) The RNG hath decreed that this item was generated more often: flack helmet (green bowel, freq bonus 10) The RNG hath decreed that this item was generated more often: golden dragon scale shield (golden dragonhide shield, freq bonus 10) The RNG hath decreed that this item was generated more often: boss boots (rain boots, freq bonus 6) The RNG hath decreed that this item class was generated more often: Potions (freq bonus 15) The RNG hath decreed that this item was always generated cursed: summon elm (celestial) The RNG hath decreed that this item was always generated cursed: relocation (FUCK THE NOTELEPORT RULES) The RNG hath decreed that this item was always generated cursed: cloak of seeing (tunnel cloak) The RNG hath decreed that this item was always generated cursed: whispers from beyond (detestable) The RNG hath decreed that this item was always generated cursed: technique stone (gray) The RNG hath decreed that this item was always generated cursed: lethe cloak (forgetful cloak) The RNG hath decreed that this item was always generated cursed: empty line helmet (strip bandana) The RNG hath decreed that this item was always generated cursed: soundproof helmet (wok-shaped helmet) The RNG hath decreed that this item was always generated cursed: water dragon scale shield (water dragonhide shield) The RNG hath decreed that this item was always generated cursed: amulet of hostility (funk) The RNG hath decreed that this trap was always invisible: blood loss trap The RNG hath decreed that this trap was generated more often: muteness trap (freq bonus 1) Trap randomization happened for 1 in 85 traps Next attribute increase check would have come at turn 302 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 Your sanity was 0 You were level-drain resistant You were magic-protected You were resistant to fear You had not decided on your sexuality yet You were prevented from having freezopathy (0) You had 1500 points of nutrition remaining You aggravated monsters You could fly You had improved technique levels You had echolocation You were lucky (1) Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Queen Serenity, Angel Aphrodite and Queen Beryl Your deity was Angel Aphrodite The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sun Feb 23 14:26:52 2020. You could not have safely prayed (451) You survived Spells known in the end Name Level Category Fail Memory a - fire bolt 4 + matter 90% 400% b - air current 1 + elemental 58% 200% c - defog 5 + elemental 95% 500% Techniques known in the end Name Level Status appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) weapon practice 1 R Prepared(0) draw blood 1 R Prepared(0) Discoveries Scrolls scroll of healing (STRAIGHT LINES IT SIGNED ME) scroll of mana (FLOAT BY SHOCK MAGNET 5) scroll of phase door (COCKATRICE MASTER IS KING OF FOURK SCURRIER SCUMMING) scroll of standard id (PROZACELF WANTS TO BE SWARMING SWING BUNDLED) scroll of cure (ADA ILIKET) * scroll of extra healing (STARS) * scroll of greater mana restoration (BOYTIT ZIDEC) Spellbooks spellbook of fire bolt (credited) spellbook of air current (inert) spellbook of defog (large) Wands wand of striking (rosewood) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (20 of 160) high heels [Basic] (max Master) (20 of 160) general combat [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (20 of 160) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (0 of 20) missile weapons [Unskilled] (max Expert) (0 of 20) implants [Unskilled] (max Basic) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Basic] (max Master) (20 of 160) form VI (Niman) [Unskilled] (max Expert) (0 of 20) form VII (Vaapad) [Basic] (max Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Master) (20 of 160) boomerang [Unskilled] (max Legendary) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Master) (20 of 160) healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Expert) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye lyna the Mahou Shoujo... 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