lyna, lawful female developer Kurwa ----- | ...:| |. ..:... |.#:..:.| |.@.:...| --------- [Lyna the Cheap Sex Slave] St11 Dx10 Co7 In11 Wi3 Ch18 KurDvpFemLaw Dlvl:1 $0 HP21(21) Pw12(12) AC-8 Exp1 T1 Latest messages Hello lyna, welcome to SlashEMExtended! You are a lawful female developer Kurwa. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! 4&qcJDa8z3_B? You are lucky! Full moon tonight. Really quit? WARNING: this will erase your game permanently! [yes/no]? Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property extrinsically: half physical damage You could not have this property intrinsically: freezopathy Scroll identification only worked 100 times out of 105 Potion identification only worked 3 times out of 7 Amulet identification only worked 15 times out of 17 Implant identification only worked 1 times out of 31 Wand identification only worked 3 times out of 12 Armor identification only worked 15 times out of 25 Spellbook identification only worked 2 times out of 3 Monsters only dropped their equipment with 95% chance Scroll drop chance was reduced to 91% Wand drop chance was reduced to 92% Potion drop chance was reduced to 98% Weapon drop chance was reduced to 74% Tool drop chance was reduced to 91% Food drop chance was reduced to 86% Concealing monsters were spawned underneath items 74% of the time only Monster death drops spawned with only 94% chance The following skill could not be trained at all: healing spells The following skill was trained at one fifth the usual rate: protection spells The following skill was limited to skilled proficiency: bow The following skill became untrainable after a while: lance (turn 3652) The following skill couldn't be trained before a certain turn number is reached: divination spells (turn 41570) Number of artifacts generated was 1 Number of fake artifacts generated was 4 Monster spawn increase started at turn 32998 Monster spawn increase reached its maximum at turn 221314 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1071000 The monster class that cannot be genocided was xorn The monster class that was spawned more often: mimic (freq bonus 1) The monster species that spawned more often: priestess of Ghaunadaur (freq bonus 8) The monster species that spawned more often: harrowbark boo (freq bonus 48) The monster species that spawned more often: tower vulture (freq bonus 32) The monster species that spawned more often: magic book mimic (freq bonus 8) The monster species that spawned more often: impact hound (freq bonus 12) The monster species that spawned more often: freeze troll (freq bonus 6) The monster species that spawned more often: comminatory bitingly novelette (freq bonus 8) The monster species that spawned more often: notable growth (freq bonus 18) The monster species that spawned more often: tar unicorn (freq bonus 6) The monster species that spawned more often: roughshod roadwork (freq bonus 18) The monster species that spawned more often: cloaked xorn (freq bonus 9) The monster species that spawned more often: rapping nonparticipating (freq bonus 22) The monster species that spawned more often: nexude (freq bonus 18) The monster species that spawned more often: kobold digger (freq bonus 12) The monster species that spawned more often: elofallen angel (freq bonus 48) The monster species that spawned more often: crimson stalk (freq bonus 24) The monster species that spawned more often: postbag gimpy (freq bonus 5) The monster species that spawned more often: breccia individualist (freq bonus 6) The monster species that spawned more often: kappa mummy (freq bonus 24) The monster species that spawned more often: ball of radiance (freq bonus 10) The monster trait that was more common: monsters that are always female (freq bonus 8) The monster trait that was more common: monsters with identity-specific nastiness attacks (freq bonus 8) The monster trait that was more common: monsters with disintegration resistance (freq bonus 4) The monster trait that was more common: monsters with death resistance (freq bonus 4) The monster species that never randomly spawned: crossroad caned The monster species that never randomly spawned: sideswiper dragon miscount The monster species that never randomly spawned: antagonizing tularemia paramecia The monster species that never randomly spawned: clitoral how lionizer The monster species that never randomly spawned: number ghost The monster species that never randomly spawned: shotgun horror The monster species that never randomly spawned: analgesic spore The monster species that never randomly spawned: ascomoid The monster species that never randomly spawned: lentic metalist The monster species that never randomly spawned: slate rubber The RNG hath decreed that this item was never generated: shit stone (gray) The RNG hath decreed that this item was never generated: eternium blade ((null)) The RNG hath decreed that this item was never generated: armor smash (sundered) The RNG hath decreed that this item was never generated: amulet of hostility (funk) The RNG hath decreed that this item was never generated: mountains (mountainous) The RNG hath decreed that this item was never generated: secure curse removal (MORGOTH ISNT EVIL HES JUST MISUNDERSTOOD) The RNG hath decreed that this item was never generated: yellow dragon scale shield (yellow dragonhide shield) The RNG hath decreed that this item was never generated: mattress sleeping (MASTERING THE FLEEING MINE) The RNG hath decreed that this item was never generated: bronze pick ((null)) The RNG hath decreed that this item was never generated: droven arrow (obsidian arrow) The RNG hath decreed that this item was generated more often: remove curse (PRATYAVAYAH, freq bonus 34) The RNG hath decreed that this item was generated more often: stone of vulnerability (gray, freq bonus 26) The RNG hath decreed that this item was generated more often: conflict (monospace, freq bonus 13) The RNG hath decreed that this item was generated more often: implant of misanthrophy (unspoken, freq bonus 19) The RNG hath decreed that this item was generated more often: purple dragon scale shield (purple dragonhide shield, freq bonus 124) The RNG hath decreed that this item was generated more often: fireball (octagonal, freq bonus 10) The RNG hath decreed that this item was generated more often: tracker (pigtail, freq bonus 47) The RNG hath decreed that this item was generated more often: liquid chain ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: grayout stone (gray, freq bonus 36) The RNG hath decreed that this item was generated more often: stone of thirst (gray, freq bonus 48) The RNG hath decreed that this item was generated more often: summon boss (MONST DOT C AINT BIG ENOUGH, freq bonus 6) The RNG hath decreed that this item was generated more often: quicksand (UUM MAAMA MIA, freq bonus 11) The RNG hath decreed that this item was generated more often: soft mattock ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: stalactite (SHIUNIT, freq bonus 11) The RNG hath decreed that this item was generated more often: raygun ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: failed attempt boots (gentle sneakers, freq bonus 7) The RNG hath decreed that this item was generated more often: amulet of neck brace (nonvorpal, freq bonus 10) The RNG hath decreed that this item was generated more often: implant of remorse (communal, freq bonus 12) The RNG hath decreed that this item was generated more often: sledge hammer ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: bubbling hole (frightful, freq bonus 5) The RNG hath decreed that this item was always generated cursed: implant of craftsmanship (fleet) The RNG hath decreed that this item was always generated cursed: amulet of data storage (icosaedrical) The RNG hath decreed that this item was always generated cursed: hide ((null)) The RNG hath decreed that this item was always generated cursed: amulet of swimming (watery) The RNG hath decreed that this item was always generated cursed: conflict (ruby) The RNG hath decreed that this item was always generated cursed: farming (poultry) The RNG hath decreed that this item was always generated cursed: time (momentary) The RNG hath decreed that this item was always generated cursed: no skill (shattering) The RNG hath decreed that this item was always generated cursed: submachine gun ((null)) The RNG hath decreed that this item was always generated cursed: inka saddle (saddle) The RNG hath decreed that this trap was always invisible: dropless trap The RNG hath decreed that this trap was generated more often: giant chasm (freq bonus 14) Trap randomization happened for 1 in 520 traps Next attribute increase check would have come at turn 2772 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 Your sanity was 0 You had the speed bug. (0) You had the following problem: Minimum monster level depends on your current depth. (0) You had the following problem: Your momma will repeatedly be insulted. (0) You had the following problem: Covetous monster AI fires each turn. (0) You had the following problem: Inventory item descriptions appear in fleecy colors, which is actually not all that problematic. :-) (0) You were a living mana battery. (0) You had the following problem: Your spells became red. (0) You were in a ghost world (0) You had not decided on your sexuality yet Your chance to block was 0% You were very telepathic You had 1500 points of nutrition remaining You had improved technique levels Your life would have been saved You were lucky (1) Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Ewa, Lorskel and Kaczynski Your deity was Ewa The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sun Feb 23 14:26:52 2020. You could have safely prayed (192) You survived You didn't know any spells. Techniques known in the end Name Level Status attire charm 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) reset technique 1 R Prepared(0) skillomorph 1 R Prepared(0) terrain cleanup 1 R Prepared(0) s-pressing 1 O Prepared(0) Discoveries Amulets amulet of life saving (nude) Armor eerie cloak (mantle of coat) momhat (ceramic helmet) scaler mittens (beach gloves) evil dragon scale shield (evil dragonhide shield) red spell heels (ether boots) Scrolls scroll of destroy armor (IPSAE IAOAI) scroll of taming (THE LITTLE GIRL SMILES AT THE SIGHT OF THE STUPID TRANSLATOR) scroll of trap detection (VITERBI TRELLIS) scroll of boss companion (TSX VAMPIRES ARE BOOOOOOOOOOORING) scroll of relocation (EVERY DEV SHOULD BE ABLE TO MAKE A VARIANT THAT IS ACTUALLY GOOD) scroll of repair item (ELF GRANDFATHER RESEARCH LAB) scroll of healing (INVALID NEXT SIZE FAST) scroll of mana (NACSTAC) scroll of phase door (NOTY AND THE AMY WERE MVPS 2017) scroll of standard id (ARTHUR SONIC PENDRAGON) scroll of cure (ZRUTARO KUZRO) * scroll of extra healing (SUECHOL OGI ABS OLUTEN ULPEN) * scroll of greater mana restoration (VALKYRIE DIMENSION) Potions potion of oil (shining) Rings ring of gain strength (wooden) Wands wand of teleportation (liquid) Tools oil lamp (lamp) Gems fleece stone (gray) speedbug stone (gray) covetous stone (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Basic) (0 of 20) high heels [Basic] (max Supreme Master) (20 of 160) general combat [Unskilled] (max Basic) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Master) (20 of 160) two-handed weapons [Unskilled] (max Basic) (0 of 20) polymorphing [Unskilled] (max Master) (0 of 20) devices [Basic] (max Supreme Master) (20 of 160) searching [Unskilled] (max Basic) (0 of 20) spirituality [Unskilled] (max Basic) (0 of 20) petkeeping [Basic] (max Master) (20 of 160) missile weapons [Unskilled] (max Basic) (0 of 20) techniques [Unskilled] (max Master) (0 of 20) implants [Unskilled] (max Basic) (0 of 20) sexy flats [Unskilled] (max Basic) (0 of 20) memorization [Unskilled] (max Basic) (0 of 20) squeaking [Basic] (max Supreme Master) (20 of 160) symbiosis [Unskilled] (max Basic) (0 of 20) form I (Shii-Cho) [Unskilled] (max Master) (0 of 20) form II (Makashi) [Unskilled] (max Basic) (0 of 20) form III (Soresu) [Unskilled] (max Basic) (0 of 20) form IV (Ataru) [Unskilled] (max Basic) (0 of 20) form V (Shien) [Unskilled] (max Basic) (0 of 20) form V (Djem So) [Unskilled] (max Basic) (0 of 20) form VI (Niman) [Basic] (max Supreme Master) (20 of 160) form VII (Juyo) [Basic] (max Supreme Master) (20 of 160) form VII (Vaapad) [Unskilled] (max Basic) (0 of 20) form VIII (Wedi) [Unskilled] (max Basic) (0 of 20) martial arts [Basic] (max Grand Master) (20 of 160) two-weapon combat [Unskilled] (max Basic) (0 of 20) riding [Unskilled] (max Basic) (0 of 20) Weapon Skills dagger [Unskilled] (max Basic) (0 of 20) knife [Basic] (max Master) (20 of 160) axe [Unskilled] (max Basic) (0 of 20) pick-axe [Unskilled] (max Basic) (0 of 20) short sword [Unskilled] (max Basic) (0 of 20) broadsword [Unskilled] (max Basic) (0 of 20) long sword [Unskilled] (max Basic) (0 of 20) two-handed sword [Unskilled] (max Basic) (0 of 20) scimitar [Unskilled] (max Basic) (0 of 20) saber [Unskilled] (max Basic) (0 of 20) club [Unskilled] (max Basic) (0 of 20) paddle [Unskilled] (max Basic) (0 of 20) mace [Unskilled] (max Basic) (0 of 20) morning star [Unskilled] (max Basic) (0 of 20) flail [Unskilled] (max Master) (0 of 20) hammer [Unskilled] (max Basic) (0 of 20) quarterstaff [Unskilled] (max Basic) (0 of 20) polearms [Unskilled] (max Basic) (0 of 20) spear [Unskilled] (max Basic) (0 of 20) javelin [Unskilled] (max Basic) (0 of 20) trident [Unskilled] (max Basic) (0 of 20) lance [Unskilled] (max Basic) (0 of 20) bow [Unskilled] (max Basic) (0 of 20) sling [Basic] (max Master) (20 of 160) firearms [Unskilled] (max Master) (0 of 20) crossbow [Unskilled] (max Basic) (0 of 20) dart [Unskilled] (max Basic) (0 of 20) shuriken [Unskilled] (max Basic) (0 of 20) boomerang [Unskilled] (max Basic) (0 of 20) whip [Basic] (max World Champion) (20 of 160) unicorn horn [Unskilled] (max Basic) (0 of 20) lightsaber [Unskilled] (max Basic) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Master) (0 of 20) healing spells [Unskilled] (max Basic) (0 of 20) divination spells [Unskilled] (max Basic) (0 of 20) enchantment spells [Unskilled] (max Basic) (0 of 20) protection spells [Unskilled] (max Basic) (0 of 20) body spells [Unskilled] (max Master) (0 of 20) occult spells [Unskilled] (max Master) (0 of 20) elemental spells [Unskilled] (max Basic) (0 of 20) chaos spells [Unskilled] (max Master) (0 of 20) matter spells [Unskilled] (max Basic) (0 of 20) Goodbye lyna the Kurwa... Since you quit, the score list will not be checked.