lyna, chaotic female herbalist Goldminer /-\ |@| \-/ [Lyna the Mine Worker] St9 Dx6 Co12 In9 Wi8 Ch6 GolHrbFemCha Dlvl:2 $999 HP-1(44) Pw2(32) AC-1 Exp5 T2050 Latest messages It drains you! [-2 -> 13] You hit the enerzap vortex. The enerzap vortex is almost destroyed. You are unharmed. The enerzap vortex misses. (2x) It drains you! [-3 -> 10] You hit the enerzap vortex. The enerzap vortex is almost destroyed. You are unharmed. It drains you! [-4 -> 7] Warning: HP low! The air around you crackles with electricity. You hear the wailing of the Banshee... [-6 -> 1] Warning: HP low! It drains you! You die... Final attributes You were devoutly aligned Your alignment was 18 Your max alignment was 18 You carried 0 sins You could not have this property at all: stunnopathy Scroll identification only worked 100 times out of 120 Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 16 Amulet identification only worked 15 times out of 18 Implant identification only worked 1 times out of 32 Armor identification only worked 15 times out of 37 Spellbook identification only worked 2 times out of 17 Gem identification only worked 100 times out of 120 Scroll drop chance was reduced to 86% Implant drop chance was reduced to 99% Potion drop chance was reduced to 77% Weapon drop chance was reduced to 51% Tool drop chance was reduced to 83% Monster death drops spawned with only 70% chance The following skill was trained at one fifth the usual rate: occult spells The following skill was limited to expert proficiency: high heels The following skill couldn't be trained before a certain turn number is reached: sexy flats (turn 40964) Items were more likely to be generated cursed by 2% Number of artifacts generated was 0 Number of fake artifacts generated was 3 Monster spawn increase started at turn 61591 Monster spawn increase reached its maximum at turn 107967 In this game, Eevee's evolution was spiriteon Your limit for ascension was at turn 14578560 The monster class that cannot be genocided was naga The monster species that spawned more often: green mushroom patch (freq bonus 12) The monster species that spawned more often: normal jelly (freq bonus 2) The monster species that spawned more often: gravity force patch (freq bonus 12) The monster species that spawned more often: depth patch (freq bonus 6) The monster species that spawned more often: houndoom (freq bonus 56) The monster species that spawned more often: cheep-cheep king (freq bonus 3) The monster species that spawned more often: sicklichen (freq bonus 18) The monster species that spawned more often: rain cloud (freq bonus 8) The monster species that spawned more often: visional preconstruct (freq bonus 12) The monster species that spawned more often: Nelly's elegant pump (freq bonus 9) The monster species that spawned more often: advantage xorn (freq bonus 6) The monster species that spawned more often: pointer stalk (freq bonus 8) The monster species that spawned more often: corprus converter (freq bonus 8) The monster species that spawned more often: emergency colony (freq bonus 6) The monster species that spawned more often: cold fusion elemental (freq bonus 4) The monster species that spawned more often: weregiant (freq bonus 6) The monster species that spawned more often: wimpy emerald dragon (freq bonus 8) The monster species that spawned more often: frost worm (freq bonus 10) The monster species that spawned more often: on-heaver (freq bonus 2) The monster species that spawned more often: Bitchy Lara's hugging boot (freq bonus 24) The monster trait that was more common: monsters that have no head (freq bonus 6) The monster trait that was more common: monsters whose attacks make your equipment wet (freq bonus 6) The monster trait that was more common: monsters that permanently mimic objects (freq bonus 2) The monster trait that was more common: monsters whose attacks cause loud sound (freq bonus 2) The monster species that never randomly spawned: cyanie The monster species that never randomly spawned: terchet stalk The monster species that never randomly spawned: shadow bug The monster species that never randomly spawned: brut attendantly The monster species that never randomly spawned: forest cattle The monster species that never randomly spawned: beeper The monster species that never randomly spawned: rith gnome The monster species that never randomly spawned: bleeding star The monster species that never randomly spawned: red bulb The monster species that never randomly spawned: alien queen The RNG hath decreed that this item was never generated: misfire (vajra orb) The RNG hath decreed that this item was never generated: submachine gun ((null)) The RNG hath decreed that this item was never generated: restration (enamel) The RNG hath decreed that this item was never generated: massive staff ((null)) The RNG hath decreed that this item was never generated: implant of joy (forceful) The RNG hath decreed that this item was never generated: embedding (YOU WILL NEVER HURT MY METAL PIANIST AGAIN) The RNG hath decreed that this item was never generated: mill pail ((null)) The RNG hath decreed that this item was never generated: ruby dragon scales ((null)) The RNG hath decreed that this item was never generated: underlayer cloak (up-down cloak) The RNG hath decreed that this item was never generated: preaching (actionistic) The RNG hath decreed that this item was generated more often: high-heeled sandal ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: spawn cloak (voluminous cloak, freq bonus 12) The RNG hath decreed that this item was generated more often: nastiness (forking, freq bonus 22) The RNG hath decreed that this item was generated more often: farlook stone (gray, freq bonus 13) The RNG hath decreed that this item was generated more often: dioptase (radiant, freq bonus 20) The RNG hath decreed that this item was generated more often: second skin (fleshy wrap, freq bonus 11) The RNG hath decreed that this item was generated more often: yellow dragon scale shield (yellow dragonhide shield, freq bonus 6) The RNG hath decreed that this item was generated more often: mercurial dragon scale mail ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: giant scythe ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: difficult trident ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: lootcut (cleaved, freq bonus 9) The RNG hath decreed that this item was generated more often: simeout stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: forgotten spell (nonexistant, freq bonus 2) The RNG hath decreed that this item was generated more often: blaster bolt ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: wedge sandals (heeled sandals, freq bonus 4) The RNG hath decreed that this item was generated more often: keen memory (black lily, freq bonus 7) The RNG hath decreed that this item was generated more often: force bolt (red, freq bonus 9) The RNG hath decreed that this item was generated more often: multibeam (eternal, freq bonus 89) The RNG hath decreed that this item was generated more often: clone monster (radiating, freq bonus 11) The RNG hath decreed that this item was generated more often: safeguard suit (orange suit, freq bonus 6) The RNG hath decreed that this item class was generated more often: Gems (freq bonus 44) The RNG hath decreed that this item was always generated cursed: nano hammer ((null)) The RNG hath decreed that this item was always generated cursed: cloak of warmth (metal cloak) The RNG hath decreed that this item was always generated cursed: amulet of acid resistance (venomous) The RNG hath decreed that this item was always generated cursed: stone of misfiring (gray) The RNG hath decreed that this item was always generated cursed: finger (old) The RNG hath decreed that this item was always generated cursed: nurse cap ((null)) The RNG hath decreed that this item was always generated cursed: lead clump (gray) The RNG hath decreed that this item was always generated cursed: weak sight stone (gray) The RNG hath decreed that this item was always generated cursed: fishing pole ((null)) The RNG hath decreed that this item was always generated cursed: soil-clinging boots (noble sandals) The RNG hath decreed that this trap was always invisible: lava trap The RNG hath decreed that this trap was generated more often: blue spell trap (freq bonus 1) Trap randomization happened for 1 in 71 traps Trap difficulty was increased by 92 Next attribute increase check would have come at turn 2816 Strength training was 50 Dexterity training was 47 Wisdom training was 11 Constitution training was 50 Your sanity was 0 You were poison resistant You had not decided on your sexuality yet You were prevented from having stunnopathy (0) You had 683 points of nutrition remaining You were invisible You were stealthy You were swallowed by an enerzap vortex You were lucky (1) Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 20 spells Your pantheon consisted of Aurum, Argentum and Antimony Your deity was Antimony The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sun Feb 23 14:26:52 2020. You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - healing 1 + healing 0% 80% b - stone to flesh 3 + healing 90% 180% c - create monster 4 + attack 90% 87% Techniques known in the end Name Level Status vanish 5X LIMIT(0) surgery 5 R LIMIT(0) appraisal 5 R LIMIT(0) panic digging 5 R LIMIT(0) phase door 5 R LIMIT(0) invoke deity 5 R LIMIT(0) Discoveries Weapons * aklys (thonged club) Armor * gnomish suit (little blue vest) * gnomish helm (little red hat) * gnomish boots (little black boots) Scrolls scroll of healing (MAKE ENEMY BAD THEN SNORING NEXT) scroll of mana (NEBER IHM SASS HANNES) scroll of phase door (WHOMPS VEHEMENCE WHALE) scroll of standard id (DAS EIS TUT SCHMILZEN) scroll of cure (SPEE WORK WHEN TOUCH) * scroll of extra healing (MY WOMAN IS NAMED BORYLL) * scroll of greater mana restoration (OREMOR NHOJ EM LLIK TSUM UOY EMAG EHT NIW OT) scroll of teleportation (OBI WAN CANOPY) scroll called help (GOLDUCK EXPERIENCE REQUIEM) Spellbooks spellbook of healing (magnum) spellbook of stone to flesh (volatile) spellbook of create monster (vaporized) Potions potion of healing (vapor) potion of extra healing (honey) potion of blindness (jackpot) potion of paralysis (vermillion) Rings ring of invisibility (garnet) Wands wand of sleep (untouchable) wand of healing (shadow) wand of make invisible (buzzing) Tools medical kit (leather bag) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 2 Level 2: <- You are here Voluntary challenges You eaten 11 times You eaten food with animal by-products 2 times You eaten meat 2 times You have communicated with the gods 3 times You never prayed to the gods You hit with a wielded weapon 87 times You killed 36 monsters You read items or engraved 12 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 1 time You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 2 potions You zapped wands 1 time You read scrolls 10 times You read spellbooks 1 time You successfully cast spells 0 times You failed to cast a spell 3 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 1 time You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 18 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 4 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 33 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 1 critical hit You stole goods worth 0 zorkmids You let monsters dig out 11 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (8 slots left) Fighting Skills body armor [Basic] (max Expert) (21 of 160) searching [Basic] (max Master) (24 of 160) spirituality [Unskilled] (max Expert) (9 of 20) form VIII (Wedi) [Basic] (max Master) (20 of 160) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) pick-axe [Basic] (max Legendary) (107 of 160) club [Basic] (max Master) (20 of 160) crossbow [Basic] (max Master) (20 of 160) Spellcasting Skills matter spells [Unskilled] (max Expert) (0 of 20) Goodbye lyna the Goldminer...