lyna, neutral male hobbit Locksmith ------------ |i.....$...| |..........| |.....@d...| +..........| ------------ [Lyna the Key User] St13 Dx17 Co10 In6 Wi9 Ch6 LocHobMalNeu Dlvl:1 $0 HP17(17) Pw7(7) AC5 Exp1 T1 Latest messages Hello lyna, welcome to SlashEMExtended! You are a neutral male hobbit Locksmith. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! You are lucky! Full moon tonight. Really quit? WARNING: this will erase your game permanently! [yes/no]? Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property intrinsically: diminished bleeding Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 14 Implant identification only worked 1 times out of 33 Tool identification only worked 5 times out of 8 Scroll drop chance was reduced to 83% Wand drop chance was reduced to 89% Amulet drop chance was reduced to 86% Implant drop chance was reduced to 82% Potion drop chance was reduced to 99% Weapon drop chance was reduced to 83% Food drop chance was reduced to 90% Monster death drops spawned with only 97% chance The following skill could not be trained at all: polearms The following skill was trained at one fifth the usual rate: club The following skill was limited to basic proficiency: lightsaber The following skill was limited to expert proficiency: two-handed sword The following skill couldn't be trained before a certain turn number is reached: bare-handed combat (turn 83552) The following skill became harder to train at higher skill levels: dagger Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 92758 Monster spawn increase reached its maximum at turn 282514 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 3841827 The monster class that cannot be genocided was fungus or mold The monster class that was spawned more often: mimic (freq bonus 4) The monster species that spawned more often: undead yeti (freq bonus 10) The monster species that spawned more often: Woyzeck (freq bonus 56) The monster species that spawned more often: scrimping versicle (freq bonus 20) The monster species that spawned more often: hexon (freq bonus 12) The monster species that spawned more often: young plain dragon (freq bonus 192) The monster species that spawned more often: mole zombie (freq bonus 6) The monster species that spawned more often: undead chaos sorceror (freq bonus 18) The monster species that spawned more often: xan (freq bonus 18) The monster species that spawned more often: silver growth (freq bonus 8) The monster species that spawned more often: yellow centipede (freq bonus 36) The monster species that spawned more often: mithril golem (freq bonus 7) The monster species that spawned more often: fungiform overall macadamized (freq bonus 20) The monster species that spawned more often: nosh bawl (freq bonus 10) The monster species that spawned more often: alchemist (freq bonus 6) The monster species that spawned more often: giant brass kraken (freq bonus 12) The monster species that spawned more often: velcro bitch (freq bonus 27) The monster species that spawned more often: camera guy (freq bonus 12) The monster species that spawned more often: scientist (freq bonus 60) The monster species that spawned more often: will giant (freq bonus 60) The monster species that spawned more often: polar play figure (freq bonus 24) The monster trait that was more common: monsters that can control teleport (freq bonus 1) The monster trait that was more common: monsters that have trample attacks (freq bonus 4) The monster trait that was more common: monsters that are always male (freq bonus 4) The monster trait that was more common: monsters that howl at the moon (freq bonus 2) The monster trait that was more common: monsters that can teleport (freq bonus 2) The monster trait that was more common: monsters that are always spawned hostile (freq bonus 2) The monster trait that was more common: monsters that originate from Vanilla NetHack or SLASH'EM (freq bonus 4) The monster trait that was more common: monsters whose attacks reduce your magic cancellation (freq bonus 4) The monster trait that was more common: monsters of medium size (freq bonus 1) The monster species that never randomly spawned: petro elemental The monster species that never randomly spawned: gnomish sanitizer The monster species that never randomly spawned: lightning point The monster species that never randomly spawned: mean stalk The monster species that never randomly spawned: uppercase knapper The monster species that never randomly spawned: gouda jewelling The monster species that never randomly spawned: voltalisk The monster species that never randomly spawned: preamble libellously The monster species that never randomly spawned: confusing turret The monster species that never randomly spawned: shantak The RNG hath decreed that this item was never generated: platinum dragon scale shield (platinum dragonhide shield) The RNG hath decreed that this item was never generated: cloak of outright evilness (chinese cloak) The RNG hath decreed that this item was never generated: time stop (untouchable) The RNG hath decreed that this item was never generated: mojibake gloves (multilinguitis gloves) The RNG hath decreed that this item was never generated: meta bow ((null)) The RNG hath decreed that this item was never generated: light (arc) The RNG hath decreed that this item was never generated: gain level (leveled) The RNG hath decreed that this item was never generated: relay (four-wired thing) The RNG hath decreed that this item was never generated: bodyglove (tight black clothes) The RNG hath decreed that this item was never generated: tripe ration ((null)) The RNG hath decreed that this item was generated more often: great dagger ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: rubber boots ((null), freq bonus 32) The RNG hath decreed that this item was generated more often: shuffle monster (misked, freq bonus 4) The RNG hath decreed that this item was generated more often: counterclockwise stone (gray, freq bonus 17) The RNG hath decreed that this item was generated more often: covetous stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: enchant armor (thin, freq bonus 43) The RNG hath decreed that this item was generated more often: sand hostage chain ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: snarenet cloak (fleeceling cloak, freq bonus 30) The RNG hath decreed that this item was generated more often: rifle ((null), freq bonus 34) The RNG hath decreed that this item was generated more often: striped shirt ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: combat stilettos (heeled boots, freq bonus 5) The RNG hath decreed that this item was generated more often: leather gloves (old gloves, freq bonus 17) The RNG hath decreed that this item was generated more often: detect water (generous, freq bonus 3) The RNG hath decreed that this item was generated more often: pile bunker ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: sapphire dragon scale mail ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: lump of royal jelly ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: difficult trident ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: mass healing (vermilion, freq bonus 10) The RNG hath decreed that this item was generated more often: noble's dress (armored black dress, freq bonus 8) The RNG hath decreed that this item was generated more often: amulet of data storage (icosaedrical, freq bonus 11) The RNG hath decreed that this item class was generated more often: Rings (freq bonus 33) The RNG hath decreed that this item class was generated more often: Wands (freq bonus 43) The RNG hath decreed that this item was always generated cursed: water dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: gravity beam (lacquered) The RNG hath decreed that this item was always generated cursed: bricklayer bar ((null)) The RNG hath decreed that this item was always generated cursed: goldspell stone (gray) The RNG hath decreed that this item was always generated cursed: alacrity (black signet) The RNG hath decreed that this item was always generated cursed: stack javelin ((null)) The RNG hath decreed that this item was always generated cursed: course javelin ((null)) The RNG hath decreed that this item was always generated cursed: quaffer helmet (water-pipe helmet) The RNG hath decreed that this item was always generated cursed: stone of no return (gray) The RNG hath decreed that this item was always generated cursed: training stone (gray) The RNG hath decreed that this trap was always invisible: dustbin trap The RNG hath decreed that this trap was generated more often: black ng wall trap (freq bonus 10) Trap randomization happened for 1 in 140 traps Trap difficulty was increased by 84 Next attribute increase check would have come at turn 2018 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 Your sanity was 0 You had not decided on your sexuality yet You had automatic searching You had infravision You had 1500 points of nutrition remaining You were stealthy You were lucky (1) Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 40 spells Your pantheon consisted of Nuada, Dagda and Morrigan Your deity was Dagda The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sun Feb 23 14:26:52 2020. You could not have safely prayed (500) You survived You didn't know any spells. Techniques known in the end Name Level Status blink 1 R Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) lucky gamble 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Scrolls scroll of healing (ONLY I KNOW HOW THE INTERIOR BUG IN FALLOUT 3 WORKS) scroll of mana (DISSOLVED UNDEAD POTATO) scroll of phase door (IT IS LITERALLY SATANIC TO MAKE DISINTEGRATION RESISTANCE NOT PROTECT YOUR ITEMS) scroll of standard id (IHTFP) scroll of cure (DIFFER SEX CANT USE STUNTS) * scroll of extra healing (ZIPPERS CAN DO GREAT HARM) * scroll of greater mana restoration (ADEON HOLDS 4TH RANK BUT HAS BEEN KILLED BY A NEWT) Wands wand of opening (chrome) wand of locking (banyan) Tools skeleton key (key) sack (bag) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Grand Master) (20 of 160) searching [Basic] (max Master) (20 of 160) techniques [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills divination spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye lyna the Locksmith... Since you quit, the score list will not be checked.