lyna, neutral male nymphian Jester ------------------- |@..........$..@..+ |..............@..| |.................| ------------------- [Lyna the Little Fool] St10 Dx13 Co17 In9 Wi9 Ch10 JesNymMalNeu Dlvl:1 $0 HP14(14) Pw6(6) AC1 Exp1 T1 Latest messages Hello lyna, welcome to SlashEMExtended! You are a neutral male nymphian Jester. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! The dunce cap glows black for a moment. You feel like sitting in a corner. You are lucky! Full moon tonight. Really quit? WARNING: this will erase your game permanently! [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property extrinsically: see invisible Ring identification only worked 4 times out of 20 Amulet identification only worked 15 times out of 17 Wand identification only worked 3 times out of 11 Spellbook identification only worked 2 times out of 16 Gem identification only worked 100 times out of 200 Tool identification only worked 5 times out of 11 Monsters only dropped their musable items with 97% chance Monsters only dropped their equipment with 92% chance Scroll drop chance was reduced to 91% Ring drop chance was reduced to 88% Wand drop chance was reduced to 77% Weapon drop chance was reduced to 64% Armor drop chance was reduced to 88% Concealing monsters were spawned underneath items 96% of the time only Monster death drops spawned with only 92% chance The following skill could not be trained at all: spear The following skill was trained at half the usual rate: enchantment spells The following skill was limited to skilled proficiency: axe The following skill became untrainable if you tried to train it too early: divination spells (turn 69) The following skill couldn't be trained before a certain turn number is reached: divination spells (turn 52464) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 68041 Monster spawn increase reached its maximum at turn 195095 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 6550485 The monster class that cannot be genocided was grue The monster species that spawned more often: slow-ass mold (freq bonus 4) The monster species that spawned more often: lurking one (freq bonus 9) The monster species that spawned more often: silver wort (freq bonus 9) The monster species that spawned more often: vagabond cussedly (freq bonus 2) The monster species that spawned more often: terror turret (freq bonus 6) The monster species that spawned more often: skater woman (freq bonus 16) The monster species that spawned more often: horn springy (freq bonus 21) The monster species that spawned more often: frilling manpower (freq bonus 8) The monster species that spawned more often: crystal vortex (freq bonus 6) The monster species that spawned more often: vampire dwarf (freq bonus 14) The monster species that spawned more often: priest mummy (freq bonus 12) The monster species that spawned more often: sublessee dagoba gutsier errand fetishistic (freq bonus 14) The monster species that spawned more often: martial master (freq bonus 6) The monster species that spawned more often: giant death dog (freq bonus 3) The monster species that spawned more often: coinsuring nonaggression (freq bonus 2) The monster species that spawned more often: ricing kajeput chagrined (freq bonus 12) The monster species that spawned more often: werecombatstiletto (freq bonus 30) The monster species that spawned more often: magic turret (freq bonus 8) The monster species that spawned more often: blubbering icky thing (freq bonus 12) The monster species that spawned more often: eternium golem (freq bonus 4) The monster trait that was more common: monsters whose attacks make you more hungry (freq bonus 3) The monster trait that was more common: monsters that have a proper name (freq bonus 4) The monster trait that was more common: monsters that are strong (freq bonus 2) The monster trait that was more common: monsters whose attacks rot your equipment (freq bonus 6) The monster trait that was more common: monsters whose attacks make you more hungry (freq bonus 1) The monster trait that was more common: monsters that have sting attacks (freq bonus 1) The monster trait that was more common: monsters with fire resistance (freq bonus 4) The monster trait that was more common: monsters whose attacks steal your intrinsics (freq bonus 4) The monster species that never randomly spawned: proximo frostwork The monster species that never randomly spawned: graceful mussle The monster species that never randomly spawned: consenting colony The monster species that never randomly spawned: philter sententiously The monster species that never randomly spawned: cave vulture The monster species that never randomly spawned: gecko mummy The monster species that never randomly spawned: high patch The monster species that never randomly spawned: bonewheel xorn The monster species that never randomly spawned: instanced sermon justiceship The monster species that never randomly spawned: irritator The RNG hath decreed that this item was never generated: chocoegg ((null)) The RNG hath decreed that this item was never generated: pitchfork ((null)) The RNG hath decreed that this item was never generated: sapphire dragon scale mail ((null)) The RNG hath decreed that this item was never generated: bulky pourpoor ball ((null)) The RNG hath decreed that this item was never generated: heroism (tan) The RNG hath decreed that this item was never generated: dragon blood (perishable) The RNG hath decreed that this item was never generated: pitchfork ((null)) The RNG hath decreed that this item was never generated: cloak of stone (gray cloak) The RNG hath decreed that this item was never generated: light (VERR YED HORRE) The RNG hath decreed that this item was never generated: fuckup melee gauntlets (slaying gloves) The RNG hath decreed that this item was generated more often: weakness stone (gray, freq bonus 12) The RNG hath decreed that this item was generated more often: banded mail ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: scripted helmet (hacker helmet, freq bonus 41) The RNG hath decreed that this item was generated more often: consort's suit (loud foppish suit, freq bonus 17) The RNG hath decreed that this item was generated more often: fire (natural, freq bonus 9) The RNG hath decreed that this item was generated more often: verisiert stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: cloak of coagulation (sand cloak, freq bonus 15) The RNG hath decreed that this item was generated more often: fauchard (pole sickle, freq bonus 16) The RNG hath decreed that this item was generated more often: cloak of angriness (blinking cloak, freq bonus 3) The RNG hath decreed that this item was generated more often: malachite (green, freq bonus 3) The RNG hath decreed that this item was generated more often: cruncher helmet (breath control helmet, freq bonus 5) The RNG hath decreed that this item was generated more often: implant of grace (feral, freq bonus 10) The RNG hath decreed that this item was generated more often: nether beam (underworld, freq bonus 14) The RNG hath decreed that this item was generated more often: prehnite (radiant, freq bonus 6) The RNG hath decreed that this item was generated more often: cloak of invisibility (opera cloak, freq bonus 5) The RNG hath decreed that this item was generated more often: tooth of an algolian suntiger (very sharp tooth, freq bonus 16) The RNG hath decreed that this item was generated more often: amulet of starlight (stardust, freq bonus 4) The RNG hath decreed that this item was generated more often: amulet of sanity treble (tremolo, freq bonus 2) The RNG hath decreed that this item was generated more often: hallucination (rainbow, freq bonus 18) The RNG hath decreed that this item was generated more often: implant of sunlight (ferocious, freq bonus 18) The RNG hath decreed that this item class was generated more often: Comestibles (freq bonus 24) The RNG hath decreed that this item was always generated cursed: increase damage (coral) The RNG hath decreed that this item was always generated cursed: bodyglove (tight black clothes) The RNG hath decreed that this item was always generated cursed: vulnerability cloak (flax cloak) The RNG hath decreed that this item was always generated cursed: cloak of paralysis (red cloak) The RNG hath decreed that this item was always generated cursed: bronze spear ((null)) The RNG hath decreed that this item was always generated cursed: heavy elasthan ball ((null)) The RNG hath decreed that this item was always generated cursed: megaload (THE JENS HIS GIRLFRIEND IS NAMED TANJA) The RNG hath decreed that this item was always generated cursed: draining (ceramic) The RNG hath decreed that this item was always generated cursed: highlevel stone (gray) The RNG hath decreed that this item was always generated cursed: torch ((null)) The RNG hath decreed that this trap was always invisible: filtering trap The RNG hath decreed that this trap was generated more often: quasar trap (freq bonus 3) Trap randomization happened for 1 in 491 traps Next attribute increase check would have come at turn 101 Strength training was 0 Dexterity training was 0 Wisdom training was -2 Constitution training was 0 Your sanity was 0 You were punished You had not decided on your sexuality yet You had 1500 points of nutrition remaining You had teleportitis You were lucky (1) Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 40 spells Your pantheon consisted of Barnum, Bailey and Shaco Your deity was Bailey The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sun Feb 23 14:26:52 2020. You could not have safely prayed (556) You survived Spells known in the end Name Level Category Fail Memory a - regeneration 4 + healing 90% 300% b - bodyfluid strengthening 3 + elemental 0% 200% Techniques known in the end Name Level Status appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor dunce cap (conical hat) leather gloves (moth-bitten gloves) Scrolls scroll of healing (TERRAHACK SOKOBAN IS ACTUALLY BOROBAN BECAUSE BOOOORING) scroll of mana (CHRIS ANGST) scroll of phase door (GINOH DIVAD) scroll of standard id (APOCALYPSE) scroll of cure (ASSFUCK EXPRESS AND MAXIMUM PENALTY) * scroll of extra healing (THX CHRIS FOR MAKING THE ELDER PRIEST) * scroll of greater mana restoration (BANDSMAN GROOMS LUCK) Spellbooks spellbook of regeneration (stalking) spellbook of bodyfluid strengthening (psychedelic) Gems worthless piece of green glass (green) anhydrite (teal) worthless piece of teal glass (teal) sling ammo (gray) worthless piece of radiant glass (radiant) worthless piece of yellow glass (yellow) worthless piece of blue glass (blue) worthless piece of red glass (red) worthless piece of yellowish brown glass (yellowish brown) disthene stone (teal) worthless piece of white glass (white) worthless piece of black glass (black) amazonite stone (green) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills body armor [Unskilled] (max Expert) (0 of 20) polymorphing [Basic] (max Master) (20 of 160) devices [Unskilled] (max Expert) (0 of 20) sexy flats [Basic] (max Grand Master) (20 of 160) martial arts [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Basic] (max Expert) (20 of 160) knife [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Expert) (20 of 160) firearms [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Basic] (max Expert) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Expert) (20 of 160) chaos spells [Basic] (max Master) (20 of 160) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye lyna the Jester... Since you quit, the score list will not be checked.