lyna, lawful male mazke Knight ---- --- |...| --.-- |...||....| --- |.|.|-....| ---..--- |.|.|...--- |......| |.|.|...| ------- |.|.--.- ----- |.|(.... |.....-----|.|.||.` |..!| |...|... |..--..|..||.|.||.` |!.(| --..|... --- --.|..--[|.||.` |[.+| |....... |.........--.- `` -|...| `` --|.--.|... ----.........| --|-- |..|.--.|-.. |.........| .`.... |.......|... |-........| -.--.. ----...---... |.........------------------.`-----------.. --..| |... |.--......................................| |..| |... |.|---....------------....--------.......-- |..| --.. --.-- -...-- |..| --.. ---- |...--.. --.| |..... ---.@I |...<... |.--|...... |...x. -.|..... |..|--.--.| |.... ..---- . |..| ---|.--...| --... ... |.-- |......| |-.. .. |.| -----..- |... |.| |... |.... |.| -..- --.. |.| --... --.. |.| |....| -... K |.| |..|.---- |.%| |.| ---|....--- |.-- |.|--- ----...| |.| |.--.| ----.---.| --`...| --..|.....| |....-- |....-.---- ----..-- --.....| --.--..|---- ---...| |......--..-- --- ----- --..........---.-- ---.............| |..--.---.--..| ------- ------- [Lyna the Bachelor] St12 Dx8 Co15 In10 Wi7 Ch4 KniSedMalLaw S12541 Mines:6 $563 HP-18(105) Pw38(38) AC-9 MC2 Mov12 Sn0 Xp9/3939 Wt845/1950 T4659 Satiated Latest messages [-20 -> 65] It hits you! [-29 -> 36] It claws you! [-5 -> 31] It hits you! (2x) [-4 -> 27] You miss it. Your helmet deflects the grid bug's attack. Your leather gloves deflect its attack. It hits you! [-15 -> 12] Warning: HP low! It claws you! You hear the howling of the CwnAnnwn... [-3 -> 9] Warning: HP low! It just misses! It hits you! You die... Final attributes You were piously aligned Your alignment was 28 Your max alignment was 29 You carried 0 sins You could not have this property extrinsically: magic resistance You could not have this property intrinsically: drain resistance Potion identification only worked 3 times out of 10 Implant identification only worked 1 times out of 21 Spellbook identification only worked 2 times out of 5 Tool identification only worked 5 times out of 6 Scroll drop chance was reduced to 77% Musable item generation frequency had a negative bias of 56% Wand drop chance was reduced to 74% Amulet drop chance was reduced to 66% Potion drop chance was reduced to 91% Weapon drop chance was reduced to 84% Armor drop chance was reduced to 75% The following skill could not be trained at all: bow The following skill was trained at half the usual rate: polymorphing The following skill was trained at one fifth the usual rate: attack spells The following skill was limited to basic proficiency: elemental spells The following skill became untrainable if you tried to train it too early: two-handed weapons (turn 8) The following skill became untrainable if you tried to train it too early: form I (Shii-Cho) (turn 480) The following skill couldn't be trained before a certain turn number is reached: two-handed weapons (turn 29634) The following skill became harder to train at higher skill levels: long sword Number of artifacts generated was 1 Number of fake artifacts generated was 9 Monster spawn increase started at turn 65886 Monster spawn increase reached its maximum at turn 458682 In this game, Eevee's evolution was volareon Your limit for ascension was at turn 1598018 The monster class that cannot be genocided was cat or other feline The monster species that spawned more often: stunt spirit (freq bonus 12) The monster species that spawned more often: hand of god (freq bonus 6) The monster species that spawned more often: luster monster (freq bonus 12) The monster species that spawned more often: rock dweller (freq bonus 4) The monster species that spawned more often: large phasing permamimic (freq bonus 2) The monster species that spawned more often: crewelwork deigning troweling (freq bonus 12) The monster species that spawned more often: aider laywomen menacing kindergartner moderately (freq bonus 12) The monster species that spawned more often: giant pink scorpion (freq bonus 3) The monster species that spawned more often: splintered ufo part (freq bonus 2) The monster species that spawned more often: abnormal growth (freq bonus 18) The monster species that spawned more often: hc bride (freq bonus 9) The monster species that spawned more often: amulet-stealing ant (freq bonus 3) The monster species that spawned more often: werewolf (freq bonus 8) The monster species that spawned more often: mineralogist devoid (freq bonus 4) The monster species that spawned more often: sanguine warp patch (freq bonus 16) The monster species that spawned more often: transerval (freq bonus 8) The monster species that spawned more often: +1 sd wall (freq bonus 2) The monster species that spawned more often: jli#\:.DE[I (freq bonus 48) The monster species that spawned more often: depreciating storyteller huffed (freq bonus 4) The monster species that spawned more often: magicdrain penetrator (freq bonus 2) The monster trait that was more common: monsters that imitate (freq bonus 2) The monster trait that was more common: monsters whose attacks cause fake messages to appear (freq bonus 1) The monster trait that was more common: monsters that are neuter (freq bonus 4) The monster trait that was more common: monsters that imitate (freq bonus 2) The monster trait that was more common: monsters whose attacks steal your intrinsics (freq bonus 12) The monster trait that was more common: monsters who deal random screwup damage (freq bonus 2) The monster trait that was more common: monsters whose attacks suck your blood (freq bonus 4) The monster trait that was more common: monsters that have lash attacks (freq bonus 2) The monster trait that was more common: monsters that count as elf (freq bonus 1) The monster trait that was more common: monsters that won't react unless you get up close (freq bonus 1) The monster species that never randomly spawned: resurrected plant The monster species that never randomly spawned: freemason superbitch The monster species that never randomly spawned: baby-colored draconian The monster species that never randomly spawned: cursed ghost The monster species that never randomly spawned: beer drinker The monster species that never randomly spawned: federative chafe The monster species that never randomly spawned: speaur The monster species that never randomly spawned: padangu The monster species that never randomly spawned: gymnasium mishandle The monster species that never randomly spawned: American black rat The RNG hath decreed that this item was never generated: oil candle (candle) The RNG hath decreed that this item was never generated: stat decay stone (gray) The RNG hath decreed that this item was never generated: engraving stone (gray) The RNG hath decreed that this item was never generated: elven short sword (runed short sword) The RNG hath decreed that this item was never generated: cone of cold (dog eared) The RNG hath decreed that this item was never generated: cloak of permanence (concrete cloak) The RNG hath decreed that this item was never generated: amulet of ESP (circular) The RNG hath decreed that this item was never generated: necklace (conical) The RNG hath decreed that this item was never generated: implant of corruption (wailing) The RNG hath decreed that this item was never generated: moon axe (large silver axe) The RNG hath decreed that this item was generated more often: cloak of invisibility (opera cloak, freq bonus 6) The RNG hath decreed that this item was generated more often: brass dragon scales ((null), freq bonus 26) The RNG hath decreed that this item was generated more often: non-seeing stone (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: iron saber ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: helm of teleport control (space helmet, freq bonus 8) The RNG hath decreed that this item was generated more often: lizard scales ((null), freq bonus 22) The RNG hath decreed that this item was generated more often: dark elven short sword (black runed short sword, freq bonus 9) The RNG hath decreed that this item was generated more often: null ball ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: peacekeeper mail ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: lightning (rainbow, freq bonus 13) The RNG hath decreed that this item was generated more often: batleth ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: hostage chain ((null), freq bonus 81) The RNG hath decreed that this item was generated more often: disenchantment stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: inkutlass ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: radioactive undergarment ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: acidshield (acidic, freq bonus 2) The RNG hath decreed that this item was generated more often: cut nutrition stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: adom cloak (mysterious cloak, freq bonus 2) The RNG hath decreed that this item was generated more often: speedwagon's hat ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: agate (orange, freq bonus 2) The RNG hath decreed that this item class was generated more often: Amulets (freq bonus 78) The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 27) The RNG hath decreed that this item was always generated cursed: spined ball ((null)) The RNG hath decreed that this item was always generated cursed: organoblade ((null)) The RNG hath decreed that this item was always generated cursed: memory (turquoise) The RNG hath decreed that this item was always generated cursed: amulet of spell forgetting (guilded) The RNG hath decreed that this item was always generated cursed: implant of fervor (stalwart) The RNG hath decreed that this item was always generated cursed: sterilize (sexual) The RNG hath decreed that this item was always generated cursed: gauntlets of steel (steel gloves) The RNG hath decreed that this item was always generated cursed: large box of digestion (wooden box) The RNG hath decreed that this item was always generated cursed: paralysis (shivering) The RNG hath decreed that this item was always generated cursed: amulet of evil variant (voicer) The RNG hath decreed that this trap was always invisible: polymorphitis trap The RNG hath decreed that this trap was generated more often: damage meter trap (freq bonus 7) The spell school whose books are more common was protection spells (freq bonus 17) Trap randomization happened for 1 in 425 traps Next attribute increase check would have come at turn 7803 Strength training was 33 Dexterity training was 4 Wisdom training was 2 Constitution training was 4 Your sanity was 0 You were magic-protected You were homosexual You were being chased by the kops. (2431) Your chance to block was 27% You were aware of the presence of something You were warned of undead You had infravision You had 2531 points of nutrition remaining You could jump You had slower digestion You had reflection You had fixed abilities You were lucky (1) You had extra luck Bad luck did not time out for you Good luck did not time out for you Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 40 spells Your pantheon consisted of Lugh, Brigit and Manannan Mac Lir Your deity was Lugh The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sun Feb 23 14:26:52 2020. You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - magic missile 3 + attack 90% 69% b - turn undead 6 + protect 98% 98% Techniques known in the end Name Level Status turn undead 9X Prepared(0) healing hands 9X Prepared(0) shield bash 9X Prepared(0) appraisal 9 R Prepared(0) panic digging 9 R Prepared(0) phase door 9 R Prepared(0) invoke deity 9 R Prepared(0) Discoveries Amulets amulet of reflection (teardrop) Weapons * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * windmill blade (giant throwing star) * silver chakram (silver circular blade) Armor * helmet (gray helmet) * leather gloves (natural gloves) * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (camo robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * sedge hat stone (gemmed helmet) * skullcap (wide metal helm) * flack helmet (plumed helmet) * crystal helm (black helmet) * mining helm (tasseled helmet) * field helm (transversal helmet) * helm of safeguard (rural helmet) * war hat (weeping helmet) * plasteel gloves (white gloves) * gauntlets of safeguard (padded gloves) * gauntlets of plugsuit (racer gloves) * commander gloves (camouflage patterned gloves) * field gloves (fingerless gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * lady boots (lovely boots) * stiletto sandals (feminine sandals) * boots of plugsuit (fungal sandals) * field boots (clunky heels) * boots of safeguard (everlasting boots) Scrolls scroll of healing (CHRISTIAN GREY KILLED ALL HIS SUBS) scroll of mana (STAT STUNT IS MORE IMPORTANT) scroll of phase door (OXHE SRIAN) scroll of standard id (SEE YA CUNT) scroll of cure (DEFINITELY NOT THE ORACLE) * scroll of extra healing (OIL YOU ASSHOLE) * scroll of greater mana restoration (THREW THE PIN INSTEAD OF THE GRENADE) scroll of identify (GOLDUCK EXPERIENCE REQUIEM) scroll of amnesia (VENZAR BORGAVVE) scroll of enchant weapon (I REALIZE THAT GENOCIDE IS MEANT TO BE USED BY THE PLAYER ONLY) scroll of lava (THE SHITTY SLIDING ZIP CLOSURE SLITS EVERYTHING) scroll called curse ? (READ ME) scroll called enchant armor (IS THE ALL SO CLASS) Spellbooks spellbook of magic missile (priestly) spellbook of turn undead (indexed) Potions potion called booze (hidden tea) potion of enlightenment (illuminated) potion of healing (spiritual) potion of water (clear) potion of sickness (topaz) potion of extra healing (cluster amaryllis) potion of gain ability (gloss) potion of invisibility (fluorescent) Rings ring of hunger (cryptolocker) ring of slow digestion (deep) ring of sustain ability (azurite) ring of conflict (wary) Wands wand of light (energetic) wand of remove curse (wintry) wand of sleep (sliding) wand of magic missile (nekkid) Tools bag of tricks (bag) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Gnomish Mines: levels 3 to 6 Level 6: <- You are here Voluntary challenges You eaten 4 times You eaten food with animal by-products 4 times You eaten meat 3 times You were an atheist You never prayed to the gods You hit with a wielded weapon 264 times You killed 145 monsters You read items or engraved 13 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 8 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 7 potions You zapped wands 9 times You read scrolls 10 times You read spellbooks 2 times You successfully cast spells 0 times You failed to cast a spell 4 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 1 time You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 1 time You had a minimum alignment of -32 You had a maximum alignment of 28 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 3 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 1 time You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 1 time You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 10 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 1 time You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 2 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 3 times You fumbled 1 time You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 2 times You sat on a throne 1 time You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 3 critical hits You stole goods worth 100 zorkmids You let monsters dig out 91 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (14 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Expert) (26 of 160) shield [Basic] (max Expert) (50 of 160) body armor [Basic] (max Expert) (42 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (28 of 160) searching [Unskilled] (max Expert) (3 of 20) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (18 of 20) sexy flats [Basic] (max Master) (20 of 160) memorization [Unskilled] (max Expert) (9 of 20) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Basic] (max Master) (86 of 160) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Basic] (max Expert) (142 of 160) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Basic] (max Legendary) (21 of 160) bow [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) Spellcasting Skills healing spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Fare thee well lyna the Knight...