lyna, chaotic male scurrier Ladiesman ----- ...| ...| -...| |...| |@@.| -...| ...| ..... ------ [Lyna the Wiseguy] St9 Dx5 Co3 In12 Wi4 Ch18 LadScuMalCha Dlvl:1 $300 HP13(13) Pw9(9) AC15 Exp1 T1 Latest messages Hello lyna, welcome to SlashEMExtended! You are a chaotic female scurrier Ladiesman. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! You don't feel like being female! The moon is waning tonight. Do you want to turn on the number pad? [yn] (n) Really quit? WARNING: this will erase your game permanently! [yes/no]? Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property intrinsically: cold resistance Scroll identification only worked 100 times out of 217 Potion identification only worked 3 times out of 22 Ring identification only worked 4 times out of 13 Implant identification only worked 1 times out of 77 Armor identification only worked 15 times out of 21 Spellbook identification only worked 2 times out of 5 Gem identification only worked 100 times out of 182 Monsters only dropped their musable items with 95% chance Monsters only dropped their equipment with 76% chance Scroll drop chance was reduced to 90% Amulet drop chance was reduced to 65% Weapon drop chance was reduced to 87% Armor drop chance was reduced to 84% Tool drop chance was reduced to 95% Food drop chance was reduced to 91% Concealing monsters were spawned underneath items 62% of the time only Monster death drops spawned with only 94% chance The following skill was trained at half the usual rate: firearms The following skill was trained at one fifth the usual rate: paddle The following skill was limited to basic proficiency: whip The following skill became untrainable if you tried to train it too early: devices (turn 25) The following skill couldn't be trained before a certain turn number is reached: symbiosis (turn 41474) Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 69353 Monster spawn increase reached its maximum at turn 178699 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 773370 The monster class that cannot be genocided was cockatrice The monster class that was spawned more often: naga (freq bonus 5) The monster species that spawned more often: pleasing warp patch (freq bonus 6) The monster species that spawned more often: spike stalk (freq bonus 24) The monster species that spawned more often: degenerate growth (freq bonus 14) The monster species that spawned more often: symmetry grue (freq bonus 14) The monster species that spawned more often: amnesiac blabbering (freq bonus 12) The monster species that spawned more often: Mr. Prosser (freq bonus 54) The monster species that spawned more often: dempster deteriorative aunt (freq bonus 9) The monster species that spawned more often: mickey mouse (freq bonus 54) The monster species that spawned more often: huuh snow king (freq bonus 24) The monster species that spawned more often: salamander slave (freq bonus 21) The monster species that spawned more often: copper naga hatchling (freq bonus 12) The monster species that spawned more often: spard (freq bonus 84) The monster species that spawned more often: strong zombie (freq bonus 18) The monster species that spawned more often: goblin staffer (freq bonus 16) The monster species that spawned more often: highhatting menstrual (freq bonus 14) The monster species that spawned more often: polite teacher (freq bonus 18) The monster species that spawned more often: poison giant (freq bonus 14) The monster species that spawned more often: starborg (freq bonus 16) The monster species that spawned more often: volt colony (freq bonus 66) The monster species that spawned more often: orc (freq bonus 22) The monster trait that was more common: monsters that bark (freq bonus 5) The monster trait that was more common: monsters that originate from the Diablo game series (freq bonus 4) The monster trait that was more common: monsters that count as lord (freq bonus 1) The monster trait that was more common: monsters whose attacks poison you and drain dexterity (freq bonus 3) The monster trait that was more common: monsters that imitate (freq bonus 18) The monster trait that was more common: monsters that avoid being in a line with you (freq bonus 2) The monster trait that was more common: monsters whose attacks wither your equipment (freq bonus 8) The monster species that never randomly spawned: nitrogen heiled cessing The monster species that never randomly spawned: cultivating skyrocketed The monster species that never randomly spawned: ecumenic electrotype The monster species that never randomly spawned: shreveport shoal The monster species that never randomly spawned: insurmountable growth The monster species that never randomly spawned: quantum crasher The monster species that never randomly spawned: chasme The monster species that never randomly spawned: bright warg The monster species that never randomly spawned: quam bullring prosaically kiester unprepossessing The monster species that never randomly spawned: orange monster The RNG hath decreed that this item was never generated: tech boost (pressing) The RNG hath decreed that this item was never generated: elm street stone (gray) The RNG hath decreed that this item was never generated: bright cyan spell stone (gray) The RNG hath decreed that this item was never generated: psybeam (avada kedavra) The RNG hath decreed that this item was never generated: amulet of explosion (nuclear) The RNG hath decreed that this item was never generated: poison blast (tattered) The RNG hath decreed that this item was never generated: bag of digestion (bag) The RNG hath decreed that this item was never generated: dagger ((null)) The RNG hath decreed that this item was never generated: snipesling ((null)) The RNG hath decreed that this item was never generated: volcanic glass fragment (gray) The RNG hath decreed that this item was generated more often: secret door detection (balsa, freq bonus 7) The RNG hath decreed that this item was generated more often: pourpoor lash ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: fruit ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: hold air (deep blue, freq bonus 27) The RNG hath decreed that this item was generated more often: luckstone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: osbane katana ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: implant of quickening (eburine, freq bonus 23) The RNG hath decreed that this item was generated more often: bullet ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: sprap boots (feelgood heels, freq bonus 13) The RNG hath decreed that this item was generated more often: wimpiness (poofy, freq bonus 28) The RNG hath decreed that this item was generated more often: droven arrow (obsidian arrow, freq bonus 4) The RNG hath decreed that this item was generated more often: plastic chain ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: worthless piece of cyan glass (cyan, freq bonus 8) The RNG hath decreed that this item was generated more often: implant of cheating (maroon, freq bonus 2) The RNG hath decreed that this item was generated more often: copper dragon scale shield (copper dragonhide shield, freq bonus 5) The RNG hath decreed that this item was generated more often: spellbinder (multiplicative, freq bonus 20) The RNG hath decreed that this item was generated more often: implant of bliss (calling, freq bonus 11) The RNG hath decreed that this item was generated more often: cloak of warmth (metal cloak, freq bonus 2) The RNG hath decreed that this item was generated more often: shotgun ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: hydra bow ((null), freq bonus 10) The RNG hath decreed that this item class was generated more often: Amulets (freq bonus 44) The RNG hath decreed that this item was always generated cursed: fireball (octagonal) The RNG hath decreed that this item was always generated cursed: mana battery (gloaming) The RNG hath decreed that this item was always generated cursed: amulet of polymorph (wired) The RNG hath decreed that this item was always generated cursed: urine (MIRAS PRICES ARE TOO EXPENSIVE) The RNG hath decreed that this item was always generated cursed: bulletproof chainwhip ((null)) The RNG hath decreed that this item was always generated cursed: urine (MIRAS PRICES ARE TOO EXPENSIVE) The RNG hath decreed that this item was always generated cursed: carrot ((null)) The RNG hath decreed that this item was always generated cursed: stairwell stomping boots (plateau boots) The RNG hath decreed that this item was always generated cursed: graphite (gray) The RNG hath decreed that this item was always generated cursed: small shield ((null)) The RNG hath decreed that this trap was always invisible: trap of longing The RNG hath decreed that this trap was generated more often: permacurse trap (freq bonus 2) Trap randomization happened for 1 in 534 traps Next attribute increase check would have come at turn 660 Strength training was 0 Dexterity training was 0 Wisdom training was 4 Constitution training was 0 Your sanity was 0 You were sleep resistant You had not decided on your sexuality yet You had infravision You had 1500 points of nutrition remaining You were lucky (3) You had extra luck Good luck did not time out for you Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 40 spells Your pantheon consisted of Hugh Hefner, G-boy and Arsene Lupin Your deity was Arsene Lupin The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sun Feb 23 14:26:52 2020. You could have safely prayed (181) You survived You didn't know any spells. Techniques known in the end Name Level Status attire charm 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Amulets amulet of change (megane) Scrolls scroll of healing (ONE RESULT IS MORE POWER) scroll of mana (FUS RO DAH) scroll of phase door (CURSED PLUS3 DOUBLE BREXIT) scroll of standard id (DEMOGORGONHACK IS A GREAT NETHACK VARIANT) scroll of cure (PEDULI SING JALMO SIMBOL PANGAN) * scroll of extra healing (4OFAE OF9 SCC9) * scroll of greater mana restoration (POKE MONGO) Rings ring of adornment (terrible) Tools sack (bag) Gems diamond (white) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills high heels [Basic] (max Grand Master) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Basic] (max Expert) (20 of 160) petkeeping [Basic] (max Grand Master) (20 of 160) form V (Djem So) [Unskilled] (max Expert) (0 of 20) martial arts [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Basic] (max Expert) (20 of 160) sling [Basic] (max Expert) (20 of 160) dart [Unskilled] (max Expert) (0 of 20) Spellcasting Skills (none) Goodbye lyna the Ladiesman... Since you quit, the score list will not be checked.