lyna, neutral female satre Grenadonin ------------ --..........-- |............- |............| |....@@......| |........$...| --..........-- ------------ [Lyna the Colorfucker] St17 Dx17 Co8 In12 Wi6 Ch5 GreSatFemNeu Dlvl:1 $0 HP23(23) Pw11(11) AC4 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Use the ones you set in your config file? (example: OPTIONS=hybridangbander) [yn] (n) Hello lyna, welcome to SlashEMExtended! You are a neutral female satre Grenadonin. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! The moon is waxing tonight. Really quit? WARNING: this will erase your game permanently! [yes/no]? Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: diminished bleeding You could not have this property intrinsically: wonderlegs Scroll identification only worked 100 times out of 126 Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 10 Amulet identification only worked 15 times out of 22 Implant identification only worked 1 times out of 35 Wand identification only worked 3 times out of 6 Armor identification only worked 15 times out of 27 Spellbook identification only worked 2 times out of 4 Gem identification only worked 100 times out of 111 Monsters only dropped their musable items with 80% chance Monsters only dropped their equipment with 99% chance Ring drop chance was reduced to 83% Wand drop chance was reduced to 98% Amulet drop chance was reduced to 57% Potion drop chance was reduced to 89% Armor drop chance was reduced to 96% Tool drop chance was reduced to 87% Food drop chance was reduced to 92% Concealing monsters were spawned underneath items 38% of the time only The following skill could not be trained at all: healing spells The following skill was trained at half the usual rate: trident The following skill was trained at one fifth the usual rate: saber The following skill was limited to basic proficiency: implants The following skill became untrainable if you tried to train it too early: javelin (turn 7) The following skill became untrainable after a while: firearms (turn 7025) The following skill became harder to train at higher skill levels: body spells Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 57762 Monster spawn increase reached its maximum at turn 358247 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 6914508 The monster class that cannot be genocided was umber hulk The monster species that spawned more often: selga sephirah (freq bonus 6) The monster species that spawned more often: voracious crasher (freq bonus 2) The monster species that spawned more often: white wolf (freq bonus 18) The monster species that spawned more often: coal milky sutured indowed wrangler peccable (freq bonus 6) The monster species that spawned more often: material shadow (freq bonus 12) The monster species that spawned more often: shard force patch (freq bonus 16) The monster species that spawned more often: redlite force fungus (freq bonus 9) The monster species that spawned more often: zombie queen (freq bonus 2) The monster species that spawned more often: bright blue colony (freq bonus 3) The monster species that spawned more often: leggy chauffer (freq bonus 4) The monster species that spawned more often: clouding scorched (freq bonus 48) The monster species that spawned more often: weeping vampire (freq bonus 2) The monster species that spawned more often: fardrown troll (freq bonus 4) The monster species that spawned more often: brown unicorn (freq bonus 2) The monster species that spawned more often: yellow devil (freq bonus 8) The monster species that spawned more often: score warp patch (freq bonus 6) The monster species that spawned more often: relapsing toxified rectitude (freq bonus 6) The monster species that spawned more often: halfpenny arthrography unshipped (freq bonus 1) The monster species that spawned more often: spikeflier (freq bonus 1) The monster species that spawned more often: lich that walks (freq bonus 5) The monster trait that was more common: monsters whose attacks allow it to steal items (freq bonus 11) The monster trait that was more common: monsters that count as vampire (freq bonus 3) The monster trait that was more common: monsters that count as mercenaries (freq bonus 8) The monster trait that was more common: monsters whose attacks freeze you with ice blocks (freq bonus 6) The monster trait that was more common: monsters whose attacks digest you (freq bonus 2) The monster trait that was more common: monsters whose attacks can disintegrate you (freq bonus 6) The monster trait that was more common: monsters whose attacks deactivate your intrinsics (freq bonus 4) The monster species that never randomly spawned: freezer snake The monster species that never randomly spawned: unreal warp fungus The monster species that never randomly spawned: slow wood nymph The monster species that never randomly spawned: vi pet The monster species that never randomly spawned: walkman fish The monster species that never randomly spawned: radioactive jelly The monster species that never randomly spawned: mirror spore The monster species that never randomly spawned: animated prostitute shoe The monster species that never randomly spawned: disgusting mushroom The monster species that never randomly spawned: petty giant blue ant The RNG hath decreed that this item was never generated: mattress sleeping (MASTERING THE FLEEING MINE) The RNG hath decreed that this item was never generated: highway (turboboost) The RNG hath decreed that this item was never generated: meter gauntlets (parked gloves) The RNG hath decreed that this item was never generated: disgusting chain ((null)) The RNG hath decreed that this item was never generated: numbness (constricting) The RNG hath decreed that this item was never generated: bronze arrow ((null)) The RNG hath decreed that this item was never generated: glass chain ((null)) The RNG hath decreed that this item was never generated: IC (many-wired thing) The RNG hath decreed that this item was never generated: 0 candle (candle) The RNG hath decreed that this item was never generated: chaos terrain stone (gray) The RNG hath decreed that this item was generated more often: cure monster (adorable, freq bonus 5) The RNG hath decreed that this item was generated more often: pasta ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: teleport control (gold, freq bonus 4) The RNG hath decreed that this item was generated more often: leadbar ((null), freq bonus 39) The RNG hath decreed that this item was generated more often: gravity beam (lacquered, freq bonus 15) The RNG hath decreed that this item was generated more often: water (clear, freq bonus 10) The RNG hath decreed that this item was generated more often: light (glass, freq bonus 5) The RNG hath decreed that this item was generated more often: lead clump (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: lenses ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: amulet versus poison (pyramidal, freq bonus 7) The RNG hath decreed that this item was generated more often: vaporize (illgotten, freq bonus 5) The RNG hath decreed that this item was generated more often: naylight cloak (hearing cloak, freq bonus 7) The RNG hath decreed that this item was generated more often: star rod (rod, freq bonus 10) The RNG hath decreed that this item was generated more often: sapphire dragon scales ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: glass hostage chain ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: graphite (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: loricated cloak ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: orange dragon scales ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: nether beam (crashbug, freq bonus 10) The RNG hath decreed that this item was generated more often: silver nunchiaku ((null), freq bonus 17) The RNG hath decreed that this item class was generated more often: Wands (freq bonus 67) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 62) The RNG hath decreed that this item was always generated cursed: see invisible (magenta) The RNG hath decreed that this item was always generated cursed: rotten stone (gray) The RNG hath decreed that this item was always generated cursed: robe of magic resistance (yellow robe) The RNG hath decreed that this item was always generated cursed: gauntlets of steel (steel gloves) The RNG hath decreed that this item was always generated cursed: heavy gold ball ((null)) The RNG hath decreed that this item was always generated cursed: eternal pole ((null)) The RNG hath decreed that this item was always generated cursed: symmetry (SENIL LELLARAP) The RNG hath decreed that this item was always generated cursed: cloak of escalation (cyan cloak) The RNG hath decreed that this item was always generated cursed: healthstone (gray) The RNG hath decreed that this item was always generated cursed: orcish ring mail (crude ring mail) The RNG hath decreed that this trap was always invisible: wereform trap The RNG hath decreed that this trap was generated more often: miscast trap (freq bonus 2) The spell school whose books are more common was healing spells (freq bonus 3) The spell school whose books are more common was matter spells (freq bonus 3) The spell school whose books are more common was divination spells (freq bonus 19) Trap randomization happened for 1 in 172 traps Next attribute increase check would have come at turn 176 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 Your sanity was 0 You were fire resistant You had the following problem: Your inventory gradually filled up with cursed items. (0) You had not decided on your sexuality yet You were prevented from having diminished bleeding (0) You were aware of the presence of something You were warned of undead You had 1500 points of nutrition remaining You caused conflict You had improved technique levels You had scent view You had double attacks You had physical resistance You were fast You were unlucky (-3) You had reduced luck Bad luck did not time out for you Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 20 spells Your pantheon consisted of Margaret, Anaconda and Aerschie-Miesie Your deity was Anaconda The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sun Feb 23 14:26:52 2020. You could not have safely prayed (876) You survived You didn't know any spells. Techniques known in the end Name Level Status kiii 1X Prepared(0) create ammo 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) reinforce memory 1 R Prepared(0) Discoveries Amulets amulet of quick attack (unicorn) Weapons orcish short sword (crude short sword) shuriken (throwing star) Armor orcish ring mail (crude ring mail) leather gloves (nonexistant gloves) Scrolls scroll of healing (DEFINITELY NOT THE ORACLE) scroll of mana (HAJA WENN MAN SEINEN CODE HALT NIE TESTET) scroll of phase door (AMYBSOD INVITES YOU TO SLASHEMEXTENDED IRC CHANNEL) scroll of standard id (ABABILA) scroll of cure (ETADPU CIMOC) * scroll of extra healing (TU HAI DEVIATO DAL PERCORSO MORTALE) * scroll of greater mana restoration (AROBREITHA BOLCHOSETH KOKKOLOIPTOLE RAMBITHNIPS) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills high heels [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Master) (20 of 160) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) two-handed weapons [Basic] (max Grand Master) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Supreme Master) (20 of 160) searching [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (0 of 20) missile weapons [Unskilled] (max Expert) (0 of 20) techniques [Unskilled] (max Expert) (0 of 20) implants [Basic] (max Grand Master) (20 of 160) sexy flats [Basic] (max Master) (20 of 160) martial arts [Basic] (max Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) short sword [Basic] (max Legendary) (20 of 160) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Legendary) (20 of 160) shuriken [Basic] (max Expert) (20 of 160) Spellcasting Skills protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Goodbye lyna the Grenadonin... Since you quit, the score list will not be checked.