lyna, neutral female amnesiac Grenadonin -----.---- .........| |..+.....+ |........| .........| |...!...@| +...$...@| -+-+---.-- M [Lyna the Colorfucker] St16 Dx10 Co8 In4 Wi5 Ch6 GreAmnFemNeu Dlvl:1 $0 HP22(22) Pw9(9) AC9 Exp1 T1 Latest messages Hello lyna, welcome to SlashEMExtended! You are a neutral female amnesiac Grenadonin. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! There is a staircase up here. You see here a catapult {2}. The moon is waxing tonight. Really quit? WARNING: this will erase your game permanently! [yes/no]? Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: flying You could not have this property extrinsically: burnopathy You could not have this property intrinsically: double attacks Scroll identification only worked 100 times out of 312 Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 10 Implant identification only worked 1 times out of 33 Wand identification only worked 3 times out of 9 Armor identification only worked 15 times out of 29 Spellbook identification only worked 2 times out of 8 Gem identification only worked 100 times out of 182 Tool identification only worked 5 times out of 12 Monsters only dropped their musable items with 61% chance Monsters only dropped their equipment with 89% chance Scroll drop chance was reduced to 90% Ring drop chance was reduced to 94% Amulet drop chance was reduced to 72% Potion drop chance was reduced to 63% Weapon drop chance was reduced to 68% Monster death drops spawned with only 88% chance The following skill could not be trained at all: squeaking The following skill was trained at half the usual rate: firearms The following skill was trained at one fifth the usual rate: boomerang The following skill was limited to skilled proficiency: trident The following skill became untrainable if you tried to train it too early: matter spells (turn 22) The following skill became untrainable after a while: attack spells (turn 50118) The following skill couldn't be trained before a certain turn number is reached: quarterstaff (turn 57577) Items were more likely to be generated cursed by 7% Number of artifacts generated was 1 Number of fake artifacts generated was 4 Monster spawn increase started at turn 41653 Monster spawn increase reached its maximum at turn 227269 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 1447535 The monster class that cannot be genocided was piece of food The monster class that was spawned more often: gremlin (freq bonus 3) The monster color that was spawned more often: magenta (freq bonus 1) The monster species that spawned more often: dark ronin (freq bonus 8) The monster species that spawned more often: sulfur stalk (freq bonus 24) The monster species that spawned more often: glare mold (freq bonus 10) The monster species that spawned more often: traitor skip leukocyte (freq bonus 30) The monster species that spawned more often: novel spore (freq bonus 24) The monster species that spawned more often: laughing disenchanter (freq bonus 44) The monster species that spawned more often: norster lich (freq bonus 12) The monster species that spawned more often: Kumo, the demon spider (freq bonus 10) The monster species that spawned more often: unstoppable chancre (freq bonus 30) The monster species that spawned more often: six of spades (freq bonus 21) The monster species that spawned more often: slimy patch (freq bonus 12) The monster species that spawned more often: stone dragon (freq bonus 18) The monster species that spawned more often: spinner mold (freq bonus 10) The monster species that spawned more often: porter hungry stalk (freq bonus 14) The monster species that spawned more often: irreal force patch (freq bonus 10) The monster species that spawned more often: Elbereth veteran (freq bonus 24) The monster species that spawned more often: con stalk (freq bonus 5) The monster species that spawned more often: laced baton illinoisan (freq bonus 12) The monster species that spawned more often: driplich (freq bonus 8) The monster species that spawned more often: all-common trapdoor spider (freq bonus 5) The monster trait that was more common: monsters that have scratch attacks (freq bonus 3) The monster trait that was more common: monsters that have a proper name (freq bonus 3) The monster species that never randomly spawned: radioactive willow The monster species that never randomly spawned: jabberwock The monster species that never randomly spawned: goggled incompatibly sleet The monster species that never randomly spawned: end-all astral elemental The monster species that never randomly spawned: special trapper The monster species that never randomly spawned: epidote mushroom The monster species that never randomly spawned: jungle urchin The monster species that never randomly spawned: surfiest loudliest The monster species that never randomly spawned: Beetle McRandy The monster species that never randomly spawned: modestest fetishist ghostwritten The RNG hath decreed that this item was never generated: dwarvish mattock (broad pick) The RNG hath decreed that this item was never generated: ensnaring (cryptolocker) The RNG hath decreed that this item was never generated: failed exercise (thumb screwing) The RNG hath decreed that this item was never generated: cure sickness (indigo) The RNG hath decreed that this item was never generated: high-elven warsword (runed curved sword) The RNG hath decreed that this item was never generated: treasure chest ((null)) The RNG hath decreed that this item was never generated: implant of frailty (paradox) The RNG hath decreed that this item was never generated: flack helmet (green bowel) The RNG hath decreed that this item was never generated: heavy concrete ball ((null)) The RNG hath decreed that this item was never generated: poured club ((null)) The RNG hath decreed that this item was generated more often: sterilize (sexual, freq bonus 8) The RNG hath decreed that this item was generated more often: auto destruct stone (gray, freq bonus 57) The RNG hath decreed that this item was generated more often: moorland (KREM QUAY, freq bonus 3) The RNG hath decreed that this item was generated more often: implant of hacking (dun, freq bonus 7) The RNG hath decreed that this item was generated more often: failed training (finger-jamming, freq bonus 13) The RNG hath decreed that this item was generated more often: light (cloth, freq bonus 15) The RNG hath decreed that this item was generated more often: elm-et (cold-blooded helmet, freq bonus 14) The RNG hath decreed that this item was generated more often: eternium mattock ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: nano nunchiaku ((null), freq bonus 33) The RNG hath decreed that this item was generated more often: cloak of drain resistance (vampiric cloak, freq bonus 34) The RNG hath decreed that this item was generated more often: radioglasses ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: droven chain mail (crested black mail, freq bonus 9) The RNG hath decreed that this item was generated more often: cloak of control (wishful cloak, freq bonus 10) The RNG hath decreed that this item was generated more often: demon crossbow ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: alacrity (black signet, freq bonus 3) The RNG hath decreed that this item was generated more often: implant of vanilla (hellatial, freq bonus 8) The RNG hath decreed that this item was generated more often: long stake ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: mana bolt (irresistible, freq bonus 4) The RNG hath decreed that this item was generated more often: vivianite (cyan, freq bonus 6) The RNG hath decreed that this item was generated more often: plate mail ((null), freq bonus 38) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 68) The RNG hath decreed that this item was always generated cursed: aggravate monster (sapphire) The RNG hath decreed that this item was always generated cursed: telephone ((null)) The RNG hath decreed that this item was always generated cursed: acquirement (THE RESULT IS THE FRUIT) The RNG hath decreed that this item was always generated cursed: ballista ((null)) The RNG hath decreed that this item was always generated cursed: wonder arrow ((null)) The RNG hath decreed that this item was always generated cursed: teleportation (silver) The RNG hath decreed that this item was always generated cursed: hiding (hidden tea) The RNG hath decreed that this item was always generated cursed: sinking (SPORKHACK ASCENSION) The RNG hath decreed that this item was always generated cursed: monster detection (bubbly) The RNG hath decreed that this item was always generated cursed: speed boots (combat boots) The RNG hath decreed that this trap was always invisible: frequentation spawn trap The RNG hath decreed that this trap was generated more often: falling boulder trap (freq bonus 2) Trap randomization happened for 1 in 588 traps Next attribute increase check would have come at turn 324 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 Your sanity was 0 You were fire resistant You had the following problem: Your inventory gradually filled up with cursed items. (0) You had not decided on your sexuality yet You were prevented from having flying (0) You were prevented from having burnopathy (0) You were aware of the presence of something You were warned of undead You had 1500 points of nutrition remaining You caused conflict You had double attacks You had physical resistance You were fast You were unlucky (-3) You had reduced luck Bad luck did not time out for you Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 20 spells Your pantheon consisted of Margaret, Anaconda and Aerschie-Miesie Your deity was Anaconda The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sun Feb 23 14:26:52 2020. You could not have safely prayed (264) You survived You didn't know any spells. Techniques known in the end Name Level Status kiii 1X Prepared(0) create ammo 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Amulets amulet of quick attack (edged) Weapons orcish short sword (crude short sword) shuriken (throwing star) Armor orcish ring mail (crude ring mail) leather gloves (english gloves) Scrolls scroll of healing (TRAETOR HORIGO) scroll of mana (JEZYK NAZYWANY JEST POLSKIM I NIE HISZPANSKI) scroll of phase door (SERO GRIUS) scroll of standard id (ON ON ON KHA KHA KHA YA SMEYUS NAD VAMI TRUSLIVOGO SMERTNYY) scroll of cure (FIVE NIGHTS AT FIQS) * scroll of extra healing (YOU DIED ON THE ASTRAL PLANE) * scroll of greater mana restoration (KNIRHS YMEV OLI) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills high heels [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Master) (20 of 160) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) two-handed weapons [Basic] (max Grand Master) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Master) (20 of 160) searching [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (0 of 20) missile weapons [Unskilled] (max Expert) (0 of 20) techniques [Unskilled] (max Expert) (0 of 20) sexy flats [Basic] (max Master) (20 of 160) martial arts [Basic] (max Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) short sword [Basic] (max Legendary) (20 of 160) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Legendary) (20 of 160) shuriken [Basic] (max Expert) (20 of 160) Spellcasting Skills protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Goodbye lyna the Grenadonin... Since you quit, the score list will not be checked.