lyna, lawful female itaque Occult Master ---------- |.........- -----.----------- .............@... |...............| |.......<.......| ----------------- [Lyna the Dark Magician] St5 Dx7 Co8 In16 Wi18 Ch6 OccItaFemLaw Dlvl:2 $34 HP20(20) Pw77(77) AC11 Exp3 T859 Latest messages Restoring save file... You return to level 2 in The Dungeons of Doom. Hello lyna, the itaque Occult Master, welcome back to SlashEMExtended! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! The moon is waxing tonight. Count: 66 Count: 666 Really quit? WARNING: this will erase your game permanently! [yes/no]? Final attributes You were fervently aligned Your alignment was 11 Your max alignment was 13 You carried 0 sins You could not have this property intrinsically: stunnopathy Scroll identification only worked 100 times out of 295 Ring identification only worked 4 times out of 7 Amulet identification only worked 15 times out of 17 Wand identification only worked 3 times out of 11 Spellbook identification only worked 2 times out of 13 Tool identification only worked 5 times out of 8 Monsters only dropped their musable items with 79% chance Musable item generation frequency had a negative bias of 22% Wand drop chance was reduced to 94% Amulet drop chance was reduced to 74% Potion drop chance was reduced to 97% Armor drop chance was reduced to 65% Tool drop chance was reduced to 92% Food drop chance was reduced to 94% Concealing monsters were spawned underneath items 96% of the time only Monster death drops spawned with only 90% chance The following skill could not be trained at all: two-weapon combat The following skill was limited to basic proficiency: flail The following skill was limited to skilled proficiency: missile weapons The following skill became untrainable after a while: crossbow (turn 49102) The following skill couldn't be trained before a certain turn number is reached: body spells (turn 54804) The following skill became harder to train at higher skill levels: firearms Number of artifacts generated was 0 Number of fake artifacts generated was 3 Monster spawn increase started at turn 50076 Monster spawn increase reached its maximum at turn 185641 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 690444 The monster class that cannot be genocided was snake The monster class that was spawned more often: dog or other canine (freq bonus 2) The monster species that spawned more often: strewer proconservation (freq bonus 8) The monster species that spawned more often: adroit maschera (freq bonus 18) The monster species that spawned more often: siege beast (freq bonus 60) The monster species that spawned more often: glowing force patch (freq bonus 12) The monster species that spawned more often: toxspider (freq bonus 8) The monster species that spawned more often: true weeping angel (freq bonus 72) The monster species that spawned more often: amendment craal (freq bonus 42) The monster species that spawned more often: ratling mummy (freq bonus 6) The monster species that spawned more often: lava growth (freq bonus 12) The monster species that spawned more often: castah jelly (freq bonus 4) The monster species that spawned more often: Shindou Saki (freq bonus 6) The monster species that spawned more often: eightlegger (freq bonus 6) The monster species that spawned more often: bather perishable (freq bonus 48) The monster species that spawned more often: flying dryad (freq bonus 5) The monster species that spawned more often: blue eyeteer (freq bonus 72) The monster species that spawned more often: kracho (freq bonus 48) The monster species that spawned more often: dirty star (freq bonus 48) The monster species that spawned more often: mill worm (freq bonus 6) The monster species that spawned more often: petty giant blue ant (freq bonus 6) The monster species that spawned more often: murderer (freq bonus 3) The monster trait that was more common: monsters whose attacks are specific to their internal ID (freq bonus 2) The monster trait that was more common: monsters that can be seen with infravision (freq bonus 2) The monster trait that was more common: monsters whose attacks disenchant your gear into the negatives (freq bonus 2) The monster trait that was more common: monsters that spawn in large groups (freq bonus 1) The monster trait that was more common: monsters that want the Amulet of Yendor (freq bonus 2) The monster species that never randomly spawned: tormentor sloughing suitable grail metalloidal The monster species that never randomly spawned: large cuban singer The monster species that never randomly spawned: hallmark vampirism anecdotal The monster species that never randomly spawned: child spirit The monster species that never randomly spawned: incidentally shoeing The monster species that never randomly spawned: jubjub bird The monster species that never randomly spawned: dressing spirit The monster species that never randomly spawned: weak ogre The monster species that never randomly spawned: antimagic colony The monster species that never randomly spawned: prairie buffalo The RNG hath decreed that this item was never generated: unspecified candle (candle) The RNG hath decreed that this item was never generated: implant of puncturing (fortified) The RNG hath decreed that this item was never generated: implant of crap (sucker) The RNG hath decreed that this item was never generated: venom shield (dark green shield) The RNG hath decreed that this item was never generated: world fall (AND YOUR MORTAL WORLD SHALL PERISH IN FLAMES) The RNG hath decreed that this item was never generated: statue ((null)) The RNG hath decreed that this item was never generated: tinfoil helmet (aluminium helmet) The RNG hath decreed that this item was never generated: spellbinder (bound) The RNG hath decreed that this item was never generated: paper shield ((null)) The RNG hath decreed that this item was never generated: hellish bolt (hellish) The RNG hath decreed that this item was generated more often: kouhaku manjyuu ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: self-willed heels (imaginary heels, freq bonus 23) The RNG hath decreed that this item was generated more often: stealer stone (gray, freq bonus 12) The RNG hath decreed that this item was generated more often: main sword ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: form shifting (constant, freq bonus 3) The RNG hath decreed that this item was generated more often: cartridge of having a horror (dream helmet, freq bonus 16) The RNG hath decreed that this item was generated more often: fire stick ((null), freq bonus 34) The RNG hath decreed that this item was generated more often: sturdy plateau boot for girls ((null), freq bonus 38) The RNG hath decreed that this item was generated more often: white peach ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: chocolate ((null), freq bonus 25) The RNG hath decreed that this item was generated more often: relocation (FUCK THE NOTELEPORT RULES, freq bonus 7) The RNG hath decreed that this item was generated more often: gauntlets of leech (fingerless gloves, freq bonus 10) The RNG hath decreed that this item was generated more often: helm of discovery (viking helmet, freq bonus 3) The RNG hath decreed that this item was generated more often: bad effect stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: urine (manky, freq bonus 11) The RNG hath decreed that this item was generated more often: worthless piece of white glass (white, freq bonus 7) The RNG hath decreed that this item was generated more often: elven helm (runed helm, freq bonus 6) The RNG hath decreed that this item was generated more often: purple dragon scale mail ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: amulet of enemy saving (undertow, freq bonus 9) The RNG hath decreed that this item was generated more often: enhance breath (specific, freq bonus 18) The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 28) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 59) The RNG hath decreed that this item was always generated cursed: mountains (mountainous) The RNG hath decreed that this item was always generated cursed: protective gloves (english gloves) The RNG hath decreed that this item was always generated cursed: helm of shuffling (grunter helmet) The RNG hath decreed that this item was always generated cursed: elven sickle ((null)) The RNG hath decreed that this item was always generated cursed: sturdy plateau boot for girls ((null)) The RNG hath decreed that this item was always generated cursed: phase door (LESBIANISM FOR EVERYONE) The RNG hath decreed that this item was always generated cursed: hunger (topaz) The RNG hath decreed that this item was always generated cursed: cubic star ((null)) The RNG hath decreed that this item was always generated cursed: defog (above ground) The RNG hath decreed that this item was always generated cursed: gentlewoman's dress (expensive dress) The RNG hath decreed that this trap was always invisible: scent trap The RNG hath decreed that this trap was generated more often: curseuse trap (freq bonus 2) Trap randomization happened for 1 in 828 traps Next attribute increase check would have come at turn 1863 Strength training was 35 Dexterity training was 9 Wisdom training was -2 Constitution training was 26 Your sanity was 123 You had not decided on your sexuality yet You were suffering from very slight contamination. (3) You had 625 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Kumiromi of Harvest, Opatos of Earth and Ehekatl of Luck Your deity was Kumiromi of Harvest The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sun Feb 23 14:26:52 2020. You could have safely prayed (0) You survived Spells known in the end Name Level Category Fail Memory a - mana battery 3 + occult 0% 198% b - totem summoning 6 + occult 98% 493% c - satisfy hunger 4 + occult 0% 293% d - command demon 6 + occult 98% 493% e - directive 4 + occult 2% 121% Techniques known in the end Name Level Status sigil of discharge 3X Prepared(0) appraisal 3 R Prepared(0) panic digging 3 R Prepared(0) phase door 3 R Prepared(0) invoke deity 3 R Prepared(0) Discoveries Scrolls scroll of amnesia (WILD WATER WHARF) scroll of stinking cloud (PEW PEW BITCHES) scroll of healing (ALLITERATION ABLIGATION) scroll of mana (FALLBACK PANICBUTTON GETOUTOFJAILCARD) scroll of phase door (EYEHACK TRASHED UNSKILLED WEAPONS ON PURPOSE) scroll of standard id (GREEN POISON GROTTO) scroll of cure (LIANSAI ZHONG DU DE GUANJUN XIANZAI LAI ZHUNBEI BODOU) * scroll of extra healing (DAS NIBELUNGENLIEO) * scroll of greater mana restoration (TASODIFIY MIQDOR UERETECI MENI NAFRATLANADI) scroll of table furniture (MORAL RISE WHEN BURN) scroll of charging (ROCKWORM LOCKWORM SOCKWORM) Spellbooks spellbook of mana battery (starry) spellbook of totem summoning (disintegrating) spellbook of satisfy hunger (crepuscle) spellbook of command demon (big) spellbook of directive (powered) Potions potion of gain level (ethereal) potion of gain ability (cyan) potion of ESP (palmarosa) Rings ring of teleportation (turkish) Wands wand of inertia control (black) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 2 Level 2: <- You are here Voluntary challenges You eaten 1 time You eaten food with animal by-products 1 time You eaten meat 1 time You have communicated with the gods 27 times You never prayed to the gods You hit with a wielded weapon 19 times You killed 17 monsters You read items or engraved 3 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 4 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 1 potion You zapped wands 0 times You read scrolls 2 times You read spellbooks 1 time You successfully cast spells 2 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 13 You had a maximum sanity of 123 You had a maximum contamination of 3 You successfully searched for traps 0 times You successfully searched for doors or corridors 4 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 2 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 1 time You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (4 slots left) Fighting Skills high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (1 of 20) body armor [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Master) (25 of 160) spirituality [Unskilled] (max Expert) (12 of 20) techniques [Unskilled] (max Expert) (0 of 20) memorization [Basic] (max Master) (24 of 160) form IV (Ataru) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Unskilled] (max Expert) (0 of 20) form VII (Vaapad) [Basic] (max Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) martial arts [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Basic] (max Master) (20 of 160) knife [Basic] (max Master) (43 of 160) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Basic] (max Master) (20 of 160) morning star [Basic] (max Master) (20 of 160) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) whip [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Master) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) occult spells [Basic] (max Wizard) (31 of 160) Goodbye lyna the Occult Master...