lyna, lawful female vamgoyle Nuclear Physicist -------- |......| |......| |......- .......| |..Z@..| -------- [Lyna the Safety Officer] St7 Dx10 Co8 In16 Wi19 Ch3 NucVgoFemLaw Dlvl:1 $0 HP12(12) Pw19(19) AC10 Exp1 T1 Latest messages Hello lyna, welcome to SlashEMExtended! You are a lawful female vamgoyle Nuclear Physicist. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! The moon is waxing tonight. Really quit? WARNING: this will erase your game permanently! [yes/no]? Final attributes You have transgressed Your alignment was -15 Your max alignment was 5 You carried 5 sins You could not have this property at all: fire resistance You could not have this property intrinsically: detect monsters Scroll identification only worked 100 times out of 177 Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 11 Amulet identification only worked 15 times out of 17 Implant identification only worked 1 times out of 45 Wand identification only worked 3 times out of 5 Spellbook identification only worked 2 times out of 3 Gem identification only worked 100 times out of 121 Monsters only dropped their musable items with 74% chance Monsters only dropped their equipment with 99% chance Scroll drop chance was reduced to 98% Wand drop chance was reduced to 85% Amulet drop chance was reduced to 86% Potion drop chance was reduced to 83% Armor drop chance was reduced to 97% Tool drop chance was reduced to 95% Food drop chance was reduced to 92% The following skill was trained at half the usual rate: two-weapon combat The following skill was trained at one fifth the usual rate: divination spells The following skill was limited to skilled proficiency: two-handed weapons The following skill became untrainable if you tried to train it too early: sexy flats (turn 17) The following skill couldn't be trained before a certain turn number is reached: implants (turn 7246) The following skill became harder to train at higher skill levels: protection spells Number of artifacts generated was 1 Number of fake artifacts generated was 1 Monster spawn increase started at turn 110660 Monster spawn increase reached its maximum at turn 141232 In this game, Eevee's evolution was glaceon Your limit for ascension was at turn 589545 The monster class that cannot be genocided was apelike creature The monster species that spawned more often: educationally punched (freq bonus 2) The monster species that spawned more often: siege beast (freq bonus 12) The monster species that spawned more often: levitating obstacle (freq bonus 6) The monster species that spawned more often: novel mold (freq bonus 4) The monster species that spawned more often: tomb looter (freq bonus 2) The monster species that spawned more often: wood nymphomaniac (freq bonus 6) The monster species that spawned more often: grassiest licker demarcation overusing yale (freq bonus 12) The monster species that spawned more often: harelipped spawned (freq bonus 3) The monster species that spawned more often: pithy morphin (freq bonus 24) The monster species that spawned more often: investigatory ban (freq bonus 9) The monster species that spawned more often: master quylthulg (freq bonus 16) The monster species that spawned more often: assignation lorgnette (freq bonus 12) The monster species that spawned more often: timid troll (freq bonus 4) The monster species that spawned more often: forgotten beam (freq bonus 4) The monster species that spawned more often: wind patch (freq bonus 18) The monster species that spawned more often: carcinogen remonstrating (freq bonus 12) The monster species that spawned more often: pile of killer gold coins (freq bonus 6) The monster species that spawned more often: dark boomer (freq bonus 4) The monster species that spawned more often: hugger dragon (freq bonus 20) The monster species that spawned more often: larva (freq bonus 9) The monster trait that was more common: monsters who try to convert you to their religion (freq bonus 1) The monster trait that was more common: monsters whose attacks do shock damage (freq bonus 1) The monster trait that was more common: monsters whose attacks suck off your gear (freq bonus 2) The monster trait that was more common: monsters that never leave a corpse (freq bonus 2) The monster trait that was more common: monsters whose attacks dim you (freq bonus 1) The monster species that never randomly spawned: overlord The monster species that never randomly spawned: Minator Lieutenant The monster species that never randomly spawned: bang lich The monster species that never randomly spawned: scaling voicelessly The monster species that never randomly spawned: telephone dragon The monster species that never randomly spawned: Elbereth's chosen one The monster species that never randomly spawned: Olog-hai thief The monster species that never randomly spawned: nagging hollowly The monster species that never randomly spawned: halfback wigged transcendently multiplicational The monster species that never randomly spawned: volt bomb The RNG hath decreed that this item was never generated: longing stone (gray) The RNG hath decreed that this item was never generated: Jolt Cola (illegal) The RNG hath decreed that this item was never generated: avalanche (twisting) The RNG hath decreed that this item was never generated: searching (tiger eye) The RNG hath decreed that this item was never generated: call the elements (perpetual) The RNG hath decreed that this item was never generated: armor smash (sundered) The RNG hath decreed that this item was never generated: evil gloves (fatal gloves) The RNG hath decreed that this item was never generated: null ball ((null)) The RNG hath decreed that this item was never generated: measurer ((null)) The RNG hath decreed that this item was never generated: flogger ((null)) The RNG hath decreed that this item was generated more often: amulet of anti-teleportation (rigid, freq bonus 2) The RNG hath decreed that this item was generated more often: styx (submarine, freq bonus 18) The RNG hath decreed that this item was generated more often: platinum dragon scale shield (platinum dragonhide shield, freq bonus 12) The RNG hath decreed that this item was generated more often: chemistry (brand-new, freq bonus 3) The RNG hath decreed that this item was generated more often: heavy leather ball ((null), freq bonus 28) The RNG hath decreed that this item was generated more often: plastic mace ((null), freq bonus 76) The RNG hath decreed that this item was generated more often: implant of tsunami (perpetual, freq bonus 11) The RNG hath decreed that this item was generated more often: amulet of covetous warning (egyptian, freq bonus 27) The RNG hath decreed that this item was generated more often: maid dress (little black dress, freq bonus 10) The RNG hath decreed that this item was generated more often: cloak of reflection (funeral cloak, freq bonus 21) The RNG hath decreed that this item was generated more often: regeneration (antique, freq bonus 8) The RNG hath decreed that this item was generated more often: unaffected candle (candle, freq bonus 11) The RNG hath decreed that this item was generated more often: curing uniform (clean white clothes, freq bonus 10) The RNG hath decreed that this item was generated more often: mythical sable ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: straw hat ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: intelligence pack ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: quasar stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: airhead cap (cloudy helmet, freq bonus 11) The RNG hath decreed that this item was generated more often: wishing (sorrowful, freq bonus 4) The RNG hath decreed that this item was generated more often: Mehoho Burusasan G (blinding, freq bonus 7) The RNG hath decreed that this item class was generated more often: Gems (freq bonus 30) The RNG hath decreed that this item class was generated more often: Rings (freq bonus 61) The RNG hath decreed that this item was always generated cursed: worm tooth ((null)) The RNG hath decreed that this item was always generated cursed: acidshield (acidic) The RNG hath decreed that this item was always generated cursed: amulet of own race warning (cabbalist) The RNG hath decreed that this item was always generated cursed: implant of stoicism (vulpine) The RNG hath decreed that this item was always generated cursed: robe of weakness (green robe) The RNG hath decreed that this item was always generated cursed: mana bolt (irresistible) The RNG hath decreed that this item was always generated cursed: choiceless stone (gray) The RNG hath decreed that this item was always generated cursed: amnesia (sparkling) The RNG hath decreed that this item was always generated cursed: amulet of the RNG (autocursing) The RNG hath decreed that this item was always generated cursed: oilskin coif (glibskin helmet) The RNG hath decreed that this trap was always invisible: verisiert! The RNG hath decreed that this trap was generated more often: unidentify trap (freq bonus 5) Trap randomization happened for 1 in 83 traps Trap difficulty was increased by 83 Next attribute increase check would have come at turn 835 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 Your sanity was 0 You had not decided on your sexuality yet You were prevented from having fire resistance (0) You had 1500 points of nutrition remaining You had contamination resistance You had improved technique levels You had reflection You were unlucky (-1) Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 50 spells Your pantheon consisted of Gina, Gordon Freeman and G-Man Your deity was Gina The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sun Feb 23 14:26:52 2020. You could not have safely prayed (1150) You survived You didn't know any spells. Techniques known in the end Name Level Status decontaminate 1X Prepared(0) dazzle 1 R Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) draw blood 1 R Prepared(0) symbiosis 1 O Prepared(0) Discoveries Armor jumpsuit (silver clothes) Scrolls scroll of healing (BOOM BITCH GET OUT DA WAY) scroll of mana (ECANNOT SNATION ED) scroll of phase door (THE IRONCHAD) scroll of standard id (LAM EQUENUS) scroll of cure (SULKEMISAIKA) * scroll of extra healing (REDUC ENEMY POWER BY COQUETRY) * scroll of greater mana restoration (KNOCK THE PROP CANNT BE USE) Potions potion of healing (green) Wands wand of probing (beaming) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills high heels [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) polymorphing [Basic] (max Master) (20 of 160) devices [Basic] (max Master) (20 of 160) searching [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (0 of 20) implants [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) symbiosis [Basic] (max Master) (20 of 160) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Unskilled] (max Expert) (0 of 20) form V (Shien) [Unskilled] (max Expert) (0 of 20) form V (Djem So) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Unskilled] (max Expert) (0 of 20) form VII (Juyo) [Unskilled] (max Expert) (0 of 20) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) martial arts [Basic] (max Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills knife [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Basic] (max Expert) (20 of 160) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Master) (20 of 160) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye lyna the Nuclear Physicist... Since you quit, the score list will not be checked.