lyna, chaotic female unaligned Doll Mistress ---------- |.....@..| |...d..@.| |........| |.%......| |........| |........| -.-------- [Lyna the Puppet Trainer] St10 Dx18 Co10 In13 Wi6 Ch11 DolUnaFemCha Dlvl:1 $0 HP18(18) Pw11(11) AC4 Exp1 T1 Latest messages Hello lyna, welcome to SlashEMExtended! You are a chaotic female unaligned Doll Mistress. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! The victorian underwear shapes your figure, but it isn't very practical to fight in. The moon is waxing tonight. Really quit? WARNING: this will erase your game permanently! [yes/no]? Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: displacement You could not have this property extrinsically: stunnopathy You could not have this property intrinsically: sickness resistance Scroll identification only worked 100 times out of 115 Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 13 Implant identification only worked 1 times out of 39 Wand identification only worked 3 times out of 12 Armor identification only worked 15 times out of 25 Spellbook identification only worked 2 times out of 7 Tool identification only worked 5 times out of 7 Monsters only dropped their equipment with 97% chance Ring drop chance was reduced to 88% Wand drop chance was reduced to 97% Amulet drop chance was reduced to 91% Implant drop chance was reduced to 88% Weapon drop chance was reduced to 83% Armor drop chance was reduced to 75% Tool drop chance was reduced to 72% Food drop chance was reduced to 95% Concealing monsters were spawned underneath items 87% of the time only Monster death drops spawned with only 90% chance The following skill was trained at one fifth the usual rate: javelin The following skill was limited to skilled proficiency: memorization The following skill was limited to expert proficiency: lightsaber The following skill became untrainable if you tried to train it too early: devices (turn 18) The following skill became untrainable after a while: matter spells (turn 70358) The following skill couldn't be trained before a certain turn number is reached: lance (turn 56115) Number of artifacts generated was 0 Number of fake artifacts generated was 2 Monster spawn increase started at turn 50077 Monster spawn increase reached its maximum at turn 172333 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 530352 The monster class that cannot be genocided was trove The monster class that was spawned more often: ogre (freq bonus 3) The monster species that spawned more often: ogre prens (freq bonus 12) The monster species that spawned more often: seedier invoke teaspoon organophosphate (freq bonus 42) The monster species that spawned more often: chod sephirah (freq bonus 20) The monster species that spawned more often: big beitir (freq bonus 30) The monster species that spawned more often: unresigned snapper lobbyer underwrite announcement greyed (freq bonus 14) The monster species that spawned more often: tribadic impassioning (freq bonus 10) The monster species that spawned more often: boring dragon (freq bonus 5) The monster species that spawned more often: Itachi Uchiha (freq bonus 10) The monster species that spawned more often: sweet prostitute (freq bonus 18) The monster species that spawned more often: osteochuck (freq bonus 12) The monster species that spawned more often: all-variant zruty (freq bonus 10) The monster species that spawned more often: wonderful trove (freq bonus 5) The monster species that spawned more often: begun weanling (freq bonus 16) The monster species that spawned more often: jiggly calendered (freq bonus 24) The monster species that spawned more often: stab centaur (freq bonus 28) The monster species that spawned more often: dream force patch (freq bonus 18) The monster species that spawned more often: elapse batmen (freq bonus 18) The monster species that spawned more often: multiplying hulk (freq bonus 48) The monster species that spawned more often: sandlotter reifying (freq bonus 20) The monster species that spawned more often: tree stalk (freq bonus 20) The monster trait that was more common: monsters that can teleport (freq bonus 2) The monster trait that was more common: monsters that count as orc (freq bonus 2) The monster trait that was more common: monsters with nurse dialogue (freq bonus 2) The monster trait that was more common: monsters that usually spawn tame (freq bonus 4) The monster trait that was more common: monsters that can fly (freq bonus 1) The monster trait that was more common: monsters that always generate with egotypes (freq bonus 2) The monster species that never randomly spawned: ragequit lich The monster species that never randomly spawned: concrete slime The monster species that never randomly spawned: clicking spore The monster species that never randomly spawned: magnetic warp patch The monster species that never randomly spawned: freemason abbot The monster species that never randomly spawned: hole mold The monster species that never randomly spawned: dread seraph The monster species that never randomly spawned: alarm star The monster species that never randomly spawned: bad spore The monster species that never randomly spawned: problem mincier The RNG hath decreed that this item was never generated: gauntlets of bad casting (uncanny gloves) The RNG hath decreed that this item was never generated: elysium hostage chain ((null)) The RNG hath decreed that this item was never generated: elm street stone (gray) The RNG hath decreed that this item was never generated: amulet of life saving (spherical) The RNG hath decreed that this item was never generated: hard mode stone (gray) The RNG hath decreed that this item was never generated: pistol ((null)) The RNG hath decreed that this item was never generated: white double lightsaber (double lightsaber) The RNG hath decreed that this item was never generated: avalanche (twisting) The RNG hath decreed that this item was never generated: heavy gold ball ((null)) The RNG hath decreed that this item was never generated: oilskin sack (bag) The RNG hath decreed that this item was generated more often: process card ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: alchemy smock (apron, freq bonus 22) The RNG hath decreed that this item was generated more often: topaz (yellowish brown, freq bonus 2) The RNG hath decreed that this item was generated more often: diamond dragon scale shield (diamond dragonhide shield, freq bonus 5) The RNG hath decreed that this item was generated more often: resistance (DESREVER TSEPMET, freq bonus 7) The RNG hath decreed that this item was generated more often: ugh memory to create inventory window ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: magic whistling (raised, freq bonus 14) The RNG hath decreed that this item was generated more often: bog-standard helmet (celtic helmet, freq bonus 22) The RNG hath decreed that this item was generated more often: sprig of wolfsbane ((null), freq bonus 50) The RNG hath decreed that this item was generated more often: implant of insulation (visionary, freq bonus 10) The RNG hath decreed that this item was generated more often: cloak of health (white cloak, freq bonus 5) The RNG hath decreed that this item was generated more often: maid dress (little black dress, freq bonus 2) The RNG hath decreed that this item was generated more often: standard id (WHAT THE FUCK IS THIS, freq bonus 4) The RNG hath decreed that this item was generated more often: bricklayer bar ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: elven toga ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: inferior material (EATING RAW SHOES SPEEDS YOU UP, freq bonus 9) The RNG hath decreed that this item was generated more often: rumor (BU MISH MISH EMAS, freq bonus 13) The RNG hath decreed that this item was generated more often: lockout (molded, freq bonus 15) The RNG hath decreed that this item was generated more often: credit card ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: stoning (CURSED TIN OF COCKATRICE MEAT, freq bonus 8) The RNG hath decreed that this item was always generated cursed: orange spell gloves (cuddly gloves) The RNG hath decreed that this item was always generated cursed: implant of stature (thin) The RNG hath decreed that this item was always generated cursed: cloak of death (deadly cloak) The RNG hath decreed that this item was always generated cursed: touchstone (gray) The RNG hath decreed that this item was always generated cursed: nano nunchiaku ((null)) The RNG hath decreed that this item was always generated cursed: lenses ((null)) The RNG hath decreed that this item was always generated cursed: bleeding (dripdrop) The RNG hath decreed that this item was always generated cursed: bad effect (pebble) The RNG hath decreed that this item was always generated cursed: gentlewoman's dress (expensive dress) The RNG hath decreed that this item was always generated cursed: dywypi stone (gray) The RNG hath decreed that this trap was always invisible: rmb loss trap The RNG hath decreed that this trap was generated more often: training trap (freq bonus 12) Trap randomization happened for 1 in 446 traps Next attribute increase check would have come at turn 340 Strength training was 0 Dexterity training was 0 Wisdom training was -2 Constitution training was 0 Your sanity was 0 You were poison resistant You had not decided on your sexuality yet You were prevented from having displacement (0) You were prevented from having stunnopathy (0) You had 1500 points of nutrition remaining You could survive without air Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 50 spells Your pantheon consisted of Sakuya, Reimu and Yukari Yakumo Your deity was Yukari Yakumo The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sun Feb 23 14:26:52 2020. You could not have safely prayed (362) You survived Spells known in the end Name Level Category Fail Memory a - dig 5 + matter 95% 400% b - lock manipulation 2 + chaos 0% 100% Techniques known in the end Name Level Status attire charm 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) symbiosis 1 O Prepared(0) Discoveries Armor dwarvish cloak (hooded cloak) Scrolls scroll of healing (WHIRLPOOL GROPING) scroll of mana (MUD BODY TO SHOCK RESIST) scroll of phase door (EVERYTHING FOR NAUGHT) scroll of standard id (ATTACK BY MOVING FAST) scroll of cure (ENSSICIBZ EDUDO) * scroll of extra healing (VERY FUNNY FACIAL EXPRESSION) * scroll of greater mana restoration (SORRY NISI) Spellbooks spellbook of dig (vellum) spellbook of lock manipulation (forgotten) Potions potion of salt water (nanika) Tools wax candle (candle) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills high heels [Basic] (max Grand Master) (20 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Basic] (max Master) (20 of 160) devices [Unskilled] (max Expert) (0 of 20) petkeeping [Basic] (max Grand Master) (20 of 160) missile weapons [Basic] (max Master) (20 of 160) implants [Skilled] (max Supreme Master) (160 of 540) memorization [Unskilled] (max Expert) (0 of 20) squeaking [Unskilled] (max Expert) (0 of 20) symbiosis [Basic] (max Master) (20 of 160) form II (Makashi) [Basic] (max Master) (20 of 160) form VI (Niman) [Unskilled] (max Expert) (0 of 20) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) martial arts [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Basic] (max Legendary) (20 of 160) firearms [Basic] (max Legendary) (20 of 160) whip [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Basic] (max Expert) (20 of 160) matter spells [Basic] (max Expert) (20 of 160) Goodbye lyna the Doll Mistress... Since you quit, the score list will not be checked.