lyna, chaotic male randomized Zookeeper -.------ |...... |....z.| 1 |.....@. |......| -------- [Lyna the Dog Feeder] St9 Dx5 Co8 In13 Wi8 Ch5 ZooRanMalCha Dlvl:1 $1500 HP19(19) Pw13(13) AC12 Exp1 T1 Latest messages Hello lyna, welcome to SlashEMExtended! You are a chaotic male randomized Zookeeper. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! The moon is waxing tonight. Really quit? WARNING: this will erase your game permanently! [yes/no]? Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: wallwalking You could not have this property intrinsically: drunken boxing Scroll identification only worked 100 times out of 121 Ring identification only worked 4 times out of 16 Implant identification only worked 1 times out of 64 Wand identification only worked 3 times out of 12 Armor identification only worked 15 times out of 22 Spellbook identification only worked 2 times out of 10 Gem identification only worked 100 times out of 252 Tool identification only worked 5 times out of 10 Monsters only dropped their musable items with 78% chance Musable item generation frequency had a negative bias of 26% Amulet drop chance was reduced to 72% Weapon drop chance was reduced to 94% Armor drop chance was reduced to 93% Food drop chance was reduced to 92% Concealing monsters were spawned underneath items 94% of the time only The following skill was trained at one fifth the usual rate: pick-axe The following skill became untrainable if you tried to train it too early: enchantment spells (turn 3) The following skill couldn't be trained before a certain turn number is reached: symbiosis (turn 57740) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 62182 Monster spawn increase reached its maximum at turn 222835 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 15257074 The monster class that cannot be genocided was humanoid The monster species that spawned more often: shout spate (freq bonus 6) The monster species that spawned more often: heirophant (freq bonus 4) The monster species that spawned more often: glibbery slime (freq bonus 6) The monster species that spawned more often: mountain giant (freq bonus 6) The monster species that spawned more often: pet cat (freq bonus 8) The monster species that spawned more often: magical repasted (freq bonus 10) The monster species that spawned more often: bloodletter of Khorne (freq bonus 3) The monster species that spawned more often: nexus mushroom (freq bonus 5) The monster species that spawned more often: skillor (freq bonus 6) The monster species that spawned more often: real aether hound (freq bonus 4) The monster species that spawned more often: repairable extraordinarily (freq bonus 16) The monster species that spawned more often: anti-undead lich (freq bonus 8) The monster species that spawned more often: proctologic wheedling bocci (freq bonus 1) The monster species that spawned more often: vanish core (freq bonus 4) The monster species that spawned more often: gifrann (freq bonus 3) The monster species that spawned more often: Maanzecorian (freq bonus 12) The monster species that spawned more often: chiquai (freq bonus 8) The monster species that spawned more often: bastard troll (freq bonus 1) The monster species that spawned more often: earth demon (freq bonus 12) The monster species that spawned more often: emp turret (freq bonus 4) The monster trait that was more common: monsters who deal random screwup damage (freq bonus 2) The monster trait that was more common: monsters whose stats are randomized per playthrough (freq bonus 12) The monster trait that was more common: monsters that boast (freq bonus 8) The monster trait that was more common: monsters whose attacks cause bad effects (freq bonus 4) The monster trait that was more common: monsters that are breathless (freq bonus 4) The monster species that never randomly spawned: brown force patch The monster species that never randomly spawned: some real motherfucker The monster species that never randomly spawned: wimpy naga hatchling The monster species that never randomly spawned: yellow femmy The monster species that never randomly spawned: heart of wolverine The monster species that never randomly spawned: devious eel The monster species that never randomly spawned: scarab beetle The monster species that never randomly spawned: gray force ooze The monster species that never randomly spawned: magse The monster species that never randomly spawned: wolf cub The RNG hath decreed that this item was never generated: verisiert stone (gray) The RNG hath decreed that this item was never generated: nano suit ((null)) The RNG hath decreed that this item was never generated: scenty helmet (sand helmet) The RNG hath decreed that this item was never generated: plate mail ((null)) The RNG hath decreed that this item was never generated: sneakers (turning shoes) The RNG hath decreed that this item was never generated: morning star ((null)) The RNG hath decreed that this item was never generated: insanity (brexit) The RNG hath decreed that this item was never generated: pick-axe ((null)) The RNG hath decreed that this item was never generated: finger of death (stained) The RNG hath decreed that this item was never generated: horror stone (gray) The RNG hath decreed that this item was generated more often: rubber hose ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: leather armor ((null), freq bonus 27) The RNG hath decreed that this item was generated more often: gauntlets of plugsuit (tightly fitting gloves, freq bonus 19) The RNG hath decreed that this item was generated more often: wooden bar ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: rocket gauntlets ((null), freq bonus 52) The RNG hath decreed that this item was generated more often: chrome horn (horn, freq bonus 13) The RNG hath decreed that this item was generated more often: curse items (accursed, freq bonus 17) The RNG hath decreed that this item was generated more often: green spell stone (gray, freq bonus 19) The RNG hath decreed that this item was generated more often: amulet of scent (panting, freq bonus 8) The RNG hath decreed that this item was generated more often: grave (THIS IS YOUR GRAVE, freq bonus 57) The RNG hath decreed that this item was generated more often: implant of prosperity (brisk, freq bonus 11) The RNG hath decreed that this item was generated more often: alacrity (black signet, freq bonus 8) The RNG hath decreed that this item was generated more often: gain ability (ruby, freq bonus 9) The RNG hath decreed that this item was generated more often: sky dragon scales ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: implant of menstrating (moaning, freq bonus 2) The RNG hath decreed that this item was generated more often: nexusport (scrambled, freq bonus 9) The RNG hath decreed that this item was generated more often: ceramic knife ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: cocloak (withered cloak, freq bonus 6) The RNG hath decreed that this item was generated more often: trident ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: using hazard (wiseguy, freq bonus 11) The RNG hath decreed that this item class was generated more often: Wands (freq bonus 48) The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 24) The RNG hath decreed that this item was always generated cursed: chaos bolt (credited) The RNG hath decreed that this item was always generated cursed: loadstone (gray) The RNG hath decreed that this item was always generated cursed: terces dlu (bird's eye) The RNG hath decreed that this item was always generated cursed: magic resistance (dark) The RNG hath decreed that this item was always generated cursed: nasty cloak (chilling cloak) The RNG hath decreed that this item was always generated cursed: heavy silk ball ((null)) The RNG hath decreed that this item was always generated cursed: leather armor ((null)) The RNG hath decreed that this item was always generated cursed: cloak of drain life (colorless cloak) The RNG hath decreed that this item was always generated cursed: flint (gray) The RNG hath decreed that this item was always generated cursed: heavy attack (grindstone) The RNG hath decreed that this trap was always invisible: jeanetta trap The RNG hath decreed that this trap was generated more often: claudia trap (freq bonus 11) The spell school whose books are more common was occult spells (freq bonus 11) Trap randomization happened for 1 in 138 traps Next attribute increase check would have come at turn 927 Strength training was 0 Dexterity training was 0 Wisdom training was 3 Constitution training was 0 Your sanity was 0 You had not decided on your sexuality yet You were prevented from having phasing (0) You were warned You had 1500 points of nutrition remaining You had scent view Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 40 spells Your pantheon consisted of Balder, Edda and Hagen Your deity was Hagen The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sun Feb 23 14:26:52 2020. You could not have safely prayed (1259) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Scrolls scroll of healing (ARTHUR SONIC PENDRAGON) scroll of mana (HUAKORE TE UNIANA PAKEHA KATOA) scroll of phase door (TO MENY SHOTING TO BE AVOID) scroll of standard id (GEEEEE) scroll of cure (EY WHICH FAELLTEN YOU) * scroll of extra healing (SHUCKLEINOU) * scroll of greater mana restoration (THANKS FOR PLAYING SLASHEM EXTENDED) Tools sack (bag) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Master) (20 of 160) searching [Unskilled] (max Expert) (0 of 20) petkeeping [Basic] (max Grand Master) (20 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) martial arts [Basic] (max Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Basic] (max Grand Master) (20 of 160) Weapon Skills dagger [Basic] (max Expert) (0 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye lyna the Zookeeper... Since you quit, the score list will not be checked.