lyna, chaotic male blait Druid #-------- ------- #,.......| --.....-- #,|......| |.......| #,|......| ##|..---..| #,|......| #,...| |..| #,-----.-- ###,|..---..| #,# #[,##,,,,|.......+ #,# #,##,###--......| #,# #,,,,# ------.- #,# #,### #,# #,# #,# #,# #,#-.---,# #,#|...|,# #,,#|...|,# #,##|...|,# #,# |....,# #,,# |...|, #,## |...| #,# |..@| #,# -|--- #,# #,# #,# #,# #,# #,# #,# #,# #,# #,# #,# #,# #,# #,# #,# -.- . #,# |... . ---------+--,# |.$... |<.........|,# |....... |...........,# |......... |..........|# ----------- |..{.......| ------------ [Lyna the Fire Tower Caster] St13 Dx16 Co7 In9 Wi7 Ch9 DrdBlaMalCha Dlvl:1 $10 HP18(18) Pw20(20) AC3 Exp2 T161 Latest messages The door opens. Something is written here in the dust. Use "r." to read it. Nevermore drops a wand {0}. You hear gutteral voices chanting. You see here an ecru potion {0}. Nevermore picks up a wand {0}. You see here an ecru potion {0}. m - an ecru potion {0}. Something is written here in the dust. Use "r." to read it. Something is written here in the dust. Use "r." to read it. Something is written here in the dust. Use "r." to read it. You displaced Nevermore. You see here a biblic wand {0}. You hear water falling on coins. n - a biblic wand {0}. Really quit? WARNING: this will erase your game permanently! [yes/no]? Final attributes You were fervently aligned Your alignment was 11 Your max alignment was 12 You carried 0 sins You could not have this property at all: energy regeneration Scroll identification only worked 100 times out of 135 Ring identification only worked 4 times out of 13 Wand identification only worked 3 times out of 5 Spellbook identification only worked 2 times out of 7 Monsters only dropped their equipment with 90% chance Scroll drop chance was reduced to 88% Musable item generation frequency had a negative bias of 77% Wand drop chance was reduced to 70% Weapon drop chance was reduced to 61% Armor drop chance was reduced to 89% Tool drop chance was reduced to 82% Food drop chance was reduced to 83% Monster death drops spawned with only 95% chance The following skill could not be trained at all: quarterstaff The following skill was trained at half the usual rate: elemental spells The following skill became untrainable if you tried to train it too early: paddle (turn 58) The following skill became untrainable if you tried to train it too early: two-weapon combat (turn 4002) The following skill became untrainable after a while: two-handed weapons (turn 42813) The following skill couldn't be trained before a certain turn number is reached: divination spells (turn 9400) Heavy curses were more common by 44% Number of artifacts generated was 1 Number of fake artifacts generated was 0 Monster spawn increase started at turn 25002 Monster spawn increase reached its maximum at turn 204498 In this game, Eevee's evolution was volareon Your limit for ascension was at turn 4690048 The monster class that cannot be genocided was vampire The monster species that spawned more often: bramble mold (freq bonus 6) The monster species that spawned more often: Utahraptor (freq bonus 12) The monster species that spawned more often: pellet archer (freq bonus 9) The monster species that spawned more often: renouncement boughten (freq bonus 12) The monster species that spawned more often: lowercase minotaur (freq bonus 1) The monster species that spawned more often: naiad elemental (freq bonus 4) The monster species that spawned more often: boller (freq bonus 12) The monster species that spawned more often: denryu (freq bonus 4) The monster species that spawned more often: colorful fungus (freq bonus 1) The monster species that spawned more often: apology vascular (freq bonus 12) The monster species that spawned more often: colorless slime (freq bonus 3) The monster species that spawned more often: shadow shape (freq bonus 6) The monster species that spawned more often: floating elephant (freq bonus 8) The monster species that spawned more often: magic-colored force patch (freq bonus 12) The monster species that spawned more often: pet cat (freq bonus 12) The monster species that spawned more often: oblivion denizen (freq bonus 12) The monster species that spawned more often: cordon inductee (freq bonus 2) The monster species that spawned more often: gisau (freq bonus 12) The monster species that spawned more often: miso slangier (freq bonus 12) The monster species that spawned more often: shoom vortex (freq bonus 12) The monster trait that was more common: monsters whose attacks wound your legs (freq bonus 3) The monster trait that was more common: monsters whose attacks turn you into a green slime (freq bonus 4) The monster trait that was more common: monsters whose attacks cause really bad effects (freq bonus 2) The monster trait that was more common: monsters that cannot pick up items (freq bonus 4) The monster trait that was more common: monsters whose attacks allow it to seduce you and steal several items (freq bonus 3) The monster trait that was more common: monsters that count as minion (freq bonus 4) The monster trait that was more common: monsters that eat stone (freq bonus 4) The monster trait that was more common: monsters whose attacks digest you (freq bonus 1) The monster trait that was more common: monsters that have no eyes (freq bonus 2) The monster trait that was more common: HC aliens (freq bonus 1) The monster species that never randomly spawned: capuchin monkey The monster species that never randomly spawned: giant green jellyfish The monster species that never randomly spawned: morlock savant The monster species that never randomly spawned: controller mimic The monster species that never randomly spawned: accompaniment breton stanched The monster species that never randomly spawned: foxfire The monster species that never randomly spawned: squeezer nymph The monster species that never randomly spawned: minocentaur The monster species that never randomly spawned: irreal spore The monster species that never randomly spawned: reprise thrower congenitally collard The monster class that always generated with extra speed: fungus or mold The RNG hath decreed that this item was never generated: salt chunk (gray) The RNG hath decreed that this item was never generated: scale mail ((null)) The RNG hath decreed that this item was never generated: bronze mace ((null)) The RNG hath decreed that this item was never generated: copying (ITAINO ITAINO TONDEKE) The RNG hath decreed that this item was never generated: permanently black shoes (failuncap shoes) The RNG hath decreed that this item was never generated: sky dragon scale shield (sky dragonhide shield) The RNG hath decreed that this item was never generated: underlaid stone (gray) The RNG hath decreed that this item was never generated: kibi dango ((null)) The RNG hath decreed that this item was never generated: gauntlets of safeguard (orange gloves) The RNG hath decreed that this item was never generated: loadboulder (gray) The RNG hath decreed that this item was generated more often: beautiful shirt ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: wedged little-girl sandal ((null), freq bonus 24) The RNG hath decreed that this item was generated more often: cloak of discount action (eternal cloak, freq bonus 9) The RNG hath decreed that this item was generated more often: diamond dragon scales ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: thunder wave (raw, freq bonus 10) The RNG hath decreed that this item was generated more often: green gown ((null), freq bonus 22) The RNG hath decreed that this item was generated more often: paper arrow ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: tele level (irregular, freq bonus 9) The RNG hath decreed that this item was generated more often: invulnerability (icy, freq bonus 9) The RNG hath decreed that this item was generated more often: peacekeeper mail ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: disgusting ball ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: lady boots (lovely boots, freq bonus 9) The RNG hath decreed that this item was generated more often: bath towel ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: bone stone (gray, freq bonus 5) The RNG hath decreed that this item was generated more often: black dragon scale shield (black dragonhide shield, freq bonus 8) The RNG hath decreed that this item was generated more often: urine (manky, freq bonus 2) The RNG hath decreed that this item was generated more often: low boots (walking shoes, freq bonus 3) The RNG hath decreed that this item was generated more often: spawn cloak (voluminous cloak, freq bonus 8) The RNG hath decreed that this item was generated more often: summon boss (MONST DOT C AINT BIG ENOUGH, freq bonus 11) The RNG hath decreed that this item was generated more often: cloak of sickness (green cloak, freq bonus 9) The RNG hath decreed that this item was always generated cursed: yith tentacle ((null)) The RNG hath decreed that this item was always generated cursed: engraving stone (gray) The RNG hath decreed that this item was always generated cursed: destruction stone (gray) The RNG hath decreed that this item was always generated cursed: pancake ((null)) The RNG hath decreed that this item was always generated cursed: starvation (underestimated) The RNG hath decreed that this item was always generated cursed: orcish guard shield (livid worped-moon shield) The RNG hath decreed that this item was always generated cursed: fedora ((null)) The RNG hath decreed that this item was always generated cursed: implant of admiration (fierce) The RNG hath decreed that this item was always generated cursed: bridge muzzle ((null)) The RNG hath decreed that this item was always generated cursed: jumping (fantastic) The RNG hath decreed that this trap was always invisible: weak sight trap The RNG hath decreed that this trap was generated more often: magical device trap (freq bonus 6) Trap randomization happened for 1 in 153 traps Next attribute increase check would have come at turn 689 Strength training was 0 Dexterity training was 0 Wisdom training was 2 Constitution training was 16 Your sanity was 0 You had the following problem: You lost spells. (57) You had not decided on your sexuality yet You were prevented from having mana regeneration (0) You had infravision You had 1335 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 90 spells Your pantheon consisted of Tal Rascha, Blood Raven and B-a-a-l Your deity was B-a-a-l The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sun Feb 23 14:26:52 2020. You could not have safely prayed (169) You survived Spells known in the end Name Level Category Fail Memory a - create familiar 7 + occult 99% 599% b - charm monster 4 + enchant 90% 299% Techniques known in the end Name Level Status appraisal 2 R Prepared(0) panic digging 2 R Prepared(0) phase door 2 R Prepared(0) invoke deity 2 R Prepared(0) Discoveries Scrolls scroll of healing (WINDOWS XP IS THE ONLY REAL WINDOWS OPERATING SYSTEM) scroll of mana (INTERNATIONAL SHOE SIZE CONVERSION TABLE) scroll of phase door (SCROLL LABELS ARE PART OF SLEXQDB) scroll of standard id (I WANT TO FIX THE BROKEN WAND BALANCE PATCH BY REMOVING IT) scroll of cure (RAINBOW FRENZY) * scroll of extra healing (EYGOORTS TOGAAL JEZEHH) * scroll of greater mana restoration (THE WAND BALANCE PATCH MAKES IT SO THAT YOUR WANDS WILL ALWAYS EXPLODE) Spellbooks spellbook of create familiar (wrinkled) spellbook of charm monster (ochre) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 1 time You killed 1 monster You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 11 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 1 time You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 1 time You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 1 time You fumbled 1 time You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (2 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) gun control [Unskilled] (max Expert) (0 of 20) symbiosis [Unskilled] (max Expert) (0 of 20) Weapon Skills axe [Unskilled] (max Expert) (0 of 20) club [Basic] (max Expert) (21 of 160) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) bow [Basic] (max Master) (20 of 160) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Wizard) (20 of 160) protection spells [Unskilled] (max Expert) (0 of 20) occult spells [Basic] (max Expert) (20 of 160) elemental spells [Basic] (max Master) (20 of 160) matter spells [Basic] (max Master) (20 of 160) Goodbye lyna the Druid...