lyna, chaotic female devilish Goff -------------------- |..................| -..................| |..................| |...............v..| |..................| |........@.........| |.........+........| -------.------------ [Lyna the Fanfic Reader] St16 Dx17 Co13 In6 Wi10 Ch6 GofDevFemCha Dlvl:1 $0 HP17(17) Pw11(11) AC-6 Exp1 T1 Hal Latest messages Hello lyna, welcome to SlashEMExtended! You are a chaotic female devilish Goff. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! The victorian underwear shapes your figure, but it isn't very practical to fight in. You're dressed like a '69 whore! The highly erotic boots weld themselves to your feet! The moon is waxing tonight. Really quit? WARNING: this will erase your game permanently! [yes/no]? Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: half physical damage Scroll identification only worked 100 times out of 106 Potion identification only worked 3 times out of 8 Wand identification only worked 3 times out of 16 Armor identification only worked 15 times out of 32 Spellbook identification only worked 2 times out of 5 Gem identification only worked 100 times out of 199 Monsters only dropped their musable items with 71% chance Monsters only dropped their equipment with 82% chance Ring drop chance was reduced to 95% Weapon drop chance was reduced to 71% Food drop chance was reduced to 96% Concealing monsters were spawned underneath items 41% of the time only Monster death drops spawned with only 95% chance The following skill could not be trained at all: enchantment spells The following skill was trained at one fifth the usual rate: two-handed weapons The following skill became untrainable if you tried to train it too early: protection spells (turn 11) The following skill couldn't be trained before a certain turn number is reached: bow (turn 27149) The following skill became harder to train at higher skill levels: two-handed weapons Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 34309 Monster spawn increase reached its maximum at turn 187194 In this game, Eevee's evolution was volareon Your limit for ascension was at turn 1356600 The monster class that cannot be genocided was umber hulk The monster class that was spawned more often: ant or other insect (freq bonus 4) The monster species that spawned more often: old grandpa (freq bonus 30) The monster species that spawned more often: bombsight hardheartedly cream overinsure constancy (freq bonus 24) The monster species that spawned more often: persian (freq bonus 36) The monster species that spawned more often: locker ant (freq bonus 10) The monster species that spawned more often: shavuot sephirah (freq bonus 8) The monster species that spawned more often: shining crasher (freq bonus 28) The monster species that spawned more often: dull wort (freq bonus 243) The monster species that spawned more often: pink growth (freq bonus 15) The monster species that spawned more often: fam sentai (freq bonus 96) The monster species that spawned more often: stationary owlbear (freq bonus 28) The monster species that spawned more often: nordic woman (freq bonus 21) The monster species that spawned more often: turbo force fungus (freq bonus 7) The monster species that spawned more often: space monster (freq bonus 7) The monster species that spawned more often: leopard warrior (freq bonus 24) The monster species that spawned more often: the hidden (freq bonus 5) The monster species that spawned more often: mythologically briar (freq bonus 84) The monster species that spawned more often: glib hand (freq bonus 20) The monster species that spawned more often: chaos horde (freq bonus 20) The monster species that spawned more often: jumping kraken (freq bonus 12) The monster species that spawned more often: emulated dabbing moose (freq bonus 7) The monster trait that was more common: monsters that are uncommon by a factor 2 (freq bonus 12) The monster trait that was more common: monsters whose attacks increase the sin counter (freq bonus 2) The monster trait that was more common: monsters that are extra nasty (freq bonus 2) The monster species that never randomly spawned: totalized outlined The monster species that never randomly spawned: Almuth's block-heeled boot The monster species that never randomly spawned: hidden rutterkin The monster species that never randomly spawned: anorexic topmodel The monster species that never randomly spawned: inscription sarcasm The monster species that never randomly spawned: interlocked semidetached The monster species that never randomly spawned: grand dragon The monster species that never randomly spawned: clanking chains The monster species that never randomly spawned: forgotten maia The monster species that never randomly spawned: sanity light The RNG hath decreed that this item was never generated: black dragon scales ((null)) The RNG hath decreed that this item was never generated: bronze arrow ((null)) The RNG hath decreed that this item was never generated: blank paper (plain) The RNG hath decreed that this item was never generated: amulet of unchanging (concave) The RNG hath decreed that this item was never generated: survival knife ((null)) The RNG hath decreed that this item was never generated: confusion stone (gray) The RNG hath decreed that this item was never generated: red spell heels (lolita boots) The RNG hath decreed that this item was never generated: pitchfork ((null)) The RNG hath decreed that this item was never generated: implant of crap (sucker) The RNG hath decreed that this item was never generated: infravision (zinc) The RNG hath decreed that this item was generated more often: scaling stone (gray, freq bonus 18) The RNG hath decreed that this item was generated more often: sturdy plateau boot for girls ((null), freq bonus 23) The RNG hath decreed that this item was generated more often: thunder (rollover, freq bonus 7) The RNG hath decreed that this item was generated more often: watermelon ((null), freq bonus 37) The RNG hath decreed that this item was generated more often: figurine ((null), freq bonus 22) The RNG hath decreed that this item was generated more often: carrying boots (side gore boots, freq bonus 2) The RNG hath decreed that this item was generated more often: camouflaged clothes (camouflage patterned clothes, freq bonus 14) The RNG hath decreed that this item was generated more often: confusion (orange, freq bonus 15) The RNG hath decreed that this item was generated more often: elementalism (4OFAE OF9 SCC9, freq bonus 19) The RNG hath decreed that this item was generated more often: bath towel ((null), freq bonus 24) The RNG hath decreed that this item was generated more often: implant of propogation (crackling, freq bonus 9) The RNG hath decreed that this item was generated more often: dwarvish mithril-coat ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: robe of spell power (white robe, freq bonus 10) The RNG hath decreed that this item was generated more often: spined ball ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: floatcloak (levuntation cloak, freq bonus 4) The RNG hath decreed that this item was generated more often: unidentify stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: robe of weakness (green robe, freq bonus 5) The RNG hath decreed that this item was generated more often: bishop stone (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: paralysis (automatic, freq bonus 2) The RNG hath decreed that this item was generated more often: implant of ire (paleocene, freq bonus 2) The RNG hath decreed that this item was always generated cursed: droven dagger (obsidian dagger) The RNG hath decreed that this item was always generated cursed: implant of avarice (adroit) The RNG hath decreed that this item was always generated cursed: fallout stone (gray) The RNG hath decreed that this item was always generated cursed: lightning (curved) The RNG hath decreed that this item was always generated cursed: forceful boots (rumble boots) The RNG hath decreed that this item was always generated cursed: displacement (transparent) The RNG hath decreed that this item was always generated cursed: mercurial dragon scale shield (mercurial dragonhide shield) The RNG hath decreed that this item was always generated cursed: sentou ((null)) The RNG hath decreed that this item was always generated cursed: black sweets ((null)) The RNG hath decreed that this item was always generated cursed: geolysis (geological) The RNG hath decreed that this trap was always invisible: terrain trap The RNG hath decreed that this trap was generated more often: silver spell trap (freq bonus 5) Trap randomization happened for 1 in 32 traps Next attribute increase check would have come at turn 1556 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 Your sanity was 0 You were fire resistant You were disintegration-resistant You were poison resistant You were level-drain resistant You were hallucinating (0) You had not decided on your sexuality yet You were prevented from having half physical damage (0) You were aware of the presence of covetous monsters You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Barnum, Sol and Suzanne Collins Your deity was Madeleine The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sun Feb 23 14:26:52 2020. You could not have safely prayed (221) You survived You didn't know any spells. Techniques known in the end Name Level Status draw blood 1X Prepared(0) calm steed 1X Prepared(0) dazzle 1X Prepared(0) turn undead 1X Prepared(0) create ammo 1X Prepared(0) attire charm 1X Prepared(0) blood ritual 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor hippie heels (red overknees) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills high heels [Basic] (max Grand Master) (20 of 160) general combat [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Master) (20 of 160) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Basic] (max Master) (20 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) squeaking [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Basic] (max Master) (20 of 160) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Expert) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye lyna the Goff... Since you quit, the score list will not be checked.