lyna, lawful male argonian Ordinator --------- |.......| |@......- |@......| |..`....| |...$...| |.......| --------- [Lyna the Battler] St18/02 Dx7 Co9 In10 Wi9 Ch7 OrdArgMalLaw Dlvl:1 $0 HP12(12) Pw12(12) AC10 Exp1 T1 Latest messages Hello lyna, welcome to SlashEMExtended! You are a lawful male argonian Ordinator. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! The moon is waxing tonight. You don't have anything to drink. Really quit? WARNING: this will erase your game permanently! [yes/no]? Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: telepathy You could not have this property extrinsically: poison resistance You could not have this property intrinsically: contamination resistance Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 6 Wand identification only worked 3 times out of 11 Spellbook identification only worked 2 times out of 10 Gem identification only worked 100 times out of 176 Monsters only dropped their musable items with 69% chance Monsters only dropped their equipment with 69% chance Scroll drop chance was reduced to 81% Wand drop chance was reduced to 95% Potion drop chance was reduced to 93% Tool drop chance was reduced to 87% Monster death drops spawned with only 94% chance The following skill could not be trained at all: divination spells The following skill was limited to basic proficiency: flail The following skill was limited to skilled proficiency: bow The following skill became untrainable if you tried to train it too early: hammer (turn 13) The following skill couldn't be trained before a certain turn number is reached: hammer (turn 22168) The following skill became harder to train at higher skill levels: dagger Number of artifacts generated was 1 Number of fake artifacts generated was 0 Monster spawn increase started at turn 50106 Monster spawn increase reached its maximum at turn 122292 In this game, Eevee's evolution was espeon Your limit for ascension was at turn 1163148 The monster class that cannot be genocided was turret The monster class that was spawned more often: nymph (freq bonus 1) The monster color that was spawned more often: bright cyan (freq bonus 7) The monster species that spawned more often: sufflated macromolecule captured (freq bonus 2) The monster species that spawned more often: robre (freq bonus 12) The monster species that spawned more often: master robot (freq bonus 2) The monster species that spawned more often: curiosity misemploy (freq bonus 6) The monster species that spawned more often: Grigori (freq bonus 30) The monster species that spawned more often: sexer grue (freq bonus 6) The monster species that spawned more often: snap-dragon-fly (freq bonus 8) The monster species that spawned more often: stumbling horror (freq bonus 9) The monster species that spawned more often: stinking dog (freq bonus 3) The monster species that spawned more often: nether warp patch (freq bonus 12) The monster species that spawned more often: stone rattlesnake (freq bonus 15) The monster species that spawned more often: sigma guard (freq bonus 4) The monster species that spawned more often: gillied armed (freq bonus 24) The monster species that spawned more often: termilevitator (freq bonus 18) The monster species that spawned more often: magedoom eye (freq bonus 30) The monster species that spawned more often: wresting lilac (freq bonus 12) The monster species that spawned more often: croc-man (freq bonus 6) The monster species that spawned more often: upbringing enclose hexahedral (freq bonus 6) The monster species that spawned more often: gravity vortex (freq bonus 8) The monster species that spawned more often: blending titanothere (freq bonus 6) The monster trait that was more common: monsters that require +1 weapons to hit (freq bonus 3) The monster trait that was more common: monsters that have passive attacks (freq bonus 4) The monster trait that was more common: monsters whose attacks cause you to tremble (freq bonus 2) The monster trait that was more common: monsters that are always spawned peaceful (freq bonus 4) The monster trait that was more common: silent monsters (freq bonus 4) The monster species that never randomly spawned: dark elf The monster species that never randomly spawned: dead-eyes blood dragon The monster species that never randomly spawned: orc spellsword The monster species that never randomly spawned: oblivion patch The monster species that never randomly spawned: relict faxing heredity The monster species that never randomly spawned: inertia warp patch The monster species that never randomly spawned: busied sesame The monster species that never randomly spawned: trainer of which there is only one The monster species that never randomly spawned: mantua chrism The monster species that never randomly spawned: blood extractor The monster class that always generated with extra speed: unicorn or horse The RNG hath decreed that this item was never generated: pokelie stone (gray) The RNG hath decreed that this item was never generated: implant of corruption (wailing) The RNG hath decreed that this item was never generated: implant of sustenance (cunning) The RNG hath decreed that this item was never generated: grenade launcher ((null)) The RNG hath decreed that this item was never generated: detect unseen (violet) The RNG hath decreed that this item was never generated: wings of angel (wings) The RNG hath decreed that this item was never generated: transistor (three-wired thing) The RNG hath decreed that this item was never generated: fleecy terrain (multihued) The RNG hath decreed that this item was never generated: amulet of insomnia (awakening) The RNG hath decreed that this item was never generated: antenna ((null)) The RNG hath decreed that this item was generated more often: amulet of swimming (watery, freq bonus 29) The RNG hath decreed that this item was generated more often: extremely heavy iron ball ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: cure (SPARKLING EDWARD CULLEN, freq bonus 19) The RNG hath decreed that this item was generated more often: banishment (cocky, freq bonus 20) The RNG hath decreed that this item was generated more often: epidote (green, freq bonus 27) The RNG hath decreed that this item was generated more often: fireball (ragged, freq bonus 9) The RNG hath decreed that this item was generated more often: orcish bow (crude bow, freq bonus 14) The RNG hath decreed that this item was generated more often: brick pick ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: shuriken (throwing star, freq bonus 9) The RNG hath decreed that this item was generated more often: crystal helm (fish bowl, freq bonus 8) The RNG hath decreed that this item was generated more often: bum bum boots (high iron boots, freq bonus 7) The RNG hath decreed that this item was generated more often: sapphire (blue, freq bonus 10) The RNG hath decreed that this item was generated more often: flood (AQUE BRAGH, freq bonus 3) The RNG hath decreed that this item was generated more often: solar beam (beaming, freq bonus 4) The RNG hath decreed that this item was generated more often: tiger cloak (taiga cloak, freq bonus 14) The RNG hath decreed that this item was generated more often: hugging boot ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: entrapping (blasted, freq bonus 11) The RNG hath decreed that this item was generated more often: dayshift (thebes, freq bonus 3) The RNG hath decreed that this item was generated more often: wood chain ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: cloak of map amnesia (yellow cloak, freq bonus 7) The RNG hath decreed that this item class was generated more often: Wands (freq bonus 33) The RNG hath decreed that this item was always generated cursed: general candle (candle) The RNG hath decreed that this item was always generated cursed: protection (black onyx) The RNG hath decreed that this item was always generated cursed: golden dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: unfair attack stone (gray) The RNG hath decreed that this item was always generated cursed: cure blindness (TIRACLE RAMICAL RELRAMI LUE) The RNG hath decreed that this item was always generated cursed: bronze spear ((null)) The RNG hath decreed that this item was always generated cursed: scaling stone (gray) The RNG hath decreed that this item was always generated cursed: platinum dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: novice hammer ((null)) The RNG hath decreed that this item was always generated cursed: fortune cookie ((null)) The RNG hath decreed that this trap was always invisible: trap of opposite alignment The RNG hath decreed that this trap was generated more often: techcap trap (freq bonus 3) Trap randomization happened for 1 in 755 traps Next attribute increase check would have come at turn 240 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 Your sanity was 0 You were sleep resistant You had not decided on your sexuality yet You were prevented from having telepathy (0) You saw invisible You had infravision You had 1500 points of nutrition remaining You could swim You could survive without air Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 30 spells Your pantheon consisted of Vaire, Varda Elentari and Nessa Your deity was Vaire The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sun Feb 23 14:26:52 2020. You could not have safely prayed (170) You survived Spells known in the end Name Level Category Fail Memory a - enchant weapon 7 + enchant 99% 600% Techniques known in the end Name Level Status weapon practice 1X Prepared(0) turn undead 1X Prepared(0) healing hands 1 R Prepared(0) panic digging 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) shotty blast 1 O Prepared(0) Discoveries Weapons * tsurugi (long samurai sword) * runesword (runic broadsword) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * shuriken (throwing star) * windmill blade (giant throwing star) * silver chakram (silver circular blade) Armor * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (red robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (musical helmet) * sedge hat (narrow helmet) * skullcap (radio helmet) * flack helmet (anachrononononaut helmet) * crystal helm (tasseled helmet) * mining helm (masked helmet) * field helm (strip bandana) * helm of safeguard (guzzle helmet) * war hat stone (rubynus helmet) * plasteel gloves (white gloves) * leather gloves (multilinguitis gloves) * gauntlets of safeguard (shitty gloves) * gauntlets of plugsuit (uncanny gloves) * commander gloves (grey-shaded gloves) * field gloves (nano gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * lady boots (lovely boots) * stiletto sandals (feminine sandals) * boots of plugsuit (platform boots) * field boots (chrome boots) * boots of safeguard (velvet pumps) Scrolls scroll of healing (GEHMA DOENER) scroll of mana (SHIVAN VEIDIMADUR NANAST STIGIO) scroll of phase door (PATENT PENDING) scroll of standard id (BURRRP) scroll of cure (TO MENY SHOTING TO BE AVOID) * scroll of extra healing (RW NW PRT M HRW) * scroll of greater mana restoration (FUCK THE NOTELEPORT RULES) Spellbooks spellbook of enchant weapon (irritating) Rings ring of increase accuracy (lighting) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Grand Master) (20 of 160) two-handed weapons [Basic] (max Grand Master) (20 of 160) missile weapons [Basic] (max Grand Master) (20 of 160) gun control [Basic] (max Grand Master) (20 of 160) form I (Shii-Cho) [Basic] (max Grand Master) (20 of 160) form II (Makashi) [Basic] (max Grand Master) (20 of 160) form IV (Ataru) [Basic] (max Grand Master) (20 of 160) form V (Djem So) [Basic] (max Grand Master) (20 of 160) form VII (Juyo) [Basic] (max Grand Master) (20 of 160) form VII (Vaapad) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Basic] (max Grand Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Basic] (max Legendary) (20 of 160) knife [Basic] (max Legendary) (20 of 160) axe [Basic] (max Legendary) (20 of 160) pick-axe [Basic] (max Legendary) (20 of 160) short sword [Basic] (max Legendary) (20 of 160) broadsword [Basic] (max Legendary) (20 of 160) long sword [Basic] (max Legendary) (20 of 160) two-handed sword [Basic] (max Legendary) (20 of 160) scimitar [Basic] (max Legendary) (20 of 160) saber [Basic] (max Legendary) (20 of 160) club [Basic] (max Legendary) (20 of 160) paddle [Basic] (max Legendary) (20 of 160) mace [Basic] (max Legendary) (20 of 160) morning star [Basic] (max Legendary) (20 of 160) flail [Basic] (max Legendary) (20 of 160) hammer [Basic] (max Legendary) (20 of 160) quarterstaff [Basic] (max Legendary) (20 of 160) polearms [Basic] (max Legendary) (20 of 160) spear [Basic] (max Legendary) (20 of 160) javelin [Basic] (max Legendary) (20 of 160) trident [Basic] (max Legendary) (20 of 160) lance [Basic] (max Legendary) (20 of 160) bow [Basic] (max Legendary) (20 of 160) sling [Basic] (max Legendary) (20 of 160) firearms [Basic] (max Legendary) (20 of 160) crossbow [Basic] (max Legendary) (20 of 160) dart [Basic] (max Legendary) (20 of 160) shuriken [Basic] (max Legendary) (20 of 160) boomerang [Basic] (max Legendary) (20 of 160) whip [Basic] (max Legendary) (20 of 160) unicorn horn [Basic] (max Legendary) (20 of 160) lightsaber [Basic] (max Legendary) (20 of 160) Spellcasting Skills enchantment spells [Basic] (max Expert) (20 of 160) Goodbye lyna the Ordinator... Since you quit, the score list will not be checked.