lyna, lawful female suxxor Doll Mistress ------- |...`.| |.....| |.....| |.....| |.....| |.@...| |@....| |.....| |.....| |.....| +.....| -----.- [Lyna the Puppet Trainer] St7 Dx16 Co10 In8 Wi7 Ch10 DolSuxFemLaw Dlvl:1 $0 HP20(20) Pw10(10) AC5 Exp1 T1 Latest messages Hello lyna, welcome to SlashEMExtended! You are a lawful female suxxor Doll Mistress. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! The victorian underwear shapes your figure, but it isn't very practical to fight in. Be careful! New moon tonight. Really quit? WARNING: this will erase your game permanently! [yes/no]? (2x) Final attributes You were stridently aligned Your alignment was 7 Your max alignment was 10 You carried 0 sins You could not have this property extrinsically: acid resistance Scroll identification only worked 100 times out of 161 Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 12 Amulet identification only worked 15 times out of 16 Implant identification only worked 1 times out of 31 Wand identification only worked 3 times out of 11 Armor identification only worked 15 times out of 17 Spellbook identification only worked 2 times out of 9 Gem identification only worked 100 times out of 208 Monsters only dropped their musable items with 98% chance Monsters only dropped their equipment with 85% chance Scroll drop chance was reduced to 84% Ring drop chance was reduced to 57% Wand drop chance was reduced to 81% Amulet drop chance was reduced to 94% Potion drop chance was reduced to 91% Armor drop chance was reduced to 89% Food drop chance was reduced to 92% Concealing monsters were spawned underneath items 89% of the time only Monster death drops spawned with only 85% chance The following skill was trained at half the usual rate: broadsword The following skill was trained at one fifth the usual rate: lance The following skill was limited to basic proficiency: form VII (Vaapad) The following skill was limited to skilled proficiency: two-handed weapons The following skill became untrainable if you tried to train it too early: martial arts (turn 264) The following skill couldn't be trained before a certain turn number is reached: general combat (turn 64303) The following skill became harder to train at higher skill levels: body spells Heavy curses were more common by 25% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 105893 Monster spawn increase reached its maximum at turn 136430 In this game, Eevee's evolution was umbreon Your limit for ascension was at turn 7154614 The monster class that cannot be genocided was turret The monster color that was spawned more often: transparent (freq bonus 6) The monster species that spawned more often: ultramarine spore (freq bonus 9) The monster species that spawned more often: canermine (freq bonus 36) The monster species that spawned more often: totally bad force patch (freq bonus 8) The monster species that spawned more often: insuring beakier (freq bonus 2) The monster species that spawned more often: depth orc (freq bonus 18) The monster species that spawned more often: lethe wort (freq bonus 6) The monster species that spawned more often: denote labyrinthine (freq bonus 6) The monster species that spawned more often: small lich (freq bonus 1) The monster species that spawned more often: ninja turret (freq bonus 48) The monster species that spawned more often: renascence memorialize (freq bonus 12) The monster species that spawned more often: unformous animal (freq bonus 16) The monster species that spawned more often: kagrin (freq bonus 4) The monster species that spawned more often: leather golem (freq bonus 2) The monster species that spawned more often: mind bomb (freq bonus 12) The monster species that spawned more often: agony aunt (freq bonus 16) The monster species that spawned more often: urgent spiker (freq bonus 12) The monster species that spawned more often: triton (freq bonus 4) The monster species that spawned more often: endorse highest studied (freq bonus 24) The monster species that spawned more often: slenderizing corp sprocket (freq bonus 2) The monster species that spawned more often: repented relaxant (freq bonus 9) The monster trait that was more common: monsters that have trample attacks (freq bonus 1) The monster trait that was more common: monsters that have weapon attacks (freq bonus 4) The monster trait that was more common: monsters whose attacks increase the sin counter (freq bonus 4) The monster trait that was more common: monsters with a game-specific nastiness attack (freq bonus 3) The monster trait that was more common: monsters whose attacks can shoot magic missiles (freq bonus 9) The monster species that never randomly spawned: clicking patch The monster species that never randomly spawned: sickle skeleton The monster species that never randomly spawned: baby-colored draconian The monster species that never randomly spawned: noxious mushroom The monster species that never randomly spawned: mach naga The monster species that never randomly spawned: rec pronunciation The monster species that never randomly spawned: quantum growth The monster species that never randomly spawned: lurid hectogram The monster species that never randomly spawned: middle-earthian Olog-hai The monster species that never randomly spawned: blue eyes white dragon The RNG hath decreed that this item was never generated: sado maso gloves (grey-shaded gloves) The RNG hath decreed that this item was never generated: metal shirt ((null)) The RNG hath decreed that this item was never generated: menu nose gloves (moth-bitten gloves) The RNG hath decreed that this item was never generated: evil dragon scale shield (evil dragonhide shield) The RNG hath decreed that this item was never generated: undressing stone (gray) The RNG hath decreed that this item was never generated: amulet of weak magic (weaksauce) The RNG hath decreed that this item was never generated: elements (multi-hued) The RNG hath decreed that this item was never generated: EVC stone (gray) The RNG hath decreed that this item was never generated: green sweets ((null)) The RNG hath decreed that this item was never generated: gauntlets of no-fliction (boxing gloves) The RNG hath decreed that this item was generated more often: fire horn (horn, freq bonus 4) The RNG hath decreed that this item was generated more often: amulet of leech (hard metal, freq bonus 80) The RNG hath decreed that this item was generated more often: amulet of sickness resistance (sparkling, freq bonus 19) The RNG hath decreed that this item was generated more often: autoscooter heels (flipflops, freq bonus 12) The RNG hath decreed that this item was generated more often: lance ((null), freq bonus 33) The RNG hath decreed that this item was generated more often: metal guard (onyge, freq bonus 11) The RNG hath decreed that this item was generated more often: elasthan chain ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: anti caster cloak (second-hand cloak, freq bonus 30) The RNG hath decreed that this item was generated more often: lab coat (white coat, freq bonus 36) The RNG hath decreed that this item was generated more often: earth (KIRJE, freq bonus 34) The RNG hath decreed that this item was generated more often: implant of acceleration (empowering, freq bonus 3) The RNG hath decreed that this item was generated more often: simeout stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: destroy weapon (TOME IS A CREATION BY DARKGOD, freq bonus 10) The RNG hath decreed that this item was generated more often: standard id (WHAT THE FUCK IS THIS, freq bonus 3) The RNG hath decreed that this item was generated more often: amulet of spell forgetting (guilded, freq bonus 4) The RNG hath decreed that this item was generated more often: automore stone (gray, freq bonus 5) The RNG hath decreed that this item was generated more often: broom ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: bronze plate mail ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: mare trident ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: amulet of bad part (anable, freq bonus 6) The RNG hath decreed that this item class was generated more often: Gems (freq bonus 40) The RNG hath decreed that this item class was generated more often: Tools (freq bonus 21) The RNG hath decreed that this item was always generated cursed: implant of misanthrophy (unspoken) The RNG hath decreed that this item was always generated cursed: searching (miracle) The RNG hath decreed that this item was always generated cursed: clove of garlic ((null)) The RNG hath decreed that this item was always generated cursed: radar (everlasting) The RNG hath decreed that this item was always generated cursed: failed exercise (thumb screwing) The RNG hath decreed that this item was always generated cursed: platinum dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: BFG ((null)) The RNG hath decreed that this item was always generated cursed: boots of interruption (velcro sandals) The RNG hath decreed that this item was always generated cursed: self-willed heels (imaginary heels) The RNG hath decreed that this item was always generated cursed: cream pie ((null)) The RNG hath decreed that this trap was always invisible: free hand trap The RNG hath decreed that this trap was generated more often: cannon trap (freq bonus 5) Trap randomization happened for 1 in 77 traps Next attribute increase check would have come at turn 388 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 Your sanity was 0 You were poison resistant You had not decided on your sexuality yet You had 1500 points of nutrition remaining You were extremely unlucky (-13) Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 50 spells Your pantheon consisted of Sakuya, Reimu and Yukari Yakumo Your deity was Sakuya The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sun Feb 23 14:26:52 2020. You could not have safely prayed (422) You survived Spells known in the end Name Level Category Fail Memory a - volt rock 1 + elemental 0% 100% b - slow monster 2 + enchant 0% 100% Techniques known in the end Name Level Status attire charm 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) symbiosis 1 O Prepared(0) Discoveries Armor dwarvish cloak (hooded cloak) Scrolls scroll of healing (APONEUROSISPLANTARIS) scroll of mana (OTDR IS SO GAY AND HAS TITANS SAY THUMB WHICH MEANS DAUMEN) scroll of phase door (COCHELN AND TARRIER ARE REAL TRAIN STATIONS) scroll of standard id (WHY IS THERE NO UPPER HELL MODE) scroll of cure (OMG AMY ASCENDED FOURK AND SURVIVED WAND DESTRUCTION) * scroll of extra healing (FORCE BOLT IS BROKEN) * scroll of greater mana restoration (VOMIT TO MELT ENEMY) Spellbooks spellbook of volt rock (programmed) spellbook of slow monster (heretical) Potions potion of object detection (yerba mate) Tools wax candle (candle) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills high heels [Basic] (max Grand Master) (20 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Basic] (max Master) (20 of 160) devices [Unskilled] (max Expert) (0 of 20) petkeeping [Basic] (max Grand Master) (20 of 160) missile weapons [Basic] (max Master) (20 of 160) implants [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) squeaking [Unskilled] (max Expert) (0 of 20) symbiosis [Basic] (max Master) (20 of 160) form II (Makashi) [Basic] (max Master) (20 of 160) form VI (Niman) [Unskilled] (max Expert) (0 of 20) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) martial arts [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Basic] (max Legendary) (20 of 160) firearms [Basic] (max Legendary) (20 of 160) whip [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Expert) (20 of 160) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye lyna the Doll Mistress... Since you quit, the score list will not be checked.