lyna, chaotic male slimy DQ Slime @ [Lyna the Globule] St11 Dx17 Co17 In7 Wi7 Ch9 SliSliMalCha+Z Dlvl:1 $0 HP28(28) Pw26(26) AC5 Exp1 T1 Bli Latest messages Hello lyna, welcome to SlashEMExtended! You are a chaotic male amnesiac slimy DQ Slime. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! The moon is waning tonight. Really quit? WARNING: this will erase your game permanently! [yes/no]? Final attributes You have transgressed Your alignment was -20 Your max alignment was 10 You carried 0 sins You could not have this property at all: improved vision Potion identification only worked 3 times out of 9 Implant identification only worked 1 times out of 30 Armor identification only worked 15 times out of 21 Spellbook identification only worked 2 times out of 14 Gem identification only worked 100 times out of 356 Tool identification only worked 5 times out of 10 Monsters only dropped their musable items with 71% chance Scroll drop chance was reduced to 77% Musable item generation frequency had a negative bias of 28% Wand drop chance was reduced to 50% Potion drop chance was reduced to 57% Weapon drop chance was reduced to 90% Armor drop chance was reduced to 87% Food drop chance was reduced to 86% Concealing monsters were spawned underneath items 88% of the time only Monster death drops spawned with only 97% chance The following skill could not be trained at all: two-handed weapons The following skill was trained at half the usual rate: unicorn horn The following skill was limited to skilled proficiency: protection spells The following skill couldn't be trained before a certain turn number is reached: body spells (turn 20226) The following skill became harder to train at higher skill levels: memorization Sticky curses were more common by 35% Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 104582 Monster spawn increase reached its maximum at turn 206026 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 2756108 The monster class that cannot be genocided was quadruped The monster species that spawned more often: acid blob (freq bonus 12) The monster species that spawned more often: lesser nishikiori (freq bonus 6) The monster species that spawned more often: flat one (freq bonus 4) The monster species that spawned more often: package rat (freq bonus 12) The monster species that spawned more often: undead politician (freq bonus 2) The monster species that spawned more often: noblewoman (freq bonus 4) The monster species that spawned more often: wet area nymph (freq bonus 36) The monster species that spawned more often: fagon (freq bonus 16) The monster species that spawned more often: giant crab (freq bonus 8) The monster species that spawned more often: sloppy spore (freq bonus 8) The monster species that spawned more often: dwarf woodfaller (freq bonus 36) The monster species that spawned more often: unbearing edification tracking callboy (freq bonus 4) The monster species that spawned more often: corroder acid blob (freq bonus 12) The monster species that spawned more often: diagramed foxtail keynoting (freq bonus 6) The monster species that spawned more often: group hobbit (freq bonus 18) The monster species that spawned more often: gnome nerve head (freq bonus 24) The monster species that spawned more often: lilac stalk (freq bonus 2) The monster species that spawned more often: Arnold Paole (freq bonus 20) The monster species that spawned more often: werepermamimic (freq bonus 1) The monster species that spawned more often: row:percentd col:percentd (freq bonus 4) The monster trait that was more common: monsters that count as mercenaries (freq bonus 3) The monster trait that was more common: monsters with sleep resistance (freq bonus 2) The monster trait that was more common: monsters that require +3 weapons to hit (freq bonus 2) The monster trait that was more common: monsters that hit as a +1 weapon (freq bonus 4) The monster trait that was more common: monsters that eat both meat and veggies (freq bonus 6) The monster trait that was more common: monsters whose attacks destroy your armor and weapons (freq bonus 3) The monster species that never randomly spawned: russian soldier The monster species that never randomly spawned: flying hydra The monster species that never randomly spawned: abnormal Olog-hai The monster species that never randomly spawned: trembling poplar The monster species that never randomly spawned: High Elvenking The monster species that never randomly spawned: evil beam The monster species that never randomly spawned: difficult lich The monster species that never randomly spawned: white force patch The monster species that never randomly spawned: cute nymph The monster species that never randomly spawned: nose permamimic The monster class that always generated with extra speed: (null) The RNG hath decreed that this item was never generated: special leather armor ((null)) The RNG hath decreed that this item was never generated: hide shield ((null)) The RNG hath decreed that this item was never generated: blesscursing (above) The RNG hath decreed that this item was never generated: confusion (orange) The RNG hath decreed that this item was never generated: stone of fainting (gray) The RNG hath decreed that this item was never generated: particle cannon (commanded) The RNG hath decreed that this item was never generated: lock pick ((null)) The RNG hath decreed that this item was never generated: jade (green) The RNG hath decreed that this item was never generated: cloak of scent (shadow cloak) The RNG hath decreed that this item was never generated: robe of permanence (purple robe) The RNG hath decreed that this item was generated more often: amulet of power (bloody, freq bonus 8) The RNG hath decreed that this item was generated more often: homicide stone (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: paper chain ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: pitchfork ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: enchant weapon (DAIYEN FOOELS, freq bonus 4) The RNG hath decreed that this item was generated more often: amulet of data storage (icosaedrical, freq bonus 82) The RNG hath decreed that this item was generated more often: sweet mocassins (womens footwear, freq bonus 8) The RNG hath decreed that this item was generated more often: low stats (cheap, freq bonus 12) The RNG hath decreed that this item was generated more often: sand (KALIMARI DESERT, freq bonus 15) The RNG hath decreed that this item was generated more often: tennis racket ((null), freq bonus 36) The RNG hath decreed that this item was generated more often: batleth ((null), freq bonus 77) The RNG hath decreed that this item was generated more often: ornate mace ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: cloak of conflict (politician cloak, freq bonus 9) The RNG hath decreed that this item was generated more often: gain strength (granite, freq bonus 10) The RNG hath decreed that this item was generated more often: sharp pole ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: cloak of technicality (brick cloak, freq bonus 11) The RNG hath decreed that this item was generated more often: hybridization (REAL MEN PLAY THE EVILVARIANT HYBRID RACE, freq bonus 6) The RNG hath decreed that this item was generated more often: ruby dragon scale mail ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: steam venom (emanating, freq bonus 11) The RNG hath decreed that this item was generated more often: clairvoyance (dark blue, freq bonus 9) The RNG hath decreed that this item was always generated cursed: trap creation (TOP SECRET DO NOT READ) The RNG hath decreed that this item was always generated cursed: dwarvish mithril-coat ((null)) The RNG hath decreed that this item was always generated cursed: chaos terrain stone (gray) The RNG hath decreed that this item was always generated cursed: distorted grimace (gas mask) The RNG hath decreed that this item was always generated cursed: deep dragon scale shield (deep dragonhide shield) The RNG hath decreed that this item was always generated cursed: flint (gray) The RNG hath decreed that this item was always generated cursed: ash (GREAT GATE OF OBLIVION) The RNG hath decreed that this item was always generated cursed: sandwich ((null)) The RNG hath decreed that this item was always generated cursed: ruby dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: soft star ((null)) The RNG hath decreed that this trap was always invisible: melee prefix trap The RNG hath decreed that this trap was generated more often: ludgera trap (freq bonus 2) Trap randomization happened for 1 in 668 traps Next attribute increase check would have come at turn 1053 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 Your sanity was 0 You were cold resistant You were shock resistant You were poison resistant You were acid resistant You were immune to petrification You had the menu bug. (83886080) You had not decided on your sexuality yet You were prevented from having a sight bonus (0) You had 1500 points of nutrition remaining You could survive without air Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 60 spells Your pantheon consisted of King Somnus, Rubiss and Malroth Your deity was Malroth The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sun Feb 23 14:26:52 2020. You could not have safely prayed (135) You survived You didn't know any spells. Techniques known in the end Name Level Status liquid leap 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Scrolls scroll of healing (EY MEHR LAG GEHT WIRKLICH NICHT) scroll of mana (PUUN TAFFY) scroll of phase door (NOLIFEFORCE) scroll of standard id (FUCKER HIKIKOMOR) scroll of cure (THE OFFICIAL PARTNER OF RODNEYS TOWER IS THE GUILD OF OPTOMETRISTS) * scroll of extra healing (VM J UECM 5 O9FAD8) * scroll of greater mana restoration (EYELASH EM EXTENDED MAYBE SHES MADE WITH IT) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills implants [Skilled] (max Supreme Master) (160 of 540) Weapon Skills (none) Spellcasting Skills (none) Goodbye lyna the DQ Slime... 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