lyna, lawful female dwarven Zookeeper |$z .@. --- c [Lyna the Dog Feeder] St5 Dx6 Co12 In16 Wi9 Ch8 ZooDwaFemLaw Dlvl:1 $0 HP20(20) Pw10(10) AC11 Exp1 T1 Latest messages Hello lyna, welcome to SlashEMExtended! You are a lawful female dwarven Zookeeper. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! The moon is waning tonight. Really quit? WARNING: this will erase your game permanently! [yes/no]? Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: teleport control Scroll identification only worked 100 times out of 148 Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 10 Amulet identification only worked 15 times out of 148 Implant identification only worked 1 times out of 42 Wand identification only worked 3 times out of 33 Spellbook identification only worked 2 times out of 9 Gem identification only worked 100 times out of 135 Tool identification only worked 5 times out of 11 Amulet drop chance was reduced to 78% Weapon drop chance was reduced to 99% Armor drop chance was reduced to 96% Food drop chance was reduced to 98% Monster death drops spawned with only 91% chance The following skill was trained at half the usual rate: techniques The following skill was trained at one fifth the usual rate: long sword The following skill was limited to basic proficiency: long sword The following skill was limited to expert proficiency: broadsword The following skill became untrainable after a while: paddle (turn 14538) The following skill couldn't be trained before a certain turn number is reached: enchantment spells (turn 28878) The following skill became harder to train at higher skill levels: lance Sticky curses were more common by 1% Heavy curses were more common by 6% Number of artifacts generated was 0 Number of fake artifacts generated was 2 Monster spawn increase started at turn 11481 Monster spawn increase reached its maximum at turn 89230 In this game, Eevee's evolution was umbreon Your limit for ascension was at turn 559776 The monster class that cannot be genocided was major demon The monster color that was spawned more often: bright green (freq bonus 1) The monster species that spawned more often: preconditioned avengingly expedient (freq bonus 40) The monster species that spawned more often: lukus sephirah (freq bonus 18) The monster species that spawned more often: sensei yeek (freq bonus 2) The monster species that spawned more often: steel weevil (freq bonus 2) The monster species that spawned more often: pit lord (freq bonus 18) The monster species that spawned more often: idem weeny (freq bonus 2) The monster species that spawned more often: giant white jellyfish (freq bonus 6) The monster species that spawned more often: opal colony (freq bonus 5) The monster species that spawned more often: ninh (freq bonus 2) The monster species that spawned more often: undead noblewoman (freq bonus 42) The monster species that spawned more often: cambridge iscose bronzier (freq bonus 6) The monster species that spawned more often: giant sapphire dragonfly (freq bonus 36) The monster species that spawned more often: gifting suboffice (freq bonus 2) The monster species that spawned more often: nuclear slime (freq bonus 2) The monster species that spawned more often: shattering skeleton (freq bonus 6) The monster species that spawned more often: gore stalk (freq bonus 18) The monster species that spawned more often: topmodel (freq bonus 4) The monster species that spawned more often: fundamentalism steuben primitive (freq bonus 36) The monster species that spawned more often: snore wort (freq bonus 4) The monster species that spawned more often: golden growth (freq bonus 16) The monster trait that was more common: monsters with seduction dialogue (freq bonus 2) The monster trait that was more common: monsters that can multiply (freq bonus 1) The monster trait that was more common: monsters that were generated by jonadab's perlscript (nope, slex is not being taken over by robots) (freq bonus 3) The monster species that never randomly spawned: undead prostitute The monster species that never randomly spawned: Silvana The monster species that never randomly spawned: old blue dragon The monster species that never randomly spawned: glaceon The monster species that never randomly spawned: nether force patch The monster species that never randomly spawned: sliding troll The monster species that never randomly spawned: froth closefisted The monster species that never randomly spawned: gold thunderlord The monster species that never randomly spawned: multielement turret The monster species that never randomly spawned: healing gremlin The RNG hath decreed that this item was never generated: sane treble stone (gray) The RNG hath decreed that this item was never generated: empty line helmet (strip bandana) The RNG hath decreed that this item was never generated: club ((null)) The RNG hath decreed that this item was never generated: nastypole ((null)) The RNG hath decreed that this item was never generated: gray dragon scale shield (gray dragonhide shield) The RNG hath decreed that this item was never generated: alacrity (black signet) The RNG hath decreed that this item was never generated: remove blessing (light cyan) The RNG hath decreed that this item was never generated: stun monster (shivering) The RNG hath decreed that this item was never generated: container kaboom stone (gray) The RNG hath decreed that this item was never generated: bum bum boots (high iron boots) The RNG hath decreed that this item was generated more often: antimagic (KARSUS, freq bonus 6) The RNG hath decreed that this item was generated more often: disengraving (Elbereth-inscribed, freq bonus 8) The RNG hath decreed that this item was generated more often: aggravate monster (grating, freq bonus 6) The RNG hath decreed that this item was generated more often: statcrease stone (gray, freq bonus 15) The RNG hath decreed that this item was generated more often: underlayer cloak (up-down cloak, freq bonus 9) The RNG hath decreed that this item was generated more often: high boots (jackboots, freq bonus 7) The RNG hath decreed that this item was generated more often: cloak of freedom (angband cloak, freq bonus 16) The RNG hath decreed that this item was generated more often: block-heeled sandal ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: lenses ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: sludge (fallthrough, freq bonus 8) The RNG hath decreed that this item was generated more often: exciting armor ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: cure blindness (TIRACLE RAMICAL RELRAMI LUE, freq bonus 6) The RNG hath decreed that this item was generated more often: great pollax ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: finger bending (flapping, freq bonus 2) The RNG hath decreed that this item was generated more often: Uruk-hai shield (white-handed shield, freq bonus 7) The RNG hath decreed that this item was generated more often: table furniture (GANG ONE THROUGH FOUR, freq bonus 9) The RNG hath decreed that this item was generated more often: bridge muzzle ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: stone of no return (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: boogeyman helmet (frequent helmet, freq bonus 16) The RNG hath decreed that this item was generated more often: vileness (EVIL PATCH IDEAS ARE WRITTEN WITH EPI PENS, freq bonus 9) The RNG hath decreed that this item class was generated more often: Rings (freq bonus 47) The RNG hath decreed that this item was always generated cursed: sling ammo (gray) The RNG hath decreed that this item was always generated cursed: needle ((null)) The RNG hath decreed that this item was always generated cursed: RapiRapi ((null)) The RNG hath decreed that this item was always generated cursed: amulet of speed (beam) The RNG hath decreed that this item was always generated cursed: cloak of lycanthropy (polyform cloak) The RNG hath decreed that this item was always generated cursed: cutting (inane) The RNG hath decreed that this item was always generated cursed: brass dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: large box of digestion (wooden box) The RNG hath decreed that this item was always generated cursed: bronze plate mail ((null)) The RNG hath decreed that this item was always generated cursed: amulet of vulnerability (eating) The RNG hath decreed that this trap was always invisible: egotrap The RNG hath decreed that this trap was generated more often: evil variant trap (freq bonus 2) Trap randomization happened for 1 in 141 traps Next attribute increase check would have come at turn 3387 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 Your sanity was 0 You had not decided on your sexuality yet You were prevented from having teleport control (0) You were warned You had automatic searching You had infravision You had 1500 points of nutrition remaining You had scent view Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 40 spells Your pantheon consisted of Balder, Edda and Hagen Your deity was Balder The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sun Feb 23 14:26:52 2020. You could not have safely prayed (133) You survived You didn't know any spells. Techniques known in the end Name Level Status rage eruption 1 R Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons * dwarvish spear (stout spear) * dwarvish short sword (broad short sword) * dwarvish mattock (broad pick) Armor * dwarvish iron helm (hard hat) * dwarvish cloak (hooded cloak) * dwarvish roundshield (large round shield) Scrolls scroll of taming (SPIRITUAL PROMOTION) scroll of healing (CAO NI MA) scroll of mana (KLAATU BARADA NIKTO) scroll of phase door (YOUR SISTER LOOKS LIKE A STEAMROLLER) scroll of standard id (BUT HE CASH AND NONE NEEDED NIX DOLCHE BRINGING) scroll of cure (GLLLLLLM) * scroll of extra healing (POWER PERFORATO AS BARET) * scroll of greater mana restoration (PROKLINJATI SVOJ ZIVOT) Tools leather leash (leash) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Master) (20 of 160) searching [Unskilled] (max Expert) (0 of 20) petkeeping [Basic] (max Grand Master) (20 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) martial arts [Basic] (max Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Basic] (max Grand Master) (20 of 160) Weapon Skills polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Basic] (max Expert) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye lyna the Zookeeper... Since you quit, the score list will not be checked.