lyna, chaotic female snakey Fighter +-+---------- ---............--- |..{...............| |...............h.>| |...............%@L| |....`..........--- ---- --------.-- [Lyna the Venus] St17 Dx11 Co13 In9 Wi7 Ch10 FigSnaFemCha Dlvl:28 $19 HP-4(39) Pw16(16) AC8 Exp3 T511 Dim Latest messages Your score is drained! [-4 -> 19] The kors casts aspersions on your ancestry. "Your mother is so old she planted the apple tree in The Garden of Eden!" You were dimmed! The total covet lich zaps a refracted wand! You hit the kors! You brush against the kors' rear limb. The kors claws you! Your score is drained! [-2 -> 17] You kill the kors! Welcome to experience level 3. The dwarf lord mutant Weaponizer wields a dwarvish mattock {48}! The dwarf lord mutant Weaponizer swings his dwarvish mattock. The dwarf lord mutant Weaponizer hits you! [-13 -> 18] The dwarf lord mutant Weaponizer swings his dwarvish mattock. The dwarf lord mutant Weaponizer hits you! You die... Final attributes You were fervently aligned Your alignment was 11 Your max alignment was 11 You carried 0 sins You could not have this property extrinsically: searching Potion identification only worked 3 times out of 18 Ring identification only worked 4 times out of 15 Implant identification only worked 1 times out of 29 Wand identification only worked 3 times out of 7 Spellbook identification only worked 2 times out of 3 Gem identification only worked 100 times out of 632 Tool identification only worked 5 times out of 10 Monsters only dropped their musable items with 56% chance Monsters only dropped their equipment with 97% chance Musable item generation frequency had a negative bias of 34% Ring drop chance was reduced to 82% Wand drop chance was reduced to 93% Amulet drop chance was reduced to 80% Food drop chance was reduced to 86% Concealing monsters were spawned underneath items 55% of the time only Monster death drops spawned with only 96% chance The following skill could not be trained at all: spear The following skill was trained at half the usual rate: bare-handed combat The following skill was trained at one fifth the usual rate: hammer The following skill was limited to skilled proficiency: mace The following skill became untrainable after a while: axe (turn 36747) Sticky curses were more common by 17% Number of artifacts generated was 1 Number of fake artifacts generated was 4 Monster spawn increase started at turn 144606 Monster spawn increase reached its maximum at turn 365430 In this game, Eevee's evolution was sylveon Your limit for ascension was at turn 2639580 The monster class that cannot be genocided was pudding or ooze The monster species that spawned more often: crystal statue (freq bonus 3) The monster species that spawned more often: n'wah sun (freq bonus 1) The monster species that spawned more often: elf-lady (freq bonus 20) The monster species that spawned more often: Jauffre (freq bonus 6) The monster species that spawned more often: sludge patch (freq bonus 8) The monster species that spawned more often: baptist preacher (freq bonus 2) The monster species that spawned more often: sumatran joyfuller (freq bonus 15) The monster species that spawned more often: finned faithfully coarsen (freq bonus 18) The monster species that spawned more often: weird mushroom (freq bonus 18) The monster species that spawned more often: weeping willow (freq bonus 6) The monster species that spawned more often: some demon lord without a proper name (freq bonus 6) The monster species that spawned more often: elowooden golem (freq bonus 4) The monster species that spawned more often: bright magenta jelly (freq bonus 9) The monster species that spawned more often: needing fastback (freq bonus 1) The monster species that spawned more often: Sabine's zipper boot (freq bonus 20) The monster species that spawned more often: turkish woman (freq bonus 2) The monster species that spawned more often: water skeleton (freq bonus 4) The monster species that spawned more often: clobbering attender barium (freq bonus 8) The monster species that spawned more often: unhealthy wort (freq bonus 12) The monster species that spawned more often: info boy (freq bonus 24) The monster trait that was more common: monsters who attack with big fat head spikes (freq bonus 1) The monster trait that was more common: monsters with a game-specific regular attack (freq bonus 2) The monster trait that was more common: monsters with ranged thorns (freq bonus 1) The monster trait that was more common: monsters who can cast any random monster spell (freq bonus 2) The monster trait that was more common: monsters whose attacks can put you to sleep (freq bonus 1) The monster trait that was more common: monsters that are slithy (freq bonus 3) The monster trait that was more common: monsters that regenerate health (freq bonus 8) The monster species that never randomly spawned: crave benumbed The monster species that never randomly spawned: sling mushroom The monster species that never randomly spawned: ravenous bat The monster species that never randomly spawned: foolishly nonspecialized The monster species that never randomly spawned: clerical force patch The monster species that never randomly spawned: living lecturn The monster species that never randomly spawned: stone xorn The monster species that never randomly spawned: very mean robber The monster species that never randomly spawned: undead wizard The monster species that never randomly spawned: mucencab The RNG hath decreed that this item was never generated: fear resistance (branching) The RNG hath decreed that this item was never generated: cloak of matador (gaberdine) The RNG hath decreed that this item was never generated: power failure (perverted) The RNG hath decreed that this item was never generated: silk scourge ((null)) The RNG hath decreed that this item was never generated: flood tide (TEKMAKMAYACON) The RNG hath decreed that this item was never generated: nether beam (underworld) The RNG hath decreed that this item was never generated: flint (gray) The RNG hath decreed that this item was never generated: high-elven warsword (runed curved sword) The RNG hath decreed that this item was never generated: dark magic whistle (whistle) The RNG hath decreed that this item was never generated: rain pipe ((null)) The RNG hath decreed that this item was generated more often: marble (white, freq bonus 14) The RNG hath decreed that this item was generated more often: russian roulette (gun-shaped, freq bonus 7) The RNG hath decreed that this item was generated more often: cyanide (vermillion, freq bonus 2) The RNG hath decreed that this item was generated more often: amulet of D-type equipment (strange, freq bonus 3) The RNG hath decreed that this item was generated more often: orcish cloak (coarse mantelet, freq bonus 13) The RNG hath decreed that this item was generated more often: amulet of quadruple attack (signet, freq bonus 7) The RNG hath decreed that this item was generated more often: fog horn (horn, freq bonus 13) The RNG hath decreed that this item was generated more often: red spell heels (lolita boots, freq bonus 12) The RNG hath decreed that this item was generated more often: disconnect stone (gray, freq bonus 16) The RNG hath decreed that this item was generated more often: full healing (heretical, freq bonus 43) The RNG hath decreed that this item was generated more often: grow trees (mossy, freq bonus 5) The RNG hath decreed that this item was generated more often: chest of holding (wooden container, freq bonus 65) The RNG hath decreed that this item was generated more often: deconstruction (dozed, freq bonus 9) The RNG hath decreed that this item was generated more often: implant of lines (victorious, freq bonus 8) The RNG hath decreed that this item was generated more often: initialization stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: relocation (FUCK THE NOTELEPORT RULES, freq bonus 11) The RNG hath decreed that this item was generated more often: disgusting chain ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: implant of sweetness (acrobatic, freq bonus 8) The RNG hath decreed that this item was generated more often: implant of control (ember, freq bonus 12) The RNG hath decreed that this item was generated more often: high boots (jackboots, freq bonus 7) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 39) The RNG hath decreed that this item was always generated cursed: sterilize (sex toy) The RNG hath decreed that this item was always generated cursed: sapphire dragon scale shield (sapphire dragonhide shield) The RNG hath decreed that this item was always generated cursed: blacky stone (gray) The RNG hath decreed that this item was always generated cursed: status stone (gray) The RNG hath decreed that this item was always generated cursed: mana battery (gloaming) The RNG hath decreed that this item was always generated cursed: medical kit (leather bag) The RNG hath decreed that this item was always generated cursed: implant of insulation (visionary) The RNG hath decreed that this item was always generated cursed: magic candle (candle) The RNG hath decreed that this item was always generated cursed: condome ((null)) The RNG hath decreed that this item was always generated cursed: white peach ((null)) The RNG hath decreed that this trap was always invisible: lag trap The RNG hath decreed that this trap was generated more often: metabolic trap (freq bonus 4) The spell school whose books are more common was healing spells (freq bonus 8) The spell school whose books are more common was elemental spells (freq bonus 19) Trap randomization happened for 1 in 770 traps Next attribute increase check would have come at turn 1632 Strength training was 2 Dexterity training was 5 Wisdom training was 9 Constitution training was 14 Your sanity was 0 You were poison resistant You were dimmed (6) You were punished You had not decided on your sexuality yet You had infravision You had 1927 points of nutrition remaining You could swim Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 25 spells Your pantheon consisted of Selene, Helios and Eos Your deity was Eos The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sun Feb 23 14:26:52 2020. You could have safely prayed (0) You are dead You didn't know any spells. Techniques known in the end Name Level Status berserk 3X LIMIT(0) appraisal 3 R LIMIT(0) panic digging 3 R LIMIT(0) phase door 3 R LIMIT(0) invoke deity 3 R LIMIT(0) Discoveries Weapons * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * windmill blade (giant throwing star) * silver chakram (silver circular blade) Armor * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (brown robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (space helmet) * sedge hat (winged helmet) * skullcap (resounding helmet) * flack helmet (bluy helmet) * crystal helm (great helmet) * mining helm (celtic helmet) * field helm (tribal helmet) * helm of safeguard (padded helmet) * war hat (obsidian helmet) * plasteel gloves (white gloves) * leather gloves (runic gloves) * gauntlets of safeguard (slaying gloves) * gauntlets of plugsuit (orange gloves) * commander gloves (boiled gloves) * field gloves (tar gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * lady boots (lovely boots) * stiletto sandals (feminine sandals) * boots of plugsuit (winter stilettos) * field boots (irregular boots) * boots of safeguard (gentle boots) Scrolls scroll of genocide (MUCH THEEF VERY ROCK) scroll of taming (PROBABLY THE INCAPABLE PATCH TEAM INTRODUCED THE BUG) scroll of grave (WEAR A SHEMAGH IN THE DESERT) scroll of healing (PESKY RETICULANS IMPROVEMENTS MOAR EVERYTHING) scroll of mana (WHY IS THERE NO UPPER HELL MODE) scroll of phase door (FIRST ATTACK LOSED SO IS LATER) scroll of standard id (0UTROSP3CTIVE) scroll of cure (DIEYARKONAN) * scroll of extra healing (IMB AXES MUMMIES) * scroll of greater mana restoration (LEGEND OF FH BREATH OF THE DANK) scroll of punishment (NOTHINGOFFPULL) scroll of warping (NETHACK 360 APPEARED IN DECEMBER 2015) Potions potion of levitation (radiating) Wands wand of polymorph (zelkova) wand of undressing (exploding) wand of egoism (refracted) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 37 Level 28: <- You are here Voluntary challenges You eaten 3 times You eaten food with animal by-products 3 times You eaten meat 3 times You were an atheist You never prayed to the gods You hit with a wielded weapon 11 times You killed 6 monsters You read items or engraved 1 time You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 1 potion You zapped wands 0 times You read scrolls 1 time You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 1 time You were punished 1 time You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 10 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 2 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 1 time You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 1 time You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 1 time You fumbled 2 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (4 slots left) Fighting Skills high heels [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Master) (21 of 160) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Master) (20 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Master) (22 of 160) petkeeping [Basic] (max Expert) (21 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) implants [Unskilled] (max Basic) (0 of 20) form I (Shii-Cho) [Basic] (max Master) (20 of 160) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form V (Shien) [Basic] (max Master) (20 of 160) form VII (Juyo) [Unskilled] (max Expert) (0 of 20) martial arts [Basic] (max Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) short sword [Basic] (max Expert) (31 of 160) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills enchantment spells [Unskilled] (max Expert) (0 of 20) Goodbye lyna the Fighter...